diff options
Diffstat (limited to 'src/opts')
-rw-r--r-- | src/opts/SkNx_neon.h | 42 |
1 files changed, 8 insertions, 34 deletions
diff --git a/src/opts/SkNx_neon.h b/src/opts/SkNx_neon.h index ebc3c97c4e..bf89b65534 100644 --- a/src/opts/SkNx_neon.h +++ b/src/opts/SkNx_neon.h @@ -22,28 +22,6 @@ static inline float32x4_t armv7_vrndmq_f32(float32x4_t v) { return roundtrip - (float32x4_t)vandq_u32(too_big, (uint32x4_t)vdupq_n_f32(1)); } -// Well, this is absurd. The shifts require compile-time constant arguments. - -#define SHIFT8(op, v, bits) switch(bits) { \ - case 1: return op(v, 1); case 2: return op(v, 2); case 3: return op(v, 3); \ - case 4: return op(v, 4); case 5: return op(v, 5); case 6: return op(v, 6); \ - case 7: return op(v, 7); \ - } return fVec - -#define SHIFT16(op, v, bits) if (bits < 8) { SHIFT8(op, v, bits); } switch(bits) { \ - case 8: return op(v, 8); case 9: return op(v, 9); \ - case 10: return op(v, 10); case 11: return op(v, 11); case 12: return op(v, 12); \ - case 13: return op(v, 13); case 14: return op(v, 14); case 15: return op(v, 15); \ - } return fVec - -#define SHIFT32(op, v, bits) if (bits < 16) { SHIFT16(op, v, bits); } switch(bits) { \ - case 16: return op(v, 16); case 17: return op(v, 17); case 18: return op(v, 18); \ - case 19: return op(v, 19); case 20: return op(v, 20); case 21: return op(v, 21); \ - case 22: return op(v, 22); case 23: return op(v, 23); case 24: return op(v, 24); \ - case 25: return op(v, 25); case 26: return op(v, 26); case 27: return op(v, 27); \ - case 28: return op(v, 28); case 29: return op(v, 29); case 30: return op(v, 30); \ - case 31: return op(v, 31); } return fVec - template <> class SkNx<2, float> { public: @@ -204,8 +182,8 @@ public: SkNx operator - (const SkNx& o) const { return fVec - o.fVec; } SkNx operator * (const SkNx& o) const { return fVec * o.fVec; } - SkNx operator << (int bits) const { SHIFT16(vshl_n_u16, fVec, bits); } - SkNx operator >> (int bits) const { SHIFT16(vshr_n_u16, fVec, bits); } + SkNx operator << (int bits) const { return fVec << SkNx(bits).fVec; } + SkNx operator >> (int bits) const { return fVec >> SkNx(bits).fVec; } static SkNx Min(const SkNx& a, const SkNx& b) { return vmin_u16(a.fVec, b.fVec); } @@ -235,8 +213,8 @@ public: SkNx operator - (const SkNx& o) const { return fVec - o.fVec; } SkNx operator * (const SkNx& o) const { return fVec * o.fVec; } - SkNx operator << (int bits) const { SHIFT16(vshlq_n_u16, fVec, bits); } - SkNx operator >> (int bits) const { SHIFT16(vshrq_n_u16, fVec, bits); } + SkNx operator << (int bits) const { return fVec << SkNx(bits).fVec; } + SkNx operator >> (int bits) const { return fVec >> SkNx(bits).fVec; } static SkNx Min(const SkNx& a, const SkNx& b) { return vminq_u16(a.fVec, b.fVec); } @@ -324,8 +302,8 @@ public: SkNx operator | (const SkNx& o) const { return fVec | o.fVec; } SkNx operator ^ (const SkNx& o) const { return fVec ^ o.fVec; } - SkNx operator << (int bits) const { SHIFT32(vshlq_n_s32, fVec, bits); } - SkNx operator >> (int bits) const { SHIFT32(vshrq_n_s32, fVec, bits); } + SkNx operator << (int bits) const { return fVec << SkNx(bits).fVec; } + SkNx operator >> (int bits) const { return fVec >> SkNx(bits).fVec; } SkNx operator == (const SkNx& o) const { return fVec == o.fVec; } SkNx operator < (const SkNx& o) const { return fVec < o.fVec; } @@ -362,8 +340,8 @@ public: SkNx operator | (const SkNx& o) const { return fVec | o.fVec; } SkNx operator ^ (const SkNx& o) const { return fVec ^ o.fVec; } - SkNx operator << (int bits) const { SHIFT32(vshlq_n_u32, fVec, bits); } - SkNx operator >> (int bits) const { SHIFT32(vshrq_n_u32, fVec, bits); } + SkNx operator << (int bits) const { return fVec << SkNx(bits).fVec; } + SkNx operator >> (int bits) const { return fVec >> SkNx(bits).fVec; } SkNx operator == (const SkNx& o) const { return fVec == o.fVec; } SkNx operator < (const SkNx& o) const { return fVec < o.fVec; } @@ -380,10 +358,6 @@ public: uint32x4_t fVec; }; -#undef SHIFT32 -#undef SHIFT16 -#undef SHIFT8 - template<> inline Sk4i SkNx_cast<int32_t, float>(const Sk4f& src) { return vcvtq_s32_f32(src.fVec); |