diff options
Diffstat (limited to 'src/gpu/GrTextureToYUVPlanes.cpp')
-rw-r--r-- | src/gpu/GrTextureToYUVPlanes.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gpu/GrTextureToYUVPlanes.cpp b/src/gpu/GrTextureToYUVPlanes.cpp index c6f9794192..0a0edee4df 100644 --- a/src/gpu/GrTextureToYUVPlanes.cpp +++ b/src/gpu/GrTextureToYUVPlanes.cpp @@ -73,7 +73,7 @@ bool GrTextureToYUVPlanes(GrContext* context, sk_sp<GrTextureProxy> proxy, // sizes however we optimize for two other cases - all planes are the same (1 draw to YUV), // and U and V are the same but Y differs (2 draws, one for Y, one for UV). if (sizes[0] == sizes[1] && sizes[1] == sizes[2]) { - yuvRenderTargetContext = context->makeDeferredRenderTargetContextWithFallback( + yuvRenderTargetContext = context->makeRenderTargetContextWithFallback( SkBackingFit::kApprox, sizes[0].fWidth, sizes[0].fHeight, @@ -83,7 +83,7 @@ bool GrTextureToYUVPlanes(GrContext* context, sk_sp<GrTextureProxy> proxy, return false; } } else { - yRenderTargetContext = context->makeDeferredRenderTargetContextWithFallback( + yRenderTargetContext = context->makeRenderTargetContextWithFallback( SkBackingFit::kApprox, sizes[0].fWidth, sizes[0].fHeight, @@ -94,7 +94,7 @@ bool GrTextureToYUVPlanes(GrContext* context, sk_sp<GrTextureProxy> proxy, } if (sizes[1] == sizes[2]) { // TODO: Add support for GL_RG when available. - uvRenderTargetContext = context->makeDeferredRenderTargetContextWithFallback( + uvRenderTargetContext = context->makeRenderTargetContextWithFallback( SkBackingFit::kApprox, sizes[1].fWidth, sizes[1].fHeight, @@ -104,13 +104,13 @@ bool GrTextureToYUVPlanes(GrContext* context, sk_sp<GrTextureProxy> proxy, return false; } } else { - uRenderTargetContext = context->makeDeferredRenderTargetContextWithFallback( + uRenderTargetContext = context->makeRenderTargetContextWithFallback( SkBackingFit::kApprox, sizes[1].fWidth, sizes[1].fHeight, kAlpha_8_GrPixelConfig, nullptr); - vRenderTargetContext = context->makeDeferredRenderTargetContextWithFallback( + vRenderTargetContext = context->makeRenderTargetContextWithFallback( SkBackingFit::kApprox, sizes[2].fWidth, sizes[2].fHeight, |