diff options
Diffstat (limited to 'src/gpu/gl/builders/GrGLProgramBuilder.h')
-rw-r--r-- | src/gpu/gl/builders/GrGLProgramBuilder.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.h b/src/gpu/gl/builders/GrGLProgramBuilder.h index 37e678fefb..ddca6e6008 100644 --- a/src/gpu/gl/builders/GrGLProgramBuilder.h +++ b/src/gpu/gl/builders/GrGLProgramBuilder.h @@ -151,7 +151,7 @@ public: * it expects 'output' to be defined in the fragment shader before this call is made. * TODO it might be nicer behavior to have a flag to declare output inside this call */ - virtual void addPassThroughAttribute(const GrGeometryProcessor::GrAttribute*, + virtual void addPassThroughAttribute(const GrGeometryProcessor::Attribute*, const char* output) = 0; // TODO rename getFragmentBuilder @@ -255,8 +255,8 @@ public: GrGLVarying*, GrSLPrecision fsPrecision = kDefault_GrSLPrecision) SK_OVERRIDE; - void addPassThroughAttribute(const GrGeometryProcessor::GrAttribute*, - const char* output) SK_OVERRIDE; + void addPassThroughAttribute(const GrPrimitiveProcessor::Attribute*, + const char* output) SK_OVERRIDE; // Handles for program uniforms (other than per-effect uniforms) |