aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/gl/builders/GrGLProgramBuilder.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/gpu/gl/builders/GrGLProgramBuilder.h')
-rw-r--r--src/gpu/gl/builders/GrGLProgramBuilder.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.h b/src/gpu/gl/builders/GrGLProgramBuilder.h
index 37e678fefb..ddca6e6008 100644
--- a/src/gpu/gl/builders/GrGLProgramBuilder.h
+++ b/src/gpu/gl/builders/GrGLProgramBuilder.h
@@ -151,7 +151,7 @@ public:
* it expects 'output' to be defined in the fragment shader before this call is made.
* TODO it might be nicer behavior to have a flag to declare output inside this call
*/
- virtual void addPassThroughAttribute(const GrGeometryProcessor::GrAttribute*,
+ virtual void addPassThroughAttribute(const GrGeometryProcessor::Attribute*,
const char* output) = 0;
// TODO rename getFragmentBuilder
@@ -255,8 +255,8 @@ public:
GrGLVarying*,
GrSLPrecision fsPrecision = kDefault_GrSLPrecision) SK_OVERRIDE;
- void addPassThroughAttribute(const GrGeometryProcessor::GrAttribute*,
- const char* output) SK_OVERRIDE;
+ void addPassThroughAttribute(const GrPrimitiveProcessor::Attribute*,
+ const char* output) SK_OVERRIDE;
// Handles for program uniforms (other than per-effect uniforms)