diff options
Diffstat (limited to 'src/gpu/GrOpFlushState.h')
-rw-r--r-- | src/gpu/GrOpFlushState.h | 58 |
1 files changed, 6 insertions, 52 deletions
diff --git a/src/gpu/GrOpFlushState.h b/src/gpu/GrOpFlushState.h index b20098aac7..a9cf9a070f 100644 --- a/src/gpu/GrOpFlushState.h +++ b/src/gpu/GrOpFlushState.h @@ -13,6 +13,7 @@ #include "GrBufferAllocPool.h" #include "GrDeferredUpload.h" #include "SkArenaAlloc.h" +#include "SkArenaAllocList.h" #include "ops/GrMeshDrawOp.h" class GrGpu; @@ -110,53 +111,6 @@ private: uint32_t fOpID; }; - /** - * A singly linked list of Ts stored in a SkArenaAlloc. The arena rather than the list owns - * the elements. This supports forward iteration and range based for loops. - */ - template <typename T> - class List { - private: - struct Node; - - public: - List() = default; - - void reset() { fHead = fTail = nullptr; } - - template <typename... Args> - T& append(SkArenaAlloc* arena, Args... args); - - class Iter { - public: - Iter() = default; - Iter& operator++(); - T& operator*() const { return fCurr->fT; } - T* operator->() const { return &fCurr->fT; } - bool operator==(const Iter& that) const { return fCurr == that.fCurr; } - bool operator!=(const Iter& that) const { return !(*this == that); } - - private: - friend class List; - explicit Iter(Node* node) : fCurr(node) {} - Node* fCurr = nullptr; - }; - - Iter begin() { return Iter(fHead); } - Iter end() { return Iter(); } - Iter tail() { return Iter(fTail); } - - private: - struct Node { - template <typename... Args> - Node(Args... args) : fT(std::forward<Args>(args)...) {} - T fT; - Node* fNext = nullptr; - }; - Node* fHead = nullptr; - Node* fTail = nullptr; - }; - // Storage for ops' pipelines, draws, and inline uploads. SkArenaAlloc fArena{sizeof(GrPipeline) * 100}; @@ -165,9 +119,9 @@ private: GrIndexBufferAllocPool fIndexPool; // Data stored on behalf of the ops being flushed. - List<GrDeferredTextureUploadFn> fAsapUploads; - List<InlineUpload> fInlineUploads; - List<Draw> fDraws; + SkArenaAllocList<GrDeferredTextureUploadFn> fAsapUploads; + SkArenaAllocList<InlineUpload> fInlineUploads; + SkArenaAllocList<Draw> fDraws; // TODO: These should go in the arena. However, GrGpuCommandBuffer and other classes currently // accept contiguous arrays of meshes. SkSTArray<16, GrMesh> fMeshes; @@ -185,9 +139,9 @@ private: GrGpuCommandBuffer* fCommandBuffer = nullptr; // Variables that are used to track where we are in lists as ops are executed - List<Draw>::Iter fCurrDraw; + SkArenaAllocList<Draw>::Iter fCurrDraw; int fCurrMesh; - List<InlineUpload>::Iter fCurrUpload; + SkArenaAllocList<InlineUpload>::Iter fCurrUpload; }; #endif |