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Diffstat (limited to 'src/gpu/SkGpuDevice.cpp')
-rw-r--r--src/gpu/SkGpuDevice.cpp17
1 files changed, 6 insertions, 11 deletions
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 060b2a1e45..ed4ca74297 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -149,15 +149,13 @@ SkGpuDevice* SkGpuDevice::Create(GrRenderTarget* rt, int width, int height,
SkGpuDevice* SkGpuDevice::Create(GrContext* context, SkSurface::Budgeted budgeted,
const SkImageInfo& info, int sampleCount,
- const SkSurfaceProps* props, InitContents init,
- GrTextureStorageAllocator customAllocator) {
+ const SkSurfaceProps* props, InitContents init) {
unsigned flags;
if (!CheckAlphaTypeAndGetFlags(&info, init, &flags)) {
return nullptr;
}
- SkAutoTUnref<GrRenderTarget> rt(CreateRenderTarget(
- context, budgeted, info, sampleCount, customAllocator));
+ SkAutoTUnref<GrRenderTarget> rt(CreateRenderTarget(context, budgeted, info, sampleCount));
if (nullptr == rt) {
return nullptr;
}
@@ -184,9 +182,8 @@ SkGpuDevice::SkGpuDevice(GrRenderTarget* rt, int width, int height,
}
}
-GrRenderTarget* SkGpuDevice::CreateRenderTarget(
- GrContext* context, SkSurface::Budgeted budgeted, const SkImageInfo& origInfo,
- int sampleCount, GrTextureStorageAllocator textureStorageAllocator) {
+GrRenderTarget* SkGpuDevice::CreateRenderTarget(GrContext* context, SkSurface::Budgeted budgeted,
+ const SkImageInfo& origInfo, int sampleCount) {
if (kUnknown_SkColorType == origInfo.colorType() ||
origInfo.width() < 0 || origInfo.height() < 0) {
return nullptr;
@@ -215,7 +212,6 @@ GrRenderTarget* SkGpuDevice::CreateRenderTarget(
desc.fHeight = info.height();
desc.fConfig = SkImageInfo2GrPixelConfig(info);
desc.fSampleCnt = sampleCount;
- desc.fTextureStorageAllocator = textureStorageAllocator;
GrTexture* texture = context->textureProvider()->createTexture(
desc, SkToBool(budgeted), nullptr, 0);
if (nullptr == texture) {
@@ -326,8 +322,7 @@ void SkGpuDevice::replaceRenderTarget(bool shouldRetainContent) {
: SkSurface::kNo_Budgeted;
SkAutoTUnref<GrRenderTarget> newRT(CreateRenderTarget(
- this->context(), budgeted, this->imageInfo(), fRenderTarget->desc().fSampleCnt,
- fRenderTarget->desc().fTextureStorageAllocator));
+ this->context(), budgeted, this->imageInfo(), fRenderTarget->desc().fSampleCnt));
if (nullptr == newRT) {
return;
@@ -1479,7 +1474,7 @@ void SkGpuDevice::drawProducerNine(const SkDraw& draw, GrTextureProducer* produc
SkRect srcR, dstR;
while (iter.next(&srcR, &dstR)) {
- this->drawTextureProducer(producer, &srcR, &dstR, SkCanvas::kStrict_SrcRectConstraint,
+ this->drawTextureProducer(producer, &srcR, &dstR, SkCanvas::kStrict_SrcRectConstraint,
*draw.fMatrix, fClip, paint);
}
return;