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-rw-r--r--src/effects/SkBlurMaskFilter.cpp4
-rw-r--r--src/effects/SkGpuBlurUtils.cpp8
-rw-r--r--src/effects/SkMorphologyImageFilter.cpp2
3 files changed, 7 insertions, 7 deletions
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp
index d880d28304..b849c74805 100644
--- a/src/effects/SkBlurMaskFilter.cpp
+++ b/src/effects/SkBlurMaskFilter.cpp
@@ -650,7 +650,7 @@ private:
virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE;
static bool CreateBlurProfileTexture(GrContext *context, float sigma,
- GrTexture **blurProfileTexture);
+ GrTexture **blurProfileTexture);
SkRect fRect;
float fSigma;
@@ -753,7 +753,7 @@ void GrGLRectBlurEffect::setData(const GrGLProgramDataManager& pdman,
}
bool GrRectBlurEffect::CreateBlurProfileTexture(GrContext *context, float sigma,
- GrTexture **blurProfileTexture) {
+ GrTexture **blurProfileTexture) {
GrTextureParams params;
GrSurfaceDesc texDesc;
diff --git a/src/effects/SkGpuBlurUtils.cpp b/src/effects/SkGpuBlurUtils.cpp
index a58972aba1..b22286b25f 100644
--- a/src/effects/SkGpuBlurUtils.cpp
+++ b/src/effects/SkGpuBlurUtils.cpp
@@ -58,7 +58,7 @@ static void convolve_gaussian_1d(GrContext* context,
texture, direction, radius, sigma, useBounds, bounds));
paint.reset();
paint.addColorProcessor(conv);
- context->drawRectToRect(paint, SkMatrix::I(), dstRect, srcRect);
+ context->drawNonAARectToRect(paint, SkMatrix::I(), dstRect, srcRect);
}
static void convolve_gaussian_2d(GrContext* context,
@@ -81,7 +81,7 @@ static void convolve_gaussian_2d(GrContext* context,
true, sigmaX, sigmaY));
paint.reset();
paint.addColorProcessor(conv);
- context->drawRectToRect(paint, SkMatrix::I(), dstRect, srcRect);
+ context->drawNonAARectToRect(paint, SkMatrix::I(), dstRect, srcRect);
}
static void convolve_gaussian(GrContext* context,
@@ -217,7 +217,7 @@ GrTexture* GaussianBlur(GrContext* context,
}
scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f,
i < scaleFactorY ? 0.5f : 1.0f);
- context->drawRectToRect(paint, SkMatrix::I(), dstRect, srcRect);
+ context->drawNonAARectToRect(paint, SkMatrix::I(), dstRect, srcRect);
srcRect = dstRect;
srcTexture = dstTexture;
SkTSwap(dstTexture, tempTexture);
@@ -296,7 +296,7 @@ GrTexture* GaussianBlur(GrContext* context,
SkRect dstRect(srcRect);
scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY);
- context->drawRectToRect(paint, SkMatrix::I(), dstRect, srcRect);
+ context->drawNonAARectToRect(paint, SkMatrix::I(), dstRect, srcRect);
srcRect = dstRect;
srcTexture = dstTexture;
SkTSwap(dstTexture, tempTexture);
diff --git a/src/effects/SkMorphologyImageFilter.cpp b/src/effects/SkMorphologyImageFilter.cpp
index b8853c7356..d533448fe0 100644
--- a/src/effects/SkMorphologyImageFilter.cpp
+++ b/src/effects/SkMorphologyImageFilter.cpp
@@ -482,7 +482,7 @@ void apply_morphology_pass(GrContext* context,
direction,
radius,
morphType))->unref();
- context->drawRectToRect(paint, SkMatrix::I(), SkRect::Make(dstRect),
+ context->drawNonAARectToRect(paint, SkMatrix::I(), SkRect::Make(dstRect),
SkRect::Make(srcRect));
}