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-rw-r--r--src/effects/SkMatrixConvolutionImageFilter.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/effects/SkMatrixConvolutionImageFilter.cpp b/src/effects/SkMatrixConvolutionImageFilter.cpp
index 9e4ad63e08..679764a812 100644
--- a/src/effects/SkMatrixConvolutionImageFilter.cpp
+++ b/src/effects/SkMatrixConvolutionImageFilter.cpp
@@ -412,7 +412,7 @@ private:
UniformHandle fBoundsUni;
UniformHandle fKernelUni;
UniformHandle fImageIncrementUni;
- UniformHandle fTargetUni;
+ UniformHandle fKernelOffsetUni;
UniformHandle fGainUni;
UniformHandle fBiasUni;
@@ -467,15 +467,15 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
kFloat_GrSLType,
"Kernel",
fKernelSize.width() * fKernelSize.height());
- fTargetUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
- kVec2f_GrSLType, "Target");
+ fKernelOffsetUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
+ kVec2f_GrSLType, "KernelOffset");
fGainUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
kFloat_GrSLType, "Gain");
fBiasUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
kFloat_GrSLType, "Bias");
const char* bounds = builder->getUniformCStr(fBoundsUni);
- const char* kernelOffset = builder->getUniformCStr(fTargetUni);
+ const char* kernelOffset = builder->getUniformCStr(fKernelOffsetUni);
const char* imgInc = builder->getUniformCStr(fImageIncrementUni);
const char* kernel = builder->getUniformCStr(fKernelUni);
const char* gain = builder->getUniformCStr(fGainUni);
@@ -545,7 +545,7 @@ void GrGLMatrixConvolutionEffect::setData(const GrGLUniformManager& uman,
imageIncrement[0] = 1.0f / texture.width();
imageIncrement[1] = ySign / texture.height();
uman.set2fv(fImageIncrementUni, 1, imageIncrement);
- uman.set2fv(fTargetUni, 1, conv.kernelOffset());
+ uman.set2fv(fKernelOffsetUni, 1, conv.kernelOffset());
uman.set1fv(fKernelUni, fKernelSize.width() * fKernelSize.height(), conv.kernel());
uman.set1f(fGainUni, conv.gain());
uman.set1f(fBiasUni, conv.bias());