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-rw-r--r--src/sksl/SkSLMetalCodeGenerator.cpp1015
1 files changed, 1015 insertions, 0 deletions
diff --git a/src/sksl/SkSLMetalCodeGenerator.cpp b/src/sksl/SkSLMetalCodeGenerator.cpp
new file mode 100644
index 0000000000..de6b1d0854
--- /dev/null
+++ b/src/sksl/SkSLMetalCodeGenerator.cpp
@@ -0,0 +1,1015 @@
+/*
+ * Copyright 2016 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkSLMetalCodeGenerator.h"
+
+#include "SkSLCompiler.h"
+#include "ir/SkSLExpressionStatement.h"
+#include "ir/SkSLExtension.h"
+#include "ir/SkSLIndexExpression.h"
+#include "ir/SkSLModifiersDeclaration.h"
+#include "ir/SkSLNop.h"
+#include "ir/SkSLVariableReference.h"
+
+namespace SkSL {
+
+void MetalCodeGenerator::write(const char* s) {
+ if (!s[0]) {
+ return;
+ }
+ if (fAtLineStart) {
+ for (int i = 0; i < fIndentation; i++) {
+ fOut->writeText(" ");
+ }
+ }
+ fOut->writeText(s);
+ fAtLineStart = false;
+}
+
+void MetalCodeGenerator::writeLine(const char* s) {
+ this->write(s);
+ fOut->writeText(fLineEnding);
+ fAtLineStart = true;
+}
+
+void MetalCodeGenerator::write(const String& s) {
+ this->write(s.c_str());
+}
+
+void MetalCodeGenerator::writeLine(const String& s) {
+ this->writeLine(s.c_str());
+}
+
+void MetalCodeGenerator::writeLine() {
+ this->writeLine("");
+}
+
+void MetalCodeGenerator::writeExtension(const Extension& ext) {
+ this->writeLine("#extension " + ext.fName + " : enable");
+}
+
+void MetalCodeGenerator::writeType(const Type& type) {
+ switch (type.kind()) {
+ case Type::kStruct_Kind:
+ for (const Type* search : fWrittenStructs) {
+ if (*search == type) {
+ // already written
+ this->write(type.name());
+ return;
+ }
+ }
+ fWrittenStructs.push_back(&type);
+ this->writeLine("struct " + type.name() + " {");
+ fIndentation++;
+ for (const auto& f : type.fields()) {
+ this->writeModifiers(f.fModifiers, false);
+ // sizes (which must be static in structs) are part of the type name here
+ this->writeType(*f.fType);
+ this->writeLine(" " + f.fName + ";");
+ }
+ fIndentation--;
+ this->write("}");
+ break;
+ case Type::kVector_Kind:
+ this->writeType(type.componentType());
+ this->write(to_string(type.columns()));
+ break;
+ default:
+ this->write(type.name());
+ }
+}
+
+void MetalCodeGenerator::writeExpression(const Expression& expr, Precedence parentPrecedence) {
+ switch (expr.fKind) {
+ case Expression::kBinary_Kind:
+ this->writeBinaryExpression((BinaryExpression&) expr, parentPrecedence);
+ break;
+ case Expression::kBoolLiteral_Kind:
+ this->writeBoolLiteral((BoolLiteral&) expr);
+ break;
+ case Expression::kConstructor_Kind:
+ this->writeConstructor((Constructor&) expr);
+ break;
+ case Expression::kIntLiteral_Kind:
+ this->writeIntLiteral((IntLiteral&) expr);
+ break;
+ case Expression::kFieldAccess_Kind:
+ this->writeFieldAccess(((FieldAccess&) expr));
+ break;
+ case Expression::kFloatLiteral_Kind:
+ this->writeFloatLiteral(((FloatLiteral&) expr));
+ break;
+ case Expression::kFunctionCall_Kind:
+ this->writeFunctionCall((FunctionCall&) expr);
+ break;
+ case Expression::kPrefix_Kind:
+ this->writePrefixExpression((PrefixExpression&) expr, parentPrecedence);
+ break;
+ case Expression::kPostfix_Kind:
+ this->writePostfixExpression((PostfixExpression&) expr, parentPrecedence);
+ break;
+ case Expression::kSetting_Kind:
+ this->writeSetting((Setting&) expr);
+ break;
+ case Expression::kSwizzle_Kind:
+ this->writeSwizzle((Swizzle&) expr);
+ break;
+ case Expression::kVariableReference_Kind:
+ this->writeVariableReference((VariableReference&) expr);
+ break;
+ case Expression::kTernary_Kind:
+ this->writeTernaryExpression((TernaryExpression&) expr, parentPrecedence);
+ break;
+ case Expression::kIndex_Kind:
+ this->writeIndexExpression((IndexExpression&) expr);
+ break;
+ default:
+ ABORT("unsupported expression: %s", expr.description().c_str());
+ }
+}
+
+void MetalCodeGenerator::writeFunctionCall(const FunctionCall& c) {
+ if (c.fFunction.fBuiltin && "atan" == c.fFunction.fName && 2 == c.fArguments.size()) {
+ this->write("atan2");
+ } else {
+ this->write(c.fFunction.fName);
+ }
+ this->write("(");
+ const char* separator = "";
+ if (this->requirements(c.fFunction) & kInputs_Requirement) {
+ this->write("_in");
+ separator = ", ";
+ }
+ if (this->requirements(c.fFunction) & kOutputs_Requirement) {
+ this->write(separator);
+ this->write("_out");
+ separator = ", ";
+ }
+ if (this->requirements(c.fFunction) & kUniforms_Requirement) {
+ this->write(separator);
+ this->write("_uniforms");
+ separator = ", ";
+ }
+ for (size_t i = 0; i < c.fArguments.size(); ++i) {
+ const Expression& arg = *c.fArguments[i];
+ this->write(separator);
+ separator = ", ";
+ if (c.fFunction.fParameters[i]->fModifiers.fFlags & Modifiers::kOut_Flag) {
+ this->write("&");
+ }
+ this->writeExpression(arg, kSequence_Precedence);
+ }
+ this->write(")");
+}
+
+void MetalCodeGenerator::writeConstructor(const Constructor& c) {
+ this->writeType(c.fType);
+ this->write("(");
+ const char* separator = "";
+ int scalarCount = 0;
+ for (const auto& arg : c.fArguments) {
+ this->write(separator);
+ separator = ", ";
+ if (Type::kMatrix_Kind == c.fType.kind() && Type::kScalar_Kind == arg->fType.kind()) {
+ // float2x2(float, float, float, float) doesn't work in Metal 1, so we need to merge to
+ // float2x2(float2, float2).
+ if (!scalarCount) {
+ this->writeType(c.fType.componentType());
+ this->write(to_string(c.fType.rows()));
+ this->write("(");
+ }
+ ++scalarCount;
+ }
+ this->writeExpression(*arg, kSequence_Precedence);
+ if (scalarCount && scalarCount == c.fType.rows()) {
+ this->write(")");
+ scalarCount = 0;
+ }
+ }
+ this->write(")");
+}
+
+void MetalCodeGenerator::writeFragCoord() {
+ this->write("_in.position");
+}
+
+void MetalCodeGenerator::writeVariableReference(const VariableReference& ref) {
+ switch (ref.fVariable.fModifiers.fLayout.fBuiltin) {
+ case SK_FRAGCOLOR_BUILTIN:
+ this->write("sk_FragColor");
+ break;
+ default:
+ if (Variable::kGlobal_Storage == ref.fVariable.fStorage) {
+ if (ref.fVariable.fModifiers.fFlags & Modifiers::kIn_Flag) {
+ this->write("_in.");
+ } else if (ref.fVariable.fModifiers.fFlags & Modifiers::kOut_Flag) {
+ this->write("_out.");
+ } else if (ref.fVariable.fModifiers.fFlags & Modifiers::kUniform_Flag) {
+ this->write("_uniforms.");
+ } else {
+ fErrors.error(ref.fVariable.fOffset, "Metal backend does not support global "
+ "variables");
+ }
+ }
+ this->write(ref.fVariable.fName);
+ }
+}
+
+void MetalCodeGenerator::writeIndexExpression(const IndexExpression& expr) {
+ this->writeExpression(*expr.fBase, kPostfix_Precedence);
+ this->write("[");
+ this->writeExpression(*expr.fIndex, kTopLevel_Precedence);
+ this->write("]");
+}
+
+void MetalCodeGenerator::writeFieldAccess(const FieldAccess& f) {
+ if (FieldAccess::kDefault_OwnerKind == f.fOwnerKind) {
+ this->writeExpression(*f.fBase, kPostfix_Precedence);
+ this->write(".");
+ }
+ switch (f.fBase->fType.fields()[f.fFieldIndex].fModifiers.fLayout.fBuiltin) {
+ case SK_CLIPDISTANCE_BUILTIN:
+ this->write("gl_ClipDistance");
+ break;
+ case SK_POSITION_BUILTIN:
+ this->write("_out.position");
+ break;
+ default:
+ this->write(f.fBase->fType.fields()[f.fFieldIndex].fName);
+ }
+}
+
+void MetalCodeGenerator::writeSwizzle(const Swizzle& swizzle) {
+ this->writeExpression(*swizzle.fBase, kPostfix_Precedence);
+ this->write(".");
+ for (int c : swizzle.fComponents) {
+ this->write(&("x\0y\0z\0w\0"[c * 2]));
+ }
+}
+
+MetalCodeGenerator::Precedence MetalCodeGenerator::GetBinaryPrecedence(Token::Kind op) {
+ switch (op) {
+ case Token::STAR: // fall through
+ case Token::SLASH: // fall through
+ case Token::PERCENT: return MetalCodeGenerator::kMultiplicative_Precedence;
+ case Token::PLUS: // fall through
+ case Token::MINUS: return MetalCodeGenerator::kAdditive_Precedence;
+ case Token::SHL: // fall through
+ case Token::SHR: return MetalCodeGenerator::kShift_Precedence;
+ case Token::LT: // fall through
+ case Token::GT: // fall through
+ case Token::LTEQ: // fall through
+ case Token::GTEQ: return MetalCodeGenerator::kRelational_Precedence;
+ case Token::EQEQ: // fall through
+ case Token::NEQ: return MetalCodeGenerator::kEquality_Precedence;
+ case Token::BITWISEAND: return MetalCodeGenerator::kBitwiseAnd_Precedence;
+ case Token::BITWISEXOR: return MetalCodeGenerator::kBitwiseXor_Precedence;
+ case Token::BITWISEOR: return MetalCodeGenerator::kBitwiseOr_Precedence;
+ case Token::LOGICALAND: return MetalCodeGenerator::kLogicalAnd_Precedence;
+ case Token::LOGICALXOR: return MetalCodeGenerator::kLogicalXor_Precedence;
+ case Token::LOGICALOR: return MetalCodeGenerator::kLogicalOr_Precedence;
+ case Token::EQ: // fall through
+ case Token::PLUSEQ: // fall through
+ case Token::MINUSEQ: // fall through
+ case Token::STAREQ: // fall through
+ case Token::SLASHEQ: // fall through
+ case Token::PERCENTEQ: // fall through
+ case Token::SHLEQ: // fall through
+ case Token::SHREQ: // fall through
+ case Token::LOGICALANDEQ: // fall through
+ case Token::LOGICALXOREQ: // fall through
+ case Token::LOGICALOREQ: // fall through
+ case Token::BITWISEANDEQ: // fall through
+ case Token::BITWISEXOREQ: // fall through
+ case Token::BITWISEOREQ: return MetalCodeGenerator::kAssignment_Precedence;
+ case Token::COMMA: return MetalCodeGenerator::kSequence_Precedence;
+ default: ABORT("unsupported binary operator");
+ }
+}
+
+void MetalCodeGenerator::writeBinaryExpression(const BinaryExpression& b,
+ Precedence parentPrecedence) {
+ Precedence precedence = GetBinaryPrecedence(b.fOperator);
+ if (precedence >= parentPrecedence) {
+ this->write("(");
+ }
+ if (Compiler::IsAssignment(b.fOperator) &&
+ Expression::kVariableReference_Kind == b.fLeft->fKind &&
+ Variable::kParameter_Storage == ((VariableReference&) *b.fLeft).fVariable.fStorage &&
+ (((VariableReference&) *b.fLeft).fVariable.fModifiers.fFlags & Modifiers::kOut_Flag)) {
+ // writing to an out parameter. Since we have to turn those into pointers, we have to
+ // dereference it here.
+ this->write("*");
+ }
+ this->writeExpression(*b.fLeft, precedence);
+ if (b.fOperator != Token::EQ && Compiler::IsAssignment(b.fOperator) &&
+ Expression::kSwizzle_Kind == b.fLeft->fKind && !b.fLeft->hasSideEffects()) {
+ // This doesn't compile in Metal:
+ // float4 x = float4(1);
+ // x.xy *= float2x2(...);
+ // with the error message "non-const reference cannot bind to vector element",
+ // but switching it to x.xy = x.xy * float2x2(...) fixes it. We perform this tranformation
+ // as long as the LHS has no side effects, and hope for the best otherwise.
+ this->write(" = ");
+ this->writeExpression(*b.fLeft, kAssignment_Precedence);
+ this->write(" ");
+ String op = Compiler::OperatorName(b.fOperator);
+ ASSERT(op.endsWith("="));
+ this->write(op.substr(0, op.size() - 1).c_str());
+ this->write(" ");
+ } else {
+ this->write(String(" ") + Compiler::OperatorName(b.fOperator) + " ");
+ }
+ this->writeExpression(*b.fRight, precedence);
+ if (precedence >= parentPrecedence) {
+ this->write(")");
+ }
+}
+
+void MetalCodeGenerator::writeTernaryExpression(const TernaryExpression& t,
+ Precedence parentPrecedence) {
+ if (kTernary_Precedence >= parentPrecedence) {
+ this->write("(");
+ }
+ this->writeExpression(*t.fTest, kTernary_Precedence);
+ this->write(" ? ");
+ this->writeExpression(*t.fIfTrue, kTernary_Precedence);
+ this->write(" : ");
+ this->writeExpression(*t.fIfFalse, kTernary_Precedence);
+ if (kTernary_Precedence >= parentPrecedence) {
+ this->write(")");
+ }
+}
+
+void MetalCodeGenerator::writePrefixExpression(const PrefixExpression& p,
+ Precedence parentPrecedence) {
+ if (kPrefix_Precedence >= parentPrecedence) {
+ this->write("(");
+ }
+ this->write(Compiler::OperatorName(p.fOperator));
+ this->writeExpression(*p.fOperand, kPrefix_Precedence);
+ if (kPrefix_Precedence >= parentPrecedence) {
+ this->write(")");
+ }
+}
+
+void MetalCodeGenerator::writePostfixExpression(const PostfixExpression& p,
+ Precedence parentPrecedence) {
+ if (kPostfix_Precedence >= parentPrecedence) {
+ this->write("(");
+ }
+ this->writeExpression(*p.fOperand, kPostfix_Precedence);
+ this->write(Compiler::OperatorName(p.fOperator));
+ if (kPostfix_Precedence >= parentPrecedence) {
+ this->write(")");
+ }
+}
+
+void MetalCodeGenerator::writeBoolLiteral(const BoolLiteral& b) {
+ this->write(b.fValue ? "true" : "false");
+}
+
+void MetalCodeGenerator::writeIntLiteral(const IntLiteral& i) {
+ if (i.fType == *fContext.fUInt_Type) {
+ this->write(to_string(i.fValue & 0xffffffff) + "u");
+ } else {
+ this->write(to_string((int32_t) i.fValue));
+ }
+}
+
+void MetalCodeGenerator::writeFloatLiteral(const FloatLiteral& f) {
+ this->write(to_string(f.fValue));
+}
+
+void MetalCodeGenerator::writeSetting(const Setting& s) {
+ ABORT("internal error; setting was not folded to a constant during compilation\n");
+}
+
+void MetalCodeGenerator::writeFunction(const FunctionDefinition& f) {
+ const char* separator = "";
+ if ("main" == f.fDeclaration.fName) {
+ switch (fProgram.fKind) {
+ case Program::kFragment_Kind:
+ this->write("fragment half4 _frag");
+ break;
+ case Program::kVertex_Kind:
+ this->write("vertex Outputs _vert");
+ break;
+ default:
+ ASSERT(false);
+ }
+ this->write("(Inputs _in [[stage_in]]");
+ if (-1 != fUniformBuffer) {
+ this->write(", constant Uniforms& _uniforms [[buffer(" +
+ to_string(fUniformBuffer) + ")]]");
+ }
+ separator = ", ";
+ } else {
+ this->writeType(f.fDeclaration.fReturnType);
+ this->write(" " + f.fDeclaration.fName + "(");
+ if (this->requirements(f.fDeclaration) & kInputs_Requirement) {
+ this->write("Inputs _in");
+ separator = ", ";
+ }
+ if (this->requirements(f.fDeclaration) & kOutputs_Requirement) {
+ this->write(separator);
+ this->write("thread Outputs& _out");
+ separator = ", ";
+ }
+ if (this->requirements(f.fDeclaration) & kUniforms_Requirement) {
+ this->write(separator);
+ this->write("Uniforms _uniforms");
+ separator = ", ";
+ }
+ }
+ for (const auto& param : f.fDeclaration.fParameters) {
+ this->write(separator);
+ separator = ", ";
+ this->writeModifiers(param->fModifiers, false);
+ std::vector<int> sizes;
+ const Type* type = &param->fType;
+ while (Type::kArray_Kind == type->kind()) {
+ sizes.push_back(type->columns());
+ type = &type->componentType();
+ }
+ this->writeType(*type);
+ if (param->fModifiers.fFlags & Modifiers::kOut_Flag) {
+ this->write("*");
+ }
+ this->write(" " + param->fName);
+ for (int s : sizes) {
+ if (s <= 0) {
+ this->write("[]");
+ } else {
+ this->write("[" + to_string(s) + "]");
+ }
+ }
+ }
+ this->writeLine(") {");
+
+ if ("main" == f.fDeclaration.fName) {
+ switch (fProgram.fKind) {
+ case Program::kFragment_Kind:
+ this->writeLine(" half4 sk_FragColor;");
+ break;
+ case Program::kVertex_Kind:
+ this->writeLine(" Outputs _out;");
+ break;
+ default:
+ ASSERT(false);
+ }
+ }
+ fFunctionHeader = "";
+ OutputStream* oldOut = fOut;
+ StringStream buffer;
+ fOut = &buffer;
+ fIndentation++;
+ this->writeStatements(((Block&) *f.fBody).fStatements);
+ if ("main" == f.fDeclaration.fName) {
+ switch (fProgram.fKind) {
+ case Program::kFragment_Kind:
+ this->writeLine("return sk_FragColor;");
+ break;
+ case Program::kVertex_Kind:
+ this->writeLine("return _out;");
+ break;
+ default:
+ ASSERT(false);
+ }
+ }
+ fIndentation--;
+ this->writeLine("}");
+
+ fOut = oldOut;
+ this->write(fFunctionHeader);
+ this->write(buffer.str());
+}
+
+void MetalCodeGenerator::writeModifiers(const Modifiers& modifiers,
+ bool globalContext) {
+ if (modifiers.fFlags & Modifiers::kOut_Flag) {
+ this->write("thread ");
+ }
+ if (modifiers.fFlags & Modifiers::kConst_Flag) {
+ this->write("const ");
+ }
+}
+
+void MetalCodeGenerator::writeInterfaceBlock(const InterfaceBlock& intf) {
+ if ("sk_PerVertex" == intf.fTypeName) {
+ return;
+ }
+ this->writeModifiers(intf.fVariable.fModifiers, true);
+ this->writeLine(intf.fTypeName + " {");
+ fIndentation++;
+ const Type* structType = &intf.fVariable.fType;
+ while (Type::kArray_Kind == structType->kind()) {
+ structType = &structType->componentType();
+ }
+ for (const auto& f : structType->fields()) {
+ this->writeModifiers(f.fModifiers, false);
+ this->writeType(*f.fType);
+ this->writeLine(" " + f.fName + ";");
+ }
+ fIndentation--;
+ this->write("}");
+ if (intf.fInstanceName.size()) {
+ this->write(" ");
+ this->write(intf.fInstanceName);
+ for (const auto& size : intf.fSizes) {
+ this->write("[");
+ if (size) {
+ this->writeExpression(*size, kTopLevel_Precedence);
+ }
+ this->write("]");
+ }
+ }
+ this->writeLine(";");
+}
+
+void MetalCodeGenerator::writeVarInitializer(const Variable& var, const Expression& value) {
+ this->writeExpression(value, kTopLevel_Precedence);
+}
+
+void MetalCodeGenerator::writeVarDeclarations(const VarDeclarations& decl, bool global) {
+ ASSERT(decl.fVars.size() > 0);
+ bool wroteType = false;
+ for (const auto& stmt : decl.fVars) {
+ VarDeclaration& var = (VarDeclaration&) *stmt;
+ if (var.fVar->fModifiers.fFlags & (Modifiers::kIn_Flag | Modifiers::kOut_Flag |
+ Modifiers::kUniform_Flag)) {
+ ASSERT(global);
+ continue;
+ }
+ if (wroteType) {
+ this->write(", ");
+ } else {
+ this->writeModifiers(var.fVar->fModifiers, global);
+ this->writeType(decl.fBaseType);
+ this->write(" ");
+ wroteType = true;
+ }
+ this->write(var.fVar->fName);
+ for (const auto& size : var.fSizes) {
+ this->write("[");
+ if (size) {
+ this->writeExpression(*size, kTopLevel_Precedence);
+ }
+ this->write("]");
+ }
+ if (var.fValue) {
+ this->write(" = ");
+ this->writeVarInitializer(*var.fVar, *var.fValue);
+ }
+ if (!fFoundImageDecl && var.fVar->fType == *fContext.fImage2D_Type) {
+ if (fProgram.fSettings.fCaps->imageLoadStoreExtensionString()) {
+ fHeader.writeText("#extension ");
+ fHeader.writeText(fProgram.fSettings.fCaps->imageLoadStoreExtensionString());
+ fHeader.writeText(" : require\n");
+ }
+ fFoundImageDecl = true;
+ }
+ }
+ if (wroteType) {
+ this->write(";");
+ }
+}
+
+void MetalCodeGenerator::writeStatement(const Statement& s) {
+ switch (s.fKind) {
+ case Statement::kBlock_Kind:
+ this->writeBlock((Block&) s);
+ break;
+ case Statement::kExpression_Kind:
+ this->writeExpression(*((ExpressionStatement&) s).fExpression, kTopLevel_Precedence);
+ this->write(";");
+ break;
+ case Statement::kReturn_Kind:
+ this->writeReturnStatement((ReturnStatement&) s);
+ break;
+ case Statement::kVarDeclarations_Kind:
+ this->writeVarDeclarations(*((VarDeclarationsStatement&) s).fDeclaration, false);
+ break;
+ case Statement::kIf_Kind:
+ this->writeIfStatement((IfStatement&) s);
+ break;
+ case Statement::kFor_Kind:
+ this->writeForStatement((ForStatement&) s);
+ break;
+ case Statement::kWhile_Kind:
+ this->writeWhileStatement((WhileStatement&) s);
+ break;
+ case Statement::kDo_Kind:
+ this->writeDoStatement((DoStatement&) s);
+ break;
+ case Statement::kSwitch_Kind:
+ this->writeSwitchStatement((SwitchStatement&) s);
+ break;
+ case Statement::kBreak_Kind:
+ this->write("break;");
+ break;
+ case Statement::kContinue_Kind:
+ this->write("continue;");
+ break;
+ case Statement::kDiscard_Kind:
+ this->write("discard;");
+ break;
+ case Statement::kNop_Kind:
+ this->write(";");
+ break;
+ default:
+ ABORT("unsupported statement: %s", s.description().c_str());
+ }
+}
+
+void MetalCodeGenerator::writeStatements(const std::vector<std::unique_ptr<Statement>>& statements) {
+ for (const auto& s : statements) {
+ if (!s->isEmpty()) {
+ this->writeStatement(*s);
+ this->writeLine();
+ }
+ }
+}
+
+void MetalCodeGenerator::writeBlock(const Block& b) {
+ this->writeLine("{");
+ fIndentation++;
+ this->writeStatements(b.fStatements);
+ fIndentation--;
+ this->write("}");
+}
+
+void MetalCodeGenerator::writeIfStatement(const IfStatement& stmt) {
+ this->write("if (");
+ this->writeExpression(*stmt.fTest, kTopLevel_Precedence);
+ this->write(") ");
+ this->writeStatement(*stmt.fIfTrue);
+ if (stmt.fIfFalse) {
+ this->write(" else ");
+ this->writeStatement(*stmt.fIfFalse);
+ }
+}
+
+void MetalCodeGenerator::writeForStatement(const ForStatement& f) {
+ this->write("for (");
+ if (f.fInitializer && !f.fInitializer->isEmpty()) {
+ this->writeStatement(*f.fInitializer);
+ } else {
+ this->write("; ");
+ }
+ if (f.fTest) {
+ this->writeExpression(*f.fTest, kTopLevel_Precedence);
+ }
+ this->write("; ");
+ if (f.fNext) {
+ this->writeExpression(*f.fNext, kTopLevel_Precedence);
+ }
+ this->write(") ");
+ this->writeStatement(*f.fStatement);
+}
+
+void MetalCodeGenerator::writeWhileStatement(const WhileStatement& w) {
+ this->write("while (");
+ this->writeExpression(*w.fTest, kTopLevel_Precedence);
+ this->write(") ");
+ this->writeStatement(*w.fStatement);
+}
+
+void MetalCodeGenerator::writeDoStatement(const DoStatement& d) {
+ this->write("do ");
+ this->writeStatement(*d.fStatement);
+ this->write(" while (");
+ this->writeExpression(*d.fTest, kTopLevel_Precedence);
+ this->write(");");
+}
+
+void MetalCodeGenerator::writeSwitchStatement(const SwitchStatement& s) {
+ this->write("switch (");
+ this->writeExpression(*s.fValue, kTopLevel_Precedence);
+ this->writeLine(") {");
+ fIndentation++;
+ for (const auto& c : s.fCases) {
+ if (c->fValue) {
+ this->write("case ");
+ this->writeExpression(*c->fValue, kTopLevel_Precedence);
+ this->writeLine(":");
+ } else {
+ this->writeLine("default:");
+ }
+ fIndentation++;
+ for (const auto& stmt : c->fStatements) {
+ this->writeStatement(*stmt);
+ this->writeLine();
+ }
+ fIndentation--;
+ }
+ fIndentation--;
+ this->write("}");
+}
+
+void MetalCodeGenerator::writeReturnStatement(const ReturnStatement& r) {
+ this->write("return");
+ if (r.fExpression) {
+ this->write(" ");
+ this->writeExpression(*r.fExpression, kTopLevel_Precedence);
+ }
+ this->write(";");
+}
+
+void MetalCodeGenerator::writeHeader() {
+ this->write("#include <metal_stdlib>\n");
+ this->write("#include <simd/simd.h>\n");
+ this->write("using namespace metal;\n");
+}
+
+void MetalCodeGenerator::writeUniformStruct() {
+ for (const auto& e : fProgram.fElements) {
+ if (ProgramElement::kVar_Kind == e->fKind) {
+ VarDeclarations& decls = (VarDeclarations&) *e;
+ if (!decls.fVars.size()) {
+ continue;
+ }
+ const Variable& first = *((VarDeclaration&) *decls.fVars[0]).fVar;
+ if (first.fModifiers.fFlags & Modifiers::kUniform_Flag) {
+ if (-1 == fUniformBuffer) {
+ this->write("struct Uniforms {\n");
+ fUniformBuffer = first.fModifiers.fLayout.fSet;
+ if (-1 == fUniformBuffer) {
+ fErrors.error(decls.fOffset, "Metal uniforms must have 'layout(set=...)'");
+ }
+ } else if (first.fModifiers.fLayout.fSet != fUniformBuffer) {
+ if (-1 == fUniformBuffer) {
+ fErrors.error(decls.fOffset, "Metal backend requires all uniforms to have "
+ "the same 'layout(set=...)'");
+ }
+ }
+ this->write(" ");
+ this->writeType(first.fType);
+ this->write(" ");
+ for (const auto& stmt : decls.fVars) {
+ VarDeclaration& var = (VarDeclaration&) *stmt;
+ this->write(var.fVar->fName);
+ }
+ this->write(";\n");
+ }
+ }
+ }
+ if (-1 != fUniformBuffer) {
+ this->write("};\n");
+ }
+}
+
+void MetalCodeGenerator::writeInputStruct() {
+ this->write("struct Inputs {\n");
+ if (Program::kFragment_Kind == fProgram.fKind) {
+ this->write(" float4 position [[position]];\n");
+ }
+ for (const auto& e : fProgram.fElements) {
+ if (ProgramElement::kVar_Kind == e->fKind) {
+ VarDeclarations& decls = (VarDeclarations&) *e;
+ if (!decls.fVars.size()) {
+ continue;
+ }
+ const Variable& first = *((VarDeclaration&) *decls.fVars[0]).fVar;
+ if (first.fModifiers.fFlags & Modifiers::kIn_Flag &&
+ -1 == first.fModifiers.fLayout.fBuiltin) {
+ this->write(" ");
+ this->writeType(first.fType);
+ this->write(" ");
+ for (const auto& stmt : decls.fVars) {
+ VarDeclaration& var = (VarDeclaration&) *stmt;
+ this->write(var.fVar->fName);
+ if (-1 != var.fVar->fModifiers.fLayout.fLocation) {
+ this->write(" [[attribute(" +
+ to_string(var.fVar->fModifiers.fLayout.fLocation) + ")]]");
+ }
+ }
+ this->write(";\n");
+ }
+ }
+ }
+ this->write("};\n");
+}
+
+void MetalCodeGenerator::writeOutputStruct() {
+ this->write("struct Outputs {\n");
+ this->write(" float4 position [[position]];\n");
+ for (const auto& e : fProgram.fElements) {
+ if (ProgramElement::kVar_Kind == e->fKind) {
+ VarDeclarations& decls = (VarDeclarations&) *e;
+ if (!decls.fVars.size()) {
+ continue;
+ }
+ const Variable& first = *((VarDeclaration&) *decls.fVars[0]).fVar;
+ if (first.fModifiers.fFlags & Modifiers::kOut_Flag &&
+ -1 == first.fModifiers.fLayout.fBuiltin) {
+ this->write(" ");
+ this->writeType(first.fType);
+ this->write(" ");
+ for (const auto& stmt : decls.fVars) {
+ VarDeclaration& var = (VarDeclaration&) *stmt;
+ this->write(var.fVar->fName);
+ }
+ this->write(";\n");
+ }
+ }
+ } this->write("};\n");
+}
+
+void MetalCodeGenerator::writeProgramElement(const ProgramElement& e) {
+ switch (e.fKind) {
+ case ProgramElement::kExtension_Kind:
+ break;
+ case ProgramElement::kVar_Kind: {
+ VarDeclarations& decl = (VarDeclarations&) e;
+ if (decl.fVars.size() > 0) {
+ int builtin = ((VarDeclaration&) *decl.fVars[0]).fVar->fModifiers.fLayout.fBuiltin;
+ if (-1 == builtin) {
+ // normal var
+ this->writeVarDeclarations(decl, true);
+ this->writeLine();
+ } else if (SK_FRAGCOLOR_BUILTIN == builtin) {
+ // ignore
+ }
+ }
+ break;
+ }
+ case ProgramElement::kInterfaceBlock_Kind:
+ this->writeInterfaceBlock((InterfaceBlock&) e);
+ break;
+ case ProgramElement::kFunction_Kind:
+ this->writeFunction((FunctionDefinition&) e);
+ break;
+ case ProgramElement::kModifiers_Kind:
+ this->writeModifiers(((ModifiersDeclaration&) e).fModifiers, true);
+ this->writeLine(";");
+ break;
+ default:
+ printf("%s\n", e.description().c_str());
+ ABORT("unsupported program element");
+ }
+}
+
+MetalCodeGenerator::Requirements MetalCodeGenerator::requirements(const Expression& e) {
+ switch (e.fKind) {
+ case Expression::kFunctionCall_Kind: {
+ const FunctionCall& f = (const FunctionCall&) e;
+ Requirements result = this->requirements(f.fFunction);
+ for (const auto& e : f.fArguments) {
+ result |= this->requirements(*e);
+ }
+ return result;
+ }
+ case Expression::kConstructor_Kind: {
+ const Constructor& c = (const Constructor&) e;
+ Requirements result = kNo_Requirements;
+ for (const auto& e : c.fArguments) {
+ result |= this->requirements(*e);
+ }
+ return result;
+ }
+ case Expression::kFieldAccess_Kind:
+ return this->requirements(*((const FieldAccess&) e).fBase);
+ case Expression::kSwizzle_Kind:
+ return this->requirements(*((const Swizzle&) e).fBase);
+ case Expression::kBinary_Kind: {
+ const BinaryExpression& b = (const BinaryExpression&) e;
+ return this->requirements(*b.fLeft) | this->requirements(*b.fRight);
+ }
+ case Expression::kIndex_Kind: {
+ const IndexExpression& idx = (const IndexExpression&) e;
+ return this->requirements(*idx.fBase) | this->requirements(*idx.fIndex);
+ }
+ case Expression::kPrefix_Kind:
+ return this->requirements(*((const PrefixExpression&) e).fOperand);
+ case Expression::kPostfix_Kind:
+ return this->requirements(*((const PostfixExpression&) e).fOperand);
+ case Expression::kTernary_Kind: {
+ const TernaryExpression& t = (const TernaryExpression&) e;
+ return this->requirements(*t.fTest) | this->requirements(*t.fIfTrue) |
+ this->requirements(*t.fIfFalse);
+ }
+ case Expression::kVariableReference_Kind: {
+ const VariableReference& v = (const VariableReference&) e;
+ Requirements result = kNo_Requirements;
+ if (v.fVariable.fModifiers.fLayout.fBuiltin == SK_FRAGCOORD_BUILTIN) {
+ result = kInputs_Requirement;
+ } else if (Variable::kGlobal_Storage == v.fVariable.fStorage) {
+ if (v.fVariable.fModifiers.fFlags & Modifiers::kIn_Flag) {
+ result = kInputs_Requirement;
+ } else if (v.fVariable.fModifiers.fFlags & Modifiers::kOut_Flag) {
+ result = kOutputs_Requirement;
+ } else if (v.fVariable.fModifiers.fFlags & Modifiers::kUniform_Flag) {
+ result = kUniforms_Requirement;
+ }
+ }
+ return result;
+ }
+ default:
+ return kNo_Requirements;
+ }
+}
+
+MetalCodeGenerator::Requirements MetalCodeGenerator::requirements(const Statement& s) {
+ switch (s.fKind) {
+ case Statement::kBlock_Kind: {
+ Requirements result = kNo_Requirements;
+ for (const auto& child : ((const Block&) s).fStatements) {
+ result |= this->requirements(*child);
+ }
+ return result;
+ }
+ case Statement::kExpression_Kind:
+ return this->requirements(*((const ExpressionStatement&) s).fExpression);
+ case Statement::kReturn_Kind: {
+ const ReturnStatement& r = (const ReturnStatement&) s;
+ if (r.fExpression) {
+ return this->requirements(*r.fExpression);
+ }
+ return kNo_Requirements;
+ }
+ case Statement::kIf_Kind: {
+ const IfStatement& i = (const IfStatement&) s;
+ return this->requirements(*i.fTest) |
+ this->requirements(*i.fIfTrue) |
+ (i.fIfFalse && this->requirements(*i.fIfFalse));
+ }
+ case Statement::kFor_Kind: {
+ const ForStatement& f = (const ForStatement&) s;
+ return this->requirements(*f.fInitializer) |
+ this->requirements(*f.fTest) |
+ this->requirements(*f.fNext) |
+ this->requirements(*f.fStatement);
+ }
+ case Statement::kWhile_Kind: {
+ const WhileStatement& w = (const WhileStatement&) s;
+ return this->requirements(*w.fTest) |
+ this->requirements(*w.fStatement);
+ }
+ case Statement::kDo_Kind: {
+ const DoStatement& d = (const DoStatement&) s;
+ return this->requirements(*d.fTest) |
+ this->requirements(*d.fStatement);
+ }
+ case Statement::kSwitch_Kind: {
+ const SwitchStatement& sw = (const SwitchStatement&) s;
+ Requirements result = this->requirements(*sw.fValue);
+ for (const auto& c : sw.fCases) {
+ for (const auto& st : c->fStatements) {
+ result |= this->requirements(*st);
+ }
+ }
+ return result;
+ }
+ default:
+ return kNo_Requirements;
+ }
+}
+
+MetalCodeGenerator::Requirements MetalCodeGenerator::requirements(const FunctionDeclaration& f) {
+ if (f.fBuiltin) {
+ return kNo_Requirements;
+ }
+ auto found = fRequirements.find(&f);
+ if (found == fRequirements.end()) {
+ for (const auto& e : fProgram.fElements) {
+ if (ProgramElement::kFunction_Kind == e->fKind) {
+ const FunctionDefinition& def = (const FunctionDefinition&) *e;
+ if (&def.fDeclaration == &f) {
+ Requirements reqs = this->requirements(*def.fBody);
+ fRequirements[&f] = reqs;
+ return reqs;
+ }
+ }
+ }
+ }
+ return found->second;
+}
+
+bool MetalCodeGenerator::generateCode() {
+ OutputStream* rawOut = fOut;
+ fOut = &fHeader;
+ fProgramKind = fProgram.fKind;
+ this->writeHeader();
+ this->writeUniformStruct();
+ this->writeInputStruct();
+ if (Program::kVertex_Kind == fProgram.fKind) {
+ this->writeOutputStruct();
+ }
+ StringStream body;
+ fOut = &body;
+ for (const auto& e : fProgram.fElements) {
+ this->writeProgramElement(*e);
+ }
+ fOut = rawOut;
+
+ write_stringstream(fHeader, *rawOut);
+ write_stringstream(body, *rawOut);
+ return true;
+}
+
+}