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-rw-r--r--tests/ChecksumTest.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/tests/ChecksumTest.cpp b/tests/ChecksumTest.cpp
index 6248678043..923f303509 100644
--- a/tests/ChecksumTest.cpp
+++ b/tests/ChecksumTest.cpp
@@ -11,13 +11,15 @@
// Murmur3 has an optional third seed argument, so we wrap it to fit a uniform type.
-static uint32_t murmur_noseed(const uint32_t* d, size_t l) { return SkChecksum::Murmur3(d, l); }
+static uint32_t murmur_noseed(const SkChecksum::FourByteAligned* d, size_t l) {
+ return SkChecksum::Murmur3(d, l);
+}
#define ASSERT(x) REPORTER_ASSERT(r, x)
DEF_TEST(Checksum, r) {
// Algorithms to test. They're currently all uint32_t(const uint32_t*, size_t).
- typedef uint32_t(*algorithmProc)(const uint32_t*, size_t);
+ typedef uint32_t(*algorithmProc)(const SkChecksum::FourByteAligned*, size_t);
const algorithmProc kAlgorithms[] = { &SkChecksum::Compute, &murmur_noseed };
// Put 128 random bytes into two identical buffers. Any multiple of 4 will do.