aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/gl
diff options
context:
space:
mode:
Diffstat (limited to 'src/gpu/gl')
-rw-r--r--src/gpu/gl/GrGLAssembleInterface.cpp185
-rw-r--r--src/gpu/gl/GrGLCaps.cpp36
-rw-r--r--src/gpu/gl/GrGLCaps.h15
-rw-r--r--src/gpu/gl/GrGLCreateNullInterface.cpp3
-rw-r--r--src/gpu/gl/GrGLDefines.h39
-rw-r--r--src/gpu/gl/GrGLInterface.cpp182
-rw-r--r--src/gpu/gl/GrGLNoOpInterface.cpp16
-rw-r--r--src/gpu/gl/GrGLNoOpInterface.h13
-rw-r--r--src/gpu/gl/SkNullGLContext.cpp3
-rw-r--r--src/gpu/gl/debug/GrGLCreateDebugInterface.cpp3
10 files changed, 479 insertions, 16 deletions
diff --git a/src/gpu/gl/GrGLAssembleInterface.cpp b/src/gpu/gl/GrGLAssembleInterface.cpp
index af5b336b9f..6296f6ec3d 100644
--- a/src/gpu/gl/GrGLAssembleInterface.cpp
+++ b/src/gpu/gl/GrGLAssembleInterface.cpp
@@ -153,10 +153,6 @@ const GrGLInterface* GrGLAssembleGLInterface(void* ctx, GrGLGetProc get) {
GET_PROC(LineWidth);
GET_PROC(LinkProgram);
GET_PROC(MapBuffer);
- if (extensions.has("GL_EXT_direct_state_access")) {
- GET_PROC_SUFFIX(MatrixLoadf, EXT);
- GET_PROC_SUFFIX(MatrixLoadIdentity, EXT);
- }
GET_PROC(PixelStorei);
if (extensions.has("GL_EXT_raster_multisample")) {
GET_PROC_SUFFIX(RasterSamples, EXT);
@@ -273,6 +269,8 @@ const GrGLInterface* GrGLAssembleGLInterface(void* ctx, GrGLGetProc get) {
}
if (extensions.has("GL_NV_path_rendering")) {
+ GET_PROC_SUFFIX(MatrixLoadf, EXT);
+ GET_PROC_SUFFIX(MatrixLoadIdentity, EXT);
GET_PROC_SUFFIX(PathCommands, NV);
GET_PROC_SUFFIX(PathCoords, NV);
GET_PROC_SUFFIX(PathParameteri, NV);
@@ -323,6 +321,150 @@ const GrGLInterface* GrGLAssembleGLInterface(void* ctx, GrGLGetProc get) {
GET_PROC(GetProgramResourceLocation);
}
+ if (glVer >= GR_GL_VER(3,1) || extensions.has("GL_ARB_draw_instanced")) {
+ GET_PROC(DrawArraysInstanced);
+ GET_PROC(DrawElementsInstanced);
+ }
+
+ if (glVer >= GR_GL_VER(3,2) || extensions.has("GL_ARB_instanced_arrays")) {
+ GET_PROC(VertexAttribDivisor);
+ }
+
+ if (extensions.has("GL_NV_bindless_texture")) {
+ GET_PROC_SUFFIX(GetTextureHandle, NV);
+ GET_PROC_SUFFIX(GetTextureSamplerHandle, NV);
+ GET_PROC_SUFFIX(MakeTextureHandleResident, NV);
+ GET_PROC_SUFFIX(MakeTextureHandleNonResident, NV);
+ GET_PROC_SUFFIX(GetImageHandle, NV);
+ GET_PROC_SUFFIX(MakeImageHandleResident, NV);
+ GET_PROC_SUFFIX(MakeImageHandleNonResident, NV);
+ GET_PROC_SUFFIX(IsTextureHandleResident, NV);
+ GET_PROC_SUFFIX(IsImageHandleResident, NV);
+ GET_PROC_SUFFIX(UniformHandleui64, NV);
+ GET_PROC_SUFFIX(UniformHandleui64v, NV);
+ GET_PROC_SUFFIX(ProgramUniformHandleui64, NV);
+ GET_PROC_SUFFIX(ProgramUniformHandleui64v, NV);
+ }
+
+ if (extensions.has("GL_EXT_direct_state_access")) {
+ GET_PROC_SUFFIX(TextureParameteri, EXT);
+ GET_PROC_SUFFIX(TextureParameteriv, EXT);
+ GET_PROC_SUFFIX(TextureParameterf, EXT);
+ GET_PROC_SUFFIX(TextureParameterfv, EXT);
+ GET_PROC_SUFFIX(TextureImage1D, EXT);
+ GET_PROC_SUFFIX(TextureImage2D, EXT);
+ GET_PROC_SUFFIX(TextureSubImage1D, EXT);
+ GET_PROC_SUFFIX(TextureSubImage2D, EXT);
+ GET_PROC_SUFFIX(CopyTextureImage1D, EXT);
+ GET_PROC_SUFFIX(CopyTextureImage2D, EXT);
+ GET_PROC_SUFFIX(CopyTextureSubImage1D, EXT);
+ GET_PROC_SUFFIX(CopyTextureSubImage2D, EXT);
+ GET_PROC_SUFFIX(GetTextureImage, EXT);
+ GET_PROC_SUFFIX(GetTextureParameterfv, EXT);
+ GET_PROC_SUFFIX(GetTextureParameteriv, EXT);
+ GET_PROC_SUFFIX(GetTextureLevelParameterfv, EXT);
+ GET_PROC_SUFFIX(GetTextureLevelParameteriv, EXT);
+ if (glVer >= GR_GL_VER(1,2)) {
+ GET_PROC_SUFFIX(TextureImage3D, EXT);
+ GET_PROC_SUFFIX(TextureSubImage3D, EXT);
+ GET_PROC_SUFFIX(CopyTextureSubImage3D, EXT);
+ GET_PROC_SUFFIX(CompressedTextureImage3D, EXT);
+ GET_PROC_SUFFIX(CompressedTextureImage2D, EXT);
+ GET_PROC_SUFFIX(CompressedTextureImage1D, EXT);
+ GET_PROC_SUFFIX(CompressedTextureSubImage3D, EXT);
+ GET_PROC_SUFFIX(CompressedTextureSubImage2D, EXT);
+ GET_PROC_SUFFIX(CompressedTextureSubImage1D, EXT);
+ GET_PROC_SUFFIX(GetCompressedTextureImage, EXT);
+ }
+ if (glVer >= GR_GL_VER(1,5)) {
+ GET_PROC_SUFFIX(NamedBufferData, EXT);
+ GET_PROC_SUFFIX(NamedBufferSubData, EXT);
+ GET_PROC_SUFFIX(MapNamedBuffer, EXT);
+ GET_PROC_SUFFIX(UnmapNamedBuffer, EXT);
+ GET_PROC_SUFFIX(GetNamedBufferParameteriv, EXT);
+ GET_PROC_SUFFIX(GetNamedBufferPointerv, EXT);
+ GET_PROC_SUFFIX(GetNamedBufferSubData, EXT);
+ }
+ if (glVer >= GR_GL_VER(2,0)) {
+ GET_PROC_SUFFIX(ProgramUniform1f, EXT);
+ GET_PROC_SUFFIX(ProgramUniform2f, EXT);
+ GET_PROC_SUFFIX(ProgramUniform3f, EXT);
+ GET_PROC_SUFFIX(ProgramUniform4f, EXT);
+ GET_PROC_SUFFIX(ProgramUniform1i, EXT);
+ GET_PROC_SUFFIX(ProgramUniform2i, EXT);
+ GET_PROC_SUFFIX(ProgramUniform3i, EXT);
+ GET_PROC_SUFFIX(ProgramUniform4i, EXT);
+ GET_PROC_SUFFIX(ProgramUniform1fv, EXT);
+ GET_PROC_SUFFIX(ProgramUniform2fv, EXT);
+ GET_PROC_SUFFIX(ProgramUniform3fv, EXT);
+ GET_PROC_SUFFIX(ProgramUniform4fv, EXT);
+ GET_PROC_SUFFIX(ProgramUniform1iv, EXT);
+ GET_PROC_SUFFIX(ProgramUniform2iv, EXT);
+ GET_PROC_SUFFIX(ProgramUniform3iv, EXT);
+ GET_PROC_SUFFIX(ProgramUniform4iv, EXT);
+ GET_PROC_SUFFIX(ProgramUniformMatrix2fv, EXT);
+ GET_PROC_SUFFIX(ProgramUniformMatrix3fv, EXT);
+ GET_PROC_SUFFIX(ProgramUniformMatrix4fv, EXT);
+ }
+ if (glVer >= GR_GL_VER(2,1)) {
+ GET_PROC_SUFFIX(ProgramUniformMatrix2x3fv, EXT);
+ GET_PROC_SUFFIX(ProgramUniformMatrix3x2fv, EXT);
+ GET_PROC_SUFFIX(ProgramUniformMatrix2x4fv, EXT);
+ GET_PROC_SUFFIX(ProgramUniformMatrix4x2fv, EXT);
+ GET_PROC_SUFFIX(ProgramUniformMatrix3x4fv, EXT);
+ GET_PROC_SUFFIX(ProgramUniformMatrix4x3fv, EXT);
+ }
+ if (glVer >= GR_GL_VER(3,0)) {
+ GET_PROC_SUFFIX(NamedRenderbufferStorage, EXT);
+ GET_PROC_SUFFIX(GetNamedRenderbufferParameteriv, EXT);
+ GET_PROC_SUFFIX(NamedRenderbufferStorageMultisample, EXT);
+ GET_PROC_SUFFIX(CheckNamedFramebufferStatus, EXT);
+ GET_PROC_SUFFIX(NamedFramebufferTexture1D, EXT);
+ GET_PROC_SUFFIX(NamedFramebufferTexture2D, EXT);
+ GET_PROC_SUFFIX(NamedFramebufferTexture3D, EXT);
+ GET_PROC_SUFFIX(NamedFramebufferRenderbuffer, EXT);
+ GET_PROC_SUFFIX(GetNamedFramebufferAttachmentParameteriv, EXT);
+ GET_PROC_SUFFIX(GenerateTextureMipmap, EXT);
+ GET_PROC_SUFFIX(FramebufferDrawBuffer, EXT);
+ GET_PROC_SUFFIX(FramebufferDrawBuffers, EXT);
+ GET_PROC_SUFFIX(FramebufferReadBuffer, EXT);
+ GET_PROC_SUFFIX(GetFramebufferParameteriv, EXT);
+ GET_PROC_SUFFIX(NamedCopyBufferSubData, EXT);
+ GET_PROC_SUFFIX(VertexArrayVertexOffset, EXT);
+ GET_PROC_SUFFIX(VertexArrayColorOffset, EXT);
+ GET_PROC_SUFFIX(VertexArrayEdgeFlagOffset, EXT);
+ GET_PROC_SUFFIX(VertexArrayIndexOffset, EXT);
+ GET_PROC_SUFFIX(VertexArrayNormalOffset, EXT);
+ GET_PROC_SUFFIX(VertexArrayTexCoordOffset, EXT);
+ GET_PROC_SUFFIX(VertexArrayMultiTexCoordOffset, EXT);
+ GET_PROC_SUFFIX(VertexArrayFogCoordOffset, EXT);
+ GET_PROC_SUFFIX(VertexArraySecondaryColorOffset, EXT);
+ GET_PROC_SUFFIX(VertexArrayVertexAttribOffset, EXT);
+ GET_PROC_SUFFIX(VertexArrayVertexAttribIOffset, EXT);
+ GET_PROC_SUFFIX(EnableVertexArray, EXT);
+ GET_PROC_SUFFIX(DisableVertexArray, EXT);
+ GET_PROC_SUFFIX(EnableVertexArrayAttrib, EXT);
+ GET_PROC_SUFFIX(DisableVertexArrayAttrib, EXT);
+ GET_PROC_SUFFIX(GetVertexArrayIntegerv, EXT);
+ GET_PROC_SUFFIX(GetVertexArrayPointerv, EXT);
+ GET_PROC_SUFFIX(GetVertexArrayIntegeri_v, EXT);
+ GET_PROC_SUFFIX(GetVertexArrayPointeri_v, EXT);
+ GET_PROC_SUFFIX(MapNamedBufferRange, EXT);
+ GET_PROC_SUFFIX(FlushMappedNamedBufferRange, EXT);
+ }
+ }
+
+ if (glVer >= GR_GL_VER(4,3) || extensions.has("GL_KHR_debug")) {
+ // KHR_debug defines these methods to have no suffix in an OpenGL (not ES) context.
+ GET_PROC(DebugMessageControl);
+ GET_PROC(DebugMessageInsert);
+ GET_PROC(DebugMessageCallback);
+ GET_PROC(GetDebugMessageLog);
+ GET_PROC(PushDebugGroup);
+ GET_PROC(PopDebugGroup);
+ GET_PROC(ObjectLabel);
+ }
+
interface->fStandard = kGL_GrGLStandard;
interface->fExtensions.swap(&extensions);
@@ -566,6 +708,41 @@ const GrGLInterface* GrGLAssembleGLESInterface(void* ctx, GrGLGetProc get) {
GET_PROC_SUFFIX(CoverageModulation, NV);
}
+ if (version >= GR_GL_VER(3,0) || extensions.has("GL_EXT_draw_instanced")) {
+ GET_PROC(DrawArraysInstanced);
+ GET_PROC(DrawElementsInstanced);
+ }
+
+ if (version >= GR_GL_VER(3,0) || extensions.has("GL_EXT_instanced_arrays")) {
+ GET_PROC(VertexAttribDivisor);
+ }
+
+ if (extensions.has("GL_NV_bindless_texture")) {
+ GET_PROC_SUFFIX(GetTextureHandle, NV);
+ GET_PROC_SUFFIX(GetTextureSamplerHandle, NV);
+ GET_PROC_SUFFIX(MakeTextureHandleResident, NV);
+ GET_PROC_SUFFIX(MakeTextureHandleNonResident, NV);
+ GET_PROC_SUFFIX(GetImageHandle, NV);
+ GET_PROC_SUFFIX(MakeImageHandleResident, NV);
+ GET_PROC_SUFFIX(MakeImageHandleNonResident, NV);
+ GET_PROC_SUFFIX(IsTextureHandleResident, NV);
+ GET_PROC_SUFFIX(IsImageHandleResident, NV);
+ GET_PROC_SUFFIX(UniformHandleui64, NV);
+ GET_PROC_SUFFIX(UniformHandleui64v, NV);
+ GET_PROC_SUFFIX(ProgramUniformHandleui64, NV);
+ GET_PROC_SUFFIX(ProgramUniformHandleui64v, NV);
+ }
+
+ if (extensions.has("GL_KHR_debug")) {
+ GET_PROC_SUFFIX(DebugMessageControl, KHR);
+ GET_PROC_SUFFIX(DebugMessageInsert, KHR);
+ GET_PROC_SUFFIX(DebugMessageCallback, KHR);
+ GET_PROC_SUFFIX(GetDebugMessageLog, KHR);
+ GET_PROC_SUFFIX(PushDebugGroup, KHR);
+ GET_PROC_SUFFIX(PopDebugGroup, KHR);
+ GET_PROC_SUFFIX(ObjectLabel, KHR);
+ }
+
interface->fStandard = kGLES_GrGLStandard;
interface->fExtensions.swap(&extensions);
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index 91cf83147c..eacf6f6084 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -39,6 +39,9 @@ GrGLCaps::GrGLCaps(const GrContextOptions& contextOptions,
fTwoFormatLimit = false;
fFragCoordsConventionSupport = false;
fVertexArrayObjectSupport = false;
+ fInstancedDrawingSupport = false;
+ fDirectStateAccessSupport = false;
+ fDebugSupport = false;
fES2CompatibilitySupport = false;
fMultisampleDisableSupport = false;
fUseNonVBOVertexAndIndexDynamicData = false;
@@ -89,6 +92,8 @@ void GrGLCaps::init(const GrContextOptions& contextOptions,
}
}
+ glslCaps->fBindlessTextureSupport = ctxInfo.hasExtension("GL_NV_bindless_texture");
+
// Adreno GPUs have a tendency to drop tiles when there is a divide-by-zero in a shader
glslCaps->fDropsTileOnZeroDivide = kQualcomm_GrGLVendor == ctxInfo.vendor();
@@ -230,6 +235,28 @@ void GrGLCaps::init(const GrContextOptions& contextOptions,
ctxInfo.hasExtension("GL_OES_vertex_array_object");
}
+ if ((kGL_GrGLStandard == standard && version >= GR_GL_VER(3,2)) ||
+ (kGLES_GrGLStandard == standard && version >= GR_GL_VER(3,0))) {
+ fInstancedDrawingSupport = true;
+ } else {
+ fInstancedDrawingSupport = (ctxInfo.hasExtension("GL_ARB_draw_instanced") ||
+ ctxInfo.hasExtension("GL_EXT_draw_instanced")) &&
+ (ctxInfo.hasExtension("GL_ARB_instanced_arrays") ||
+ ctxInfo.hasExtension("GL_EXT_instanced_arrays"));
+ }
+
+ if (kGL_GrGLStandard == standard) {
+ fDirectStateAccessSupport = ctxInfo.hasExtension("GL_EXT_direct_state_access");
+ } else {
+ fDirectStateAccessSupport = false;
+ }
+
+ if (kGL_GrGLStandard == standard && version >= GR_GL_VER(4,3)) {
+ fDebugSupport = true;
+ } else {
+ fDebugSupport = ctxInfo.hasExtension("GL_KHR_debug");
+ }
+
if (kGL_GrGLStandard == standard) {
fES2CompatibilitySupport = ctxInfo.hasExtension("GL_ARB_ES2_compatibility");
}
@@ -254,9 +281,7 @@ void GrGLCaps::init(const GrContextOptions& contextOptions,
// We only support v1.3+ of GL_NV_path_rendering which allows us to
// set individual fragment inputs with ProgramPathFragmentInputGen. The API
// additions are detected by checking the existence of the function.
- glslCaps->fPathRenderingSupport =
- ctxInfo.hasExtension("GL_EXT_direct_state_access") &&
- ((ctxInfo.version() >= GR_GL_VER(4, 3) ||
+ glslCaps->fPathRenderingSupport = ((ctxInfo.version() >= GR_GL_VER(4, 3) ||
ctxInfo.hasExtension("GL_ARB_program_interface_query")) &&
gli->fFunctions.fProgramPathFragmentInputGen);
}
@@ -1023,6 +1048,9 @@ SkString GrGLCaps::dump() const {
r.appendf("Fragment coord conventions support: %s\n",
(fFragCoordsConventionSupport ? "YES": "NO"));
r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? "YES": "NO"));
+ r.appendf("Instanced drawing support: %s\n", (fInstancedDrawingSupport ? "YES": "NO"));
+ r.appendf("Direct state access support: %s\n", (fDirectStateAccessSupport ? "YES": "NO"));
+ r.appendf("Debug support: %s\n", (fDebugSupport ? "YES": "NO"));
r.appendf("Multisample disable support: %s\n", (fMultisampleDisableSupport ? "YES" : "NO"));
r.appendf("Use non-VBO for dynamic data: %s\n",
(fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO"));
@@ -1039,6 +1067,7 @@ GrGLSLCaps::GrGLSLCaps(const GrContextOptions& options,
fDropsTileOnZeroDivide = false;
fFBFetchSupport = false;
fFBFetchNeedsCustomOutput = false;
+ fBindlessTextureSupport = false;
fAdvBlendEqInteraction = kNotSupported_AdvBlendEqInteraction;
fFBFetchColorName = NULL;
fFBFetchExtensionString = NULL;
@@ -1063,6 +1092,7 @@ SkString GrGLSLCaps::dump() const {
r.appendf("FB Fetch Support: %s\n", (fFBFetchSupport ? "YES" : "NO"));
r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES" : "NO"));
+ r.appendf("Bindless texture support: %s\n", (fBindlessTextureSupport ? "YES" : "NO"));
r.appendf("Advanced blend equation interaction: %s\n",
kAdvBlendEqInteractionStr[fAdvBlendEqInteraction]);
return r;
diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h
index ac89115a7b..1f5d6c2650 100644
--- a/src/gpu/gl/GrGLCaps.h
+++ b/src/gpu/gl/GrGLCaps.h
@@ -224,6 +224,15 @@ public:
/// Is there support for Vertex Array Objects?
bool vertexArrayObjectSupport() const { return fVertexArrayObjectSupport; }
+ /// Is there support for glDraw*Instanced and glVertexAttribDivisor?
+ bool instancedDrawingSupport() const { return fInstancedDrawingSupport; }
+
+ /// Is there support for GL_EXT_direct_state_access?
+ bool directStateAccessSupport() const { return fDirectStateAccessSupport; }
+
+ /// Is there support for GL_KHR_debug?
+ bool debugSupport() const { return fDebugSupport; }
+
/// Is there support for ES2 compatability?
bool ES2CompatibilitySupport() const { return fES2CompatibilitySupport; }
@@ -350,6 +359,9 @@ private:
bool fTwoFormatLimit : 1;
bool fFragCoordsConventionSupport : 1;
bool fVertexArrayObjectSupport : 1;
+ bool fInstancedDrawingSupport : 1;
+ bool fDirectStateAccessSupport : 1;
+ bool fDebugSupport : 1;
bool fES2CompatibilitySupport : 1;
bool fMultisampleDisableSupport : 1;
bool fUseNonVBOVertexAndIndexDynamicData : 1;
@@ -405,6 +417,8 @@ public:
bool fbFetchNeedsCustomOutput() const { return fFBFetchNeedsCustomOutput; }
+ bool bindlessTextureSupport() const { return fBindlessTextureSupport; }
+
const char* fbFetchColorName() const { return fFBFetchColorName; }
const char* fbFetchExtensionString() const { return fFBFetchExtensionString; }
@@ -441,6 +455,7 @@ private:
bool fDropsTileOnZeroDivide : 1;
bool fFBFetchSupport : 1;
bool fFBFetchNeedsCustomOutput : 1;
+ bool fBindlessTextureSupport : 1;
const char* fFBFetchColorName;
const char* fFBFetchExtensionString;
diff --git a/src/gpu/gl/GrGLCreateNullInterface.cpp b/src/gpu/gl/GrGLCreateNullInterface.cpp
index 512c672a65..41d8f5ddd0 100644
--- a/src/gpu/gl/GrGLCreateNullInterface.cpp
+++ b/src/gpu/gl/GrGLCreateNullInterface.cpp
@@ -382,9 +382,11 @@ const GrGLInterface* GrGLCreateNullInterface() {
functions->fDisable = noOpGLDisable;
functions->fDisableVertexAttribArray = noOpGLDisableVertexAttribArray;
functions->fDrawArrays = noOpGLDrawArrays;
+ functions->fDrawArraysInstanced = noOpGLDrawArraysInstanced;
functions->fDrawBuffer = noOpGLDrawBuffer;
functions->fDrawBuffers = noOpGLDrawBuffers;
functions->fDrawElements = noOpGLDrawElements;
+ functions->fDrawElementsInstanced = noOpGLDrawElementsInstanced;
functions->fEnable = noOpGLEnable;
functions->fEnableVertexAttribArray = noOpGLEnableVertexAttribArray;
functions->fEndQuery = noOpGLEndQuery;
@@ -464,6 +466,7 @@ const GrGLInterface* GrGLCreateNullInterface() {
functions->fVertexAttrib3fv = noOpGLVertexAttrib3fv;
functions->fVertexAttrib4fv = noOpGLVertexAttrib4fv;
functions->fVertexAttribPointer = noOpGLVertexAttribPointer;
+ functions->fVertexAttribDivisor = noOpGLVertexAttribDivisor;
functions->fViewport = nullGLViewport;
functions->fBindFramebuffer = nullGLBindFramebuffer;
functions->fBindRenderbuffer = nullGLBindRenderbuffer;
diff --git a/src/gpu/gl/GrGLDefines.h b/src/gpu/gl/GrGLDefines.h
index c08c582b71..cc588b93b7 100644
--- a/src/gpu/gl/GrGLDefines.h
+++ b/src/gpu/gl/GrGLDefines.h
@@ -889,4 +889,43 @@
#define GR_GL_MULTISAMPLE_RASTERIZATION_ALLOWED 0x932B
#define GR_GL_EFFECTIVE_RASTER_SAMPLES 0x932C
+/* GL_KHR_debug */
+#define GR_GL_DEBUG_OUTPUT 0x92E0
+#define GR_GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
+#define GR_GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
+#define GR_GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
+#define GR_GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
+#define GR_GL_DEBUG_LOGGED_MESSAGES 0x9145
+#define GR_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
+#define GR_GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
+#define GR_GL_DEBUG_GROUP_STACK_DEPTH 0x826D
+#define GR_GL_MAX_LABEL_LENGTH 0x82E8
+#define GR_GL_DEBUG_SOURCE_API 0x8246
+#define GR_GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
+#define GR_GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
+#define GR_GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
+#define GR_GL_DEBUG_SOURCE_APPLICATION 0x824A
+#define GR_GL_DEBUG_SOURCE_OTHER 0x824B
+#define GR_GL_DEBUG_TYPE_ERROR 0x824C
+#define GR_GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
+#define GR_GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
+#define GR_GL_DEBUG_TYPE_PORTABILITY 0x824F
+#define GR_GL_DEBUG_TYPE_PERFORMANCE 0x8250
+#define GR_GL_DEBUG_TYPE_OTHER 0x8251
+#define GR_GL_DEBUG_TYPE_MARKER 0x8268
+#define GR_GL_DEBUG_TYPE_PUSH_GROUP 0x8269
+#define GR_GL_DEBUG_TYPE_POP_GROUP 0x826A
+#define GR_GL_DEBUG_SEVERITY_HIGH 0x9146
+#define GR_GL_DEBUG_SEVERITY_MEDIUM 0x9147
+#define GR_GL_DEBUG_SEVERITY_LOW 0x9148
+#define GR_GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
+#define GR_GL_STACK_UNDERFLOW 0x0504
+#define GR_GL_STACK_OVERFLOW 0x0503
+#define GR_GL_BUFFER 0x82E0
+#define GR_GL_SHADER 0x82E1
+#define GR_GL_PROGRAM 0x82E2
+#define GR_GL_QUERY 0x82E3
+#define GR_GL_PROGRAM_PIPELINE 0x82E4
+#define GR_GL_SAMPLER 0x82E6
+
#endif
diff --git a/src/gpu/gl/GrGLInterface.cpp b/src/gpu/gl/GrGLInterface.cpp
index 8bbd2f3b1b..29a092adae 100644
--- a/src/gpu/gl/GrGLInterface.cpp
+++ b/src/gpu/gl/GrGLInterface.cpp
@@ -466,14 +466,6 @@ bool GrGLInterface::validate() const {
}
}
- if ((kGL_GrGLStandard == fStandard && fExtensions.has("GL_EXT_direct_state_access")) ||
- (kGLES_GrGLStandard == fStandard && fExtensions.has("GL_NV_path_rendering"))) {
- if (NULL == fFunctions.fMatrixLoadf ||
- NULL == fFunctions.fMatrixLoadIdentity) {
- RETURN_FALSE_INTERFACE
- }
- }
-
if ((kGL_GrGLStandard == fStandard &&
(glVer >= GR_GL_VER(4,3) || fExtensions.has("GL_ARB_program_interface_query"))) ||
(kGLES_GrGLStandard == fStandard && glVer >= GR_GL_VER(3,1))) {
@@ -492,7 +484,9 @@ bool GrGLInterface::validate() const {
}
if (fExtensions.has("GL_NV_path_rendering")) {
- if (NULL == fFunctions.fPathCommands ||
+ if (NULL == fFunctions.fMatrixLoadf ||
+ NULL == fFunctions.fMatrixLoadIdentity ||
+ NULL == fFunctions.fPathCommands ||
NULL == fFunctions.fPathCoords ||
NULL == fFunctions.fPathParameteri ||
NULL == fFunctions.fPathParameterf ||
@@ -540,5 +534,175 @@ bool GrGLInterface::validate() const {
}
}
+ if ((kGL_GrGLStandard == fStandard && glVer >= GR_GL_VER(3,1)) ||
+ (kGLES_GrGLStandard == fStandard && glVer >= GR_GL_VER(3,0)) ||
+ fExtensions.has("GL_ARB_draw_instanced") ||
+ fExtensions.has("GL_EXT_draw_instanced")) {
+ if (NULL == fFunctions.fDrawArraysInstanced ||
+ NULL == fFunctions.fDrawElementsInstanced) {
+ RETURN_FALSE_INTERFACE
+ }
+ }
+
+ if ((kGL_GrGLStandard == fStandard && glVer >= GR_GL_VER(3,2)) ||
+ (kGLES_GrGLStandard == fStandard && glVer >= GR_GL_VER(3,0)) ||
+ fExtensions.has("GL_ARB_instanced_arrays") ||
+ fExtensions.has("GL_EXT_instanced_arrays")) {
+ if (NULL == fFunctions.fVertexAttribDivisor) {
+ RETURN_FALSE_INTERFACE
+ }
+ }
+
+ if (fExtensions.has("GL_NV_bindless_texture")) {
+ if (NULL == fFunctions.fGetTextureHandle ||
+ NULL == fFunctions.fGetTextureSamplerHandle ||
+ NULL == fFunctions.fMakeTextureHandleResident ||
+ NULL == fFunctions.fMakeTextureHandleNonResident ||
+ NULL == fFunctions.fGetImageHandle ||
+ NULL == fFunctions.fMakeImageHandleResident ||
+ NULL == fFunctions.fMakeImageHandleNonResident ||
+ NULL == fFunctions.fIsTextureHandleResident ||
+ NULL == fFunctions.fIsImageHandleResident ||
+ NULL == fFunctions.fUniformHandleui64 ||
+ NULL == fFunctions.fUniformHandleui64v ||
+ NULL == fFunctions.fProgramUniformHandleui64 ||
+ NULL == fFunctions.fProgramUniformHandleui64v) {
+ RETURN_FALSE_INTERFACE
+ }
+ }
+
+ if (kGL_GrGLStandard == fStandard && fExtensions.has("GL_EXT_direct_state_access")) {
+ if (NULL == fFunctions.fTextureParameteri ||
+ NULL == fFunctions.fTextureParameteriv ||
+ NULL == fFunctions.fTextureParameterf ||
+ NULL == fFunctions.fTextureParameterfv ||
+ NULL == fFunctions.fTextureImage1D ||
+ NULL == fFunctions.fTextureImage2D ||
+ NULL == fFunctions.fTextureSubImage1D ||
+ NULL == fFunctions.fTextureSubImage2D ||
+ NULL == fFunctions.fCopyTextureImage1D ||
+ NULL == fFunctions.fCopyTextureImage2D ||
+ NULL == fFunctions.fCopyTextureSubImage1D ||
+ NULL == fFunctions.fCopyTextureSubImage2D ||
+ NULL == fFunctions.fGetTextureImage ||
+ NULL == fFunctions.fGetTextureParameterfv ||
+ NULL == fFunctions.fGetTextureParameteriv ||
+ NULL == fFunctions.fGetTextureLevelParameterfv ||
+ NULL == fFunctions.fGetTextureLevelParameteriv) {
+ RETURN_FALSE_INTERFACE
+ }
+ if (glVer >= GR_GL_VER(1,2)) {
+ if (NULL == fFunctions.fTextureImage3D ||
+ NULL == fFunctions.fTextureSubImage3D ||
+ NULL == fFunctions.fCopyTextureSubImage3D ||
+ NULL == fFunctions.fCompressedTextureImage3D ||
+ NULL == fFunctions.fCompressedTextureImage2D ||
+ NULL == fFunctions.fCompressedTextureImage1D ||
+ NULL == fFunctions.fCompressedTextureSubImage3D ||
+ NULL == fFunctions.fCompressedTextureSubImage2D ||
+ NULL == fFunctions.fCompressedTextureSubImage1D ||
+ NULL == fFunctions.fGetCompressedTextureImage) {
+ RETURN_FALSE_INTERFACE
+ }
+ }
+ if (glVer >= GR_GL_VER(1,5)) {
+ if (NULL == fFunctions.fNamedBufferData ||
+ NULL == fFunctions.fNamedBufferSubData ||
+ NULL == fFunctions.fMapNamedBuffer ||
+ NULL == fFunctions.fUnmapNamedBuffer ||
+ NULL == fFunctions.fGetNamedBufferParameteriv ||
+ NULL == fFunctions.fGetNamedBufferPointerv ||
+ NULL == fFunctions.fGetNamedBufferSubData) {
+ RETURN_FALSE_INTERFACE
+ }
+ }
+ if (glVer >= GR_GL_VER(2,0)) {
+ if (NULL == fFunctions.fProgramUniform1f ||
+ NULL == fFunctions.fProgramUniform2f ||
+ NULL == fFunctions.fProgramUniform3f ||
+ NULL == fFunctions.fProgramUniform4f ||
+ NULL == fFunctions.fProgramUniform1i ||
+ NULL == fFunctions.fProgramUniform2i ||
+ NULL == fFunctions.fProgramUniform3i ||
+ NULL == fFunctions.fProgramUniform4i ||
+ NULL == fFunctions.fProgramUniform1fv ||
+ NULL == fFunctions.fProgramUniform2fv ||
+ NULL == fFunctions.fProgramUniform3fv ||
+ NULL == fFunctions.fProgramUniform4fv ||
+ NULL == fFunctions.fProgramUniform1iv ||
+ NULL == fFunctions.fProgramUniform2iv ||
+ NULL == fFunctions.fProgramUniform3iv ||
+ NULL == fFunctions.fProgramUniform4iv ||
+ NULL == fFunctions.fProgramUniformMatrix2fv ||
+ NULL == fFunctions.fProgramUniformMatrix3fv ||
+ NULL == fFunctions.fProgramUniformMatrix4fv) {
+ RETURN_FALSE_INTERFACE
+ }
+ }
+ if (glVer >= GR_GL_VER(2,1)) {
+ if (NULL == fFunctions.fProgramUniformMatrix2x3fv ||
+ NULL == fFunctions.fProgramUniformMatrix3x2fv ||
+ NULL == fFunctions.fProgramUniformMatrix2x4fv ||
+ NULL == fFunctions.fProgramUniformMatrix4x2fv ||
+ NULL == fFunctions.fProgramUniformMatrix3x4fv ||
+ NULL == fFunctions.fProgramUniformMatrix4x3fv) {
+ RETURN_FALSE_INTERFACE
+ }
+ }
+ if (glVer >= GR_GL_VER(3,0)) {
+ if (NULL == fFunctions.fNamedRenderbufferStorage ||
+ NULL == fFunctions.fGetNamedRenderbufferParameteriv ||
+ NULL == fFunctions.fNamedRenderbufferStorageMultisample ||
+ NULL == fFunctions.fCheckNamedFramebufferStatus ||
+ NULL == fFunctions.fNamedFramebufferTexture1D ||
+ NULL == fFunctions.fNamedFramebufferTexture2D ||
+ NULL == fFunctions.fNamedFramebufferTexture3D ||
+ NULL == fFunctions.fNamedFramebufferRenderbuffer ||
+ NULL == fFunctions.fGetNamedFramebufferAttachmentParameteriv ||
+ NULL == fFunctions.fGenerateTextureMipmap ||
+ NULL == fFunctions.fFramebufferDrawBuffer ||
+ NULL == fFunctions.fFramebufferDrawBuffers ||
+ NULL == fFunctions.fFramebufferReadBuffer ||
+ NULL == fFunctions.fGetFramebufferParameteriv ||
+ NULL == fFunctions.fNamedCopyBufferSubData ||
+ NULL == fFunctions.fVertexArrayVertexOffset ||
+ NULL == fFunctions.fVertexArrayColorOffset ||
+ NULL == fFunctions.fVertexArrayEdgeFlagOffset ||
+ NULL == fFunctions.fVertexArrayIndexOffset ||
+ NULL == fFunctions.fVertexArrayNormalOffset ||
+ NULL == fFunctions.fVertexArrayTexCoordOffset ||
+ NULL == fFunctions.fVertexArrayMultiTexCoordOffset ||
+ NULL == fFunctions.fVertexArrayFogCoordOffset ||
+ NULL == fFunctions.fVertexArraySecondaryColorOffset ||
+ NULL == fFunctions.fVertexArrayVertexAttribOffset ||
+ NULL == fFunctions.fVertexArrayVertexAttribIOffset ||
+ NULL == fFunctions.fEnableVertexArray ||
+ NULL == fFunctions.fDisableVertexArray ||
+ NULL == fFunctions.fEnableVertexArrayAttrib ||
+ NULL == fFunctions.fDisableVertexArrayAttrib ||
+ NULL == fFunctions.fGetVertexArrayIntegerv ||
+ NULL == fFunctions.fGetVertexArrayPointerv ||
+ NULL == fFunctions.fGetVertexArrayIntegeri_v ||
+ NULL == fFunctions.fGetVertexArrayPointeri_v ||
+ NULL == fFunctions.fMapNamedBufferRange ||
+ NULL == fFunctions.fFlushMappedNamedBufferRange) {
+ RETURN_FALSE_INTERFACE
+ }
+ }
+ }
+
+ if ((kGL_GrGLStandard == fStandard && glVer >= GR_GL_VER(4,3)) ||
+ fExtensions.has("GL_KHR_debug")) {
+ if (NULL == fFunctions.fDebugMessageControl ||
+ NULL == fFunctions.fDebugMessageInsert ||
+ NULL == fFunctions.fDebugMessageCallback ||
+ NULL == fFunctions.fGetDebugMessageLog ||
+ NULL == fFunctions.fPushDebugGroup ||
+ NULL == fFunctions.fPopDebugGroup ||
+ NULL == fFunctions.fObjectLabel) {
+ RETURN_FALSE_INTERFACE
+ }
+ }
+
return true;
}
diff --git a/src/gpu/gl/GrGLNoOpInterface.cpp b/src/gpu/gl/GrGLNoOpInterface.cpp
index f588046455..396eaa46ea 100644
--- a/src/gpu/gl/GrGLNoOpInterface.cpp
+++ b/src/gpu/gl/GrGLNoOpInterface.cpp
@@ -140,6 +140,12 @@ GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawArrays(GrGLenum mode,
GrGLsizei count) {
}
+GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawArraysInstanced(GrGLenum mode,
+ GrGLint first,
+ GrGLsizei count,
+ GrGLsizei primcount) {
+}
+
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawBuffer(GrGLenum mode) {
}
@@ -153,6 +159,13 @@ GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawElements(GrGLenum mode,
const GrGLvoid* indices) {
}
+GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawElementsInstanced(GrGLenum mode,
+ GrGLsizei count,
+ GrGLenum type,
+ const GrGLvoid* indices,
+ GrGLsizei primcount) {
+}
+
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEnable(GrGLenum cap) {
}
@@ -389,6 +402,9 @@ GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttribPointer(GrGLuint indx,
const GrGLvoid* ptr) {
}
+GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttribDivisor(GrGLuint index, GrGLuint divisor) {
+}
+
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLViewport(GrGLint x,
GrGLint y,
GrGLsizei width,
diff --git a/src/gpu/gl/GrGLNoOpInterface.h b/src/gpu/gl/GrGLNoOpInterface.h
index b803b46097..d90a9b17e3 100644
--- a/src/gpu/gl/GrGLNoOpInterface.h
+++ b/src/gpu/gl/GrGLNoOpInterface.h
@@ -86,6 +86,11 @@ GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDisableVertexAttribArray(GrGLuint index);
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawArrays(GrGLenum mode, GrGLint first, GrGLsizei count);
+GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawArraysInstanced(GrGLenum mode,
+ GrGLint first,
+ GrGLsizei count,
+ GrGLsizei primcount);
+
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawBuffer(GrGLenum mode);
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawBuffers(GrGLsizei n,
@@ -96,6 +101,12 @@ GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawElements(GrGLenum mode,
GrGLenum type,
const GrGLvoid* indices);
+GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawElementsInstanced(GrGLenum mode,
+ GrGLsizei count,
+ GrGLenum type,
+ const GrGLvoid* indices,
+ GrGLsizei primcount);
+
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEnable(GrGLenum cap);
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEnableVertexAttribArray(GrGLuint index);
@@ -283,6 +294,8 @@ GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttribPointer(GrGLuint indx,
GrGLsizei stride,
const GrGLvoid* ptr);
+GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttribDivisor(GrGLuint index, GrGLuint divisor);
+
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLViewport(GrGLint x,
GrGLint y,
GrGLsizei width,
diff --git a/src/gpu/gl/SkNullGLContext.cpp b/src/gpu/gl/SkNullGLContext.cpp
index cf07cb3ca2..7ced85e89e 100644
--- a/src/gpu/gl/SkNullGLContext.cpp
+++ b/src/gpu/gl/SkNullGLContext.cpp
@@ -385,9 +385,11 @@ static GrGLInterface* create_null_interface(State* state) {
functions->fDisable = noOpGLDisable;
functions->fDisableVertexAttribArray = noOpGLDisableVertexAttribArray;
functions->fDrawArrays = noOpGLDrawArrays;
+ functions->fDrawArraysInstanced = noOpGLDrawArraysInstanced;
functions->fDrawBuffer = noOpGLDrawBuffer;
functions->fDrawBuffers = noOpGLDrawBuffers;
functions->fDrawElements = noOpGLDrawElements;
+ functions->fDrawElementsInstanced = noOpGLDrawElementsInstanced;
functions->fEnable = noOpGLEnable;
functions->fEnableVertexAttribArray = noOpGLEnableVertexAttribArray;
functions->fEndQuery = noOpGLEndQuery;
@@ -467,6 +469,7 @@ static GrGLInterface* create_null_interface(State* state) {
functions->fVertexAttrib3fv = noOpGLVertexAttrib3fv;
functions->fVertexAttrib4fv = noOpGLVertexAttrib4fv;
functions->fVertexAttribPointer = noOpGLVertexAttribPointer;
+ functions->fVertexAttribDivisor = noOpGLVertexAttribDivisor;
functions->fViewport = nullGLViewport;
functions->fBindFramebuffer = nullGLBindFramebuffer;
functions->fBindRenderbuffer = nullGLBindRenderbuffer;
diff --git a/src/gpu/gl/debug/GrGLCreateDebugInterface.cpp b/src/gpu/gl/debug/GrGLCreateDebugInterface.cpp
index e60c519be3..5c5e407c32 100644
--- a/src/gpu/gl/debug/GrGLCreateDebugInterface.cpp
+++ b/src/gpu/gl/debug/GrGLCreateDebugInterface.cpp
@@ -875,9 +875,11 @@ const GrGLInterface* GrGLCreateDebugInterface() {
functions->fDisable = noOpGLDisable;
functions->fDisableVertexAttribArray = noOpGLDisableVertexAttribArray;
functions->fDrawArrays = noOpGLDrawArrays;
+ functions->fDrawArraysInstanced = noOpGLDrawArraysInstanced;
functions->fDrawBuffer = noOpGLDrawBuffer;
functions->fDrawBuffers = noOpGLDrawBuffers;
functions->fDrawElements = noOpGLDrawElements;
+ functions->fDrawElementsInstanced = noOpGLDrawElementsInstanced;
functions->fEnable = noOpGLEnable;
functions->fEnableVertexAttribArray = noOpGLEnableVertexAttribArray;
functions->fEndQuery = noOpGLEndQuery;
@@ -954,6 +956,7 @@ const GrGLInterface* GrGLCreateDebugInterface() {
functions->fVertexAttrib3fv = noOpGLVertexAttrib3fv;
functions->fVertexAttrib4fv = noOpGLVertexAttrib4fv;
functions->fVertexAttribPointer = noOpGLVertexAttribPointer;
+ functions->fVertexAttribDivisor = noOpGLVertexAttribDivisor;
functions->fViewport = noOpGLViewport;
functions->fBindFramebuffer = debugGLBindFramebuffer;
functions->fBindRenderbuffer = debugGLBindRenderbuffer;