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-rw-r--r--src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp420
1 files changed, 280 insertions, 140 deletions
diff --git a/src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp b/src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp
index d32ad12690..95fd619dcd 100644
--- a/src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp
+++ b/src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp
@@ -16,10 +16,25 @@
#include "SkPathOps.h"
#include "GrOpFlushState.h"
#include "GrRenderTargetOpList.h"
+#include "GrTexture.h"
#include "GrStyle.h"
-#include "ccpr/GrCCPRPathProcessor.h"
+#include "ccpr/GrCCPRClipProcessor.h"
-using DrawPathsOp = GrCoverageCountingPathRenderer::DrawPathsOp;
+// Shorthand for keeping line lengths under control with nested classes...
+using CCPR = GrCoverageCountingPathRenderer;
+
+// If a path spans more pixels than this, we need to crop it or else analytic AA can run out of fp32
+// precision.
+static constexpr float kPathCropThreshold = 1 << 16;
+
+static void crop_path(const SkPath& path, const SkIRect& cropbox, SkPath* out) {
+ SkPath cropPath;
+ cropPath.addRect(SkRect::Make(cropbox));
+ if (!Op(cropPath, path, kIntersect_SkPathOp, out)) {
+ // This can fail if the PathOps encounter NaN or infinities.
+ out->reset();
+ }
+}
bool GrCoverageCountingPathRenderer::IsSupported(const GrCaps& caps) {
const GrShaderCaps& shaderCaps = *caps.shaderCaps();
@@ -92,36 +107,31 @@ bool GrCoverageCountingPathRenderer::onDrawPath(const DrawPathArgs& args) {
return true;
}
-GrCoverageCountingPathRenderer::DrawPathsOp::DrawPathsOp(GrCoverageCountingPathRenderer* ccpr,
- const DrawPathArgs& args, GrColor color)
+CCPR::DrawPathsOp::DrawPathsOp(GrCoverageCountingPathRenderer* ccpr, const DrawPathArgs& args,
+ GrColor color)
: INHERITED(ClassID())
, fCCPR(ccpr)
, fSRGBFlags(GrPipeline::SRGBFlagsFromPaint(args.fPaint))
, fProcessors(std::move(args.fPaint))
, fTailDraw(&fHeadDraw)
- , fOwningRTPendingOps(nullptr) {
+ , fOwningRTPendingPaths(nullptr) {
SkDEBUGCODE(++fCCPR->fPendingDrawOpsCount);
SkDEBUGCODE(fBaseInstance = -1);
- SkDEBUGCODE(fDebugInstanceCount = 1;)
- SkDEBUGCODE(fDebugSkippedInstances = 0;)
+ SkDEBUGCODE(fInstanceCount = 1;)
+ SkDEBUGCODE(fNumSkippedInstances = 0;)
GrRenderTargetContext* const rtc = args.fRenderTargetContext;
SkRect devBounds;
args.fViewMatrix->mapRect(&devBounds, args.fShape->bounds());
args.fClip->getConservativeBounds(rtc->width(), rtc->height(), &fHeadDraw.fClipIBounds,
nullptr);
- if (SkTMax(devBounds.height(), devBounds.width()) > (1 << 16)) {
- // The path is too large. We need to crop it or risk running out of fp32 precision for
- // analytic AA.
- SkPath cropPath, path;
- cropPath.addRect(SkRect::Make(fHeadDraw.fClipIBounds));
+ if (SkTMax(devBounds.height(), devBounds.width()) > kPathCropThreshold) {
+ // The path is too large. We need to crop it or analytic AA can run out of fp32 precision.
+ SkPath path;
args.fShape->asPath(&path);
path.transform(*args.fViewMatrix);
fHeadDraw.fMatrix.setIdentity();
- if (!Op(cropPath, path, kIntersect_SkPathOp, &fHeadDraw.fPath)) {
- // This can fail if the PathOps encounter NaN or infinities.
- fHeadDraw.fPath.reset();
- }
+ crop_path(path, fHeadDraw.fClipIBounds, &fHeadDraw.fPath);
devBounds = fHeadDraw.fPath.getBounds();
} else {
fHeadDraw.fMatrix = *args.fViewMatrix;
@@ -134,20 +144,20 @@ GrCoverageCountingPathRenderer::DrawPathsOp::DrawPathsOp(GrCoverageCountingPathR
this->setBounds(devBounds, GrOp::HasAABloat::kYes, GrOp::IsZeroArea::kNo);
}
-GrCoverageCountingPathRenderer::DrawPathsOp::~DrawPathsOp() {
- if (fOwningRTPendingOps) {
+CCPR::DrawPathsOp::~DrawPathsOp() {
+ if (fOwningRTPendingPaths) {
// Remove CCPR's dangling pointer to this Op before deleting it.
- SkASSERT(!fCCPR->fFlushing);
- fOwningRTPendingOps->fOpList.remove(this);
+ fOwningRTPendingPaths->fDrawOps.remove(this);
}
SkDEBUGCODE(--fCCPR->fPendingDrawOpsCount);
}
-GrDrawOp::RequiresDstTexture DrawPathsOp::finalize(const GrCaps& caps, const GrAppliedClip* clip,
- GrPixelConfigIsClamped dstIsClamped) {
+GrDrawOp::RequiresDstTexture CCPR::DrawPathsOp::finalize(const GrCaps& caps,
+ const GrAppliedClip* clip,
+ GrPixelConfigIsClamped dstIsClamped) {
SkASSERT(!fCCPR->fFlushing);
// There should only be one single path draw in this Op right now.
- SkASSERT(1 == fDebugInstanceCount);
+ SkASSERT(1 == fInstanceCount);
SkASSERT(&fHeadDraw == fTailDraw);
GrProcessorSet::Analysis analysis = fProcessors.finalize(
fHeadDraw.fColor, GrProcessorAnalysisCoverage::kSingleChannel, clip, false, caps,
@@ -155,14 +165,14 @@ GrDrawOp::RequiresDstTexture DrawPathsOp::finalize(const GrCaps& caps, const GrA
return analysis.requiresDstTexture() ? RequiresDstTexture::kYes : RequiresDstTexture::kNo;
}
-bool DrawPathsOp::onCombineIfPossible(GrOp* op, const GrCaps& caps) {
+bool CCPR::DrawPathsOp::onCombineIfPossible(GrOp* op, const GrCaps& caps) {
DrawPathsOp* that = op->cast<DrawPathsOp>();
SkASSERT(fCCPR == that->fCCPR);
SkASSERT(!fCCPR->fFlushing);
- SkASSERT(fOwningRTPendingOps);
- SkASSERT(fDebugInstanceCount);
- SkASSERT(!that->fOwningRTPendingOps || that->fOwningRTPendingOps == fOwningRTPendingOps);
- SkASSERT(that->fDebugInstanceCount);
+ SkASSERT(fOwningRTPendingPaths);
+ SkASSERT(fInstanceCount);
+ SkASSERT(!that->fOwningRTPendingPaths || that->fOwningRTPendingPaths == fOwningRTPendingPaths);
+ SkASSERT(that->fInstanceCount);
if (this->getFillType() != that->getFillType() ||
fSRGBFlags != that->fSRGBFlags ||
@@ -170,83 +180,152 @@ bool DrawPathsOp::onCombineIfPossible(GrOp* op, const GrCaps& caps) {
return false;
}
- fTailDraw->fNext = &fOwningRTPendingOps->fDrawsAllocator.push_back(that->fHeadDraw);
+ fTailDraw->fNext = &fOwningRTPendingPaths->fDrawsAllocator.push_back(that->fHeadDraw);
fTailDraw = (that->fTailDraw == &that->fHeadDraw) ? fTailDraw->fNext : that->fTailDraw;
this->joinBounds(*that);
- SkDEBUGCODE(fDebugInstanceCount += that->fDebugInstanceCount;)
- SkDEBUGCODE(that->fDebugInstanceCount = 0);
+ SkDEBUGCODE(fInstanceCount += that->fInstanceCount;)
+ SkDEBUGCODE(that->fInstanceCount = 0);
return true;
}
-void DrawPathsOp::wasRecorded(GrRenderTargetOpList* opList) {
+void CCPR::DrawPathsOp::wasRecorded(GrRenderTargetOpList* opList) {
SkASSERT(!fCCPR->fFlushing);
- SkASSERT(!fOwningRTPendingOps);
- fOwningRTPendingOps = &fCCPR->fRTPendingOpsMap[opList->uniqueID()];
- fOwningRTPendingOps->fOpList.addToTail(this);
+ SkASSERT(!fOwningRTPendingPaths);
+ fOwningRTPendingPaths = &fCCPR->fRTPendingPathsMap[opList->uniqueID()];
+ fOwningRTPendingPaths->fDrawOps.addToTail(this);
}
-void GrCoverageCountingPathRenderer::preFlush(GrOnFlushResourceProvider* onFlushRP,
- const uint32_t* opListIDs, int numOpListIDs,
- SkTArray<sk_sp<GrRenderTargetContext>>* results) {
+bool GrCoverageCountingPathRenderer::canMakeClipProcessor(const SkPath& deviceSpacePath) const {
+ if (!fDrawCachablePaths && !deviceSpacePath.isVolatile()) {
+ return false;
+ }
+
+ if (SkPathPriv::ConicWeightCnt(deviceSpacePath)) {
+ return false;
+ }
+
+ return true;
+}
+
+std::unique_ptr<GrFragmentProcessor>
+GrCoverageCountingPathRenderer::makeClipProcessor(uint32_t opListID, const SkPath& deviceSpacePath,
+ const SkIRect& accessRect, int rtWidth,
+ int rtHeight) {
+ using MustCheckBounds = GrCCPRClipProcessor::MustCheckBounds;
+
SkASSERT(!fFlushing);
- SkDEBUGCODE(fFlushing = true;)
+ SkASSERT(this->canMakeClipProcessor(deviceSpacePath));
- if (fRTPendingOpsMap.empty()) {
- return; // Nothing to draw.
+ ClipPath& clipPath = fRTPendingPathsMap[opListID].fClipPaths[deviceSpacePath.getGenerationID()];
+ if (clipPath.isUninitialized()) {
+ // This ClipPath was just created during lookup. Initialize it.
+ clipPath.init(deviceSpacePath, accessRect, rtWidth, rtHeight);
+ } else {
+ clipPath.addAccess(accessRect);
}
- this->setupPerFlushResources(onFlushRP, opListIDs, numOpListIDs, results);
+ bool mustCheckBounds = !clipPath.pathDevIBounds().contains(accessRect);
+ return skstd::make_unique<GrCCPRClipProcessor>(&clipPath, MustCheckBounds(mustCheckBounds),
+ deviceSpacePath.getFillType());
+}
+
+void CCPR::ClipPath::init(const SkPath& deviceSpacePath, const SkIRect& accessRect, int rtWidth,
+ int rtHeight) {
+ SkASSERT(this->isUninitialized());
- // Erase these last, once we are done accessing data from the SingleDraw allocators.
- for (int i = 0; i < numOpListIDs; ++i) {
- fRTPendingOpsMap.erase(opListIDs[i]);
+ fAtlasLazyProxy = GrSurfaceProxy::MakeLazy([this](GrResourceProvider* resourceProvider,
+ GrSurfaceOrigin* outOrigin) {
+ SkASSERT(fHasAtlas);
+ SkASSERT(!fHasAtlasTransform);
+
+ GrTextureProxy* textureProxy = fAtlas ? fAtlas->textureProxy() : nullptr;
+ if (!textureProxy || !textureProxy->instantiate(resourceProvider)) {
+ fAtlasScale = fAtlasTranslate = {0, 0};
+ SkDEBUGCODE(fHasAtlasTransform = true);
+ return sk_sp<GrTexture>();
+ }
+
+ fAtlasScale = {1.f / textureProxy->width(), 1.f / textureProxy->height()};
+ fAtlasTranslate = {fAtlasOffsetX * fAtlasScale.x(), fAtlasOffsetY * fAtlasScale.y()};
+ if (kBottomLeft_GrSurfaceOrigin == textureProxy->origin()) {
+ fAtlasScale.fY = -fAtlasScale.y();
+ fAtlasTranslate.fY = 1 - fAtlasTranslate.y();
+ }
+ SkDEBUGCODE(fHasAtlasTransform = true);
+
+ *outOrigin = textureProxy->origin();
+ return sk_ref_sp(textureProxy->priv().peekTexture());
+ }, GrSurfaceProxy::Renderable::kYes, kAlpha_half_GrPixelConfig);
+
+ const SkRect& pathDevBounds = deviceSpacePath.getBounds();
+ if (SkTMax(pathDevBounds.height(), pathDevBounds.width()) > kPathCropThreshold) {
+ // The path is too large. We need to crop it or analytic AA can run out of fp32 precision.
+ crop_path(deviceSpacePath, SkIRect::MakeWH(rtWidth, rtHeight), &fDeviceSpacePath);
+ } else {
+ fDeviceSpacePath = deviceSpacePath;
}
+ deviceSpacePath.getBounds().roundOut(&fPathDevIBounds);
+ fAccessRect = accessRect;
}
-void GrCoverageCountingPathRenderer::setupPerFlushResources(GrOnFlushResourceProvider* onFlushRP,
- const uint32_t* opListIDs,
- int numOpListIDs,
- SkTArray<sk_sp<GrRenderTargetContext>>* results) {
- using ScissorMode = GrCCPRCoverageOpsBuilder::ScissorMode;
+void GrCoverageCountingPathRenderer::preFlush(GrOnFlushResourceProvider* onFlushRP,
+ const uint32_t* opListIDs, int numOpListIDs,
+ SkTArray<sk_sp<GrRenderTargetContext>>* results) {
using PathInstance = GrCCPRPathProcessor::Instance;
+ SkASSERT(!fFlushing);
SkASSERT(!fPerFlushIndexBuffer);
SkASSERT(!fPerFlushVertexBuffer);
SkASSERT(!fPerFlushInstanceBuffer);
SkASSERT(fPerFlushAtlases.empty());
+ SkDEBUGCODE(fFlushing = true;)
+
+ if (fRTPendingPathsMap.empty()) {
+ return; // Nothing to draw.
+ }
fPerFlushResourcesAreValid = false;
- // Gather the Ops that are being flushed.
+ // Count the paths that are being flushed.
int maxTotalPaths = 0, maxPathPoints = 0, numSkPoints = 0, numSkVerbs = 0;
- SkTInternalLList<DrawPathsOp> flushingOps;
+ SkDEBUGCODE(int numClipPaths = 0;)
for (int i = 0; i < numOpListIDs; ++i) {
- auto it = fRTPendingOpsMap.find(opListIDs[i]);
- if (fRTPendingOpsMap.end() == it) {
+ auto it = fRTPendingPathsMap.find(opListIDs[i]);
+ if (fRTPendingPathsMap.end() == it) {
continue;
}
- SkTInternalLList<DrawPathsOp>::Iter iter;
- SkTInternalLList<DrawPathsOp>& rtFlushingOps = it->second.fOpList;
- iter.init(rtFlushingOps, SkTInternalLList<DrawPathsOp>::Iter::kHead_IterStart);
- while (DrawPathsOp* flushingOp = iter.get()) {
- for (const auto* draw = &flushingOp->fHeadDraw; draw; draw = draw->fNext) {
+ const RTPendingPaths& rtPendingPaths = it->second;
+
+ SkTInternalLList<DrawPathsOp>::Iter drawOpsIter;
+ drawOpsIter.init(rtPendingPaths.fDrawOps,
+ SkTInternalLList<DrawPathsOp>::Iter::kHead_IterStart);
+ while (DrawPathsOp* op = drawOpsIter.get()) {
+ for (const DrawPathsOp::SingleDraw* draw = op->head(); draw; draw = draw->fNext) {
++maxTotalPaths;
maxPathPoints = SkTMax(draw->fPath.countPoints(), maxPathPoints);
numSkPoints += draw->fPath.countPoints();
numSkVerbs += draw->fPath.countVerbs();
}
- flushingOp->fOwningRTPendingOps = nullptr; // Owner is about to change to 'flushingOps'.
- iter.next();
+ drawOpsIter.next();
+ }
+
+ maxTotalPaths += rtPendingPaths.fClipPaths.size();
+ SkDEBUGCODE(numClipPaths += rtPendingPaths.fClipPaths.size());
+ for (const auto& clipsIter : rtPendingPaths.fClipPaths) {
+ const SkPath& path = clipsIter.second.deviceSpacePath();
+ maxPathPoints = SkTMax(path.countPoints(), maxPathPoints);
+ numSkPoints += path.countPoints();
+ numSkVerbs += path.countVerbs();
}
- flushingOps.concat(std::move(rtFlushingOps));
}
- if (flushingOps.isEmpty()) {
+ if (!maxTotalPaths) {
return; // Nothing to draw.
}
+ // Allocate GPU buffers.
fPerFlushIndexBuffer = GrCCPRPathProcessor::FindOrMakeIndexBuffer(onFlushRP);
if (!fPerFlushIndexBuffer) {
SkDebugf("WARNING: failed to allocate ccpr path index buffer.\n");
@@ -260,7 +339,7 @@ void GrCoverageCountingPathRenderer::setupPerFlushResources(GrOnFlushResourcePro
}
fPerFlushInstanceBuffer = onFlushRP->makeBuffer(kVertex_GrBufferType,
- maxTotalPaths * sizeof(PathInstance));
+ maxTotalPaths * sizeof(PathInstance));
if (!fPerFlushInstanceBuffer) {
SkDebugf("WARNING: failed to allocate path instance buffer. No paths will be drawn.\n");
return;
@@ -271,86 +350,39 @@ void GrCoverageCountingPathRenderer::setupPerFlushResources(GrOnFlushResourcePro
int pathInstanceIdx = 0;
GrCCPRCoverageOpsBuilder atlasOpsBuilder(maxTotalPaths, maxPathPoints, numSkPoints, numSkVerbs);
- GrCCPRAtlas* atlas = nullptr;
SkDEBUGCODE(int skippedTotalPaths = 0;)
- SkTInternalLList<DrawPathsOp>::Iter iter;
- iter.init(flushingOps, SkTInternalLList<DrawPathsOp>::Iter::kHead_IterStart);
- while (DrawPathsOp* drawPathOp = iter.get()) {
- SkASSERT(drawPathOp->fDebugInstanceCount > 0);
- SkASSERT(-1 == drawPathOp->fBaseInstance);
- drawPathOp->fBaseInstance = pathInstanceIdx;
-
- for (const auto* draw = &drawPathOp->fHeadDraw; draw; draw = draw->fNext) {
- // parsePath gives us two tight bounding boxes: one in device space, as well as a second
- // one rotated an additional 45 degrees. The path vertex shader uses these two bounding
- // boxes to generate an octagon that circumscribes the path.
- SkRect devBounds, devBounds45;
- atlasOpsBuilder.parsePath(draw->fMatrix, draw->fPath, &devBounds, &devBounds45);
-
- ScissorMode scissorMode;
- SkIRect clippedDevIBounds;
- devBounds.roundOut(&clippedDevIBounds);
- if (draw->fClipIBounds.contains(clippedDevIBounds)) {
- scissorMode = ScissorMode::kNonScissored;
- } else if (clippedDevIBounds.intersect(draw->fClipIBounds)) {
- scissorMode = ScissorMode::kScissored;
- } else {
- SkDEBUGCODE(++drawPathOp->fDebugSkippedInstances);
- atlasOpsBuilder.discardParsedPath();
- continue;
- }
-
- SkIPoint16 atlasLocation;
- const int h = clippedDevIBounds.height(), w = clippedDevIBounds.width();
- if (atlas && !atlas->addRect(w, h, &atlasLocation)) {
- // The atlas is out of room and can't grow any bigger.
- atlasOpsBuilder.emitOp(atlas->drawBounds());
- if (pathInstanceIdx > drawPathOp->fBaseInstance) {
- drawPathOp->addAtlasBatch(atlas, pathInstanceIdx);
- }
- atlas = nullptr;
- }
-
- if (!atlas) {
- atlas = &fPerFlushAtlases.emplace_back(*onFlushRP->caps(), w, h);
- SkAssertResult(atlas->addRect(w, h, &atlasLocation));
- }
-
- const SkMatrix& m = draw->fMatrix;
- const int16_t offsetX = atlasLocation.x() - static_cast<int16_t>(clippedDevIBounds.x()),
- offsetY = atlasLocation.y() - static_cast<int16_t>(clippedDevIBounds.y());
-
- pathInstanceData[pathInstanceIdx++] = {
- devBounds,
- devBounds45,
- {{m.getScaleX(), m.getSkewY(), m.getSkewX(), m.getScaleY()}},
- {{m.getTranslateX(), m.getTranslateY()}},
- {{offsetX, offsetY}},
- draw->fColor
- };
-
- atlasOpsBuilder.saveParsedPath(scissorMode, clippedDevIBounds, offsetX, offsetY);
+ // Allocate atlas(es) and fill out GPU instance buffers.
+ for (int i = 0; i < numOpListIDs; ++i) {
+ auto it = fRTPendingPathsMap.find(opListIDs[i]);
+ if (fRTPendingPathsMap.end() == it) {
+ continue;
}
-
- SkASSERT(pathInstanceIdx == drawPathOp->fBaseInstance + drawPathOp->fDebugInstanceCount -
- drawPathOp->fDebugSkippedInstances);
- if (pathInstanceIdx > drawPathOp->fBaseInstance) {
- drawPathOp->addAtlasBatch(atlas, pathInstanceIdx);
+ RTPendingPaths& rtPendingPaths = it->second;
+
+ SkTInternalLList<DrawPathsOp>::Iter drawOpsIter;
+ drawOpsIter.init(rtPendingPaths.fDrawOps,
+ SkTInternalLList<DrawPathsOp>::Iter::kHead_IterStart);
+ while (DrawPathsOp* op = drawOpsIter.get()) {
+ pathInstanceIdx = op->setupResources(onFlushRP, &atlasOpsBuilder, pathInstanceData,
+ pathInstanceIdx);
+ drawOpsIter.next();
+ SkDEBUGCODE(skippedTotalPaths += op->numSkippedInstances_debugOnly();)
}
- iter.next();
- SkDEBUGCODE(skippedTotalPaths += drawPathOp->fDebugSkippedInstances;)
- }
- SkASSERT(pathInstanceIdx == maxTotalPaths - skippedTotalPaths);
-
- if (atlas) {
- atlasOpsBuilder.emitOp(atlas->drawBounds());
+ for (auto& clipsIter : rtPendingPaths.fClipPaths) {
+ clipsIter.second.placePathInAtlas(this, onFlushRP, &atlasOpsBuilder);
+ }
}
fPerFlushInstanceBuffer->unmap();
- // Draw the coverage ops into their respective atlases.
+ SkASSERT(pathInstanceIdx == maxTotalPaths - skippedTotalPaths - numClipPaths);
+
+ if (!fPerFlushAtlases.empty()) {
+ atlasOpsBuilder.emitOp(fPerFlushAtlases.back().drawBounds());
+ }
+
SkSTArray<4, std::unique_ptr<GrCCPRCoverageOp>> atlasOps(fPerFlushAtlases.count());
if (!atlasOpsBuilder.finalize(onFlushRP, &atlasOps)) {
SkDebugf("WARNING: failed to allocate ccpr atlas buffers. No paths will be drawn.\n");
@@ -358,6 +390,7 @@ void GrCoverageCountingPathRenderer::setupPerFlushResources(GrOnFlushResourcePro
}
SkASSERT(atlasOps.count() == fPerFlushAtlases.count());
+ // Draw the coverage ops into their respective atlases.
GrTAllocator<GrCCPRAtlas>::Iter atlasIter(&fPerFlushAtlases);
for (std::unique_ptr<GrCCPRCoverageOp>& atlasOp : atlasOps) {
SkAssertResult(atlasIter.next());
@@ -373,7 +406,109 @@ void GrCoverageCountingPathRenderer::setupPerFlushResources(GrOnFlushResourcePro
fPerFlushResourcesAreValid = true;
}
-void DrawPathsOp::onExecute(GrOpFlushState* flushState) {
+int CCPR::DrawPathsOp::setupResources(GrOnFlushResourceProvider* onFlushRP,
+ GrCCPRCoverageOpsBuilder* atlasOpsBuilder,
+ GrCCPRPathProcessor::Instance* pathInstanceData,
+ int pathInstanceIdx) {
+ const GrCCPRAtlas* currentAtlas = nullptr;
+ SkASSERT(fInstanceCount > 0);
+ SkASSERT(-1 == fBaseInstance);
+ fBaseInstance = pathInstanceIdx;
+
+ for (const SingleDraw* draw = this->head(); draw; draw = draw->fNext) {
+ // parsePath gives us two tight bounding boxes: one in device space, as well as a second
+ // one rotated an additional 45 degrees. The path vertex shader uses these two bounding
+ // boxes to generate an octagon that circumscribes the path.
+ SkRect devBounds, devBounds45;
+ atlasOpsBuilder->parsePath(draw->fMatrix, draw->fPath, &devBounds, &devBounds45);
+
+ SkIRect devIBounds;
+ devBounds.roundOut(&devIBounds);
+
+ int16_t offsetX, offsetY;
+ GrCCPRAtlas* atlas = fCCPR->placeParsedPathInAtlas(onFlushRP, draw->fClipIBounds,
+ devIBounds, &offsetX, &offsetY,
+ atlasOpsBuilder);
+ if (!atlas) {
+ SkDEBUGCODE(++fNumSkippedInstances);
+ continue;
+ }
+ if (currentAtlas != atlas) {
+ if (currentAtlas) {
+ this->addAtlasBatch(currentAtlas, pathInstanceIdx);
+ }
+ currentAtlas = atlas;
+ }
+
+ const SkMatrix& m = draw->fMatrix;
+ pathInstanceData[pathInstanceIdx++] = {
+ devBounds,
+ devBounds45,
+ {{m.getScaleX(), m.getSkewY(), m.getSkewX(), m.getScaleY()}},
+ {{m.getTranslateX(), m.getTranslateY()}},
+ {{offsetX, offsetY}},
+ draw->fColor
+ };
+ }
+
+ SkASSERT(pathInstanceIdx == fBaseInstance + fInstanceCount - fNumSkippedInstances);
+ if (currentAtlas) {
+ this->addAtlasBatch(currentAtlas, pathInstanceIdx);
+ }
+
+ return pathInstanceIdx;
+}
+
+void CCPR::ClipPath::placePathInAtlas(GrCoverageCountingPathRenderer* ccpr,
+ GrOnFlushResourceProvider* onFlushRP,
+ GrCCPRCoverageOpsBuilder* atlasOpsBuilder) {
+ SkASSERT(!this->isUninitialized());
+ SkASSERT(!fHasAtlas);
+ atlasOpsBuilder->parseDeviceSpacePath(fDeviceSpacePath);
+ fAtlas = ccpr->placeParsedPathInAtlas(onFlushRP, fAccessRect, fPathDevIBounds, &fAtlasOffsetX,
+ &fAtlasOffsetY, atlasOpsBuilder);
+ SkDEBUGCODE(fHasAtlas = true);
+}
+
+GrCCPRAtlas*
+GrCoverageCountingPathRenderer::placeParsedPathInAtlas(GrOnFlushResourceProvider* onFlushRP,
+ const SkIRect& clipIBounds,
+ const SkIRect& pathIBounds,
+ int16_t* atlasOffsetX,
+ int16_t* atlasOffsetY,
+ GrCCPRCoverageOpsBuilder* atlasOpsBuilder) {
+ using ScissorMode = GrCCPRCoverageOpsBuilder::ScissorMode;
+
+ ScissorMode scissorMode;
+ SkIRect clippedPathIBounds;
+ if (clipIBounds.contains(pathIBounds)) {
+ clippedPathIBounds = pathIBounds;
+ scissorMode = ScissorMode::kNonScissored;
+ } else if (clippedPathIBounds.intersect(clipIBounds, pathIBounds)) {
+ scissorMode = ScissorMode::kScissored;
+ } else {
+ atlasOpsBuilder->discardParsedPath();
+ return nullptr;
+ }
+
+ SkIPoint16 atlasLocation;
+ const int h = clippedPathIBounds.height(), w = clippedPathIBounds.width();
+ if (fPerFlushAtlases.empty() || !fPerFlushAtlases.back().addRect(w, h, &atlasLocation)) {
+ if (!fPerFlushAtlases.empty()) {
+ // The atlas is out of room and can't grow any bigger.
+ atlasOpsBuilder->emitOp(fPerFlushAtlases.back().drawBounds());
+ }
+ fPerFlushAtlases.emplace_back(*onFlushRP->caps(), w, h).addRect(w, h, &atlasLocation);
+ }
+
+ *atlasOffsetX = atlasLocation.x() - static_cast<int16_t>(clippedPathIBounds.left());
+ *atlasOffsetY = atlasLocation.y() - static_cast<int16_t>(clippedPathIBounds.top());
+ atlasOpsBuilder->saveParsedPath(scissorMode, clippedPathIBounds, *atlasOffsetX, *atlasOffsetY);
+
+ return &fPerFlushAtlases.back();
+}
+
+void CCPR::DrawPathsOp::onExecute(GrOpFlushState* flushState) {
SkASSERT(fCCPR->fFlushing);
SkASSERT(flushState->rtCommandBuffer());
@@ -381,7 +516,7 @@ void DrawPathsOp::onExecute(GrOpFlushState* flushState) {
return; // Setup failed.
}
- SkASSERT(fBaseInstance >= 0); // Make sure setupPerFlushResources has set us up.
+ SkASSERT(fBaseInstance >= 0); // Make sure setupResources has been called.
GrPipeline::InitArgs initArgs;
initArgs.fFlags = fSRGBFlags;
@@ -401,8 +536,9 @@ void DrawPathsOp::onExecute(GrOpFlushState* flushState) {
continue; // Atlas failed to allocate.
}
- GrCCPRPathProcessor coverProc(flushState->resourceProvider(), batch.fAtlas->textureProxy(),
- this->getFillType(), *flushState->gpu()->caps()->shaderCaps());
+ GrCCPRPathProcessor coverProc(flushState->resourceProvider(),
+ sk_ref_sp(batch.fAtlas->textureProxy()), this->getFillType(),
+ *flushState->gpu()->caps()->shaderCaps());
GrMesh mesh(GrPrimitiveType::kTriangles);
mesh.setIndexedInstanced(fCCPR->fPerFlushIndexBuffer.get(),
@@ -414,7 +550,7 @@ void DrawPathsOp::onExecute(GrOpFlushState* flushState) {
flushState->rtCommandBuffer()->draw(pipeline, coverProc, &mesh, nullptr, 1, this->bounds());
}
- SkASSERT(baseInstance == fBaseInstance + fDebugInstanceCount - fDebugSkippedInstances);
+ SkASSERT(baseInstance == fBaseInstance + fInstanceCount - fNumSkippedInstances);
}
void GrCoverageCountingPathRenderer::postFlush(GrDeferredUploadToken, const uint32_t* opListIDs,
@@ -424,5 +560,9 @@ void GrCoverageCountingPathRenderer::postFlush(GrDeferredUploadToken, const uint
fPerFlushInstanceBuffer.reset();
fPerFlushVertexBuffer.reset();
fPerFlushIndexBuffer.reset();
+ // We wait to erase these until after flush, once Ops and FPs are done accessing their data.
+ for (int i = 0; i < numOpListIDs; ++i) {
+ fRTPendingPathsMap.erase(opListIDs[i]);
+ }
SkDEBUGCODE(fFlushing = false;)
}