diff options
Diffstat (limited to 'src/gpu/GrDrawTarget.cpp')
-rw-r--r-- | src/gpu/GrDrawTarget.cpp | 37 |
1 files changed, 20 insertions, 17 deletions
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp index 8d3ded2d65..10698442b2 100644 --- a/src/gpu/GrDrawTarget.cpp +++ b/src/gpu/GrDrawTarget.cpp @@ -1019,6 +1019,7 @@ void GrDrawTargetCaps::reset() { fBufferLockSupport = false; fPathRenderingSupport = false; fDstReadInShaderSupport = false; + fDiscardRenderTargetSupport = false; fReuseScratchTextures = true; fGpuTracingSupport = false; @@ -1042,6 +1043,7 @@ GrDrawTargetCaps& GrDrawTargetCaps::operator=(const GrDrawTargetCaps& other) { fBufferLockSupport = other.fBufferLockSupport; fPathRenderingSupport = other.fPathRenderingSupport; fDstReadInShaderSupport = other.fDstReadInShaderSupport; + fDiscardRenderTargetSupport = other.fDiscardRenderTargetSupport; fReuseScratchTextures = other.fReuseScratchTextures; fGpuTracingSupport = other.fGpuTracingSupport; @@ -1057,23 +1059,24 @@ GrDrawTargetCaps& GrDrawTargetCaps::operator=(const GrDrawTargetCaps& other) { SkString GrDrawTargetCaps::dump() const { SkString r; static const char* gNY[] = {"NO", "YES"}; - r.appendf("8 Bit Palette Support : %s\n", gNY[f8BitPaletteSupport]); - r.appendf("MIP Map Support : %s\n", gNY[fMipMapSupport]); - r.appendf("NPOT Texture Tile Support : %s\n", gNY[fNPOTTextureTileSupport]); - r.appendf("Two Sided Stencil Support : %s\n", gNY[fTwoSidedStencilSupport]); - r.appendf("Stencil Wrap Ops Support : %s\n", gNY[fStencilWrapOpsSupport]); - r.appendf("HW AA Lines Support : %s\n", gNY[fHWAALineSupport]); - r.appendf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSupport]); - r.appendf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]); - r.appendf("Dual Source Blending Support: %s\n", gNY[fDualSourceBlendingSupport]); - r.appendf("Buffer Lock Support : %s\n", gNY[fBufferLockSupport]); - r.appendf("Path Rendering Support : %s\n", gNY[fPathRenderingSupport]); - r.appendf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport]); - r.appendf("Reuse Scratch Textures : %s\n", gNY[fReuseScratchTextures]); - r.appendf("Gpu Tracing Support : %s\n", gNY[fGpuTracingSupport]); - r.appendf("Max Texture Size : %d\n", fMaxTextureSize); - r.appendf("Max Render Target Size : %d\n", fMaxRenderTargetSize); - r.appendf("Max Sample Count : %d\n", fMaxSampleCount); + r.appendf("8 Bit Palette Support : %s\n", gNY[f8BitPaletteSupport]); + r.appendf("MIP Map Support : %s\n", gNY[fMipMapSupport]); + r.appendf("NPOT Texture Tile Support : %s\n", gNY[fNPOTTextureTileSupport]); + r.appendf("Two Sided Stencil Support : %s\n", gNY[fTwoSidedStencilSupport]); + r.appendf("Stencil Wrap Ops Support : %s\n", gNY[fStencilWrapOpsSupport]); + r.appendf("HW AA Lines Support : %s\n", gNY[fHWAALineSupport]); + r.appendf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSupport]); + r.appendf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]); + r.appendf("Dual Source Blending Support : %s\n", gNY[fDualSourceBlendingSupport]); + r.appendf("Buffer Lock Support : %s\n", gNY[fBufferLockSupport]); + r.appendf("Path Rendering Support : %s\n", gNY[fPathRenderingSupport]); + r.appendf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport]); + r.appendf("Discard Render Target Support: %s\n", gNY[fDiscardRenderTargetSupport]); + r.appendf("Reuse Scratch Textures : %s\n", gNY[fReuseScratchTextures]); + r.appendf("Gpu Tracing Support : %s\n", gNY[fGpuTracingSupport]); + r.appendf("Max Texture Size : %d\n", fMaxTextureSize); + r.appendf("Max Render Target Size : %d\n", fMaxRenderTargetSize); + r.appendf("Max Sample Count : %d\n", fMaxSampleCount); static const char* kConfigNames[] = { "Unknown", // kUnknown_GrPixelConfig |