diff options
Diffstat (limited to 'src/opts/SkBitmapProcState_opts_SSSE3.cpp')
-rw-r--r-- | src/opts/SkBitmapProcState_opts_SSSE3.cpp | 38 |
1 files changed, 37 insertions, 1 deletions
diff --git a/src/opts/SkBitmapProcState_opts_SSSE3.cpp b/src/opts/SkBitmapProcState_opts_SSSE3.cpp index f8342ecaad..ddc8ccc5ab 100644 --- a/src/opts/SkBitmapProcState_opts_SSSE3.cpp +++ b/src/opts/SkBitmapProcState_opts_SSSE3.cpp @@ -5,11 +5,19 @@ * found in the LICENSE file. */ -#include <tmmintrin.h> // SSSE3 #include "SkBitmapProcState_opts_SSSE3.h" #include "SkPaint.h" #include "SkUtils.h" +/* With the exception of the Android framework we always build the SSSE3 functions + * and enable the caller to determine SSSE3 support. However for the Android framework + * if the device does not support SSSE3 then the compiler will not supply the required + * -mssse3 option needed to build this file, so instead we provide a stub implementation. + */ +#if !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) || SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 + +#include <tmmintrin.h> // SSSE3 + // adding anonymous namespace seemed to force gcc to inline directly the // instantiation, instead of creating the functions // S32_generic_D32_filter_DX_SSSE3<true> and @@ -722,3 +730,31 @@ void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, int count, uint32_t* colors) { S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors); } + +#else // !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) || SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 + +void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s, + const uint32_t* xy, + int count, uint32_t* colors) { + sk_throw(); +} + +void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s, + const uint32_t* xy, + int count, uint32_t* colors) { + sk_throw(); +} + +void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, + const uint32_t* xy, + int count, uint32_t* colors) { + sk_throw(); +} + +void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, + const uint32_t* xy, + int count, uint32_t* colors) { + sk_throw(); +} + +#endif |