diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/core/SkPath.cpp | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/src/core/SkPath.cpp b/src/core/SkPath.cpp index 7f58ae347e..94246201ea 100644 --- a/src/core/SkPath.cpp +++ b/src/core/SkPath.cpp @@ -32,6 +32,21 @@ static bool is_degenerate(const SkPath& path) { return SkPath::kDone_Verb == iter.next(pts); } +class SkAutoDisableOvalCheck { +public: + SkAutoDisableOvalCheck(SkPath* path) : fPath(path) { + fSaved = fPath->fIsOval; + } + + ~SkAutoDisableOvalCheck() { + fPath->fIsOval = fSaved; + } + +private: + SkPath* fPath; + bool fSaved; +}; + /* This guy's constructor/destructor bracket a path editing operation. It is used when we know the bounds of the amount we are going to add to the path (usually a new contour, but not required). @@ -119,6 +134,7 @@ SkPath::SkPath() fConvexity = kUnknown_Convexity; fSegmentMask = 0; fLastMoveToIndex = INITIAL_LASTMOVETOINDEX_VALUE; + fIsOval = false; #ifdef SK_BUILD_FOR_ANDROID fGenerationID = 0; fSourcePath = NULL; @@ -151,6 +167,7 @@ SkPath& SkPath::operator=(const SkPath& src) { fConvexity = src.fConvexity; fSegmentMask = src.fSegmentMask; fLastMoveToIndex = src.fLastMoveToIndex; + fIsOval = src.fIsOval; GEN_ID_INC; } SkDEBUGCODE(this->validate();) @@ -182,6 +199,7 @@ void SkPath::swap(SkPath& other) { SkTSwap<uint8_t>(fConvexity, other.fConvexity); SkTSwap<uint8_t>(fSegmentMask, other.fSegmentMask); SkTSwap<int>(fLastMoveToIndex, other.fLastMoveToIndex); + SkTSwap<SkBool8>(fIsOval, other.fIsOval); GEN_ID_INC; } } @@ -210,6 +228,7 @@ void SkPath::reset() { fConvexity = kUnknown_Convexity; fSegmentMask = 0; fLastMoveToIndex = INITIAL_LASTMOVETOINDEX_VALUE; + fIsOval = false; } void SkPath::rewind() { @@ -222,6 +241,7 @@ void SkPath::rewind() { fBoundsIsDirty = true; fSegmentMask = 0; fLastMoveToIndex = INITIAL_LASTMOVETOINDEX_VALUE; + fIsOval = false; } bool SkPath::isEmpty() const { @@ -388,6 +408,7 @@ void SkPath::setLastPt(SkScalar x, SkScalar y) { if (count == 0) { this->moveTo(x, y); } else { + fIsOval = false; fPts[count - 1].set(x, y); GEN_ID_INC; } @@ -415,6 +436,7 @@ void SkPath::setConvexity(Convexity c) { do { \ fBoundsIsDirty = true; \ fConvexity = kUnknown_Convexity; \ + fIsOval = false; \ } while (0) #define DIRTY_AFTER_EDIT_NO_CONVEXITY_CHANGE \ @@ -729,7 +751,31 @@ void SkPath::addRoundRect(const SkRect& rect, const SkScalar rad[], this->close(); } +bool SkPath::hasOnlyMoveTos() const { + const uint8_t* verbs = fVerbs.begin(); + const uint8_t* verbStop = fVerbs.end(); + while (verbs != verbStop) { + if (*verbs == kLine_Verb || + *verbs == kQuad_Verb || + *verbs == kCubic_Verb) { + return false; + } + ++verbs; + } + return true; +} + void SkPath::addOval(const SkRect& oval, Direction dir) { + /* If addOval() is called after previous moveTo(), + this path is still marked as an oval. This is used to + fit into WebKit's calling sequences. + We can't simply check isEmpty() in this case, as additional + moveTo() would mark the path non empty. + */ + fIsOval = hasOnlyMoveTos(); + + SkAutoDisableOvalCheck adoc(this); + SkAutoPathBoundsUpdate apbu(this, oval); SkScalar cx = oval.centerX(); @@ -795,6 +841,17 @@ void SkPath::addOval(const SkRect& oval, Direction dir) { this->close(); } +bool SkPath::isOval(SkRect* rect) const { + if (isEmpty() || !fIsOval) { + return false; + } + + if (rect) { + *rect = getBounds(); + } + return true; +} + void SkPath::addCircle(SkScalar x, SkScalar y, SkScalar r, Direction dir) { if (r > 0) { SkRect rect; @@ -970,6 +1027,8 @@ void SkPath::addPath(const SkPath& path, SkScalar dx, SkScalar dy) { void SkPath::addPath(const SkPath& path, const SkMatrix& matrix) { this->incReserve(path.fPts.count()); + fIsOval = false; + RawIter iter(path); SkPoint pts[4]; Verb verb; @@ -1023,6 +1082,8 @@ void SkPath::pathTo(const SkPath& path) { this->incReserve(vcount); + fIsOval = false; + const uint8_t* verbs = path.fVerbs.begin(); const SkPoint* pts = path.fPts.begin() + 1; // 1 for the initial moveTo @@ -1055,6 +1116,8 @@ void SkPath::reversePathTo(const SkPath& path) { this->incReserve(vcount); + fIsOval = false; + const uint8_t* verbs = path.fVerbs.begin(); const SkPoint* pts = path.fPts.begin(); @@ -1095,6 +1158,8 @@ void SkPath::reverseAddPath(const SkPath& src) { const uint8_t* startVerbs = src.fVerbs.begin(); const uint8_t* verbs = src.fVerbs.end(); + fIsOval = false; + bool needMove = true; bool needClose = false; while (verbs > startVerbs) { @@ -1228,8 +1293,19 @@ void SkPath::transform(const SkMatrix& matrix, SkPath* dst) const { dst->fFillType = fFillType; dst->fSegmentMask = fSegmentMask; dst->fConvexity = fConvexity; + dst->fIsOval = fIsOval; } + matrix.mapPoints(dst->fPts.begin(), fPts.begin(), fPts.count()); + + // isOval() must be called after dst->fPts are changed. + // otherwise, isOval() would call validate() implicitly and + // at that time it finds its control points are not bound by fBounds. + if (this->isOval(NULL)) { + // It's an oval only if it stays a rect. + dst->fIsOval = matrix.rectStaysRect(); + } + SkDEBUGCODE(dst->validate();) } } |