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-rw-r--r--src/gpu/effects/GrDitherEffect.cpp75
1 files changed, 75 insertions, 0 deletions
diff --git a/src/gpu/effects/GrDitherEffect.cpp b/src/gpu/effects/GrDitherEffect.cpp
new file mode 100644
index 0000000000..17c8776524
--- /dev/null
+++ b/src/gpu/effects/GrDitherEffect.cpp
@@ -0,0 +1,75 @@
+/*
+ * Copyright 2018 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+/**************************************************************************************************
+ *** This file was autogenerated from GrDitherEffect.fp; do not modify.
+ **************************************************************************************************/
+#include "GrDitherEffect.h"
+#include "glsl/GrGLSLFragmentProcessor.h"
+#include "glsl/GrGLSLFragmentShaderBuilder.h"
+#include "glsl/GrGLSLProgramBuilder.h"
+#include "GrTexture.h"
+#include "SkSLCPP.h"
+#include "SkSLUtil.h"
+class GrGLSLDitherEffect : public GrGLSLFragmentProcessor {
+public:
+ GrGLSLDitherEffect() {}
+ void emitCode(EmitArgs& args) override {
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ const GrDitherEffect& _outer = args.fFp.cast<GrDitherEffect>();
+ (void)_outer;
+ auto rangeType = _outer.rangeType();
+ (void)rangeType;
+ fragBuilder->codeAppendf(
+ "half value;\nhalf range;\n@switch (%d) {\n case 0:\n range = "
+ "0.0039215686274509803;\n break;\n case 1:\n range = "
+ "0.015873015873015872;\n break;\n default:\n range = "
+ "0.066666666666666666;\n break;\n}\n@if (sk_Caps.integerSupport) {\n "
+ "uint x = uint(sk_FragCoord.x);\n uint y = uint(sk_FragCoord.y);\n uint m = "
+ "(((((y & 1) << 5 | (x & 1) << 4) | (y & 2) << 2) | (x & 2) << 1) | (y & 4) >> 1) "
+ "| (x & 4) >> 2;\n value = float(float(half(m)) / 64.0) - 0.4",
+ _outer.rangeType());
+ fragBuilder->codeAppendf(
+ "921875;\n} else {\n half4 modValues = half4(mod(sk_FragCoord.xyxy, "
+ "float4(half4(2.0, 2.0, 4.0, 4.0))));\n half4 stepValues = "
+ "half4(step(float4(modValues), float4(half4(1.0, 1.0, 2.0, 2.0))));\n value = "
+ "float(dot(stepValues, half4(0.5, 0.25, 0.125, 0.0625))) - 0.46875;\n}\n%s = "
+ "half4(clamp(float3(%s.xyz + value * range), 0.0, float(%s.w)), %s.w);\n",
+ args.fOutputColor, args.fInputColor ? args.fInputColor : "half4(1)",
+ args.fInputColor ? args.fInputColor : "half4(1)",
+ args.fInputColor ? args.fInputColor : "half4(1)");
+ }
+
+private:
+ void onSetData(const GrGLSLProgramDataManager& pdman,
+ const GrFragmentProcessor& _proc) override {}
+};
+GrGLSLFragmentProcessor* GrDitherEffect::onCreateGLSLInstance() const {
+ return new GrGLSLDitherEffect();
+}
+void GrDitherEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+ GrProcessorKeyBuilder* b) const {
+ b->add32((int32_t)fRangeType);
+}
+bool GrDitherEffect::onIsEqual(const GrFragmentProcessor& other) const {
+ const GrDitherEffect& that = other.cast<GrDitherEffect>();
+ (void)that;
+ if (fRangeType != that.fRangeType) return false;
+ return true;
+}
+GrDitherEffect::GrDitherEffect(const GrDitherEffect& src)
+ : INHERITED(kGrDitherEffect_ClassID, src.optimizationFlags()), fRangeType(src.fRangeType) {}
+std::unique_ptr<GrFragmentProcessor> GrDitherEffect::clone() const {
+ return std::unique_ptr<GrFragmentProcessor>(new GrDitherEffect(*this));
+}
+GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDitherEffect);
+#if GR_TEST_UTILS
+std::unique_ptr<GrFragmentProcessor> GrDitherEffect::TestCreate(GrProcessorTestData* testData) {
+ float range = testData->fRandom->nextRangeF(0.001f, 0.05f);
+ return std::unique_ptr<GrFragmentProcessor>(new GrDitherEffect(range));
+}
+#endif