diff options
Diffstat (limited to 'src/shaders/gradients')
-rw-r--r-- | src/shaders/gradients/Sk4fGradientBase.cpp | 2 | ||||
-rw-r--r-- | src/shaders/gradients/Sk4fGradientBase.h | 4 | ||||
-rw-r--r-- | src/shaders/gradients/SkGradientShader.cpp | 2 | ||||
-rw-r--r-- | src/shaders/gradients/SkGradientShaderPriv.h | 3 |
4 files changed, 6 insertions, 5 deletions
diff --git a/src/shaders/gradients/Sk4fGradientBase.cpp b/src/shaders/gradients/Sk4fGradientBase.cpp index 60f8ced4b0..42f30c4a5c 100644 --- a/src/shaders/gradients/Sk4fGradientBase.cpp +++ b/src/shaders/gradients/Sk4fGradientBase.cpp @@ -293,7 +293,7 @@ GradientShaderBase4fContext::GradientShaderBase4fContext(const SkGradientShaderB const SkMatrix& inverse = this->getTotalInverse(); fDstToPos.setConcat(shader.fPtsToUnit, inverse); SkASSERT(!fDstToPos.hasPerspective()); - fDstToPosProc = fDstToPos.getMapXYProc(); + fDstToPosProc = SkMatrixPriv::GetMapXYProc(fDstToPos); if (shader.fColorsAreOpaque && this->getPaintAlpha() == SK_AlphaOPAQUE) { fFlags |= kOpaqueAlpha_Flag; diff --git a/src/shaders/gradients/Sk4fGradientBase.h b/src/shaders/gradients/Sk4fGradientBase.h index b2c2b3762c..6361eece0c 100644 --- a/src/shaders/gradients/Sk4fGradientBase.h +++ b/src/shaders/gradients/Sk4fGradientBase.h @@ -11,7 +11,7 @@ #include "Sk4fGradientPriv.h" #include "SkColor.h" #include "SkGradientShaderPriv.h" -#include "SkMatrix.h" +#include "SkMatrixPriv.h" #include "SkNx.h" #include "SkPM4f.h" #include "SkShaderBase.h" @@ -65,7 +65,7 @@ public: protected: Sk4fGradientIntervalBuffer fIntervals; SkMatrix fDstToPos; - SkMatrix::MapXYProc fDstToPosProc; + SkMatrixPriv::MapXYProc fDstToPosProc; uint8_t fFlags; bool fColorsArePremul; bool fDither; diff --git a/src/shaders/gradients/SkGradientShader.cpp b/src/shaders/gradients/SkGradientShader.cpp index 53f25643c6..6dcc0ae479 100644 --- a/src/shaders/gradients/SkGradientShader.cpp +++ b/src/shaders/gradients/SkGradientShader.cpp @@ -512,7 +512,7 @@ SkGradientShaderBase::GradientShaderBaseContext::GradientShaderBaseContext( fDstToIndex.setConcat(shader.fPtsToUnit, inverse); SkASSERT(!fDstToIndex.hasPerspective()); - fDstToIndexProc = fDstToIndex.getMapXYProc(); + fDstToIndexProc = SkMatrixPriv::GetMapXYProc(fDstToIndex); // now convert our colors in to PMColors unsigned paintAlpha = this->getPaintAlpha(); diff --git a/src/shaders/gradients/SkGradientShaderPriv.h b/src/shaders/gradients/SkGradientShaderPriv.h index da9098cb5d..23ff30f9d4 100644 --- a/src/shaders/gradients/SkGradientShaderPriv.h +++ b/src/shaders/gradients/SkGradientShaderPriv.h @@ -16,6 +16,7 @@ #include "SkClampRange.h" #include "SkColorData.h" #include "SkColorSpace.h" +#include "SkMatrixPriv.h" #include "SkOnce.h" #include "SkPM4fPriv.h" #include "SkRasterPipeline.h" @@ -162,7 +163,7 @@ public: protected: SkMatrix fDstToIndex; - SkMatrix::MapXYProc fDstToIndexProc; + SkMatrixPriv::MapXYProc fDstToIndexProc; uint8_t fDstToIndexClass; uint8_t fFlags; bool fDither; |