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-rw-r--r--src/gpu/ccpr/GrCCDrawPathsOp.cpp8
-rw-r--r--src/gpu/ccpr/GrCCPathCache.cpp12
-rw-r--r--src/gpu/ccpr/GrCCPathCache.h12
3 files changed, 21 insertions, 11 deletions
diff --git a/src/gpu/ccpr/GrCCDrawPathsOp.cpp b/src/gpu/ccpr/GrCCDrawPathsOp.cpp
index 2d250deb00..016756a7f6 100644
--- a/src/gpu/ccpr/GrCCDrawPathsOp.cpp
+++ b/src/gpu/ccpr/GrCCDrawPathsOp.cpp
@@ -251,7 +251,8 @@ void GrCCDrawPathsOp::setupResources(GrOnFlushResourceProvider* onFlushRP,
GrCCAtlas* atlas =
resources->copyPathToCachedAtlas(*cacheEntry, doEvenOddFill, &newOffset);
cacheEntry->updateToCachedAtlas(atlas->getOrAssignUniqueKey(onFlushRP),
- newOffset, atlas->refOrMakeCachedAtlasInfo());
+ onFlushRP->contextUniqueID(), newOffset,
+ atlas->refOrMakeCachedAtlasInfo());
this->recordInstance(atlas->textureProxy(), resources->nextPathInstanceIdx());
resources->appendDrawPathInstance().set(*cacheEntry, draw.fCachedMaskShift,
draw.fColor);
@@ -296,8 +297,9 @@ void GrCCDrawPathsOp::setupResources(GrOnFlushResourceProvider* onFlushRP,
const GrUniqueKey& atlasKey =
resources->nextAtlasToStash()->getOrAssignUniqueKey(onFlushRP);
- cacheEntry->initAsStashedAtlas(atlasKey, devToAtlasOffset, devBounds, devBounds45,
- devIBounds, draw.fCachedMaskShift);
+ cacheEntry->initAsStashedAtlas(atlasKey, onFlushRP->contextUniqueID(),
+ devToAtlasOffset, devBounds, devBounds45, devIBounds,
+ draw.fCachedMaskShift);
// Remember this atlas in case we encounter the path again during the same flush.
cacheEntry->setCurrFlushAtlas(atlas);
}
diff --git a/src/gpu/ccpr/GrCCPathCache.cpp b/src/gpu/ccpr/GrCCPathCache.cpp
index b22b1dd726..d7dc714c82 100644
--- a/src/gpu/ccpr/GrCCPathCache.cpp
+++ b/src/gpu/ccpr/GrCCPathCache.cpp
@@ -149,13 +149,16 @@ GrCCPathCacheEntry::~GrCCPathCacheEntry() {
this->invalidateAtlas();
}
-void GrCCPathCacheEntry::initAsStashedAtlas(const GrUniqueKey& atlasKey,
+void GrCCPathCacheEntry::initAsStashedAtlas(const GrUniqueKey& atlasKey, uint32_t contextUniqueID,
const SkIVector& atlasOffset, const SkRect& devBounds,
const SkRect& devBounds45, const SkIRect& devIBounds,
const SkIVector& maskShift) {
+ SkASSERT(contextUniqueID != SK_InvalidUniqueID);
SkASSERT(atlasKey.isValid());
SkASSERT(!fCurrFlushAtlas); // Otherwise we should reuse the atlas from last time.
+ fContextUniqueID = contextUniqueID;
+
fAtlasKey = atlasKey;
fAtlasOffset = atlasOffset + maskShift;
SkASSERT(!fCachedAtlasInfo); // Otherwise they should have reused the cached atlas instead.
@@ -166,12 +169,15 @@ void GrCCPathCacheEntry::initAsStashedAtlas(const GrUniqueKey& atlasKey,
fDevIBounds = devIBounds.makeOffset(-maskShift.fX, -maskShift.fY);
}
-void GrCCPathCacheEntry::updateToCachedAtlas(const GrUniqueKey& atlasKey,
+void GrCCPathCacheEntry::updateToCachedAtlas(const GrUniqueKey& atlasKey, uint32_t contextUniqueID,
const SkIVector& newAtlasOffset,
sk_sp<GrCCAtlas::CachedAtlasInfo> info) {
+ SkASSERT(contextUniqueID != SK_InvalidUniqueID);
SkASSERT(atlasKey.isValid());
SkASSERT(!fCurrFlushAtlas); // Otherwise we should reuse the atlas from last time.
+ fContextUniqueID = contextUniqueID;
+
fAtlasKey = atlasKey;
fAtlasOffset = newAtlasOffset;
@@ -188,7 +194,7 @@ void GrCCPathCacheEntry::invalidateAtlas() {
fCachedAtlasInfo->fNumInvalidatedPathPixels >= fCachedAtlasInfo->fNumPathPixels / 2) {
// Too many invalidated pixels: purge the atlas texture from the resource cache.
SkMessageBus<GrUniqueKeyInvalidatedMessage>::Post(
- GrUniqueKeyInvalidatedMessage(fAtlasKey));
+ GrUniqueKeyInvalidatedMessage(fAtlasKey, fContextUniqueID));
fCachedAtlasInfo->fIsPurgedFromResourceCache = true;
}
}
diff --git a/src/gpu/ccpr/GrCCPathCache.h b/src/gpu/ccpr/GrCCPathCache.h
index 67e7d9f571..7a552bbc2a 100644
--- a/src/gpu/ccpr/GrCCPathCache.h
+++ b/src/gpu/ccpr/GrCCPathCache.h
@@ -121,14 +121,15 @@ public:
// Called once our path has been rendered into the mainline CCPR (fp16, coverage count) atlas.
// The caller will stash this atlas texture away after drawing, and during the next flush,
// recover it and attempt to copy any paths that got reused into permanent 8-bit atlases.
- void initAsStashedAtlas(const GrUniqueKey& atlasKey, const SkIVector& atlasOffset,
- const SkRect& devBounds, const SkRect& devBounds45,
- const SkIRect& devIBounds, const SkIVector& maskShift);
+ void initAsStashedAtlas(const GrUniqueKey& atlasKey, uint32_t contextUniqueID,
+ const SkIVector& atlasOffset, const SkRect& devBounds,
+ const SkRect& devBounds45, const SkIRect& devIBounds,
+ const SkIVector& maskShift);
// Called once our path mask has been copied into a permanent, 8-bit atlas. This method points
// the entry at the new atlas and updates the CachedAtlasInfo data.
- void updateToCachedAtlas(const GrUniqueKey& atlasKey, const SkIVector& newAtlasOffset,
- sk_sp<GrCCAtlas::CachedAtlasInfo>);
+ void updateToCachedAtlas(const GrUniqueKey& atlasKey, uint32_t contextUniqueID,
+ const SkIVector& newAtlasOffset, sk_sp<GrCCAtlas::CachedAtlasInfo>);
const GrUniqueKey& atlasKey() const { return fAtlasKey; }
@@ -162,6 +163,7 @@ private:
// Called when our corresponding path is modified or deleted.
void onChange() override;
+ uint32_t fContextUniqueID;
GrCCPathCache* fCacheWeakPtr; // Gets manually reset to null by the path cache upon eviction.
MaskTransform fMaskTransform;
int fHitCount = 1;