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Diffstat (limited to 'src/gpu/glsl/GrGLSLProgramBuilder.cpp')
-rw-r--r--src/gpu/glsl/GrGLSLProgramBuilder.cpp19
1 files changed, 12 insertions, 7 deletions
diff --git a/src/gpu/glsl/GrGLSLProgramBuilder.cpp b/src/gpu/glsl/GrGLSLProgramBuilder.cpp
index 29470c4e2b..abfeafda0c 100644
--- a/src/gpu/glsl/GrGLSLProgramBuilder.cpp
+++ b/src/gpu/glsl/GrGLSLProgramBuilder.cpp
@@ -158,12 +158,17 @@ void GrGLSLProgramBuilder::emitAndInstallFragProc(const GrFragmentProcessor& fp,
GrGLSLFragmentProcessor* fragProc = fp.createGLSLInstance();
- SkSTArray<4, SamplerHandle> texSamplers(fp.numTextures());
- SkSTArray<2, SamplerHandle> bufferSamplers(fp.numBuffers());
- this->emitSamplers(fp, &texSamplers, &bufferSamplers);
+ SkSTArray<4, SamplerHandle> textureSamplerArray(fp.numTextures());
+ SkSTArray<2, SamplerHandle> bufferSamplerArray(fp.numBuffers());
+ GrFragmentProcessor::Iter iter(&fp);
+ while (const GrFragmentProcessor* subFP = iter.next()) {
+ this->emitSamplers(*subFP, &textureSamplerArray, &bufferSamplerArray);
+ }
const GrShaderVar* coordVars = fTransformedCoordVars.begin() + transformedCoordVarsIdx;
GrGLSLFragmentProcessor::TransformedCoordVars coords(&fp, coordVars);
+ GrGLSLFragmentProcessor::TextureSamplers textureSamplers(&fp, textureSamplerArray.begin());
+ GrGLSLFragmentProcessor::BufferSamplers bufferSamplers(&fp, bufferSamplerArray.begin());
GrGLSLFragmentProcessor::EmitArgs args(&fFS,
this->uniformHandler(),
this->glslCaps(),
@@ -171,8 +176,8 @@ void GrGLSLProgramBuilder::emitAndInstallFragProc(const GrFragmentProcessor& fp,
output->c_str(),
input.isOnes() ? nullptr : input.c_str(),
coords,
- texSamplers.begin(),
- bufferSamplers.begin(),
+ textureSamplers,
+ bufferSamplers,
this->primitiveProcessor().implementsDistanceVector());
fragProc->emitCode(args);
@@ -248,7 +253,7 @@ void GrGLSLProgramBuilder::emitSamplers(const GrProcessor& processor,
1 << GrGLSLShaderBuilder::kExternalTexture_GLSLPrivateFeature,
externalFeatureString);
}
- name.printf("TextureSampler%d", t);
+ name.printf("TextureSampler_%d", outTexSamplers->count());
this->emitSampler(samplerType, access.getTexture()->config(),
name.c_str(), access.getVisibility(), outTexSamplers);
}
@@ -259,7 +264,7 @@ void GrGLSLProgramBuilder::emitSamplers(const GrProcessor& processor,
for (int b = 0; b < numBuffers; ++b) {
const GrBufferAccess& access = processor.bufferAccess(b);
- name.printf("BufferSampler%d", b);
+ name.printf("BufferSampler_%d", outBufferSamplers->count());
this->emitSampler(kTextureBufferSampler_GrSLType, access.texelConfig(), name.c_str(),
access.visibility(), outBufferSamplers);
texelBufferVisibility |= access.visibility();