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Diffstat (limited to 'src/utils/SkTextureCompressor_LATC.cpp')
-rw-r--r--src/utils/SkTextureCompressor_LATC.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/utils/SkTextureCompressor_LATC.cpp b/src/utils/SkTextureCompressor_LATC.cpp
index 3ee6b2787b..50aaf0b275 100644
--- a/src/utils/SkTextureCompressor_LATC.cpp
+++ b/src/utils/SkTextureCompressor_LATC.cpp
@@ -81,7 +81,7 @@ typedef uint64_t (*A84x4To64BitProc)(const uint8_t block[]);
// This function is used by both R11 EAC and LATC to compress 4x4 blocks
// of 8-bit alpha into 64-bit values that comprise the compressed data.
-// For both formats, we need to make sure that the dimensions of the
+// For both formats, we need to make sure that the dimensions of the
// src pixels are divisible by 4, and copy 4x4 blocks one at a time
// for compression.
static bool compress_4x4_a8_to_64bit(uint8_t* dst, const uint8_t* src,
@@ -284,7 +284,7 @@ static uint64_t compress_latc_block(const uint8_t pixels[]) {
if (nonExtremalPixels == nUniquePixels) {
// This is really just for correctness, in all of my tests we
// never take this step. We don't lose too much perf here because
- // most of the processing in this function is worth it for the
+ // most of the processing in this function is worth it for the
// 1 == nUniquePixels optimization.
return compress_latc_block_bb(pixels);
} else {
@@ -320,7 +320,7 @@ static inline uint32_t pack_index(uint32_t x) {
// Converts each 8-bit byte in the integer into an LATC index, and then packs
// the indices into the low 12 bits of the integer.
static inline uint32_t convert_index(uint32_t x) {
- // Since the palette is
+ // Since the palette is
// 255, 0, 219, 182, 146, 109, 73, 36
// we need to map the high three bits of each byte in the integer
// from
@@ -346,7 +346,7 @@ static inline uint32_t convert_index(uint32_t x) {
// Mask out high bits:
// 9 7 6 5 4 3 2 0 --> 1 7 6 5 4 3 2 0
x &= 0x07070707;
-
+
return pack_index(x);
}