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Diffstat (limited to 'src/effects/SkGpuBlurUtils.h')
-rw-r--r-- | src/effects/SkGpuBlurUtils.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/effects/SkGpuBlurUtils.h b/src/effects/SkGpuBlurUtils.h index 550f3b8d6f..a5de6a242a 100644 --- a/src/effects/SkGpuBlurUtils.h +++ b/src/effects/SkGpuBlurUtils.h @@ -24,7 +24,6 @@ namespace SkGpuBlurUtils { * @param context The GPU context * @param srcTexture The source texture to be blurred. * @param colorSpace Color space of the source (used for the drawContext result, too). - * @param gammaCorrect Should blur be gamma-correct (sRGB to linear, etc...) * @param dstBounds The destination bounds, relative to the source texture. * @param srcBounds The source bounds, relative to the source texture. If non-null, * no pixels will be sampled outside of this rectangle. @@ -35,7 +34,6 @@ namespace SkGpuBlurUtils { sk_sp<GrDrawContext> GaussianBlur(GrContext* context, GrTexture* srcTexture, sk_sp<SkColorSpace> colorSpace, - bool gammaCorrect, const SkIRect& dstBounds, const SkIRect* srcBounds, float sigmaX, |