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-rw-r--r--src/gpu/GrTexture.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/GrTexture.cpp b/src/gpu/GrTexture.cpp
index 9f700c7556..e5d0fcc032 100644
--- a/src/gpu/GrTexture.cpp
+++ b/src/gpu/GrTexture.cpp
@@ -102,7 +102,7 @@ GrResourceKey::ResourceFlags get_texture_flags(const GrGpu* gpu,
return flags;
}
-// FIXME: This should be refactored with the code in gl/GrGpuGL.cpp.
+// FIXME: This should be refactored with the code in gl/GrGLGpu.cpp.
GrSurfaceOrigin resolve_origin(const GrSurfaceDesc& desc) {
// By default, GrRenderTargets are GL's normal orientation so that they
// can be drawn to by the outside world without the client having