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-rw-r--r--src/core/SkBitmapProcShader.cpp10
-rw-r--r--src/core/SkBitmapProcShader.h3
-rw-r--r--src/core/SkBlitter_ARGB32.cpp36
-rw-r--r--src/core/SkCanvas.cpp117
-rw-r--r--src/core/SkChunkAlloc.cpp16
-rw-r--r--src/core/SkDevice.cpp80
-rw-r--r--src/core/SkDraw.cpp165
-rw-r--r--src/core/SkDrawProcs.h4
-rw-r--r--src/core/SkGlyphCache.cpp41
-rw-r--r--src/core/SkGlyphCache.h29
-rw-r--r--src/core/SkMatrix.cpp6
-rw-r--r--src/core/SkPaint.cpp13
-rw-r--r--src/core/SkScalerContext.cpp11
-rw-r--r--src/core/SkShader.cpp52
-rw-r--r--src/core/SkStroke.cpp4
-rw-r--r--src/core/SkTextFormatParams.h48
-rw-r--r--src/core/SkUtils.cpp2
-rw-r--r--src/core/core_files.mk1
18 files changed, 503 insertions, 135 deletions
diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp
index 3c7be4c8b8..1eaa46d4d9 100644
--- a/src/core/SkBitmapProcShader.cpp
+++ b/src/core/SkBitmapProcShader.cpp
@@ -44,8 +44,10 @@ void SkBitmapProcShader::endSession() {
this->INHERITED::endSession();
}
-bool SkBitmapProcShader::asABitmap(SkBitmap* texture, SkMatrix* texM,
- TileMode xy[]) {
+SkShader::BitmapType SkBitmapProcShader::asABitmap(SkBitmap* texture,
+ SkMatrix* texM,
+ TileMode xy[],
+ SkScalar* twoPointRadialParams) {
if (texture) {
*texture = fRawBitmap;
}
@@ -56,7 +58,7 @@ bool SkBitmapProcShader::asABitmap(SkBitmap* texture, SkMatrix* texM,
xy[0] = (TileMode)fState.fTileModeX;
xy[1] = (TileMode)fState.fTileModeY;
}
- return true;
+ return kDefault_BitmapType;
}
void SkBitmapProcShader::flatten(SkFlattenableWriteBuffer& buffer) {
@@ -82,7 +84,7 @@ bool SkBitmapProcShader::setContext(const SkBitmap& device,
fState.fOrigBitmap = fRawBitmap;
fState.fOrigBitmap.lockPixels();
- if (!fState.fOrigBitmap.readyToDraw()) {
+ if (!fState.fOrigBitmap.getTexture() && !fState.fOrigBitmap.readyToDraw()) {
fState.fOrigBitmap.unlockPixels();
return false;
}
diff --git a/src/core/SkBitmapProcShader.h b/src/core/SkBitmapProcShader.h
index 09d53afe1d..88598fc1fb 100644
--- a/src/core/SkBitmapProcShader.h
+++ b/src/core/SkBitmapProcShader.h
@@ -32,7 +32,8 @@ public:
virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count);
virtual void beginSession();
virtual void endSession();
- virtual bool asABitmap(SkBitmap*, SkMatrix*, TileMode*);
+ virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*,
+ SkScalar* twoPointRadialParams);
static bool CanDo(const SkBitmap&, TileMode tx, TileMode ty);
diff --git a/src/core/SkBlitter_ARGB32.cpp b/src/core/SkBlitter_ARGB32.cpp
index 905ab6b0b8..88b9491e4c 100644
--- a/src/core/SkBlitter_ARGB32.cpp
+++ b/src/core/SkBlitter_ARGB32.cpp
@@ -40,6 +40,32 @@ using namespace skia_blitter_support;
//////////////////////////////////////////////////////////////////////////////////////
+static void SkARGB32_Blit32(const SkBitmap& device, const SkMask& mask,
+ const SkIRect& clip, SkPMColor srcColor) {
+ U8CPU alpha = SkGetPackedA32(srcColor);
+ unsigned flags = SkBlitRow::kSrcPixelAlpha_Flag32;
+ if (alpha != 255) {
+ flags |= SkBlitRow::kGlobalAlpha_Flag32;
+ }
+ SkBlitRow::Proc32 proc = SkBlitRow::Factory32(flags);
+
+ int x = clip.fLeft;
+ int y = clip.fTop;
+ int width = clip.width();
+ int height = clip.height();
+
+ SkPMColor* dstRow = device.getAddr32(x, y);
+ const SkPMColor* srcRow = reinterpret_cast<const SkPMColor*>(mask.getAddr(x, y));
+
+ do {
+ proc(dstRow, srcRow, width, alpha);
+ dstRow = (SkPMColor*)((char*)dstRow + device.rowBytes());
+ srcRow = (const SkPMColor*)((const char*)srcRow + mask.fRowBytes);
+ } while (--height != 0);
+}
+
+//////////////////////////////////////////////////////////////////////////////////////
+
SkARGB32_Blitter::SkARGB32_Blitter(const SkBitmap& device, const SkPaint& paint)
: INHERITED(device) {
uint32_t color = paint.getColor();
@@ -156,6 +182,9 @@ void SkARGB32_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) {
if (mask.fFormat == SkMask::kBW_Format) {
SkARGB32_BlendBW(fDevice, mask, clip, fPMColor, SkAlpha255To256(255 - fSrcA));
return;
+ } else if (SkMask::kARGB32_Format == mask.fFormat) {
+ SkARGB32_Blit32(fDevice, mask, clip, fPMColor);
+ return;
}
int x = clip.fLeft;
@@ -188,7 +217,10 @@ void SkARGB32_Opaque_Blitter::blitMask(const SkMask& mask,
if (mask.fFormat == SkMask::kBW_Format) {
SkARGB32_BlitBW(fDevice, mask, clip, fPMColor);
return;
- }
+ } else if (SkMask::kARGB32_Format == mask.fFormat) {
+ SkARGB32_Blit32(fDevice, mask, clip, fPMColor);
+ return;
+ }
int x = clip.fLeft;
int y = clip.fTop;
@@ -306,6 +338,8 @@ void SkARGB32_Black_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) {
SkPMColor black = (SkPMColor)(SK_A32_MASK << SK_A32_SHIFT);
SkARGB32_BlitBW(fDevice, mask, clip, black);
+ } else if (SkMask::kARGB32_Format == mask.fFormat) {
+ SkARGB32_Blit32(fDevice, mask, clip, fPMColor);
} else {
#if defined(SK_SUPPORT_LCDTEXT)
const bool lcdMode = mask.fFormat == SkMask::kHorizontalLCD_Format;
diff --git a/src/core/SkCanvas.cpp b/src/core/SkCanvas.cpp
index 5a855bb636..0e36c91a4b 100644
--- a/src/core/SkCanvas.cpp
+++ b/src/core/SkCanvas.cpp
@@ -74,6 +74,9 @@ struct DeviceCM {
const SkMatrix* fMatrix;
SkPaint* fPaint; // may be null (in the future)
int16_t fX, fY; // relative to base matrix/clip
+ // optional, related to canvas' external matrix
+ const SkMatrix* fMVMatrix;
+ const SkMatrix* fExtMatrix;
DeviceCM(SkDevice* device, int x, int y, const SkPaint* paint)
: fNext(NULL) {
@@ -132,8 +135,18 @@ struct DeviceCM {
SkASSERT(deviceR.contains(fClip.getBounds()));
}
#endif
+ // default is to assume no external matrix
+ fMVMatrix = NULL;
+ fExtMatrix = NULL;
}
-
+
+ // can only be called after calling updateMC()
+ void updateExternalMatrix(const SkMatrix& extM, const SkMatrix& extI) {
+ fMVMatrixStorage.setConcat(extI, *fMatrix);
+ fMVMatrix = &fMVMatrixStorage;
+ fExtMatrix = &extM; // assumes extM has long life-time (owned by canvas)
+ }
+
void translateClip() {
if (fX | fY) {
fClip.translate(fX, fY);
@@ -141,7 +154,7 @@ struct DeviceCM {
}
private:
- SkMatrix fMatrixStorage;
+ SkMatrix fMatrixStorage, fMVMatrixStorage;
};
/* This is the record we keep for each save/restore level in the stack.
@@ -240,16 +253,17 @@ public:
fLayerX = rec->fX;
fLayerY = rec->fY;
fPaint = rec->fPaint;
- SkDEBUGCODE(this->validate(fDevice->width(), fDevice->height());)
+ fMVMatrix = rec->fMVMatrix;
+ fExtMatrix = rec->fExtMatrix;
+ SkDEBUGCODE(this->validate();)
fCurrLayer = rec->fNext;
if (fBounder) {
fBounder->setClip(fClip);
}
-
// fCurrLayer may be NULL now
- fCanvas->prepareForDeviceDraw(fDevice);
+ fCanvas->prepareForDeviceDraw(fDevice, *fMatrix, *fClip);
return true;
}
return false;
@@ -401,6 +415,8 @@ SkDevice* SkCanvas::init(SkDevice* device) {
fMCRec->fTopLayer = fMCRec->fLayer;
fMCRec->fNext = NULL;
+ fUseExternalMatrix = false;
+
return this->setDevice(device);
}
@@ -427,7 +443,7 @@ SkCanvas::SkCanvas(const SkBitmap& bitmap)
: fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) {
inc_canvas();
- SkDevice* device = SkNEW_ARGS(SkDevice, (bitmap));
+ SkDevice* device = SkNEW_ARGS(SkDevice, (this, bitmap, false));
fDeviceFactory = device->getDeviceFactory();
this->init(device)->unref();
}
@@ -527,8 +543,8 @@ SkDevice* SkCanvas::setDevice(SkDevice* device) {
return device;
}
-SkDevice* SkCanvas::setBitmapDevice(const SkBitmap& bitmap) {
- SkDevice* device = this->setDevice(SkNEW_ARGS(SkDevice, (bitmap)));
+SkDevice* SkCanvas::setBitmapDevice(const SkBitmap& bitmap, bool forLayer) {
+ SkDevice* device = this->setDevice(SkNEW_ARGS(SkDevice, (this, bitmap, forLayer)));
device->unref();
return device;
}
@@ -546,8 +562,9 @@ bool SkCanvas::getViewport(SkIPoint* size) const {
bool SkCanvas::setViewport(int width, int height) {
if ((getDevice()->getDeviceCapabilities() & SkDevice::kGL_Capability) == 0)
return false;
- this->setDevice(createDevice(SkBitmap::kARGB_8888_Config, width, height,
- false, false))->unref();
+
+ this->setDevice(this->createDevice(SkBitmap::kARGB_8888_Config, width, height,
+ false, false))->unref();
return true;
}
@@ -559,21 +576,30 @@ void SkCanvas::updateDeviceCMCache() {
if (NULL == layer->fNext) { // only one layer
layer->updateMC(totalMatrix, totalClip, NULL);
+ if (fUseExternalMatrix) {
+ layer->updateExternalMatrix(fExternalMatrix,
+ fExternalInverse);
+ }
} else {
SkRegion clip;
clip = totalClip; // make a copy
do {
layer->updateMC(totalMatrix, clip, &clip);
+ if (fUseExternalMatrix) {
+ layer->updateExternalMatrix(fExternalMatrix,
+ fExternalInverse);
+ }
} while ((layer = layer->fNext) != NULL);
}
fDeviceCMDirty = false;
}
}
-void SkCanvas::prepareForDeviceDraw(SkDevice* device) {
+void SkCanvas::prepareForDeviceDraw(SkDevice* device, const SkMatrix& matrix,
+ const SkRegion& clip) {
SkASSERT(device);
if (fLastDeviceToGainFocus != device) {
- device->gainFocus(this);
+ device->gainFocus(this, matrix, clip);
fLastDeviceToGainFocus = device;
}
}
@@ -651,6 +677,9 @@ int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
SkIRect ir;
const SkIRect& clipBounds = this->getTotalClip().getBounds();
+ if (clipBounds.isEmpty()) {
+ return count;
+ }
if (NULL != bounds) {
SkRect r;
@@ -760,7 +789,7 @@ static bool reject_bitmap(const SkBitmap& bitmap) {
bitmap.width() > 32767 || bitmap.height() > 32767;
}
-void SkCanvas::internalDrawBitmap(const SkBitmap& bitmap,
+void SkCanvas::internalDrawBitmap(const SkBitmap& bitmap, const SkIRect* srcRect,
const SkMatrix& matrix, const SkPaint* paint) {
if (reject_bitmap(bitmap)) {
return;
@@ -768,9 +797,9 @@ void SkCanvas::internalDrawBitmap(const SkBitmap& bitmap,
if (NULL == paint) {
SkPaint tmpPaint;
- this->commonDrawBitmap(bitmap, matrix, tmpPaint);
+ this->commonDrawBitmap(bitmap, srcRect, matrix, tmpPaint);
} else {
- this->commonDrawBitmap(bitmap, matrix, *paint);
+ this->commonDrawBitmap(bitmap, srcRect, matrix, *paint);
}
}
@@ -1023,13 +1052,30 @@ const SkRegion& SkCanvas::getTotalClip() const {
return *fMCRec->fRegion;
}
-///////////////////////////////////////////////////////////////////////////////
-
-SkDevice* SkCanvas::createDevice(SkBitmap::Config config, int width,
- int height, bool isOpaque, bool isForLayer) {
+void SkCanvas::setExternalMatrix(const SkMatrix* matrix) {
+ if (NULL == matrix || matrix->isIdentity()) {
+ if (fUseExternalMatrix) {
+ fDeviceCMDirty = true;
+ }
+ fUseExternalMatrix = false;
+ } else {
+ fUseExternalMatrix = true;
+ fDeviceCMDirty = true; // |= (fExternalMatrix != *matrix)
+
+ fExternalMatrix = *matrix;
+ matrix->invert(&fExternalInverse);
+ }
+
+ static bool gUseExt;
+ if (gUseExt != fUseExternalMatrix && false) {
+ gUseExt = fUseExternalMatrix;
+ printf("---- fUseExternalMatrix = %d\n", fUseExternalMatrix);
+ }
+}
- return fDeviceFactory->newDevice(config, width, height, isOpaque,
- isForLayer);
+SkDevice* SkCanvas::createDevice(SkBitmap::Config config, int width, int height,
+ bool isOpaque, bool forLayer) {
+ return fDeviceFactory->newDevice(this, config, width, height, isOpaque, forLayer);
}
//////////////////////////////////////////////////////////////////////////////
@@ -1116,7 +1162,7 @@ void SkCanvas::drawBitmap(const SkBitmap& bitmap, SkScalar x, SkScalar y,
SkMatrix matrix;
matrix.setTranslate(x, y);
- this->internalDrawBitmap(bitmap, matrix, paint);
+ this->internalDrawBitmap(bitmap, NULL, matrix, paint);
}
void SkCanvas::drawBitmapRect(const SkBitmap& bitmap, const SkIRect* src,
@@ -1130,15 +1176,7 @@ void SkCanvas::drawBitmapRect(const SkBitmap& bitmap, const SkIRect* src,
return;
}
- SkBitmap tmp; // storage if we need a subset of bitmap
const SkBitmap* bitmapPtr = &bitmap;
-
- if (NULL != src) {
- if (!bitmap.extractSubset(&tmp, *src)) {
- return; // extraction failed
- }
- bitmapPtr = &tmp;
- }
SkMatrix matrix;
SkRect tmpSrc;
@@ -1159,23 +1197,32 @@ void SkCanvas::drawBitmapRect(const SkBitmap& bitmap, const SkIRect* src,
SkIntToScalar(bitmap.height()));
}
matrix.setRectToRect(tmpSrc, dst, SkMatrix::kFill_ScaleToFit);
- this->internalDrawBitmap(*bitmapPtr, matrix, paint);
+
+ // ensure that src is "valid" before we pass it to our internal routines
+ // and to SkDevice. i.e. sure it is contained inside the original bitmap.
+ SkIRect tmpISrc;
+ if (src) {
+ tmpISrc.set(0, 0, bitmap.width(), bitmap.height());
+ tmpISrc.intersect(*src);
+ src = &tmpISrc;
+ }
+ this->internalDrawBitmap(*bitmapPtr, src, matrix, paint);
}
void SkCanvas::drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& matrix,
const SkPaint* paint) {
SkDEBUGCODE(bitmap.validate();)
- this->internalDrawBitmap(bitmap, matrix, paint);
+ this->internalDrawBitmap(bitmap, NULL, matrix, paint);
}
-void SkCanvas::commonDrawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
- const SkPaint& paint) {
+void SkCanvas::commonDrawBitmap(const SkBitmap& bitmap, const SkIRect* srcRect,
+ const SkMatrix& matrix, const SkPaint& paint) {
SkDEBUGCODE(bitmap.validate();)
ITER_BEGIN(paint, SkDrawFilter::kBitmap_Type)
while (iter.next()) {
- iter.fDevice->drawBitmap(iter, bitmap, matrix, paint);
+ iter.fDevice->drawBitmap(iter, bitmap, srcRect, matrix, paint);
}
ITER_END
diff --git a/src/core/SkChunkAlloc.cpp b/src/core/SkChunkAlloc.cpp
index 90a0c2ad11..e0c03a85a9 100644
--- a/src/core/SkChunkAlloc.cpp
+++ b/src/core/SkChunkAlloc.cpp
@@ -49,6 +49,11 @@ struct SkChunkAlloc::Block {
}
return block;
}
+
+ bool contains(const void* addr) const {
+ const char* ptr = reinterpret_cast<const char*>(addr);
+ return ptr >= (const char*)(this + 1) && ptr < fFreePtr;
+ }
};
SkChunkAlloc::SkChunkAlloc(size_t minSize)
@@ -139,3 +144,14 @@ size_t SkChunkAlloc::unalloc(void* ptr) {
return bytes;
}
+bool SkChunkAlloc::contains(const void* addr) const {
+ const Block* block = fBlock;
+ while (block) {
+ if (block->contains(addr)) {
+ return true;
+ }
+ block = block->fNext;
+ }
+ return false;
+}
+
diff --git a/src/core/SkDevice.cpp b/src/core/SkDevice.cpp
index 12efaacbaf..8df0e41d72 100644
--- a/src/core/SkDevice.cpp
+++ b/src/core/SkDevice.cpp
@@ -4,9 +4,20 @@
SkDeviceFactory::~SkDeviceFactory() {}
-SkDevice::SkDevice() {}
-
-SkDevice::SkDevice(const SkBitmap& bitmap) : fBitmap(bitmap) {}
+SkDevice::SkDevice(SkCanvas* canvas) : fCanvas(canvas) {}
+
+SkDevice::SkDevice(SkCanvas* canvas, const SkBitmap& bitmap, bool isForLayer)
+ : fCanvas(canvas), fBitmap(bitmap) {
+ // auto-allocate if we're for offscreen drawing
+ if (isForLayer) {
+ if (NULL == fBitmap.getPixels() && NULL == fBitmap.pixelRef()) {
+ fBitmap.allocPixels();
+ if (!fBitmap.isOpaque()) {
+ fBitmap.eraseColor(0);
+ }
+ }
+ }
+}
void SkDevice::lockPixels() {
fBitmap.lockPixels();
@@ -47,6 +58,39 @@ void SkDevice::setMatrixClip(const SkMatrix&, const SkRegion&) {}
///////////////////////////////////////////////////////////////////////////////
+bool SkDevice::readPixels(const SkIRect& srcRect, SkBitmap* bitmap) {
+ const SkBitmap& src = this->accessBitmap(false);
+
+ SkIRect bounds;
+ bounds.set(0, 0, src.width(), src.height());
+ if (!bounds.intersect(srcRect)) {
+ return false;
+ }
+
+ SkBitmap subset;
+ if (!src.extractSubset(&subset, bounds)) {
+ return false;
+ }
+
+ SkBitmap tmp;
+ if (!subset.copyTo(&tmp, SkBitmap::kARGB_8888_Config)) {
+ return false;
+ }
+
+ tmp.swap(*bitmap);
+ return true;
+}
+
+void SkDevice::writePixels(const SkBitmap& bitmap, int x, int y) {
+ SkPaint paint;
+ paint.setXfermodeMode(SkXfermode::kSrc_Mode);
+
+ SkCanvas canvas(this);
+ canvas.drawSprite(bitmap, x, y, &paint);
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
void SkDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) {
draw.drawPaint(paint);
}
@@ -62,13 +106,24 @@ void SkDevice::drawRect(const SkDraw& draw, const SkRect& r,
}
void SkDevice::drawPath(const SkDraw& draw, const SkPath& path,
- const SkPaint& paint) {
- draw.drawPath(path, paint);
+ const SkPaint& paint, const SkMatrix* prePathMatrix,
+ bool pathIsMutable) {
+ draw.drawPath(path, paint, prePathMatrix, pathIsMutable);
}
void SkDevice::drawBitmap(const SkDraw& draw, const SkBitmap& bitmap,
- const SkMatrix& matrix, const SkPaint& paint) {
- draw.drawBitmap(bitmap, matrix, paint);
+ const SkIRect* srcRect,
+ const SkMatrix& matrix, const SkPaint& paint) {
+ SkBitmap tmp; // storage if we need a subset of bitmap
+ const SkBitmap* bitmapPtr = &bitmap;
+
+ if (srcRect) {
+ if (!bitmap.extractSubset(&tmp, *srcRect)) {
+ return; // extraction failed
+ }
+ bitmapPtr = &tmp;
+ }
+ draw.drawBitmap(*bitmapPtr, matrix, paint);
}
void SkDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
@@ -109,16 +164,15 @@ void SkDevice::drawDevice(const SkDraw& draw, SkDevice* device,
draw.drawSprite(device->accessBitmap(false), x, y, paint);
}
-SkDevice* SkRasterDeviceFactory::newDevice(SkBitmap::Config config, int width,
+///////////////////////////////////////////////////////////////////////////////
+
+SkDevice* SkRasterDeviceFactory::newDevice(SkCanvas* canvas,
+ SkBitmap::Config config, int width,
int height, bool isOpaque,
bool isForLayer) {
SkBitmap bitmap;
bitmap.setConfig(config, width, height);
bitmap.setIsOpaque(isOpaque);
- bitmap.allocPixels();
- if (!bitmap.isOpaque())
- bitmap.eraseARGB(0, 0, 0, 0);
-
- return SkNEW_ARGS(SkDevice, (bitmap));
+ return SkNEW_ARGS(SkDevice, (canvas, bitmap, isForLayer));
}
diff --git a/src/core/SkDraw.cpp b/src/core/SkDraw.cpp
index eff2b32a4c..a117ab7216 100644
--- a/src/core/SkDraw.cpp
+++ b/src/core/SkDraw.cpp
@@ -143,6 +143,10 @@ private:
///////////////////////////////////////////////////////////////////////////////
+SkDraw::SkDraw() {
+ sk_bzero(this, sizeof(*this));
+}
+
SkDraw::SkDraw(const SkDraw& src) {
memcpy(this, &src, sizeof(*this));
}
@@ -276,7 +280,7 @@ static void CallBitmapXferProc(const SkBitmap& bitmap, const SkIRect& rect,
}
void SkDraw::drawPaint(const SkPaint& paint) const {
- SkDEBUGCODE(this->validate(fBitmap->width(), fBitmap->height());)
+ SkDEBUGCODE(this->validate();)
if (fClip->isEmpty()) {
return;
@@ -540,7 +544,8 @@ static bool bounder_points(SkBounder* bounder, SkCanvas::PointMode mode,
#define MAX_DEV_PTS 32
void SkDraw::drawPoints(SkCanvas::PointMode mode, size_t count,
- const SkPoint pts[], const SkPaint& paint) const {
+ const SkPoint pts[], const SkPaint& paint,
+ bool forceUseDevice) const {
// if we're in lines mode, force count to be even
if (SkCanvas::kLines_PointMode == mode) {
count &= ~(size_t)1;
@@ -563,7 +568,7 @@ void SkDraw::drawPoints(SkCanvas::PointMode mode, size_t count,
}
SkASSERT(pts != NULL);
- SkDEBUGCODE(this->validate(fBitmap->width(), fBitmap->height());)
+ SkDEBUGCODE(this->validate();)
// nothing to draw
if (fClip->isEmpty() ||
@@ -572,7 +577,7 @@ void SkDraw::drawPoints(SkCanvas::PointMode mode, size_t count,
}
PtProcRec rec;
- if (rec.init(mode, paint, fMatrix, fClip)) {
+ if (!forceUseDevice && rec.init(mode, paint, fMatrix, fClip)) {
SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint);
SkPoint devPts[MAX_DEV_PTS];
@@ -614,7 +619,12 @@ void SkDraw::drawPoints(SkCanvas::PointMode mode, size_t count,
preMatrix.setTranslate(pts[i].fX, pts[i].fY);
// pass true for the last point, since we can modify
// then path then
- this->drawPath(path, paint, &preMatrix, (count-1) == i);
+ if (fDevice) {
+ fDevice->drawPath(*this, path, paint, &preMatrix,
+ (count-1) == i);
+ } else {
+ this->drawPath(path, paint, &preMatrix, (count-1) == i);
+ }
}
} else {
SkRect r;
@@ -624,7 +634,11 @@ void SkDraw::drawPoints(SkCanvas::PointMode mode, size_t count,
r.fTop = pts[i].fY - radius;
r.fRight = r.fLeft + width;
r.fBottom = r.fTop + width;
- this->drawRect(r, paint);
+ if (fDevice) {
+ fDevice->drawRect(*this, r, paint);
+ } else {
+ this->drawRect(r, paint);
+ }
}
}
break;
@@ -639,7 +653,11 @@ void SkDraw::drawPoints(SkCanvas::PointMode mode, size_t count,
for (size_t i = 0; i < count; i += inc) {
path.moveTo(pts[i]);
path.lineTo(pts[i+1]);
- this->drawPath(path, p, NULL, true);
+ if (fDevice) {
+ fDevice->drawPath(*this, path, p, NULL, true);
+ } else {
+ this->drawPath(path, p, NULL, true);
+ }
path.rewind();
}
break;
@@ -657,7 +675,7 @@ static inline SkPoint* as_rightbottom(SkRect* r) {
}
void SkDraw::drawRect(const SkRect& rect, const SkPaint& paint) const {
- SkDEBUGCODE(this->validate(fBitmap->width(), fBitmap->height());)
+ SkDEBUGCODE(this->validate();)
// nothing to draw
if (fClip->isEmpty() ||
@@ -799,7 +817,7 @@ static bool map_radius(const SkMatrix& matrix, SkScalar* value) {
void SkDraw::drawPath(const SkPath& origSrcPath, const SkPaint& paint,
const SkMatrix* prePathMatrix, bool pathIsMutable) const {
- SkDEBUGCODE(this->validate(fBitmap->width(), fBitmap->height());)
+ SkDEBUGCODE(this->validate();)
// nothing to draw
if (fClip->isEmpty() ||
@@ -846,7 +864,8 @@ void SkDraw::drawPath(const SkPath& origSrcPath, const SkPaint& paint,
// can we approximate a thin (but not hairline) stroke with an alpha-modulated
// hairline? Only if the matrix scales evenly in X and Y, and the device-width is
// less than a pixel
- if (paint.getStyle() == SkPaint::kStroke_Style && paint.getXfermode() == NULL) {
+ if (paint.isAntiAlias() &&
+ paint.getStyle() == SkPaint::kStroke_Style && paint.getXfermode() == NULL) {
SkScalar width = paint.getStrokeWidth();
if (width > 0 && map_radius(*matrix, &width)) {
int scale = (int)SkScalarMul(width, 256);
@@ -1024,7 +1043,7 @@ static bool clipped_out(const SkMatrix& matrix, const SkRegion& clip,
void SkDraw::drawBitmap(const SkBitmap& bitmap, const SkMatrix& prematrix,
const SkPaint& paint) const {
- SkDEBUGCODE(this->validate(fBitmap->width(), fBitmap->height());)
+ SkDEBUGCODE(this->validate();)
// nothing to draw
if (fClip->isEmpty() ||
@@ -1116,7 +1135,7 @@ void SkDraw::drawBitmap(const SkBitmap& bitmap, const SkMatrix& prematrix,
void SkDraw::drawSprite(const SkBitmap& bitmap, int x, int y,
const SkPaint& paint) const {
- SkDEBUGCODE(this->validate(fBitmap->width(), fBitmap->height());)
+ SkDEBUGCODE(this->validate();)
// nothing to draw
if (fClip->isEmpty() ||
@@ -1207,7 +1226,7 @@ static void measure_text(SkGlyphCache* cache, SkDrawCacheProc glyphCacheProc,
void SkDraw::drawText_asPaths(const char text[], size_t byteLength,
SkScalar x, SkScalar y,
const SkPaint& paint) const {
- SkDEBUGCODE(this->validate(fBitmap->width(), fBitmap->height());)
+ SkDEBUGCODE(this->validate();)
SkTextToPathIter iter(text, byteLength, paint, true, true);
@@ -1220,7 +1239,12 @@ void SkDraw::drawText_asPaths(const char text[], size_t byteLength,
while ((iterPath = iter.next(&xpos)) != NULL) {
matrix.postTranslate(xpos - prevXPos, 0);
- this->drawPath(*iterPath, iter.getPaint(), &matrix, false);
+ const SkPaint& pnt = iter.getPaint();
+ if (fDevice) {
+ fDevice->drawPath(*this, *iterPath, pnt, &matrix, false);
+ } else {
+ this->drawPath(*iterPath, pnt, &matrix, false);
+ }
prevXPos = xpos;
}
}
@@ -1275,7 +1299,10 @@ static void handle_aftertext(const SkDraw* draw, const SkPaint& paint,
//////////////////////////////////////////////////////////////////////////////
static void D1G_NoBounder_RectClip(const SkDraw1Glyph& state,
- const SkGlyph& glyph, int left, int top) {
+ SkFixed fx, SkFixed fy,
+ const SkGlyph& glyph) {
+ int left = SkFixedFloor(fx);
+ int top = SkFixedFloor(fy);
SkASSERT(glyph.fWidth > 0 && glyph.fHeight > 0);
SkASSERT(state.fClip->isRect());
SkASSERT(NULL == state.fBounder);
@@ -1316,7 +1343,10 @@ static void D1G_NoBounder_RectClip(const SkDraw1Glyph& state,
}
static void D1G_NoBounder_RgnClip(const SkDraw1Glyph& state,
- const SkGlyph& glyph, int left, int top) {
+ SkFixed fx, SkFixed fy,
+ const SkGlyph& glyph) {
+ int left = SkFixedFloor(fx);
+ int top = SkFixedFloor(fy);
SkASSERT(glyph.fWidth > 0 && glyph.fHeight > 0);
SkASSERT(!state.fClip->isRect());
SkASSERT(NULL == state.fBounder);
@@ -1350,7 +1380,10 @@ static void D1G_NoBounder_RgnClip(const SkDraw1Glyph& state,
}
static void D1G_Bounder(const SkDraw1Glyph& state,
- const SkGlyph& glyph, int left, int top) {
+ SkFixed fx, SkFixed fy,
+ const SkGlyph& glyph) {
+ int left = SkFixedFloor(fx);
+ int top = SkFixedFloor(fy);
SkASSERT(glyph.fWidth > 0 && glyph.fHeight > 0);
SkMask mask;
@@ -1435,7 +1468,7 @@ void SkDraw::drawText(const char text[], size_t byteLength,
SkScalar x, SkScalar y, const SkPaint& paint) const {
SkASSERT(byteLength == 0 || text != NULL);
- SkDEBUGCODE(this->validate(fBitmap->width(), fBitmap->height());)
+ SkDEBUGCODE(this->validate();)
// nothing to draw
if (text == NULL || byteLength == 0 ||
@@ -1470,14 +1503,25 @@ void SkDraw::drawText(const char text[], size_t byteLength,
SkDrawCacheProc glyphCacheProc = paint.getDrawCacheProc();
- SkAutoGlyphCache autoCache(paint, fMatrix);
+ const SkMatrix* matrix = fMatrix;
+ SkFixed finalFYMask = ~0xFFFF; // trunc fy;
+ if (fProcs && fProcs->fD1GProc) {
+ // only support the fMVMatrix (for now) for the GPU case, which also
+ // sets the fD1GProc
+ if (fMVMatrix) {
+ matrix = fMVMatrix;
+ finalFYMask = ~0; // don't truncate
+ }
+ }
+
+ SkAutoGlyphCache autoCache(paint, matrix);
SkGlyphCache* cache = autoCache.getCache();
- SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint);
+ SkAutoBlitterChoose blitter(*fBitmap, *matrix, paint);
// transform our starting point
{
SkPoint loc;
- fMatrix->mapXY(x, y, &loc);
+ matrix->mapXY(x, y, &loc);
x = loc.fX;
y = loc.fY;
}
@@ -1503,30 +1547,33 @@ void SkDraw::drawText(const char text[], size_t byteLength,
SkFixed fy = SkScalarToFixed(y);
const char* stop = text + byteLength;
+ SkFixed fxMask = ~0;
+ SkFixed fyMask = ~0;
if (paint.isSubpixelText()) {
- RoundBaseline roundBaseline = computeRoundBaseline(*fMatrix);
+ RoundBaseline roundBaseline = computeRoundBaseline(*matrix);
if (kRound_Y_Baseline == roundBaseline) {
- fy = (fy + 0x8000) & ~0xFFFF;
+ fyMask = 0;
+// fy = (fy + 0x8000) & ~0xFFFF;
} else if (kRound_X_Baseline == roundBaseline) {
- fx = (fx + 0x8000) & ~0xFFFF;
+ fxMask = 0;
}
- } else {
- // apply the bias here, so we don't have to add 1/2 in the loop
- fx += SK_Fixed1/2;
- fy += SK_Fixed1/2;
}
+ // apply the bias here, so we don't have to add 1/2 in the loop
+ fx += SK_FixedHalf;
+ fy += SK_FixedHalf;
+ fy &= finalFYMask;
SkAutoKern autokern;
SkDraw1Glyph d1g;
SkDraw1Glyph::Proc proc = d1g.init(this, blitter.get(), cache);
while (text < stop) {
- const SkGlyph& glyph = glyphCacheProc(cache, &text, fx, fy);
+ const SkGlyph& glyph = glyphCacheProc(cache, &text, fx & fxMask, fy & fyMask);
fx += autokern.adjust(glyph);
if (glyph.fWidth) {
- proc(d1g, glyph, SkFixedFloor(fx), SkFixedFloor(fy));
+ proc(d1g, fx, fy, glyph);
}
fx += glyph.fAdvanceX;
fy += glyph.fAdvanceY;
@@ -1636,7 +1683,7 @@ void SkDraw::drawPosText(const char text[], size_t byteLength,
SkASSERT(byteLength == 0 || text != NULL);
SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition);
- SkDEBUGCODE(this->validate(fBitmap->width(), fBitmap->height());)
+ SkDEBUGCODE(this->validate();)
// nothing to draw
if (text == NULL || byteLength == 0 ||
@@ -1652,39 +1699,52 @@ void SkDraw::drawPosText(const char text[], size_t byteLength,
return;
}
+ const SkMatrix* matrix = fMatrix;
+ if (fProcs && fProcs->fD1GProc) {
+ // only support the fMVMatrix (for now) for the GPU case, which also
+ // sets the fD1GProc
+ if (fMVMatrix) {
+ matrix = fMVMatrix;
+ }
+ }
+
SkDrawCacheProc glyphCacheProc = paint.getDrawCacheProc();
- SkAutoGlyphCache autoCache(paint, fMatrix);
+ SkAutoGlyphCache autoCache(paint, matrix);
SkGlyphCache* cache = autoCache.getCache();
- SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint);
+ SkAutoBlitterChoose blitter(*fBitmap, *matrix, paint);
const char* stop = text + byteLength;
AlignProc alignProc = pick_align_proc(paint.getTextAlign());
SkDraw1Glyph d1g;
SkDraw1Glyph::Proc proc = d1g.init(this, blitter.get(), cache);
- TextMapState tms(*fMatrix, constY);
+ TextMapState tms(*matrix, constY);
TextMapState::Proc tmsProc = tms.pickProc(scalarsPerPosition);
if (paint.isSubpixelText()) {
// maybe we should skip the rounding if linearText is set
- RoundBaseline roundBaseline = computeRoundBaseline(*fMatrix);
+ RoundBaseline roundBaseline = computeRoundBaseline(*matrix);
if (SkPaint::kLeft_Align == paint.getTextAlign()) {
while (text < stop) {
+
tmsProc(tms, pos);
SkFixed fx = SkScalarToFixed(tms.fLoc.fX);
SkFixed fy = SkScalarToFixed(tms.fLoc.fY);
+ SkFixed fxMask = ~0;
+ SkFixed fyMask = ~0;
if (kRound_Y_Baseline == roundBaseline) {
- fy = (fy + 0x8000) & ~0xFFFF;
+ fyMask = 0;
} else if (kRound_X_Baseline == roundBaseline) {
- fx = (fx + 0x8000) & ~0xFFFF;
+ fxMask = 0;
}
- const SkGlyph& glyph = glyphCacheProc(cache, &text, fx, fy);
+ const SkGlyph& glyph = glyphCacheProc(cache, &text,
+ fx & fxMask, fy & fyMask);
if (glyph.fWidth) {
- proc(d1g, glyph, SkFixedFloor(fx), SkFixedFloor(fy));
+ proc(d1g, fx, fy, glyph);
}
pos += scalarsPerPosition;
}
@@ -1697,6 +1757,8 @@ void SkDraw::drawPosText(const char text[], size_t byteLength,
SkDEBUGCODE(SkFixed prevAdvY = glyph->fAdvanceY;)
SkFixed fx, fy;
+ SkFixed fxMask = ~0;
+ SkFixed fyMask = ~0;
tmsProc(tms, pos);
{
@@ -1706,19 +1768,19 @@ void SkDraw::drawPosText(const char text[], size_t byteLength,
fy = fixedLoc.fY;
if (kRound_Y_Baseline == roundBaseline) {
- fy = (fy + 0x8000) & ~0xFFFF;
+ fyMask = 0;
} else if (kRound_X_Baseline == roundBaseline) {
- fx = (fx + 0x8000) & ~0xFFFF;
+ fxMask = 0;
}
}
// have to call again, now that we've been "aligned"
- glyph = &glyphCacheProc(cache, &text, fx, fy);
+ glyph = &glyphCacheProc(cache, &text, fx & fxMask, fy & fyMask);
// the assumption is that the advance hasn't changed
SkASSERT(prevAdvX == glyph->fAdvanceX);
SkASSERT(prevAdvY == glyph->fAdvanceY);
- proc(d1g, *glyph, SkFixedFloor(fx), SkFixedFloor(fy));
+ proc(d1g, fx, fy, *glyph);
}
pos += scalarsPerPosition;
}
@@ -1734,8 +1796,8 @@ void SkDraw::drawPosText(const char text[], size_t byteLength,
SkIPoint fixedLoc;
alignProc(tms.fLoc, glyph, &fixedLoc);
- proc(d1g, glyph,
- SkFixedRound(fixedLoc.fX), SkFixedRound(fixedLoc.fY));
+ proc(d1g, fixedLoc.fX + SK_FixedHalf,
+ fixedLoc.fY + SK_FixedHalf, glyph);
}
pos += scalarsPerPosition;
}
@@ -1863,7 +1925,11 @@ void SkDraw::drawTextOnPath(const char text[], size_t byteLength,
m.postConcat(*matrix);
}
morphpath(&tmp, *iterPath, meas, m);
- this->drawPath(tmp, iter.getPaint());
+ if (fDevice) {
+ fDevice->drawPath(*this, tmp, iter.getPaint(), NULL, true);
+ } else {
+ this->drawPath(tmp, iter.getPaint(), NULL, true);
+ }
}
}
@@ -2232,7 +2298,7 @@ void SkDraw::drawVertices(SkCanvas::VertexMode vmode, int count,
#ifdef SK_DEBUG
-void SkDraw::validate(int width, int height) const {
+void SkDraw::validate() const {
SkASSERT(fBitmap != NULL);
SkASSERT(fMatrix != NULL);
SkASSERT(fClip != NULL);
@@ -2240,8 +2306,11 @@ void SkDraw::validate(int width, int height) const {
const SkIRect& cr = fClip->getBounds();
SkIRect br;
- br.set(0, 0, width, height);
+ br.set(0, 0, fBitmap->width(), fBitmap->height());
SkASSERT(cr.isEmpty() || br.contains(cr));
+
+ // assert that both are null, or both are not-null
+ SkASSERT(!fMVMatrix == !fExtMatrix);
}
#endif
diff --git a/src/core/SkDrawProcs.h b/src/core/SkDrawProcs.h
index d64c088a30..7d69465d6a 100644
--- a/src/core/SkDrawProcs.h
+++ b/src/core/SkDrawProcs.h
@@ -13,7 +13,9 @@ struct SkDraw1Glyph {
SkGlyphCache* fCache;
SkIRect fClipBounds;
- typedef void (*Proc)(const SkDraw1Glyph&, const SkGlyph&, int x, int y);
+ // The fixed x,y have been pre-rounded (i.e. 1/2 has already been added),
+ // so the impls need just trunc down to an int
+ typedef void (*Proc)(const SkDraw1Glyph&, SkFixed x, SkFixed y, const SkGlyph&);
Proc init(const SkDraw* draw, SkBlitter* blitter, SkGlyphCache* cache);
};
diff --git a/src/core/SkGlyphCache.cpp b/src/core/SkGlyphCache.cpp
index c744dfe540..199ac14761 100644
--- a/src/core/SkGlyphCache.cpp
+++ b/src/core/SkGlyphCache.cpp
@@ -96,22 +96,7 @@ SkGlyphCache::~SkGlyphCache() {
///////////////////////////////////////////////////////////////////////////////
#ifdef SK_DEBUG
-class AutoCheckForNull {
-public:
- AutoCheckForNull(const SkTDArray<SkGlyph*>& array) : fArray(array) {
- for (int i = 0; i < array.count(); i++)
- SkASSERT(array[i]);
- }
- ~AutoCheckForNull() {
- const SkTDArray<SkGlyph*>& array = fArray;
- for (int i = 0; i < array.count(); i++) {
- SkASSERT(array[i]);
- }
- }
-private:
- const SkTDArray<SkGlyph*>& fArray;
-};
-#define VALIDATE() AutoCheckForNull acfn(fGlyphArray)
+#define VALIDATE() AutoValidate av(this)
#else
#define VALIDATE()
#endif
@@ -288,9 +273,7 @@ SkGlyph* SkGlyphCache::lookupMetrics(uint32_t id, MetricsType mtype) {
glyph = (SkGlyph*)fGlyphAlloc.alloc(sizeof(SkGlyph),
SkChunkAlloc::kThrow_AllocFailType);
- glyph->fID = id;
- glyph->fImage = NULL;
- glyph->fPath = NULL;
+ glyph->init(id);
*fGlyphArray.insert(hi) = glyph;
if (kJustAdvance_MetricsType == mtype) {
@@ -519,6 +502,9 @@ SkGlyphCache* SkGlyphCache::VisitCache(const SkDescriptor* desc,
cache = SkNEW_ARGS(SkGlyphCache, (desc));
FOUND_IT:
+
+ AutoValidate av(cache);
+
if (proc(cache, context)) { // stay detached
if (insideMutex) {
SkASSERT(globals.fTotalMemoryUsed >= cache->fMemoryUsed);
@@ -549,6 +535,7 @@ void SkGlyphCache::AttachCache(SkGlyphCache* cache) {
SkAutoMutexAcquire ac(globals.fMutex);
globals.validate();
+ cache->validate();
// if we have a fixed budget for our cache, do a purge here
{
@@ -664,3 +651,19 @@ size_t SkGlyphCache::InternalFreeCache(SkGlyphCache_Globals* globals,
return bytesFreed;
}
+///////////////////////////////////////////////////////////////////////////////
+#ifdef SK_DEBUG
+
+void SkGlyphCache::validate() const {
+ int count = fGlyphArray.count();
+ for (int i = 0; i < count; i++) {
+ const SkGlyph* glyph = fGlyphArray[i];
+ SkASSERT(glyph);
+ SkASSERT(fGlyphAlloc.contains(glyph));
+ if (glyph->fImage) {
+ SkASSERT(fImageAlloc.contains(glyph->fImage));
+ }
+ }
+}
+
+#endif
diff --git a/src/core/SkGlyphCache.h b/src/core/SkGlyphCache.h
index cc81ed6aa7..16330f87a4 100644
--- a/src/core/SkGlyphCache.h
+++ b/src/core/SkGlyphCache.h
@@ -91,7 +91,9 @@ public:
const SkPaint::FontMetrics& getFontMetricsY() const {
return fFontMetricsY;
}
-
+
+ const SkDescriptor& getDescriptor() const { return *fDesc; }
+
/* AuxProc/Data allow a client to associate data with this cache entry.
Multiple clients can use this, as their data is keyed with a function
pointer. In addition to serving as a key, the function pointer is called
@@ -154,6 +156,31 @@ public:
*/
static bool SetCacheUsed(size_t bytesUsed);
+#ifdef SK_DEBUG
+ void validate() const;
+#else
+ void validate() const {}
+#endif
+
+ class AutoValidate : SkNoncopyable {
+ public:
+ AutoValidate(const SkGlyphCache* cache) : fCache(cache) {
+ if (fCache) {
+ fCache->validate();
+ }
+ }
+ ~AutoValidate() {
+ if (fCache) {
+ fCache->validate();
+ }
+ }
+ void forget() {
+ fCache = NULL;
+ }
+ private:
+ const SkGlyphCache* fCache;
+ };
+
private:
SkGlyphCache(const SkDescriptor*);
~SkGlyphCache();
diff --git a/src/core/SkMatrix.cpp b/src/core/SkMatrix.cpp
index e85c6ece4e..f2d1708114 100644
--- a/src/core/SkMatrix.cpp
+++ b/src/core/SkMatrix.cpp
@@ -1595,8 +1595,10 @@ uint32_t SkMatrix::flatten(void* buffer) const {
}
uint32_t SkMatrix::unflatten(const void* buffer) {
- memcpy(fMat, buffer, 9 * sizeof(SkScalar));
- this->setTypeMask(kUnknown_Mask);
+ if (buffer) {
+ memcpy(fMat, buffer, 9 * sizeof(SkScalar));
+ this->setTypeMask(kUnknown_Mask);
+ }
return 9 * sizeof(SkScalar);
}
diff --git a/src/core/SkPaint.cpp b/src/core/SkPaint.cpp
index 88d924b4c0..d4c5b833ba 100644
--- a/src/core/SkPaint.cpp
+++ b/src/core/SkPaint.cpp
@@ -1209,6 +1209,11 @@ static SkPaint::Hinting computeHinting(const SkPaint& paint) {
return h;
}
+static SkScalar sk_relax(SkScalar x) {
+ int n = sk_float_round2int(x * 1024);
+ return n / 1024.0f;
+}
+
void SkScalerContext::MakeRec(const SkPaint& paint,
const SkMatrix* deviceMatrix, Rec* rec)
{
@@ -1222,10 +1227,10 @@ void SkScalerContext::MakeRec(const SkPaint& paint,
if (deviceMatrix)
{
- rec->fPost2x2[0][0] = deviceMatrix->getScaleX();
- rec->fPost2x2[0][1] = deviceMatrix->getSkewX();
- rec->fPost2x2[1][0] = deviceMatrix->getSkewY();
- rec->fPost2x2[1][1] = deviceMatrix->getScaleY();
+ rec->fPost2x2[0][0] = sk_relax(deviceMatrix->getScaleX());
+ rec->fPost2x2[0][1] = sk_relax(deviceMatrix->getSkewX());
+ rec->fPost2x2[1][0] = sk_relax(deviceMatrix->getSkewY());
+ rec->fPost2x2[1][1] = sk_relax(deviceMatrix->getScaleY());
}
else
{
diff --git a/src/core/SkScalerContext.cpp b/src/core/SkScalerContext.cpp
index b149be92ce..983f1addcc 100644
--- a/src/core/SkScalerContext.cpp
+++ b/src/core/SkScalerContext.cpp
@@ -344,7 +344,9 @@ void SkScalerContext::getMetrics(SkGlyph* glyph) {
}
}
- glyph->fMaskFormat = fRec.fMaskFormat;
+ if (SkMask::kARGB32_Format != glyph->fMaskFormat) {
+ glyph->fMaskFormat = fRec.fMaskFormat;
+ }
if (fMaskFilter) {
SkMask src, dst;
@@ -668,9 +670,14 @@ protected:
}
};
+extern SkScalerContext* SkCreateColorScalerContext(const SkDescriptor* desc);
+
SkScalerContext* SkScalerContext::Create(const SkDescriptor* desc)
{
- SkScalerContext* c = SkFontHost::CreateScalerContext(desc);
+ SkScalerContext* c = NULL; //SkCreateColorScalerContext(desc);
+ if (NULL == c) {
+ c = SkFontHost::CreateScalerContext(desc);
+ }
if (NULL == c) {
c = SkNEW_ARGS(SkScalerContext_Empty, (desc));
}
diff --git a/src/core/SkShader.cpp b/src/core/SkShader.cpp
index 34dc32e0ec..7b3a024c4f 100644
--- a/src/core/SkShader.cpp
+++ b/src/core/SkShader.cpp
@@ -17,6 +17,7 @@
#include "SkShader.h"
#include "SkPaint.h"
+#include "SkMallocPixelRef.h"
SkShader::SkShader() : fLocalMatrix(NULL) {
SkDEBUGCODE(fInSession = false;)
@@ -195,8 +196,9 @@ SkShader::MatrixClass SkShader::ComputeMatrixClass(const SkMatrix& mat) {
//////////////////////////////////////////////////////////////////////////////
-bool SkShader::asABitmap(SkBitmap*, SkMatrix*, TileMode*) {
- return false;
+SkShader::BitmapType SkShader::asABitmap(SkBitmap*, SkMatrix*,
+ TileMode*, SkScalar*) {
+ return kNone_BitmapType;
}
SkShader* SkShader::CreateBitmapShader(const SkBitmap& src,
@@ -209,9 +211,28 @@ SkShader* SkShader::CreateBitmapShader(const SkBitmap& src,
#include "SkColorShader.h"
#include "SkUtils.h"
+SkColorShader::SkColorShader() {
+ fFlags = 0;
+ fInheritColor = true;
+ fAsABitmapPixelRef = NULL;
+}
+
+SkColorShader::SkColorShader(SkColor c) {
+ fFlags = 0;
+ fColor = c;
+ fInheritColor = false;
+ fAsABitmapPixelRef = NULL;
+}
+
+SkColorShader::~SkColorShader() {
+ SkSafeUnref(fAsABitmapPixelRef);
+}
+
SkColorShader::SkColorShader(SkFlattenableReadBuffer& b) : INHERITED(b) {
fFlags = 0; // computed in setContext
- fInheritColor = b.readU8();
+ fAsABitmapPixelRef = NULL;
+
+ fInheritColor = b.readU8();
if (fInheritColor) {
return;
}
@@ -285,3 +306,28 @@ void SkColorShader::shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) {
memset(alpha, SkGetPackedA32(fPMColor), count);
}
+// if we had a asAColor method, that would be more efficient...
+SkShader::BitmapType SkColorShader::asABitmap(SkBitmap* bitmap, SkMatrix* matrix,
+ TileMode modes[],
+ SkScalar* twoPointRadialParams) {
+ // we cache the pixelref, since its generateID is used in the texture cache
+ if (NULL == fAsABitmapPixelRef) {
+ SkPMColor* storage = (SkPMColor*)sk_malloc_throw(sizeof(SkPMColor));
+ *storage = fPMColor;
+ fAsABitmapPixelRef = new SkMallocPixelRef(storage, sizeof(SkPMColor),
+ NULL);
+ }
+
+ if (bitmap) {
+ bitmap->setConfig(SkBitmap::kARGB_8888_Config, 1, 1);
+ bitmap->setPixelRef(fAsABitmapPixelRef);
+ }
+ if (matrix) {
+ matrix->reset();
+ }
+ if (modes) {
+ modes[0] = modes[1] = SkShader::kRepeat_TileMode;
+ }
+ return kDefault_BitmapType;
+}
+
diff --git a/src/core/SkStroke.cpp b/src/core/SkStroke.cpp
index 1fb25a6d9a..c35400b515 100644
--- a/src/core/SkStroke.cpp
+++ b/src/core/SkStroke.cpp
@@ -633,6 +633,10 @@ void SkStroke::strokePath(const SkPath& src, SkPath* dst) const {
if (fDoFill) {
dst->addPath(src);
+ } else {
+ if (src.countPoints() == 2) {
+ dst->setIsConvex(true);
+ }
}
}
diff --git a/src/core/SkTextFormatParams.h b/src/core/SkTextFormatParams.h
new file mode 100644
index 0000000000..3306270788
--- /dev/null
+++ b/src/core/SkTextFormatParams.h
@@ -0,0 +1,48 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef SkTextFormatParams_DEFINES
+#define SkTextFormatParams_DEFINES
+
+#include "SkScalar.h"
+#include "SkTypes.h"
+
+// Fraction of the text size to lower a strike through line below the baseline.
+#define kStdStrikeThru_Offset (-SK_Scalar1 * 6 / 21)
+// Fraction of the text size to lower a underline below the baseline.
+#define kStdUnderline_Offset (SK_Scalar1 / 9)
+// Fraction of the text size to use for a strike through or under-line.
+#define kStdUnderline_Thickness (SK_Scalar1 / 18)
+
+// The fraction of text size to embolden fake bold text scales with text size.
+// At 9 points or below, the stroke width is increased by text size / 24.
+// At 36 points and above, it is increased by text size / 32. In between,
+// it is interpolated between those values.
+static const SkScalar kStdFakeBoldInterpKeys[] = {
+ SkIntToScalar(9),
+ SkIntToScalar(36)
+};
+static const SkScalar kStdFakeBoldInterpValues[] = {
+ SK_Scalar1/24,
+ SK_Scalar1/32
+};
+SK_COMPILE_ASSERT(SK_ARRAY_COUNT(kStdFakeBoldInterpKeys) ==
+ SK_ARRAY_COUNT(kStdFakeBoldInterpValues),
+ mismatched_array_size);
+static const int kStdFakeBoldInterpLength =
+ SK_ARRAY_COUNT(kStdFakeBoldInterpKeys);
+
+#endif //SkTextFormatParams_DEFINES
diff --git a/src/core/SkUtils.cpp b/src/core/SkUtils.cpp
index a88233f412..9fb85c2939 100644
--- a/src/core/SkUtils.cpp
+++ b/src/core/SkUtils.cpp
@@ -124,7 +124,7 @@ void sk_memset32_portable(uint32_t dst[], uint32_t value, int count)
}
}
-#ifndef ANDROID
+#if !defined(ANDROID) || defined(SK_BUILD_FOR_ANDROID_NDK)
static void sk_memset16_stub(uint16_t dst[], uint16_t value, int count)
{
SkMemset16Proc proc = SkMemset16GetPlatformProc();
diff --git a/src/core/core_files.mk b/src/core/core_files.mk
index af7b876859..235fa76ac2 100644
--- a/src/core/core_files.mk
+++ b/src/core/core_files.mk
@@ -72,6 +72,7 @@ SOURCE := \
SkRect.cpp \
SkRefCnt.cpp \
SkRegion.cpp \
+ SkRegion_rects.cpp \
SkRegion_path.cpp \
SkScalar.cpp \
SkScalerContext.cpp \