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-rw-r--r--src/gpu/gl/GrGpuGL.cpp4
-rw-r--r--src/gpu/gl/GrGpuGL_program.cpp223
-rw-r--r--src/gpu/gl/GrGpuGL_unittest.cpp220
3 files changed, 220 insertions, 227 deletions
diff --git a/src/gpu/gl/GrGpuGL.cpp b/src/gpu/gl/GrGpuGL.cpp
index 7b44035f24..004702feb5 100644
--- a/src/gpu/gl/GrGpuGL.cpp
+++ b/src/gpu/gl/GrGpuGL.cpp
@@ -174,10 +174,6 @@ GrGpuGL::GrGpuGL(const GrGLContextInfo& ctxInfo) : fGLContextInfo(ctxInfo) {
fProgramData = NULL;
fProgramCache = new ProgramCache(this->glContextInfo());
-#if 0
- this->programUnitTest();
-#endif
-
fLastSuccessfulStencilFmtIdx = 0;
fCanPreserveUnpremulRoundtrip = kUnknown_CanPreserveUnpremulRoundtrip;
}
diff --git a/src/gpu/gl/GrGpuGL_program.cpp b/src/gpu/gl/GrGpuGL_program.cpp
index c349407b9f..afbe809e9d 100644
--- a/src/gpu/gl/GrGpuGL_program.cpp
+++ b/src/gpu/gl/GrGpuGL_program.cpp
@@ -7,17 +7,9 @@
#include "GrGpuGL.h"
-#include "effects/GrConvolutionEffect.h"
-#include "effects/GrMorphologyEffect.h"
-
#include "GrCustomStage.h"
#include "GrGLProgramStage.h"
-#include "GrGLSL.h"
#include "GrGpuVertex.h"
-#include "GrNoncopyable.h"
-#include "GrProgramStageFactory.h"
-#include "GrRandom.h"
-#include "GrStringBuilder.h"
#define SKIP_CACHE_CHECK true
#define GR_UINT32_MAX static_cast<uint32_t>(-1)
@@ -116,221 +108,6 @@ void GrGpuGL::abandonResources(){
#define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
-namespace {
-
-// GrRandoms nextU() values have patterns in the low bits
-// So using nextU() % array_count might never take some values.
-int random_int(GrRandom* r, int count) {
- return (int)(r->nextF() * count);
-}
-
-// min is inclusive, max is exclusive
-int random_int(GrRandom* r, int min, int max) {
- return (int)(r->nextF() * (max-min)) + min;
-}
-
-bool random_bool(GrRandom* r) {
- return r->nextF() > .5f;
-}
-
-typedef GrGLProgram::StageDesc StageDesc;
-// TODO: Effects should be able to register themselves for inclusion in the
-// randomly generated shaders. They should be able to configure themselves
-// randomly.
-GrCustomStage* create_random_effect(StageDesc* stageDesc,
- GrRandom* random) {
- enum EffectType {
- kConvolution_EffectType,
- kErode_EffectType,
- kDilate_EffectType,
-
- kEffectCount
- };
-
- // TODO: Remove this when generator doesn't apply this non-custom-stage
- // notion to custom stages automatically.
- static const uint32_t kMulByAlphaMask =
- StageDesc::kMulRGBByAlpha_RoundUp_InConfigFlag |
- StageDesc::kMulRGBByAlpha_RoundDown_InConfigFlag;
-
- static const Gr1DKernelEffect::Direction gKernelDirections[] = {
- Gr1DKernelEffect::kX_Direction,
- Gr1DKernelEffect::kY_Direction
- };
-
- // TODO: When matrices are property of the custom-stage then remove the
- // no-persp flag code below.
- int effect = random_int(random, kEffectCount);
- switch (effect) {
- case kConvolution_EffectType: {
- int direction = random_int(random, 2);
- int kernelRadius = random_int(random, 1, 4);
- float kernel[GrConvolutionEffect::kMaxKernelWidth];
- for (int i = 0; i < GrConvolutionEffect::kMaxKernelWidth; i++) {
- kernel[i] = random->nextF();
- }
- // does not work with perspective or mul-by-alpha-mask
- stageDesc->fOptFlags |= StageDesc::kNoPerspective_OptFlagBit;
- stageDesc->fInConfigFlags &= ~kMulByAlphaMask;
- return new GrConvolutionEffect(gKernelDirections[direction],
- kernelRadius,
- kernel);
- }
- case kErode_EffectType: {
- int direction = random_int(random, 2);
- int kernelRadius = random_int(random, 1, 4);
- // does not work with perspective or mul-by-alpha-mask
- stageDesc->fOptFlags |= StageDesc::kNoPerspective_OptFlagBit;
- stageDesc->fInConfigFlags &= ~kMulByAlphaMask;
- return new GrMorphologyEffect(gKernelDirections[direction],
- kernelRadius,
- GrContext::kErode_MorphologyType);
- }
- case kDilate_EffectType: {
- int direction = random_int(random, 2);
- int kernelRadius = random_int(random, 1, 4);
- // does not work with perspective or mul-by-alpha-mask
- stageDesc->fOptFlags |= StageDesc::kNoPerspective_OptFlagBit;
- stageDesc->fInConfigFlags &= ~kMulByAlphaMask;
- return new GrMorphologyEffect(gKernelDirections[direction],
- kernelRadius,
- GrContext::kDilate_MorphologyType);
- }
- default:
- GrCrash("Unexpected custom effect type");
- }
- return NULL;
-}
-
-}
-
-bool GrGpuGL::programUnitTest() {
-
- GrGLSLGeneration glslGeneration =
- GrGetGLSLGeneration(this->glBinding(), this->glInterface());
- static const int STAGE_OPTS[] = {
- 0,
- StageDesc::kNoPerspective_OptFlagBit,
- StageDesc::kIdentity_CoordMapping
- };
- static const int IN_CONFIG_FLAGS[] = {
- StageDesc::kNone_InConfigFlag,
- StageDesc::kSwapRAndB_InConfigFlag,
- StageDesc::kSwapRAndB_InConfigFlag |
- StageDesc::kMulRGBByAlpha_RoundUp_InConfigFlag,
- StageDesc::kMulRGBByAlpha_RoundDown_InConfigFlag,
- StageDesc::kSmearAlpha_InConfigFlag,
- StageDesc::kSmearRed_InConfigFlag,
- };
- GrGLProgram program;
- ProgramDesc& pdesc = program.fProgramDesc;
-
- static const int NUM_TESTS = 512;
-
- GrRandom random;
- for (int t = 0; t < NUM_TESTS; ++t) {
-
-#if 0
- GrPrintf("\nTest Program %d\n-------------\n", t);
- static const int stop = -1;
- if (t == stop) {
- int breakpointhere = 9;
- }
-#endif
-
- pdesc.fVertexLayout = 0;
- pdesc.fEmitsPointSize = random.nextF() > .5f;
- pdesc.fColorInput = random_int(&random, ProgramDesc::kColorInputCnt);
- pdesc.fCoverageInput = random_int(&random, ProgramDesc::kColorInputCnt);
-
- pdesc.fColorFilterXfermode = random_int(&random, SkXfermode::kCoeffModesCnt);
-
- pdesc.fFirstCoverageStage = random_int(&random, GrDrawState::kNumStages);
-
- pdesc.fVertexLayout |= random_bool(&random) ?
- GrDrawTarget::kCoverage_VertexLayoutBit :
- 0;
-
-#if GR_GL_EXPERIMENTAL_GS
- pdesc.fExperimentalGS = this->getCaps().fGeometryShaderSupport &&
- random_bool(&random);
-#endif
- pdesc.fOutputConfig = random_int(&random, ProgramDesc::kOutputConfigCnt);
-
- bool edgeAA = random_bool(&random);
- if (edgeAA) {
- pdesc.fVertexLayout |= GrDrawTarget::kEdge_VertexLayoutBit;
- if (this->getCaps().fShaderDerivativeSupport) {
- pdesc.fVertexEdgeType = (GrDrawState::VertexEdgeType) random_int(&random, GrDrawState::kVertexEdgeTypeCnt);
- } else {
- pdesc.fVertexEdgeType = GrDrawState::kHairLine_EdgeType;
- }
- } else {
- }
-
- pdesc.fColorMatrixEnabled = random_bool(&random);
-
- if (this->getCaps().fDualSourceBlendingSupport) {
- pdesc.fDualSrcOutput = random_int(&random, ProgramDesc::kDualSrcOutputCnt);
- } else {
- pdesc.fDualSrcOutput = ProgramDesc::kNone_DualSrcOutput;
- }
-
- SkAutoTUnref<GrCustomStage> customStages[GrDrawState::kNumStages];
-
- for (int s = 0; s < GrDrawState::kNumStages; ++s) {
- // enable the stage?
- if (random_bool(&random)) {
- // use separate tex coords?
- if (random_bool(&random)) {
- int t = random_int(&random, GrDrawState::kMaxTexCoords);
- pdesc.fVertexLayout |= StageTexCoordVertexLayoutBit(s, t);
- } else {
- pdesc.fVertexLayout |= StagePosAsTexCoordVertexLayoutBit(s);
- }
- }
- // use text-formatted verts?
- if (random_bool(&random)) {
- pdesc.fVertexLayout |= kTextFormat_VertexLayoutBit;
- }
- StageDesc& stage = pdesc.fStages[s];
-
- stage.fCustomStageKey = 0;
-
- stage.fOptFlags = STAGE_OPTS[random_int(&random, GR_ARRAY_COUNT(STAGE_OPTS))];
- stage.fInConfigFlags = IN_CONFIG_FLAGS[random_int(&random, GR_ARRAY_COUNT(IN_CONFIG_FLAGS))];
- stage.fCoordMapping = random_int(&random, StageDesc::kCoordMappingCnt);
- stage.fFetchMode = random_int(&random, StageDesc::kFetchModeCnt);
- stage.setEnabled(VertexUsesStage(s, pdesc.fVertexLayout));
- static const uint32_t kMulByAlphaMask =
- StageDesc::kMulRGBByAlpha_RoundUp_InConfigFlag |
- StageDesc::kMulRGBByAlpha_RoundDown_InConfigFlag;
-
- if (StageDesc::k2x2_FetchMode == stage.fFetchMode) {
- stage.fInConfigFlags &= ~kMulByAlphaMask;
- }
-
- bool useCustomEffect = random_bool(&random);
- if (useCustomEffect) {
- customStages[s].reset(create_random_effect(&stage, &random));
- if (NULL != customStages[s]) {
- stage.fCustomStageKey =
- customStages[s]->getFactory().glStageKey(*customStages[s]);
- }
- }
- }
- CachedData cachedData;
- GR_STATIC_ASSERT(sizeof(customStages) ==
- GrDrawState::kNumStages * sizeof(GrCustomStage*));
- GrCustomStage** stages = reinterpret_cast<GrCustomStage**>(&customStages);
- if (!program.genProgram(this->glContextInfo(), stages, &cachedData)) {
- return false;
- }
- DeleteProgram(this->glInterface(), &cachedData);
- }
- return true;
-}
-
void GrGpuGL::flushViewMatrix() {
const GrMatrix& vm = this->getDrawState().getViewMatrix();
if (!fProgramData->fViewMatrix.cheapEqualTo(vm)) {
diff --git a/src/gpu/gl/GrGpuGL_unittest.cpp b/src/gpu/gl/GrGpuGL_unittest.cpp
new file mode 100644
index 0000000000..3f923f7d53
--- /dev/null
+++ b/src/gpu/gl/GrGpuGL_unittest.cpp
@@ -0,0 +1,220 @@
+#include "GrGpuGL.h"
+
+#include "effects/GrConvolutionEffect.h"
+#include "effects/GrMorphologyEffect.h"
+#include "GrProgramStageFactory.h"
+#include "GrRandom.h"
+
+namespace {
+
+// GrRandoms nextU() values have patterns in the low bits
+// So using nextU() % array_count might never take some values.
+int random_int(GrRandom* r, int count) {
+ return (int)(r->nextF() * count);
+}
+
+// min is inclusive, max is exclusive
+int random_int(GrRandom* r, int min, int max) {
+ return (int)(r->nextF() * (max-min)) + min;
+}
+
+bool random_bool(GrRandom* r) {
+ return r->nextF() > .5f;
+}
+
+typedef GrGLProgram::StageDesc StageDesc;
+// TODO: Effects should be able to register themselves for inclusion in the
+// randomly generated shaders. They should be able to configure themselves
+// randomly.
+GrCustomStage* create_random_effect(StageDesc* stageDesc,
+ GrRandom* random) {
+ enum EffectType {
+ kConvolution_EffectType,
+ kErode_EffectType,
+ kDilate_EffectType,
+
+ kEffectCount
+ };
+
+ // TODO: Remove this when generator doesn't apply this non-custom-stage
+ // notion to custom stages automatically.
+ static const uint32_t kMulByAlphaMask =
+ StageDesc::kMulRGBByAlpha_RoundUp_InConfigFlag |
+ StageDesc::kMulRGBByAlpha_RoundDown_InConfigFlag;
+
+ static const Gr1DKernelEffect::Direction gKernelDirections[] = {
+ Gr1DKernelEffect::kX_Direction,
+ Gr1DKernelEffect::kY_Direction
+ };
+
+ // TODO: When matrices are property of the custom-stage then remove the
+ // no-persp flag code below.
+ int effect = random_int(random, kEffectCount);
+ switch (effect) {
+ case kConvolution_EffectType: {
+ int direction = random_int(random, 2);
+ int kernelRadius = random_int(random, 1, 4);
+ float kernel[GrConvolutionEffect::kMaxKernelWidth];
+ for (int i = 0; i < GrConvolutionEffect::kMaxKernelWidth; i++) {
+ kernel[i] = random->nextF();
+ }
+ // does not work with perspective or mul-by-alpha-mask
+ stageDesc->fOptFlags |= StageDesc::kNoPerspective_OptFlagBit;
+ stageDesc->fInConfigFlags &= ~kMulByAlphaMask;
+ return new GrConvolutionEffect(gKernelDirections[direction],
+ kernelRadius,
+ kernel);
+ }
+ case kErode_EffectType: {
+ int direction = random_int(random, 2);
+ int kernelRadius = random_int(random, 1, 4);
+ // does not work with perspective or mul-by-alpha-mask
+ stageDesc->fOptFlags |= StageDesc::kNoPerspective_OptFlagBit;
+ stageDesc->fInConfigFlags &= ~kMulByAlphaMask;
+ return new GrMorphologyEffect(gKernelDirections[direction],
+ kernelRadius,
+ GrContext::kErode_MorphologyType);
+ }
+ case kDilate_EffectType: {
+ int direction = random_int(random, 2);
+ int kernelRadius = random_int(random, 1, 4);
+ // does not work with perspective or mul-by-alpha-mask
+ stageDesc->fOptFlags |= StageDesc::kNoPerspective_OptFlagBit;
+ stageDesc->fInConfigFlags &= ~kMulByAlphaMask;
+ return new GrMorphologyEffect(gKernelDirections[direction],
+ kernelRadius,
+ GrContext::kDilate_MorphologyType);
+ }
+ default:
+ GrCrash("Unexpected custom effect type");
+ }
+ return NULL;
+}
+}
+
+bool GrGpuGL::programUnitTest() {
+
+ GrGLSLGeneration glslGeneration =
+ GrGetGLSLGeneration(this->glBinding(), this->glInterface());
+ static const int STAGE_OPTS[] = {
+ 0,
+ StageDesc::kNoPerspective_OptFlagBit,
+ StageDesc::kIdentity_CoordMapping
+ };
+ static const int IN_CONFIG_FLAGS[] = {
+ StageDesc::kNone_InConfigFlag,
+ StageDesc::kSwapRAndB_InConfigFlag,
+ StageDesc::kSwapRAndB_InConfigFlag |
+ StageDesc::kMulRGBByAlpha_RoundUp_InConfigFlag,
+ StageDesc::kMulRGBByAlpha_RoundDown_InConfigFlag,
+ StageDesc::kSmearAlpha_InConfigFlag,
+ StageDesc::kSmearRed_InConfigFlag,
+ };
+ GrGLProgram program;
+ ProgramDesc& pdesc = program.fProgramDesc;
+
+ static const int NUM_TESTS = 512;
+
+ GrRandom random;
+ for (int t = 0; t < NUM_TESTS; ++t) {
+
+#if 0
+ GrPrintf("\nTest Program %d\n-------------\n", t);
+ static const int stop = -1;
+ if (t == stop) {
+ int breakpointhere = 9;
+ }
+#endif
+
+ pdesc.fVertexLayout = 0;
+ pdesc.fEmitsPointSize = random.nextF() > .5f;
+ pdesc.fColorInput = random_int(&random, ProgramDesc::kColorInputCnt);
+ pdesc.fCoverageInput = random_int(&random, ProgramDesc::kColorInputCnt);
+
+ pdesc.fColorFilterXfermode = random_int(&random, SkXfermode::kCoeffModesCnt);
+
+ pdesc.fFirstCoverageStage = random_int(&random, GrDrawState::kNumStages);
+
+ pdesc.fVertexLayout |= random_bool(&random) ?
+ GrDrawTarget::kCoverage_VertexLayoutBit :
+ 0;
+
+#if GR_GL_EXPERIMENTAL_GS
+ pdesc.fExperimentalGS = this->getCaps().fGeometryShaderSupport &&
+ random_bool(&random);
+#endif
+ pdesc.fOutputConfig = random_int(&random, ProgramDesc::kOutputConfigCnt);
+
+ bool edgeAA = random_bool(&random);
+ if (edgeAA) {
+ pdesc.fVertexLayout |= GrDrawTarget::kEdge_VertexLayoutBit;
+ if (this->getCaps().fShaderDerivativeSupport) {
+ pdesc.fVertexEdgeType = (GrDrawState::VertexEdgeType) random_int(&random, GrDrawState::kVertexEdgeTypeCnt);
+ } else {
+ pdesc.fVertexEdgeType = GrDrawState::kHairLine_EdgeType;
+ }
+ } else {
+ }
+
+ pdesc.fColorMatrixEnabled = random_bool(&random);
+
+ if (this->getCaps().fDualSourceBlendingSupport) {
+ pdesc.fDualSrcOutput = random_int(&random, ProgramDesc::kDualSrcOutputCnt);
+ } else {
+ pdesc.fDualSrcOutput = ProgramDesc::kNone_DualSrcOutput;
+ }
+
+ SkAutoTUnref<GrCustomStage> customStages[GrDrawState::kNumStages];
+
+ for (int s = 0; s < GrDrawState::kNumStages; ++s) {
+ // enable the stage?
+ if (random_bool(&random)) {
+ // use separate tex coords?
+ if (random_bool(&random)) {
+ int t = random_int(&random, GrDrawState::kMaxTexCoords);
+ pdesc.fVertexLayout |= StageTexCoordVertexLayoutBit(s, t);
+ } else {
+ pdesc.fVertexLayout |= StagePosAsTexCoordVertexLayoutBit(s);
+ }
+ }
+ // use text-formatted verts?
+ if (random_bool(&random)) {
+ pdesc.fVertexLayout |= kTextFormat_VertexLayoutBit;
+ }
+ StageDesc& stage = pdesc.fStages[s];
+
+ stage.fCustomStageKey = 0;
+
+ stage.fOptFlags = STAGE_OPTS[random_int(&random, GR_ARRAY_COUNT(STAGE_OPTS))];
+ stage.fInConfigFlags = IN_CONFIG_FLAGS[random_int(&random, GR_ARRAY_COUNT(IN_CONFIG_FLAGS))];
+ stage.fCoordMapping = random_int(&random, StageDesc::kCoordMappingCnt);
+ stage.fFetchMode = random_int(&random, StageDesc::kFetchModeCnt);
+ stage.setEnabled(VertexUsesStage(s, pdesc.fVertexLayout));
+ static const uint32_t kMulByAlphaMask =
+ StageDesc::kMulRGBByAlpha_RoundUp_InConfigFlag |
+ StageDesc::kMulRGBByAlpha_RoundDown_InConfigFlag;
+
+ if (StageDesc::k2x2_FetchMode == stage.fFetchMode) {
+ stage.fInConfigFlags &= ~kMulByAlphaMask;
+ }
+
+ bool useCustomEffect = random_bool(&random);
+ if (useCustomEffect) {
+ customStages[s].reset(create_random_effect(&stage, &random));
+ if (NULL != customStages[s]) {
+ stage.fCustomStageKey =
+ customStages[s]->getFactory().glStageKey(*customStages[s]);
+ }
+ }
+ }
+ CachedData cachedData;
+ GR_STATIC_ASSERT(sizeof(customStages) ==
+ GrDrawState::kNumStages * sizeof(GrCustomStage*));
+ GrCustomStage** stages = reinterpret_cast<GrCustomStage**>(&customStages);
+ if (!program.genProgram(this->glContextInfo(), stages, &cachedData)) {
+ return false;
+ }
+ DeleteProgram(this->glInterface(), &cachedData);
+ }
+ return true;
+}