diff options
Diffstat (limited to 'src/gpu/GrTest.cpp')
-rw-r--r-- | src/gpu/GrTest.cpp | 419 |
1 files changed, 0 insertions, 419 deletions
diff --git a/src/gpu/GrTest.cpp b/src/gpu/GrTest.cpp deleted file mode 100644 index 2b6463d853..0000000000 --- a/src/gpu/GrTest.cpp +++ /dev/null @@ -1,419 +0,0 @@ -/* - * Copyright 2013 Google Inc. - * - * Use of this source code is governed by a BSD-style license that can be - * found in the LICENSE file. - */ - -#include "GrTest.h" - -#include "GrBatchAtlas.h" -#include "GrContextOptions.h" -#include "GrDrawContextPriv.h" -#include "GrDrawingManager.h" -#include "GrGpuResourceCacheAccess.h" -#include "GrResourceCache.h" - -#include "SkGpuDevice.h" -#include "SkGrPriv.h" -#include "SkString.h" - -#include "text/GrBatchFontCache.h" -#include "text/GrTextBlobCache.h" - -namespace GrTest { -void SetupAlwaysEvictAtlas(GrContext* context) { - // These sizes were selected because they allow each atlas to hold a single plot and will thus - // stress the atlas - int dim = GrBatchAtlas::kGlyphMaxDim; - GrBatchAtlasConfig configs[3]; - configs[kA8_GrMaskFormat].fWidth = dim; - configs[kA8_GrMaskFormat].fHeight = dim; - configs[kA8_GrMaskFormat].fLog2Width = SkNextLog2(dim); - configs[kA8_GrMaskFormat].fLog2Height = SkNextLog2(dim); - configs[kA8_GrMaskFormat].fPlotWidth = dim; - configs[kA8_GrMaskFormat].fPlotHeight = dim; - - configs[kA565_GrMaskFormat].fWidth = dim; - configs[kA565_GrMaskFormat].fHeight = dim; - configs[kA565_GrMaskFormat].fLog2Width = SkNextLog2(dim); - configs[kA565_GrMaskFormat].fLog2Height = SkNextLog2(dim); - configs[kA565_GrMaskFormat].fPlotWidth = dim; - configs[kA565_GrMaskFormat].fPlotHeight = dim; - - configs[kARGB_GrMaskFormat].fWidth = dim; - configs[kARGB_GrMaskFormat].fHeight = dim; - configs[kARGB_GrMaskFormat].fLog2Width = SkNextLog2(dim); - configs[kARGB_GrMaskFormat].fLog2Height = SkNextLog2(dim); - configs[kARGB_GrMaskFormat].fPlotWidth = dim; - configs[kARGB_GrMaskFormat].fPlotHeight = dim; - - context->setTextContextAtlasSizes_ForTesting(configs); -} -}; - -void GrTestTarget::init(GrContext* ctx, GrDrawTarget* target, GrRenderTarget* rt) { - SkASSERT(!fContext); - - fContext.reset(SkRef(ctx)); - fDrawTarget.reset(SkRef(target)); - fRenderTarget.reset(SkRef(rt)); -} - -void GrContext::getTestTarget(GrTestTarget* tar, GrRenderTarget* rt) { - this->flush(); - // We could create a proxy GrDrawTarget that passes through to fGpu until ~GrTextTarget() and - // then disconnects. This would help prevent test writers from mixing using the returned - // GrDrawTarget and regular drawing. We could also assert or fail in GrContext drawing methods - // until ~GrTestTarget(). - if (!rt) { - GrSurfaceDesc desc; - desc.fFlags = kRenderTarget_GrSurfaceFlag; - desc.fWidth = 32; - desc.fHeight = 32; - desc.fConfig = kRGBA_8888_GrPixelConfig; - desc.fSampleCnt = 0; - - SkAutoTUnref<GrTexture> texture(this->textureProvider()->createTexture( - desc, SkBudgeted::kNo, nullptr, 0)); - if (nullptr == texture) { - return; - } - SkASSERT(nullptr != texture->asRenderTarget()); - rt = texture->asRenderTarget(); - } - - SkAutoTUnref<GrDrawTarget> dt(fDrawingManager->newDrawTarget(rt)); - tar->init(this, dt, rt); -} - -void GrContext::setTextBlobCacheLimit_ForTesting(size_t bytes) { - fTextBlobCache->setBudget(bytes); -} - -void GrContext::setTextContextAtlasSizes_ForTesting(const GrBatchAtlasConfig* configs) { - fBatchFontCache->setAtlasSizes_ForTesting(configs); -} - -/////////////////////////////////////////////////////////////////////////////// - -void GrContext::purgeAllUnlockedResources() { - fResourceCache->purgeAllUnlocked(); -} - -void GrContext::resetGpuStats() const { -#if GR_GPU_STATS - fGpu->stats()->reset(); -#endif -} - -void GrContext::dumpCacheStats(SkString* out) const { -#if GR_CACHE_STATS - fResourceCache->dumpStats(out); -#endif -} - -void GrContext::dumpCacheStatsKeyValuePairs(SkTArray<SkString>* keys, - SkTArray<double>* values) const { -#if GR_CACHE_STATS - fResourceCache->dumpStatsKeyValuePairs(keys, values); -#endif -} - -void GrContext::printCacheStats() const { - SkString out; - this->dumpCacheStats(&out); - SkDebugf("%s", out.c_str()); -} - -void GrContext::dumpGpuStats(SkString* out) const { -#if GR_GPU_STATS - return fGpu->stats()->dump(out); -#endif -} - -void GrContext::dumpGpuStatsKeyValuePairs(SkTArray<SkString>* keys, - SkTArray<double>* values) const { -#if GR_GPU_STATS - return fGpu->stats()->dumpKeyValuePairs(keys, values); -#endif -} - -void GrContext::printGpuStats() const { - SkString out; - this->dumpGpuStats(&out); - SkDebugf("%s", out.c_str()); -} - -GrTexture* GrContext::getFontAtlasTexture(GrMaskFormat format) { - GrBatchFontCache* cache = this->getBatchFontCache(); - - return cache->getTexture(format); -} - -void SkGpuDevice::drawTexture(GrTexture* tex, const SkRect& dst, const SkPaint& paint) { - GrPaint grPaint; - SkMatrix mat; - mat.reset(); - if (!SkPaintToGrPaint(this->context(), paint, mat, &grPaint)) { - return; - } - SkMatrix textureMat; - textureMat.reset(); - textureMat[SkMatrix::kMScaleX] = 1.0f/dst.width(); - textureMat[SkMatrix::kMScaleY] = 1.0f/dst.height(); - textureMat[SkMatrix::kMTransX] = -dst.fLeft/dst.width(); - textureMat[SkMatrix::kMTransY] = -dst.fTop/dst.height(); - - grPaint.addColorTextureProcessor(tex, textureMat); - - GrClip clip; - fDrawContext->drawRect(clip, grPaint, mat, dst); -} - - -#if GR_GPU_STATS -void GrGpu::Stats::dump(SkString* out) { - out->appendf("Render Target Binds: %d\n", fRenderTargetBinds); - out->appendf("Shader Compilations: %d\n", fShaderCompilations); - out->appendf("Textures Created: %d\n", fTextureCreates); - out->appendf("Texture Uploads: %d\n", fTextureUploads); - out->appendf("Transfers to Texture: %d\n", fTransfersToTexture); - out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates); - out->appendf("Number of draws: %d\n", fNumDraws); -} - -void GrGpu::Stats::dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) { - keys->push_back(SkString("render_target_binds")); values->push_back(fRenderTargetBinds); - keys->push_back(SkString("shader_compilations")); values->push_back(fShaderCompilations); - keys->push_back(SkString("texture_uploads")); values->push_back(fTextureUploads); - keys->push_back(SkString("number_of_draws")); values->push_back(fNumDraws); - keys->push_back(SkString("number_of_failed_draws")); values->push_back(fNumFailedDraws); -} - -#endif - -#if GR_CACHE_STATS -void GrResourceCache::getStats(Stats* stats) const { - stats->reset(); - - stats->fTotal = this->getResourceCount(); - stats->fNumNonPurgeable = fNonpurgeableResources.count(); - stats->fNumPurgeable = fPurgeableQueue.count(); - - for (int i = 0; i < fNonpurgeableResources.count(); ++i) { - stats->update(fNonpurgeableResources[i]); - } - for (int i = 0; i < fPurgeableQueue.count(); ++i) { - stats->update(fPurgeableQueue.at(i)); - } -} - -void GrResourceCache::dumpStats(SkString* out) const { - this->validate(); - - Stats stats; - - this->getStats(&stats); - - float countUtilization = (100.f * fBudgetedCount) / fMaxCount; - float byteUtilization = (100.f * fBudgetedBytes) / fMaxBytes; - - out->appendf("Budget: %d items %d bytes\n", fMaxCount, (int)fMaxBytes); - out->appendf("\t\tEntry Count: current %d" - " (%d budgeted, %d external(%d borrowed, %d adopted), %d locked, %d scratch %.2g%% full), high %d\n", - stats.fTotal, fBudgetedCount, stats.fExternal, stats.fBorrowed, - stats.fAdopted, stats.fNumNonPurgeable, stats.fScratch, countUtilization, - fHighWaterCount); - out->appendf("\t\tEntry Bytes: current %d (budgeted %d, %.2g%% full, %d unbudgeted) high %d\n", - SkToInt(fBytes), SkToInt(fBudgetedBytes), byteUtilization, - SkToInt(stats.fUnbudgetedSize), SkToInt(fHighWaterBytes)); -} - -void GrResourceCache::dumpStatsKeyValuePairs(SkTArray<SkString>* keys, - SkTArray<double>* values) const { - this->validate(); - - Stats stats; - this->getStats(&stats); - - keys->push_back(SkString("gpu_cache_purgable_entries")); values->push_back(stats.fNumPurgeable); -} - -#endif - -/////////////////////////////////////////////////////////////////////////////// - -void GrResourceCache::changeTimestamp(uint32_t newTimestamp) { fTimestamp = newTimestamp; } - -/////////////////////////////////////////////////////////////////////////////// - -#define ASSERT_SINGLE_OWNER \ - SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fDrawContext->fSingleOwner);) -#define RETURN_IF_ABANDONED if (fDrawContext->fDrawingManager->abandoned()) { return; } - -void GrDrawContextPriv::testingOnly_drawBatch(const GrPipelineBuilder& pipelineBuilder, - GrDrawBatch* batch) { - ASSERT_SINGLE_OWNER - RETURN_IF_ABANDONED - SkDEBUGCODE(fDrawContext->validate();) - GR_AUDIT_TRAIL_AUTO_FRAME(fDrawContext->fAuditTrail, "GrDrawContext::testingOnly_drawBatch"); - - fDrawContext->getDrawTarget()->drawBatch(pipelineBuilder, batch); -} - -#undef ASSERT_SINGLE_OWNER -#undef RETURN_IF_ABANDONED - -/////////////////////////////////////////////////////////////////////////////// -// Code for the mock context. It's built on a mock GrGpu class that does nothing. -//// - -#include "GrGpu.h" - -class GrPipeline; - -class MockCaps : public GrCaps { -public: - explicit MockCaps(const GrContextOptions& options) : INHERITED(options) {} - bool isConfigTexturable(GrPixelConfig config) const override { return false; } - bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const override { return false; } -private: - typedef GrCaps INHERITED; -}; - -class MockGpu : public GrGpu { -public: - MockGpu(GrContext* context, const GrContextOptions& options) : INHERITED(context) { - fCaps.reset(new MockCaps(options)); - } - ~MockGpu() override {} - - bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeight, size_t rowBytes, - GrPixelConfig readConfig, DrawPreference*, - ReadPixelTempDrawInfo*) override { return false; } - - bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, - GrPixelConfig srcConfig, DrawPreference*, - WritePixelTempDrawInfo*) override { return false; } - - void discard(GrRenderTarget*) override {} - - bool onCopySurface(GrSurface* dst, - GrSurface* src, - const SkIRect& srcRect, - const SkIPoint& dstPoint) override { return false; }; - - void onGetMultisampleSpecs(GrRenderTarget* rt, - const GrStencilSettings&, - int* effectiveSampleCnt, - SkAutoTDeleteArray<SkPoint>*) override { - *effectiveSampleCnt = rt->desc().fSampleCnt; - } - - bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const override { - return false; - } - - void drawDebugWireRect(GrRenderTarget*, const SkIRect&, GrColor) override {}; - -private: - void onResetContext(uint32_t resetBits) override {} - - void xferBarrier(GrRenderTarget*, GrXferBarrierType) override {} - - GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCycle lifeCycle, - const SkTArray<GrMipLevel>& texels) override { - return nullptr; - } - - GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCycle, - const SkTArray<GrMipLevel>& texels) override { - return nullptr; - } - - GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, - GrWrapOwnership) override { return nullptr; } - - GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, - GrWrapOwnership) override { - return nullptr; - } - - GrRenderTarget* onWrapBackendTextureAsRenderTarget(const GrBackendTextureDesc&, - GrWrapOwnership) override { - return nullptr; - } - - GrBuffer* onCreateBuffer(GrBufferType, size_t, GrAccessPattern) override { return nullptr; } - - void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override {} - - void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideClip) override {} - - void onDraw(const GrPipeline&, - const GrPrimitiveProcessor&, - const GrMesh*, - int meshCount) override {} - - bool onReadPixels(GrSurface* surface, - int left, int top, int width, int height, - GrPixelConfig, - void* buffer, - size_t rowBytes) override { - return false; - } - - bool onWritePixels(GrSurface* surface, - int left, int top, int width, int height, - GrPixelConfig config, const SkTArray<GrMipLevel>& texels) override { - return false; - } - - bool onTransferPixels(GrSurface* surface, - int left, int top, int width, int height, - GrPixelConfig config, GrBuffer* transferBuffer, - size_t offset, size_t rowBytes) override { - return false; - } - - void onResolveRenderTarget(GrRenderTarget* target) override { return; } - - GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTarget*, - int width, - int height) override { - return nullptr; - } - - void clearStencil(GrRenderTarget* target) override {} - - GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h, - GrPixelConfig config) override { - return 0; - } - bool isTestingOnlyBackendTexture(GrBackendObject ) const override { return false; } - void deleteTestingOnlyBackendTexture(GrBackendObject, bool abandonTexture) override {} - - typedef GrGpu INHERITED; -}; - -GrContext* GrContext::CreateMockContext() { - GrContext* context = new GrContext; - - context->initMockContext(); - return context; -} - -void GrContext::initMockContext() { - GrContextOptions options; - options.fBufferMapThreshold = 0; - SkASSERT(nullptr == fGpu); - fGpu = new MockGpu(this, options); - SkASSERT(fGpu); - this->initCommon(options); - - // We delete these because we want to test the cache starting with zero resources. Also, none of - // these objects are required for any of tests that use this context. TODO: make stop allocating - // resources in the buffer pools. - fDrawingManager->abandon(); -} |