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Diffstat (limited to 'src/gpu/SkGpuDevice.cpp')
-rw-r--r--src/gpu/SkGpuDevice.cpp12
1 files changed, 0 insertions, 12 deletions
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 063509a5a4..b83baf7fa3 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -846,14 +846,6 @@ void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath,
return;
}
- // can we cheat, and treat a thin stroke as a hairline w/ coverage
- // if we can, we draw lots faster (raster device does this same test)
- SkScalar hairlineCoverage;
- bool doHairLine = SkDrawTreatAsHairline(paint, fContext->getMatrix(), &hairlineCoverage);
- if (doHairLine) {
- grPaint.setCoverage(SkScalarRoundToInt(hairlineCoverage * grPaint.getCoverage()));
- }
-
// If we have a prematrix, apply it to the path, optimizing for the case
// where the original path can in fact be modified in place (even though
// its parameter type is const).
@@ -883,10 +875,6 @@ void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath,
pathPtr = &effectPath;
}
- if (!pathEffect && doHairLine) {
- stroke.setHairlineStyle();
- }
-
if (paint.getMaskFilter()) {
if (!stroke.isHairlineStyle()) {
if (stroke.applyToPath(&tmpPath, *pathPtr)) {