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Diffstat (limited to 'src/gpu/ccpr/GrCCPRPathProcessor.h')
-rw-r--r-- | src/gpu/ccpr/GrCCPRPathProcessor.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/src/gpu/ccpr/GrCCPRPathProcessor.h b/src/gpu/ccpr/GrCCPRPathProcessor.h new file mode 100644 index 0000000000..a74455bc8e --- /dev/null +++ b/src/gpu/ccpr/GrCCPRPathProcessor.h @@ -0,0 +1,85 @@ +/* + * Copyright 2017 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#ifndef GrCCPRPathProcessor_DEFINED +#define GrCCPRPathProcessor_DEFINED + +#include "GrGeometryProcessor.h" +#include "SkPath.h" +#include <array> + +class GrOnFlushResourceProvider; +class GrShaderCaps; + +/** + * This class draws AA paths using the coverage count masks produced by GrCCPRCoverageProcessor. + * + * Paths are drawn as bloated octagons, and coverage is derived from the coverage count mask and + * fill rule. + * + * The caller must set up an instance buffer as detailed below, then draw indexed-instanced + * triangles using the index and vertex buffers provided by this class. + */ +class GrCCPRPathProcessor : public GrGeometryProcessor { +public: + static constexpr int kPerInstanceIndexCount = 6 * 3; + static sk_sp<GrBuffer> FindOrMakeIndexBuffer(GrOnFlushResourceProvider*); + static sk_sp<GrBuffer> FindOrMakeVertexBuffer(GrOnFlushResourceProvider*); + + enum class InstanceAttribs { + kDevBounds, + kDevBounds45, + kViewMatrix, // FIXME: This causes a lot of duplication. It could move to a texel buffer. + kViewTranslate, + kAtlasOffset, + kColor + }; + static constexpr int kNumInstanceAttribs = 1 + (int)InstanceAttribs::kColor; + + struct Instance { + SkRect fDevBounds; + SkRect fDevBounds45; // Bounding box in "| 1 -1 | * devCoords" space. + // | 1 1 | + std::array<float, 4> fViewMatrix; // {kScaleX, kSkewy, kSkewX, kScaleY} + std::array<float, 2> fViewTranslate; + std::array<int32_t, 2> fAtlasOffset; + uint32_t fColor; + + GR_STATIC_ASSERT(SK_SCALAR_IS_FLOAT); + }; + + GR_STATIC_ASSERT(4 * 17 == sizeof(Instance)); // FIXME: 4 * 16 by making fAtlasOffset int16_t's. + + GrCCPRPathProcessor(GrResourceProvider*, sk_sp<GrTextureProxy> atlas, SkPath::FillType, + const GrShaderCaps&); + + const char* name() const override { return "GrCCPRPathProcessor"; } + const GrTexture* atlas() const { return fAtlasAccess.peekTexture(); } + SkPath::FillType fillType() const { return fFillType; } + const Attribute& getInstanceAttrib(InstanceAttribs attribID) const { + const Attribute& attrib = this->getAttrib((int)attribID); + SkASSERT(Attribute::InputRate::kPerInstance == attrib.fInputRate); + return attrib; + } + const Attribute& getEdgeNormsAttrib() const { + SkASSERT(1 + kNumInstanceAttribs == this->numAttribs()); + const Attribute& attrib = this->getAttrib(kNumInstanceAttribs); + SkASSERT(Attribute::InputRate::kPerVertex == attrib.fInputRate); + return attrib; + } + + void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; + GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; + +private: + const SkPath::FillType fFillType; + TextureSampler fAtlasAccess; + + typedef GrGeometryProcessor INHERITED; +}; + +#endif |