diff options
Diffstat (limited to 'src/gpu/batches')
-rw-r--r-- | src/gpu/batches/GrBatch.h | 4 | ||||
-rw-r--r-- | src/gpu/batches/GrClearBatch.h | 2 | ||||
-rw-r--r-- | src/gpu/batches/GrClearStencilClipBatch.h | 2 | ||||
-rw-r--r-- | src/gpu/batches/GrCopySurfaceBatch.h | 2 | ||||
-rw-r--r-- | src/gpu/batches/GrDiscardBatch.h | 2 | ||||
-rw-r--r-- | src/gpu/batches/GrDrawPathBatch.cpp | 4 | ||||
-rw-r--r-- | src/gpu/batches/GrDrawPathBatch.h | 4 | ||||
-rw-r--r-- | src/gpu/batches/GrStencilPathBatch.h | 2 | ||||
-rw-r--r-- | src/gpu/batches/GrVertexBatch.cpp | 4 | ||||
-rw-r--r-- | src/gpu/batches/GrVertexBatch.h | 2 |
10 files changed, 14 insertions, 14 deletions
diff --git a/src/gpu/batches/GrBatch.h b/src/gpu/batches/GrBatch.h index 8dafe9fba3..bef01b77c4 100644 --- a/src/gpu/batches/GrBatch.h +++ b/src/gpu/batches/GrBatch.h @@ -125,7 +125,7 @@ public: void prepare(GrBatchFlushState* state) { this->onPrepare(state); } /** Issues the batches commands to GrGpu. */ - void draw(GrBatchFlushState* state) { this->onDraw(state); } + void draw(GrBatchFlushState* state, const SkRect& bounds) { this->onDraw(state, bounds); } /** Used to block batching across render target changes. Remove this once we store GrBatches for different RTs in different targets. */ @@ -191,7 +191,7 @@ private: virtual bool onCombineIfPossible(GrBatch*, const GrCaps& caps) = 0; virtual void onPrepare(GrBatchFlushState*) = 0; - virtual void onDraw(GrBatchFlushState*) = 0; + virtual void onDraw(GrBatchFlushState*, const SkRect& bounds) = 0; static uint32_t GenID(int32_t* idCounter) { // The atomic inc returns the old value not the incremented value. So we add diff --git a/src/gpu/batches/GrClearBatch.h b/src/gpu/batches/GrClearBatch.h index c4bbadc6c9..f11d485536 100644 --- a/src/gpu/batches/GrClearBatch.h +++ b/src/gpu/batches/GrClearBatch.h @@ -94,7 +94,7 @@ private: void onPrepare(GrBatchFlushState*) override {} - void onDraw(GrBatchFlushState* state) override { + void onDraw(GrBatchFlushState* state, const SkRect& /*bounds*/) override { state->commandBuffer()->clear(fClip, fColor); } diff --git a/src/gpu/batches/GrClearStencilClipBatch.h b/src/gpu/batches/GrClearStencilClipBatch.h index d9d5b2e2ec..42d7c444db 100644 --- a/src/gpu/batches/GrClearStencilClipBatch.h +++ b/src/gpu/batches/GrClearStencilClipBatch.h @@ -50,7 +50,7 @@ private: void onPrepare(GrBatchFlushState*) override {} - void onDraw(GrBatchFlushState* state) override { + void onDraw(GrBatchFlushState* state, const SkRect& /*bounds*/) override { state->commandBuffer()->clearStencilClip(fClip, fInsideStencilMask); } diff --git a/src/gpu/batches/GrCopySurfaceBatch.h b/src/gpu/batches/GrCopySurfaceBatch.h index fea8aae2f3..c987d0d5df 100644 --- a/src/gpu/batches/GrCopySurfaceBatch.h +++ b/src/gpu/batches/GrCopySurfaceBatch.h @@ -66,7 +66,7 @@ private: void onPrepare(GrBatchFlushState*) override {} - void onDraw(GrBatchFlushState* state) override { + void onDraw(GrBatchFlushState* state, const SkRect& /*bounds*/) override { if (!state->commandBuffer()) { state->gpu()->copySurface(fDst.get(), fSrc.get(), fSrcRect, fDstPoint); } else { diff --git a/src/gpu/batches/GrDiscardBatch.h b/src/gpu/batches/GrDiscardBatch.h index c9aa7d68b3..8a3be0e5f3 100644 --- a/src/gpu/batches/GrDiscardBatch.h +++ b/src/gpu/batches/GrDiscardBatch.h @@ -43,7 +43,7 @@ private: void onPrepare(GrBatchFlushState*) override {} - void onDraw(GrBatchFlushState* state) override { + void onDraw(GrBatchFlushState* state, const SkRect& /*bounds*/) override { state->commandBuffer()->discard(); } diff --git a/src/gpu/batches/GrDrawPathBatch.cpp b/src/gpu/batches/GrDrawPathBatch.cpp index 815fe74636..4080d2f0a1 100644 --- a/src/gpu/batches/GrDrawPathBatch.cpp +++ b/src/gpu/batches/GrDrawPathBatch.cpp @@ -26,7 +26,7 @@ SkString GrDrawPathBatch::dumpInfo() const { return string; } -void GrDrawPathBatch::onDraw(GrBatchFlushState* state) { +void GrDrawPathBatch::onDraw(GrBatchFlushState* state, const SkRect& bounds) { GrProgramDesc desc; SkAutoTUnref<GrPathProcessor> pathProc(GrPathProcessor::Create(this->color(), @@ -116,7 +116,7 @@ bool GrDrawPathRangeBatch::onCombineIfPossible(GrBatch* t, const GrCaps& caps) { return true; } -void GrDrawPathRangeBatch::onDraw(GrBatchFlushState* state) { +void GrDrawPathRangeBatch::onDraw(GrBatchFlushState* state, const SkRect& bounds) { const Draw& head = *fDraws.head(); SkMatrix drawMatrix(this->viewMatrix()); diff --git a/src/gpu/batches/GrDrawPathBatch.h b/src/gpu/batches/GrDrawPathBatch.h index 33bf678eb5..6adc94356f 100644 --- a/src/gpu/batches/GrDrawPathBatch.h +++ b/src/gpu/batches/GrDrawPathBatch.h @@ -81,7 +81,7 @@ private: bool onCombineIfPossible(GrBatch* t, const GrCaps& caps) override { return false; } - void onDraw(GrBatchFlushState* state) override; + void onDraw(GrBatchFlushState* state, const SkRect& bounds) override; GrPendingIOResource<const GrPath, kRead_GrIOType> fPath; @@ -174,7 +174,7 @@ private: bool onCombineIfPossible(GrBatch* t, const GrCaps& caps) override; - void onDraw(GrBatchFlushState* state) override; + void onDraw(GrBatchFlushState* state, const SkRect& bounds) override; struct Draw { void set(const InstanceData* instanceData, SkScalar x, SkScalar y) { diff --git a/src/gpu/batches/GrStencilPathBatch.h b/src/gpu/batches/GrStencilPathBatch.h index f505a531d4..73bec195d0 100644 --- a/src/gpu/batches/GrStencilPathBatch.h +++ b/src/gpu/batches/GrStencilPathBatch.h @@ -66,7 +66,7 @@ private: void onPrepare(GrBatchFlushState*) override {} - void onDraw(GrBatchFlushState* state) override { + void onDraw(GrBatchFlushState* state, const SkRect& bounds) override { GrPathRendering::StencilPathArgs args(fUseHWAA, fRenderTarget.get(), &fViewMatrix, &fScissor, &fStencil); state->gpu()->pathRendering()->stencilPath(args, fPath.get()); diff --git a/src/gpu/batches/GrVertexBatch.cpp b/src/gpu/batches/GrVertexBatch.cpp index af3a186e13..32413b81cb 100644 --- a/src/gpu/batches/GrVertexBatch.cpp +++ b/src/gpu/batches/GrVertexBatch.cpp @@ -62,7 +62,7 @@ void* GrVertexBatch::QuadHelper::init(Target* target, size_t vertexStride, quadIndexBuffer, kVerticesPerQuad, kIndicesPerQuad, quadsToDraw); } -void GrVertexBatch::onDraw(GrBatchFlushState* state) { +void GrVertexBatch::onDraw(GrBatchFlushState* state, const SkRect& bounds) { int currUploadIdx = 0; int currMeshIdx = 0; @@ -76,7 +76,7 @@ void GrVertexBatch::onDraw(GrBatchFlushState* state) { } const QueuedDraw &draw = fQueuedDraws[currDrawIdx]; state->commandBuffer()->draw(*this->pipeline(), *draw.fGeometryProcessor.get(), - fMeshes.begin() + currMeshIdx, draw.fMeshCnt); + fMeshes.begin() + currMeshIdx, draw.fMeshCnt, bounds); currMeshIdx += draw.fMeshCnt; state->flushToken(); } diff --git a/src/gpu/batches/GrVertexBatch.h b/src/gpu/batches/GrVertexBatch.h index 19475a7afd..1159e5ed2a 100644 --- a/src/gpu/batches/GrVertexBatch.h +++ b/src/gpu/batches/GrVertexBatch.h @@ -63,7 +63,7 @@ protected: private: void onPrepare(GrBatchFlushState* state) final; - void onDraw(GrBatchFlushState* state) final; + void onDraw(GrBatchFlushState* state, const SkRect& bounds) final; virtual void onPrepareDraws(Target*) const = 0; |