diff options
Diffstat (limited to 'src/gpu/gl')
-rw-r--r-- | src/gpu/gl/GrGLCaps.cpp | 47 | ||||
-rw-r--r-- | src/gpu/gl/GrGLCaps.h | 11 | ||||
-rw-r--r-- | src/gpu/gl/GrGLGpu.cpp | 59 | ||||
-rw-r--r-- | src/gpu/gl/GrGLRenderTarget.cpp | 2 | ||||
-rw-r--r-- | src/gpu/gl/GrGLStencilAttachment.cpp | 2 |
5 files changed, 48 insertions, 73 deletions
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp index 99f56564d8..3b90676be1 100644 --- a/src/gpu/gl/GrGLCaps.cpp +++ b/src/gpu/gl/GrGLCaps.cpp @@ -1958,8 +1958,6 @@ void GrGLCaps::initConfigTable(const GrContextOptions& contextOptions, for (int i = 0; i < kGrPixelConfigCnt; ++i) { if (ConfigInfo::kRenderableWithMSAA_Flag & fConfigTable[i].fFlags) { - // We assume that MSAA rendering is supported only if we support non-MSAA rendering. - SkASSERT(ConfigInfo::kRenderable_Flag & fConfigTable[i].fFlags); if ((kGL_GrGLStandard == ctxInfo.standard() && (ctxInfo.version() >= GR_GL_VER(4,2) || ctxInfo.hasExtension("GL_ARB_internalformat_query"))) || @@ -1972,15 +1970,10 @@ void GrGLCaps::initConfigTable(const GrContextOptions& contextOptions, int* temp = new int[count]; GR_GL_GetInternalformativ(gli, GR_GL_RENDERBUFFER, format, GR_GL_SAMPLES, count, temp); - // GL has a concept of MSAA rasterization with a single sample but we do not. - if (count && temp[count - 1] == 1) { - --count; - SkASSERT(!count || temp[count -1] > 1); - } fConfigTable[i].fColorSampleCounts.setCount(count+1); - // We initialize our supported values with 1 (no msaa) and reverse the order + // We initialize our supported values with 0 (no msaa) and reverse the order // returned by GL so that the array is ascending. - fConfigTable[i].fColorSampleCounts[0] = 1; + fConfigTable[i].fColorSampleCounts[0] = 0; for (int j = 0; j < count; ++j) { fConfigTable[i].fColorSampleCounts[j+1] = temp[count - j - 1]; } @@ -1989,16 +1982,14 @@ void GrGLCaps::initConfigTable(const GrContextOptions& contextOptions, } else { // Fake out the table using some semi-standard counts up to the max allowed sample // count. - int maxSampleCnt = 1; + int maxSampleCnt = 0; if (GrGLCaps::kES_IMG_MsToTexture_MSFBOType == fMSFBOType) { GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES_IMG, &maxSampleCnt); } else if (GrGLCaps::kNone_MSFBOType != fMSFBOType) { GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES, &maxSampleCnt); } - // Chrome has a mock GL implementation that returns 0. - maxSampleCnt = SkTMax(1, maxSampleCnt); - static constexpr int kDefaultSamples[] = {1, 2, 4, 8}; + static constexpr int kDefaultSamples[] = {0, 1, 2, 4, 8}; int count = SK_ARRAY_COUNT(kDefaultSamples); for (; count > 0; --count) { if (kDefaultSamples[count - 1] <= maxSampleCnt) { @@ -2009,9 +2000,6 @@ void GrGLCaps::initConfigTable(const GrContextOptions& contextOptions, fConfigTable[i].fColorSampleCounts.append(count, kDefaultSamples); } } - } else if (ConfigInfo::kRenderable_Flag & fConfigTable[i].fFlags) { - fConfigTable[i].fColorSampleCounts.setCount(1); - fConfigTable[i].fColorSampleCounts[0] = 1; } } @@ -2046,7 +2034,7 @@ bool GrGLCaps::initDescForDstCopy(const GrRenderTargetProxy* src, GrSurfaceDesc* // If the src is a texture, we can implement the blit as a draw assuming the config is // renderable. - if (src->asTextureProxy() && !this->isConfigRenderable(src->config())) { + if (src->asTextureProxy() && this->isConfigRenderable(src->config(), false)) { desc->fOrigin = kBottomLeft_GrSurfaceOrigin; desc->fFlags = kRenderTarget_GrSurfaceFlag; desc->fConfig = src->config(); @@ -2071,14 +2059,14 @@ bool GrGLCaps::initDescForDstCopy(const GrRenderTargetProxy* src, GrSurfaceDesc* GrSurfaceOrigin originForBlitFramebuffer = kTopLeft_GrSurfaceOrigin; bool rectsMustMatchForBlitFramebuffer = false; bool disallowSubrectForBlitFramebuffer = false; - if (src->numColorSamples() > 1 && + if (src->numColorSamples() && (this->blitFramebufferSupportFlags() & kResolveMustBeFull_BlitFrambufferFlag)) { rectsMustMatchForBlitFramebuffer = true; disallowSubrectForBlitFramebuffer = true; // Mirroring causes rects to mismatch later, don't allow it. originForBlitFramebuffer = src->origin(); - } else if (src->numColorSamples() > 1 && (this->blitFramebufferSupportFlags() & - kRectsMustMatchForMSAASrc_BlitFramebufferFlag)) { + } else if (src->numColorSamples() && (this->blitFramebufferSupportFlags() & + kRectsMustMatchForMSAASrc_BlitFramebufferFlag)) { rectsMustMatchForBlitFramebuffer = true; // Mirroring causes rects to mismatch later, don't allow it. originForBlitFramebuffer = src->origin(); @@ -2468,31 +2456,18 @@ void GrGLCaps::onApplyOptionsOverrides(const GrContextOptions& options) { } } -int GrGLCaps::getRenderTargetSampleCount(int requestedCount, GrPixelConfig config) const { - requestedCount = SkTMax(1, requestedCount); +int GrGLCaps::getSampleCount(int requestedCount, GrPixelConfig config) const { int count = fConfigTable[config].fColorSampleCounts.count(); - if (!count) { + if (!count || !this->isConfigRenderable(config, true)) { return 0; } - if (1 == requestedCount) { - return fConfigTable[config].fColorSampleCounts[0] == 1 ? 1 : 0; - } - for (int i = 0; i < count; ++i) { if (fConfigTable[config].fColorSampleCounts[i] >= requestedCount) { return fConfigTable[config].fColorSampleCounts[i]; } } - return 0; -} - -int GrGLCaps::maxRenderTargetSampleCount(GrPixelConfig config) const { - const auto& table = fConfigTable[config].fColorSampleCounts; - if (!table.count()) { - return 0; - } - return table[table.count() - 1]; + return fConfigTable[config].fColorSampleCounts[count-1]; } bool validate_sized_format(GrGLenum format, SkColorType ct, GrPixelConfig* config, diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h index 7a443e49b0..fd49a65598 100644 --- a/src/gpu/gl/GrGLCaps.h +++ b/src/gpu/gl/GrGLCaps.h @@ -112,12 +112,19 @@ public: GrGLCaps(const GrContextOptions& contextOptions, const GrGLContextInfo& ctxInfo, const GrGLInterface* glInterface); + int getSampleCount(int requestedCount, GrPixelConfig config) const override; + bool isConfigTexturable(GrPixelConfig config) const override { return SkToBool(fConfigTable[config].fFlags & ConfigInfo::kTextureable_Flag); } - int getRenderTargetSampleCount(int requestedCount, GrPixelConfig config) const override; - int maxRenderTargetSampleCount(GrPixelConfig config) const override; + bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const override { + if (withMSAA) { + return SkToBool(fConfigTable[config].fFlags & ConfigInfo::kRenderableWithMSAA_Flag); + } else { + return SkToBool(fConfigTable[config].fFlags & ConfigInfo::kRenderable_Flag); + } + } bool isConfigCopyable(GrPixelConfig config) const override { // In GL we have three ways to be able to copy. CopyTexImage, blit, and draw. CopyTexImage diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp index b4a0341174..ae31495b06 100644 --- a/src/gpu/gl/GrGLGpu.cpp +++ b/src/gpu/gl/GrGLGpu.cpp @@ -545,7 +545,7 @@ sk_sp<GrTexture> GrGLGpu::onWrapBackendTexture(const GrBackendTexture& backendTe surfDesc.fWidth = backendTex.width(); surfDesc.fHeight = backendTex.height(); surfDesc.fConfig = backendTex.config(); - surfDesc.fSampleCnt = 1; + surfDesc.fSampleCnt = 0; GrMipMapsStatus mipMapsStatus = backendTex.hasMipMaps() ? GrMipMapsStatus::kValid : GrMipMapsStatus::kNotAllocated; @@ -581,10 +581,7 @@ sk_sp<GrTexture> GrGLGpu::onWrapRenderableBackendTexture(const GrBackendTexture& surfDesc.fWidth = backendTex.width(); surfDesc.fHeight = backendTex.height(); surfDesc.fConfig = backendTex.config(); - surfDesc.fSampleCnt = this->caps()->getRenderTargetSampleCount(sampleCnt, backendTex.config()); - if (surfDesc.fSampleCnt < 1) { - return nullptr; - } + surfDesc.fSampleCnt = this->caps()->getSampleCount(sampleCnt, backendTex.config()); GrGLRenderTarget::IDDesc rtIDDesc; if (!this->createRenderTargetObjects(surfDesc, idDesc.fInfo, &rtIDDesc)) { @@ -619,8 +616,7 @@ sk_sp<GrRenderTarget> GrGLGpu::onWrapBackendRenderTarget(const GrBackendRenderTa desc.fWidth = backendRT.width(); desc.fHeight = backendRT.height(); desc.fConfig = backendRT.config(); - desc.fSampleCnt = - this->caps()->getRenderTargetSampleCount(backendRT.sampleCnt(), backendRT.config()); + desc.fSampleCnt = this->caps()->getSampleCount(backendRT.sampleCnt(), backendRT.config()); return GrGLRenderTarget::MakeWrapped(this, desc, idDesc, backendRT.stencilBits()); } @@ -649,7 +645,7 @@ sk_sp<GrRenderTarget> GrGLGpu::onWrapBackendTextureAsRenderTarget(const GrBacken surfDesc.fWidth = tex.width(); surfDesc.fHeight = tex.height(); surfDesc.fConfig = tex.config(); - surfDesc.fSampleCnt = this->caps()->getRenderTargetSampleCount(sampleCnt, tex.config()); + surfDesc.fSampleCnt = this->caps()->getSampleCount(sampleCnt, tex.config()); GrGLRenderTarget::IDDesc rtIDDesc; if (!this->createRenderTargetObjects(surfDesc, texInfo, &rtIDDesc)) { @@ -690,7 +686,7 @@ bool GrGLGpu::onGetWritePixelsInfo(GrSurface* dstSurface, GrSurfaceOrigin dstOri } // If the dst is MSAA, we have to draw, or we'll just be writing to the resolve target. - if (dstSurface->asRenderTarget() && dstSurface->asRenderTarget()->numColorSamples() > 1) { + if (dstSurface->asRenderTarget() && dstSurface->asRenderTarget()->numColorSamples() > 0) { ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference); } @@ -708,7 +704,7 @@ bool GrGLGpu::onGetWritePixelsInfo(GrSurface* dstSurface, GrSurfaceOrigin dstOri tempDrawInfo->fTempSurfaceDesc.fConfig = srcConfig; tempDrawInfo->fTempSurfaceDesc.fWidth = width; tempDrawInfo->fTempSurfaceDesc.fHeight = height; - tempDrawInfo->fTempSurfaceDesc.fSampleCnt = 1; + tempDrawInfo->fTempSurfaceDesc.fSampleCnt = 0; tempDrawInfo->fTempSurfaceDesc.fOrigin = kTopLeft_GrSurfaceOrigin; // no CPU y-flip for TL. bool configsAreRBSwaps = GrPixelConfigSwapRAndB(srcConfig) == dstSurface->config(); @@ -1281,13 +1277,13 @@ bool GrGLGpu::createRenderTargetObjects(const GrSurfaceDesc& desc, idDesc->fTexFBOID = 0; SkASSERT((GrGLCaps::kMixedSamples_MSFBOType == this->glCaps().msFBOType()) == this->caps()->usesMixedSamples()); - idDesc->fIsMixedSampled = desc.fSampleCnt > 1 && this->caps()->usesMixedSamples(); + idDesc->fIsMixedSampled = desc.fSampleCnt > 0 && this->caps()->usesMixedSamples(); GrGLenum status; GrGLenum colorRenderbufferFormat = 0; // suppress warning - if (desc.fSampleCnt > 1 && GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType()) { + if (desc.fSampleCnt > 0 && GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType()) { goto FAILED; } @@ -1300,7 +1296,7 @@ bool GrGLGpu::createRenderTargetObjects(const GrSurfaceDesc& desc, // the texture bound to the other. The exception is the IMG multisample extension. With this // extension the texture is multisampled when rendered to and then auto-resolves it when it is // rendered from. - if (desc.fSampleCnt > 1 && this->glCaps().usesMSAARenderBuffers()) { + if (desc.fSampleCnt > 0 && this->glCaps().usesMSAARenderBuffers()) { GL_CALL(GenFramebuffers(1, &idDesc->fRTFBOID)); GL_CALL(GenRenderbuffers(1, &idDesc->fMSColorRenderbufferID)); if (!idDesc->fRTFBOID || @@ -1317,7 +1313,7 @@ bool GrGLGpu::createRenderTargetObjects(const GrSurfaceDesc& desc, // below here we may bind the FBO fHWBoundRenderTargetUniqueID.makeInvalid(); if (idDesc->fRTFBOID != idDesc->fTexFBOID) { - SkASSERT(desc.fSampleCnt > 1); + SkASSERT(desc.fSampleCnt > 0); GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, idDesc->fMSColorRenderbufferID)); if (!renderbuffer_storage_msaa(*fGLContext, desc.fSampleCnt, @@ -1342,7 +1338,7 @@ bool GrGLGpu::createRenderTargetObjects(const GrSurfaceDesc& desc, fStats.incRenderTargetBinds(); GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, idDesc->fTexFBOID)); - if (this->glCaps().usesImplicitMSAAResolve() && desc.fSampleCnt > 1) { + if (this->glCaps().usesImplicitMSAAResolve() && desc.fSampleCnt > 0) { GL_CALL(FramebufferTexture2DMultisample(GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, texInfo.fTarget, @@ -1419,7 +1415,7 @@ sk_sp<GrTexture> GrGLGpu::onCreateTexture(const GrSurfaceDesc& desc, const GrMipLevel texels[], int mipLevelCount) { // We fail if the MSAA was requested and is not available. - if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType() && desc.fSampleCnt > 1) { + if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType() && desc.fSampleCnt) { //SkDebugf("MSAA RT requested but not supported on this platform."); return return_null_texture(); } @@ -1528,7 +1524,7 @@ void inline get_stencil_rb_sizes(const GrGLInterface* gl, int GrGLGpu::getCompatibleStencilIndex(GrPixelConfig config) { static const int kSize = 16; - SkASSERT(this->caps()->isConfigRenderable(config)); + SkASSERT(this->caps()->isConfigRenderable(config, false)); if (!this->glCaps().hasStencilFormatBeenDeterminedForConfig(config)) { // Default to unsupported, set this if we find a stencil format that works. int firstWorkingStencilFormatIndex = -1; @@ -1698,7 +1694,7 @@ GrStencilAttachment* GrGLGpu::createStencilAttachmentForRenderTarget(const GrRen CLEAR_ERROR_BEFORE_ALLOC(this->glInterface()); // we do this "if" so that we don't call the multisample // version on a GL that doesn't have an MSAA extension. - if (samples > 1) { + if (samples > 0) { SkAssertResult(renderbuffer_storage_msaa(*fGLContext, samples, sFmt.fInternalFormat, @@ -2137,7 +2133,7 @@ bool GrGLGpu::readPixelsSupported(GrPixelConfig rtConfig, GrPixelConfig readConf GrSurfaceDesc desc; desc.fConfig = rtConfig; desc.fWidth = desc.fHeight = 16; - if (this->glCaps().isConfigRenderable(rtConfig)) { + if (this->glCaps().isConfigRenderable(rtConfig, false)) { desc.fFlags = kRenderTarget_GrSurfaceFlag; desc.fOrigin = kBottomLeft_GrSurfaceOrigin; temp = this->createTexture(desc, SkBudgeted::kNo); @@ -2198,7 +2194,7 @@ bool GrGLGpu::onGetReadPixelsInfo(GrSurface* srcSurface, GrSurfaceOrigin srcOrig tempDrawInfo->fTempSurfaceDesc.fFlags = kRenderTarget_GrSurfaceFlag; tempDrawInfo->fTempSurfaceDesc.fWidth = width; tempDrawInfo->fTempSurfaceDesc.fHeight = height; - tempDrawInfo->fTempSurfaceDesc.fSampleCnt = 1; + tempDrawInfo->fTempSurfaceDesc.fSampleCnt = 0; tempDrawInfo->fTempSurfaceDesc.fOrigin = kTopLeft_GrSurfaceOrigin; // no CPU y-flip for TL. tempDrawInfo->fTempSurfaceFit = this->glCaps().partialFBOReadIsSlow() ? SkBackingFit::kExact : SkBackingFit::kApprox; @@ -2876,13 +2872,10 @@ void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA, bool stencilEnabl GL_CALL(Enable(GR_GL_RASTER_MULTISAMPLE)); fHWRasterMultisampleEnabled = kYes_TriState; } - int numStencilSamples = rt->numStencilSamples(); - // convert to GL's understanding of sample counts where 0 means nonMSAA. - numStencilSamples = 1 == numStencilSamples ? 0 : numStencilSamples; - if (numStencilSamples != fHWNumRasterSamples) { - SkASSERT(numStencilSamples <= this->caps()->maxRasterSamples()); - GL_CALL(RasterSamples(numStencilSamples, GR_GL_TRUE)); - fHWNumRasterSamples = numStencilSamples; + if (rt->numStencilSamples() != fHWNumRasterSamples) { + SkASSERT(rt->numStencilSamples() <= this->caps()->maxRasterSamples()); + GL_CALL(RasterSamples(rt->numStencilSamples(), GR_GL_TRUE)); + fHWNumRasterSamples = rt->numStencilSamples(); } } else { if (kNo_TriState != fHWRasterMultisampleEnabled) { @@ -3341,8 +3334,8 @@ static inline bool can_blit_framebuffer_for_copy_surface( } } if (GrGLCaps::kResolveMustBeFull_BlitFrambufferFlag & blitFramebufferFlags) { - if (srcRT && srcRT->numColorSamples() > 1) { - if (dstRT && 1 == dstRT->numColorSamples()) { + if (srcRT && srcRT->numColorSamples()) { + if (dstRT && !dstRT->numColorSamples()) { return false; } if (SkRect::Make(srcRect) != srcRT->getBoundsRect()) { @@ -3351,7 +3344,7 @@ static inline bool can_blit_framebuffer_for_copy_surface( } } if (GrGLCaps::kNoMSAADst_BlitFramebufferFlag & blitFramebufferFlags) { - if (dstRT && dstRT->numColorSamples() > 1) { + if (dstRT && dstRT->numColorSamples() > 0) { return false; } } @@ -3361,12 +3354,12 @@ static inline bool can_blit_framebuffer_for_copy_surface( } } else if (GrGLCaps::kNoFormatConversionForMSAASrc_BlitFramebufferFlag & blitFramebufferFlags) { const GrRenderTarget* srcRT = src->asRenderTarget(); - if (srcRT && srcRT->numColorSamples() > 1 && dst->config() != src->config()) { + if (srcRT && srcRT->numColorSamples() && dst->config() != src->config()) { return false; } } if (GrGLCaps::kRectsMustMatchForMSAASrc_BlitFramebufferFlag & blitFramebufferFlags) { - if (srcRT && srcRT->numColorSamples() > 1) { + if (srcRT && srcRT->numColorSamples()) { if (dstPoint.fX != srcRect.fLeft || dstPoint.fY != srcRect.fTop) { return false; } @@ -3383,7 +3376,7 @@ static bool rt_has_msaa_render_buffer(const GrGLRenderTarget* rt, const GrGLCaps // 1) It's multisampled // 2) We're using an extension with separate MSAA renderbuffers // 3) It's not FBO 0, which is special and always auto-resolves - return rt->numColorSamples() > 1 && glCaps.usesMSAARenderBuffers() && rt->renderFBOID() != 0; + return rt->numColorSamples() > 0 && glCaps.usesMSAARenderBuffers() && rt->renderFBOID() != 0; } static inline bool can_copy_texsubimage(const GrSurface* dst, GrSurfaceOrigin dstOrigin, diff --git a/src/gpu/gl/GrGLRenderTarget.cpp b/src/gpu/gl/GrGLRenderTarget.cpp index 6f3714c504..443128d4d4 100644 --- a/src/gpu/gl/GrGLRenderTarget.cpp +++ b/src/gpu/gl/GrGLRenderTarget.cpp @@ -224,7 +224,7 @@ int GrGLRenderTarget::msaaSamples() const { if (fTexFBOID == kUnresolvableFBOID || fTexFBOID != fRTFBOID) { // If the render target's FBO is external (fTexFBOID == kUnresolvableFBOID), or if we own // the render target's FBO (fTexFBOID == fRTFBOID) then we use the provided sample count. - return this->numStencilSamples(); + return SkTMax(1, this->numStencilSamples()); } // When fTexFBOID == fRTFBOID, we either are not using MSAA, or MSAA is auto resolving, so use diff --git a/src/gpu/gl/GrGLStencilAttachment.cpp b/src/gpu/gl/GrGLStencilAttachment.cpp index 5c07a7d383..aa813ed50e 100644 --- a/src/gpu/gl/GrGLStencilAttachment.cpp +++ b/src/gpu/gl/GrGLStencilAttachment.cpp @@ -14,7 +14,7 @@ size_t GrGLStencilAttachment::onGpuMemorySize() const { uint64_t size = this->width(); size *= this->height(); size *= fFormat.fTotalBits; - size *= this->numSamples(); + size *= SkTMax(1,this->numSamples()); return static_cast<size_t>(size / 8); } |