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Diffstat (limited to 'src/gpu/vk/GrVkPipelineStateDataManager.cpp')
-rw-r--r--src/gpu/vk/GrVkPipelineStateDataManager.cpp23
1 files changed, 11 insertions, 12 deletions
diff --git a/src/gpu/vk/GrVkPipelineStateDataManager.cpp b/src/gpu/vk/GrVkPipelineStateDataManager.cpp
index 378ec0f0d8..ee0b6a70a1 100644
--- a/src/gpu/vk/GrVkPipelineStateDataManager.cpp
+++ b/src/gpu/vk/GrVkPipelineStateDataManager.cpp
@@ -59,7 +59,7 @@ void* GrVkPipelineStateDataManager::getBufferPtrAndMarkDirty(const Uniform& uni)
void GrVkPipelineStateDataManager::set1i(UniformHandle u, int32_t i) const {
const Uniform& uni = fUniforms[u.toIndex()];
- SkASSERT(uni.fType == kInt_GrSLType || uni.fType == kShort_GrSLType);
+ SkASSERT(uni.fType == kInt_GrSLType);
SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount);
void* buffer = this->getBufferPtrAndMarkDirty(uni);
memcpy(buffer, &i, sizeof(int32_t));
@@ -69,7 +69,7 @@ void GrVkPipelineStateDataManager::set1iv(UniformHandle u,
int arrayCount,
const int32_t v[]) const {
const Uniform& uni = fUniforms[u.toIndex()];
- SkASSERT(uni.fType == kInt_GrSLType || uni.fType == kShort_GrSLType);
+ SkASSERT(uni.fType == kInt_GrSLType);
SkASSERT(arrayCount > 0);
SkASSERT(arrayCount <= uni.fArrayCount ||
(1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
@@ -85,7 +85,7 @@ void GrVkPipelineStateDataManager::set1iv(UniformHandle u,
void GrVkPipelineStateDataManager::set1f(UniformHandle u, float v0) const {
const Uniform& uni = fUniforms[u.toIndex()];
- SkASSERT(uni.fType == kHighFloat_GrSLType || uni.fType == kHalf_GrSLType);
+ SkASSERT(uni.fType == kFloat_GrSLType);
SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount);
void* buffer = this->getBufferPtrAndMarkDirty(uni);
SkASSERT(sizeof(float) == 4);
@@ -96,7 +96,7 @@ void GrVkPipelineStateDataManager::set1fv(UniformHandle u,
int arrayCount,
const float v[]) const {
const Uniform& uni = fUniforms[u.toIndex()];
- SkASSERT(uni.fType == kHighFloat_GrSLType || uni.fType == kHalf_GrSLType);
+ SkASSERT(uni.fType == kFloat_GrSLType);
SkASSERT(arrayCount > 0);
SkASSERT(arrayCount <= uni.fArrayCount ||
(1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
@@ -112,7 +112,7 @@ void GrVkPipelineStateDataManager::set1fv(UniformHandle u,
void GrVkPipelineStateDataManager::set2f(UniformHandle u, float v0, float v1) const {
const Uniform& uni = fUniforms[u.toIndex()];
- SkASSERT(uni.fType == kHighFloat2_GrSLType || uni.fType == kHalf2_GrSLType);
+ SkASSERT(uni.fType == kVec2f_GrSLType);
SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount);
void* buffer = this->getBufferPtrAndMarkDirty(uni);
SkASSERT(sizeof(float) == 4);
@@ -124,7 +124,7 @@ void GrVkPipelineStateDataManager::set2fv(UniformHandle u,
int arrayCount,
const float v[]) const {
const Uniform& uni = fUniforms[u.toIndex()];
- SkASSERT(uni.fType == kHighFloat2_GrSLType || uni.fType == kHalf2_GrSLType);
+ SkASSERT(uni.fType == kVec2f_GrSLType);
SkASSERT(arrayCount > 0);
SkASSERT(arrayCount <= uni.fArrayCount ||
(1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
@@ -140,7 +140,7 @@ void GrVkPipelineStateDataManager::set2fv(UniformHandle u,
void GrVkPipelineStateDataManager::set3f(UniformHandle u, float v0, float v1, float v2) const {
const Uniform& uni = fUniforms[u.toIndex()];
- SkASSERT(uni.fType == kHighFloat3_GrSLType || uni.fType == kHalf3_GrSLType);
+ SkASSERT(uni.fType == kVec3f_GrSLType);
SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount);
void* buffer = this->getBufferPtrAndMarkDirty(uni);
SkASSERT(sizeof(float) == 4);
@@ -152,7 +152,7 @@ void GrVkPipelineStateDataManager::set3fv(UniformHandle u,
int arrayCount,
const float v[]) const {
const Uniform& uni = fUniforms[u.toIndex()];
- SkASSERT(uni.fType == kHighFloat3_GrSLType || uni.fType == kHalf3_GrSLType);
+ SkASSERT(uni.fType == kVec3f_GrSLType);
SkASSERT(arrayCount > 0);
SkASSERT(arrayCount <= uni.fArrayCount ||
(1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
@@ -172,7 +172,7 @@ void GrVkPipelineStateDataManager::set4f(UniformHandle u,
float v2,
float v3) const {
const Uniform& uni = fUniforms[u.toIndex()];
- SkASSERT(uni.fType == kHighFloat4_GrSLType || uni.fType == kHalf4_GrSLType);
+ SkASSERT(uni.fType == kVec4f_GrSLType);
SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount);
void* buffer = this->getBufferPtrAndMarkDirty(uni);
SkASSERT(sizeof(float) == 4);
@@ -184,7 +184,7 @@ void GrVkPipelineStateDataManager::set4fv(UniformHandle u,
int arrayCount,
const float v[]) const {
const Uniform& uni = fUniforms[u.toIndex()];
- SkASSERT(uni.fType == kHighFloat4_GrSLType || uni.fType == kHalf4_GrSLType);
+ SkASSERT(uni.fType == kVec4f_GrSLType);
SkASSERT(arrayCount > 0);
SkASSERT(arrayCount <= uni.fArrayCount ||
(1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
@@ -230,8 +230,7 @@ template<int N> inline void GrVkPipelineStateDataManager::setMatrices(UniformHan
int arrayCount,
const float matrices[]) const {
const Uniform& uni = fUniforms[u.toIndex()];
- SkASSERT(uni.fType == kHighFloat2x2_GrSLType + (N - 2) ||
- uni.fType == kHalf2x2_GrSLType + (N - 2));
+ SkASSERT(uni.fType == kMat22f_GrSLType + (N - 2));
SkASSERT(arrayCount > 0);
SkASSERT(arrayCount <= uni.fArrayCount ||
(1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));