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-rw-r--r--src/gpu/GrClipMaskManager.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
index 1d193a59d9..d753258868 100644
--- a/src/gpu/GrClipMaskManager.cpp
+++ b/src/gpu/GrClipMaskManager.cpp
@@ -398,7 +398,6 @@ bool GrClipMaskManager::drawElement(GrTexture* target,
// the entire mask bounds and writes 0 outside the rect.
if (element->isAA()) {
this->getContext()->getAARectRenderer()->fillAARect(fGpu,
- fGpu,
element->getRect(),
SkMatrix::I(),
element->getRect());