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-rw-r--r--src/core/SkPathHeap.cpp33
-rw-r--r--src/core/SkPathHeap.h26
-rw-r--r--src/core/SkPictureRecord.cpp4
3 files changed, 63 insertions, 0 deletions
diff --git a/src/core/SkPathHeap.cpp b/src/core/SkPathHeap.cpp
index a8271e1fa2..d71257d731 100644
--- a/src/core/SkPathHeap.cpp
+++ b/src/core/SkPathHeap.cpp
@@ -9,6 +9,7 @@
#include "SkPath.h"
#include "SkStream.h"
#include "SkReadBuffer.h"
+#include "SkTSearch.h"
#include "SkWriteBuffer.h"
#include <new>
@@ -49,6 +50,38 @@ int SkPathHeap::append(const SkPath& path) {
return fPaths.count();
}
+SkPathHeap::LookupEntry::LookupEntry(const SkPath& path)
+ : fGenerationID(path.getGenerationID()), fStorageSlot(0) {
+}
+
+SkPathHeap::LookupEntry* SkPathHeap::addIfNotPresent(const SkPath& path) {
+ LookupEntry searchKey(path);
+ int index = SkTSearch<const LookupEntry, LookupEntry::Less>(
+ fLookupTable.begin(),
+ fLookupTable.count(),
+ searchKey,
+ sizeof(LookupEntry));
+ if (index < 0) {
+ index = ~index;
+ *fLookupTable.insert(index) = LookupEntry(path);
+ }
+
+ return &fLookupTable[index];;
+}
+
+int SkPathHeap::insert(const SkPath& path) {
+ SkPathHeap::LookupEntry* entry = this->addIfNotPresent(path);
+
+ if (entry->storageSlot() > 0) {
+ return entry->storageSlot();
+ }
+
+ int newSlot = this->append(path);
+ SkASSERT(newSlot > 0);
+ entry->setStorageSlot(newSlot);
+ return newSlot;
+}
+
void SkPathHeap::flatten(SkWriteBuffer& buffer) const {
int count = fPaths.count();
diff --git a/src/core/SkPathHeap.h b/src/core/SkPathHeap.h
index e3b0f7a84f..7fdcdd93e0 100644
--- a/src/core/SkPathHeap.h
+++ b/src/core/SkPathHeap.h
@@ -30,6 +30,11 @@ public:
*/
int append(const SkPath&);
+ /** Add the specified path to the heap using its gen ID to de-duplicate.
+ Returns the path's index in the heap + 1.
+ */
+ int insert(const SkPath&);
+
// called during picture-playback
int count() const { return fPaths.count(); }
const SkPath& operator[](int index) const {
@@ -44,6 +49,27 @@ private:
// we just store ptrs into fHeap here
SkTDArray<SkPath*> fPaths;
+ class LookupEntry {
+ public:
+ LookupEntry(const SkPath& path);
+
+ int storageSlot() const { return fStorageSlot; }
+ void setStorageSlot(int storageSlot) { fStorageSlot = storageSlot; }
+
+ static bool Less(const LookupEntry& a, const LookupEntry& b) {
+ return a.fGenerationID < b.fGenerationID;
+ }
+
+ private:
+ uint32_t fGenerationID; // the SkPath's generation ID
+ // the path's index in the heap + 1. It is 0 if the path is not yet in the heap.
+ int fStorageSlot;
+ };
+
+ SkTDArray<LookupEntry> fLookupTable;
+
+ SkPathHeap::LookupEntry* addIfNotPresent(const SkPath& path);
+
typedef SkRefCnt INHERITED;
};
diff --git a/src/core/SkPictureRecord.cpp b/src/core/SkPictureRecord.cpp
index b9e8b93843..08b69b8527 100644
--- a/src/core/SkPictureRecord.cpp
+++ b/src/core/SkPictureRecord.cpp
@@ -1672,7 +1672,11 @@ int SkPictureRecord::addPathToHeap(const SkPath& path) {
if (NULL == fPathHeap) {
fPathHeap = SkNEW(SkPathHeap);
}
+#ifdef SK_DEDUP_PICTURE_PATHS
+ return fPathHeap->insert(path);
+#else
return fPathHeap->append(path);
+#endif
}
void SkPictureRecord::addPath(const SkPath& path) {