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path: root/src/gpu/ops/GrDashOp.cpp
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Diffstat (limited to 'src/gpu/ops/GrDashOp.cpp')
-rw-r--r--src/gpu/ops/GrDashOp.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/gpu/ops/GrDashOp.cpp b/src/gpu/ops/GrDashOp.cpp
index fb559bb180..ed2a847ad8 100644
--- a/src/gpu/ops/GrDashOp.cpp
+++ b/src/gpu/ops/GrDashOp.cpp
@@ -912,19 +912,19 @@ void GLDashingCircleEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
// XY are dashPos, Z is dashInterval
GrGLSLVarying dashParams(kHalf3_GrSLType);
varyingHandler->addVarying("DashParam", &dashParams);
- vertBuilder->codeAppendf("%s = %s;", dashParams.vsOut(), dce.inDashParams()->fName);
+ vertBuilder->codeAppendf("%s = %s;", dashParams.vsOut(), dce.inDashParams()->name());
// x refers to circle radius - 0.5, y refers to cicle's center x coord
GrGLSLVarying circleParams(kHalf2_GrSLType);
varyingHandler->addVarying("CircleParams", &circleParams);
- vertBuilder->codeAppendf("%s = %s;", circleParams.vsOut(), dce.inCircleParams()->fName);
+ vertBuilder->codeAppendf("%s = %s;", circleParams.vsOut(), dce.inCircleParams()->name());
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
// Setup pass through color
this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform);
// Setup position
- this->writeOutputPosition(vertBuilder, gpArgs, dce.inPosition()->fName);
+ this->writeOutputPosition(vertBuilder, gpArgs, dce.inPosition()->name());
// emit transforms
this->emitTransforms(vertBuilder,
@@ -1114,20 +1114,20 @@ void GLDashingLineEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
// XY refers to dashPos, Z is the dash interval length
GrGLSLVarying inDashParams(kFloat3_GrSLType);
varyingHandler->addVarying("DashParams", &inDashParams);
- vertBuilder->codeAppendf("%s = %s;", inDashParams.vsOut(), de.inDashParams()->fName);
+ vertBuilder->codeAppendf("%s = %s;", inDashParams.vsOut(), de.inDashParams()->name());
// The rect uniform's xyzw refer to (left + 0.5, top + 0.5, right - 0.5, bottom - 0.5),
// respectively.
GrGLSLVarying inRectParams(kFloat4_GrSLType);
varyingHandler->addVarying("RectParams", &inRectParams);
- vertBuilder->codeAppendf("%s = %s;", inRectParams.vsOut(), de.inRectParams()->fName);
+ vertBuilder->codeAppendf("%s = %s;", inRectParams.vsOut(), de.inRectParams()->name());
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
// Setup pass through color
this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform);
// Setup position
- this->writeOutputPosition(vertBuilder, gpArgs, de.inPosition()->fName);
+ this->writeOutputPosition(vertBuilder, gpArgs, de.inPosition()->name());
// emit transforms
this->emitTransforms(vertBuilder,