diff options
Diffstat (limited to 'src/sksl/sksl_fp.include')
-rw-r--r-- | src/sksl/sksl_fp.include | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/sksl/sksl_fp.include b/src/sksl/sksl_fp.include index 4d6b94d92d..8aed48e634 100644 --- a/src/sksl/sksl_fp.include +++ b/src/sksl/sksl_fp.include @@ -2,24 +2,24 @@ STRINGIFY( // defines built-in interfaces supported by SkiaSL fragment shaders -layout(builtin=15) in float4 sk_FragCoord; -layout(builtin=3) float sk_ClipDistance[1]; +layout(builtin=15) in highfloat4 sk_FragCoord; +layout(builtin=3) highfloat sk_ClipDistance[1]; // 9999 is a temporary value that causes us to ignore these declarations beyond // adding them to the symbol table. This works fine in GLSL (where they do not // require any further handling) but will fail in SPIR-V. We'll have a better // solution for this soon. -layout(builtin=9999) float4 gl_LastFragData[1]; -layout(builtin=9999) float4 gl_LastFragColor; -layout(builtin=9999) float4 gl_LastFragColorARM; +layout(builtin=9999) highfloat4 gl_LastFragData[1]; +layout(builtin=9999) half4 gl_LastFragColor; +layout(builtin=9999) half4 gl_LastFragColorARM; layout(builtin=9999) int gl_SampleMaskIn[1]; layout(builtin=9999) out int gl_SampleMask[1]; -layout(builtin=9999) float4 gl_SecondaryFragColorEXT; +layout(builtin=9999) half4 gl_SecondaryFragColorEXT; -layout(builtin=10003) float4 sk_InColor; -layout(builtin=10004) out float4 sk_OutColor; -layout(builtin=10005) float2[] sk_TransformedCoords2D; +layout(builtin=10003) half4 sk_InColor; +layout(builtin=10004) out half4 sk_OutColor; +layout(builtin=10005) highfloat2[] sk_TransformedCoords2D; layout(builtin=10006) sampler2D[] sk_TextureSamplers; -float4 COLORSPACE(float4 color, colorSpaceXform colorSpace); +half4 COLORSPACE(half4 color, colorSpaceXform colorSpace); ) |