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Diffstat (limited to 'src/gpu/GrOpFlushState.h')
-rw-r--r--src/gpu/GrOpFlushState.h58
1 files changed, 6 insertions, 52 deletions
diff --git a/src/gpu/GrOpFlushState.h b/src/gpu/GrOpFlushState.h
index b20098aac7..a9cf9a070f 100644
--- a/src/gpu/GrOpFlushState.h
+++ b/src/gpu/GrOpFlushState.h
@@ -13,6 +13,7 @@
#include "GrBufferAllocPool.h"
#include "GrDeferredUpload.h"
#include "SkArenaAlloc.h"
+#include "SkArenaAllocList.h"
#include "ops/GrMeshDrawOp.h"
class GrGpu;
@@ -110,53 +111,6 @@ private:
uint32_t fOpID;
};
- /**
- * A singly linked list of Ts stored in a SkArenaAlloc. The arena rather than the list owns
- * the elements. This supports forward iteration and range based for loops.
- */
- template <typename T>
- class List {
- private:
- struct Node;
-
- public:
- List() = default;
-
- void reset() { fHead = fTail = nullptr; }
-
- template <typename... Args>
- T& append(SkArenaAlloc* arena, Args... args);
-
- class Iter {
- public:
- Iter() = default;
- Iter& operator++();
- T& operator*() const { return fCurr->fT; }
- T* operator->() const { return &fCurr->fT; }
- bool operator==(const Iter& that) const { return fCurr == that.fCurr; }
- bool operator!=(const Iter& that) const { return !(*this == that); }
-
- private:
- friend class List;
- explicit Iter(Node* node) : fCurr(node) {}
- Node* fCurr = nullptr;
- };
-
- Iter begin() { return Iter(fHead); }
- Iter end() { return Iter(); }
- Iter tail() { return Iter(fTail); }
-
- private:
- struct Node {
- template <typename... Args>
- Node(Args... args) : fT(std::forward<Args>(args)...) {}
- T fT;
- Node* fNext = nullptr;
- };
- Node* fHead = nullptr;
- Node* fTail = nullptr;
- };
-
// Storage for ops' pipelines, draws, and inline uploads.
SkArenaAlloc fArena{sizeof(GrPipeline) * 100};
@@ -165,9 +119,9 @@ private:
GrIndexBufferAllocPool fIndexPool;
// Data stored on behalf of the ops being flushed.
- List<GrDeferredTextureUploadFn> fAsapUploads;
- List<InlineUpload> fInlineUploads;
- List<Draw> fDraws;
+ SkArenaAllocList<GrDeferredTextureUploadFn> fAsapUploads;
+ SkArenaAllocList<InlineUpload> fInlineUploads;
+ SkArenaAllocList<Draw> fDraws;
// TODO: These should go in the arena. However, GrGpuCommandBuffer and other classes currently
// accept contiguous arrays of meshes.
SkSTArray<16, GrMesh> fMeshes;
@@ -185,9 +139,9 @@ private:
GrGpuCommandBuffer* fCommandBuffer = nullptr;
// Variables that are used to track where we are in lists as ops are executed
- List<Draw>::Iter fCurrDraw;
+ SkArenaAllocList<Draw>::Iter fCurrDraw;
int fCurrMesh;
- List<InlineUpload>::Iter fCurrUpload;
+ SkArenaAllocList<InlineUpload>::Iter fCurrUpload;
};
#endif