diff options
Diffstat (limited to 'src/gpu/SkGpuDevice.cpp')
-rw-r--r-- | src/gpu/SkGpuDevice.cpp | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp index 063509a5a4..b83baf7fa3 100644 --- a/src/gpu/SkGpuDevice.cpp +++ b/src/gpu/SkGpuDevice.cpp @@ -846,14 +846,6 @@ void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath, return; } - // can we cheat, and treat a thin stroke as a hairline w/ coverage - // if we can, we draw lots faster (raster device does this same test) - SkScalar hairlineCoverage; - bool doHairLine = SkDrawTreatAsHairline(paint, fContext->getMatrix(), &hairlineCoverage); - if (doHairLine) { - grPaint.setCoverage(SkScalarRoundToInt(hairlineCoverage * grPaint.getCoverage())); - } - // If we have a prematrix, apply it to the path, optimizing for the case // where the original path can in fact be modified in place (even though // its parameter type is const). @@ -883,10 +875,6 @@ void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath, pathPtr = &effectPath; } - if (!pathEffect && doHairLine) { - stroke.setHairlineStyle(); - } - if (paint.getMaskFilter()) { if (!stroke.isHairlineStyle()) { if (stroke.applyToPath(&tmpPath, *pathPtr)) { |