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-rw-r--r--src/core/SkRecordOpts.cpp77
-rw-r--r--src/core/SkRecordOpts.h3
2 files changed, 67 insertions, 13 deletions
diff --git a/src/core/SkRecordOpts.cpp b/src/core/SkRecordOpts.cpp
index d363712f3a..d1520adf56 100644
--- a/src/core/SkRecordOpts.cpp
+++ b/src/core/SkRecordOpts.cpp
@@ -13,19 +13,6 @@
using namespace SkRecords;
-void SkRecordOptimize(SkRecord* record) {
- // This might be useful as a first pass in the future if we want to weed
- // out junk for other optimization passes. Right now, nothing needs it,
- // and the bounding box hierarchy will do the work of skipping no-op
- // Save-NoDraw-Restore sequences better than we can here.
- //SkRecordNoopSaveRestores(record);
-
- SkRecordNoopSaveLayerDrawRestores(record);
- SkRecordMergeSvgOpacityAndFilterLayers(record);
-
- record->defrag();
-}
-
// Most of the optimizations in this file are pattern-based. These are all defined as structs with:
// - a Match typedef
// - a bool onMatch(SkRceord*, Match*, int begin, int end) method,
@@ -46,6 +33,45 @@ static bool apply(Pass* pass, SkRecord* record) {
return changed;
}
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+static void multiple_set_matrices(SkRecord* record) {
+ struct {
+ typedef Pattern<Is<SetMatrix>,
+ Greedy<Is<NoOp>>,
+ Is<SetMatrix> >
+ Match;
+
+ bool onMatch(SkRecord* record, Match* pattern, int begin, int end) {
+ record->replace<NoOp>(begin); // first SetMatrix
+ return true;
+ }
+ } pass;
+ while (apply(&pass, record));
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#if 0 // experimental, but needs knowledge of previous matrix to operate correctly
+static void apply_matrix_to_draw_params(SkRecord* record) {
+ struct {
+ typedef Pattern<Is<SetMatrix>,
+ Greedy<Is<NoOp>>,
+ Is<SetMatrix> >
+ Pattern;
+
+ bool onMatch(SkRecord* record, Pattern* pattern, int begin, int end) {
+ record->replace<NoOp>(begin); // first SetMatrix
+ return true;
+ }
+ } pass;
+ // No need to loop, as we never "open up" opportunities for more of this type of optimization.
+ apply(&pass, record);
+}
+#endif
+
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
// Turns the logical NoOp Save and Restore in Save-Draw*-Restore patterns into actual NoOps.
struct SaveOnlyDrawsRestoreNooper {
typedef Pattern<Is<Save>,
@@ -232,3 +258,28 @@ void SkRecordMergeSvgOpacityAndFilterLayers(SkRecord* record) {
SvgOpacityAndFilterLayerMergePass pass;
apply(&pass, record);
}
+
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+void SkRecordOptimize(SkRecord* record) {
+ // This might be useful as a first pass in the future if we want to weed
+ // out junk for other optimization passes. Right now, nothing needs it,
+ // and the bounding box hierarchy will do the work of skipping no-op
+ // Save-NoDraw-Restore sequences better than we can here.
+ //SkRecordNoopSaveRestores(record);
+
+ SkRecordNoopSaveLayerDrawRestores(record);
+ SkRecordMergeSvgOpacityAndFilterLayers(record);
+
+ record->defrag();
+}
+
+void SkRecordOptimize2(SkRecord* record) {
+ multiple_set_matrices(record);
+ SkRecordNoopSaveRestores(record);
+ SkRecordNoopSaveLayerDrawRestores(record);
+ SkRecordMergeSvgOpacityAndFilterLayers(record);
+
+ record->defrag();
+}
+
diff --git a/src/core/SkRecordOpts.h b/src/core/SkRecordOpts.h
index a560d00661..d6531b5226 100644
--- a/src/core/SkRecordOpts.h
+++ b/src/core/SkRecordOpts.h
@@ -24,4 +24,7 @@ void SkRecordNoopSaveLayerDrawRestores(SkRecord*);
// the alpha of the first SaveLayer to the second SaveLayer.
void SkRecordMergeSvgOpacityAndFilterLayers(SkRecord*);
+// Experimental optimizers
+void SkRecordOptimize2(SkRecord*);
+
#endif//SkRecordOpts_DEFINED