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-rw-r--r--src/core/SkBitmapFilter.cpp378
-rw-r--r--src/core/SkBitmapFilter.h150
-rw-r--r--src/core/SkBitmapProcBicubic.cpp187
-rw-r--r--src/core/SkBitmapProcState.cpp8
-rw-r--r--src/core/SkBitmapProcState.h18
5 files changed, 196 insertions, 545 deletions
diff --git a/src/core/SkBitmapFilter.cpp b/src/core/SkBitmapFilter.cpp
deleted file mode 100644
index cc6ad95d1e..0000000000
--- a/src/core/SkBitmapFilter.cpp
+++ /dev/null
@@ -1,378 +0,0 @@
-/*
- * Copyright 2013 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SkBitmapProcState.h"
-#include "SkBitmap.h"
-#include "SkColor.h"
-#include "SkColorPriv.h"
-#include "SkUnPreMultiply.h"
-#include "SkShader.h"
-#include "SkRTConf.h"
-#include "SkMath.h"
-
-void highQualityFilter(const SkBitmapProcState& s, int x, int y,
- SkPMColor* SK_RESTRICT colors, int count) {
-
- const int maxX = s.fBitmap->width() - 1;
- const int maxY = s.fBitmap->height() - 1;
-
- while (count-- > 0) {
- SkPoint srcPt;
- s.fInvProc(*s.fInvMatrix, SkIntToScalar(x),
- SkIntToScalar(y), &srcPt);
- srcPt.fX -= SK_ScalarHalf;
- srcPt.fY -= SK_ScalarHalf;
- SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX);
- SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY);
-
- int sx = SkScalarFloorToInt(srcPt.fX);
- int sy = SkScalarFloorToInt(srcPt.fY);
-
- SkFixed weight = 0;
- SkFixed fr = 0, fg = 0, fb = 0, fa = 0;
-
- int y0 = SkClampMax(int(ceil(sy-s.getBitmapFilter()->width() + 0.5f)), maxY);
- int y1 = SkClampMax(int(floor(sy+s.getBitmapFilter()->width() + 0.5f)), maxY);
- int x0 = SkClampMax(int(ceil(sx-s.getBitmapFilter()->width() + 0.5f)), maxX);
- int x1 = SkClampMax(int(floor(sx+s.getBitmapFilter()->width() + 0.5f)), maxX);
-
- for (int src_y = y0; src_y <= y1; src_y++) {
- SkFixed yweight = s.getBitmapFilter()->lookup((srcPt.fY - src_y));
-
- for (int src_x = x0; src_x <= x1 ; src_x++) {
- SkFixed xweight = s.getBitmapFilter()->lookup((srcPt.fX - src_x));
-
- SkFixed combined_weight = SkFixedMul(xweight, yweight);
-
- SkPMColor c = *s.fBitmap->getAddr32(src_x, src_y);
- fr += combined_weight * SkGetPackedR32(c);
- fg += combined_weight * SkGetPackedG32(c);
- fb += combined_weight * SkGetPackedB32(c);
- fa += combined_weight * SkGetPackedA32(c);
- weight += combined_weight;
- }
- }
-
- fr = SkFixedDiv(fr, weight);
- fg = SkFixedDiv(fg, weight);
- fb = SkFixedDiv(fb, weight);
- fa = SkFixedDiv(fa, weight);
-
- int a = SkClampMax(SkFixedRoundToInt(fa), 255);
- int r = SkClampMax(SkFixedRoundToInt(fr), a);
- int g = SkClampMax(SkFixedRoundToInt(fg), a);
- int b = SkClampMax(SkFixedRoundToInt(fb), a);
-
- *colors++ = SkPackARGB32(a, r, g, b);
-
- x++;
- }
-}
-
-void highQualityFilter_ScaleOnly(const SkBitmapProcState &s, int x, int y,
- SkPMColor *SK_RESTRICT colors, int count) {
- const int maxX = s.fBitmap->width() - 1;
- const int maxY = s.fBitmap->height() - 1;
-
- SkPoint srcPt;
-
- s.fInvProc(*s.fInvMatrix, SkIntToScalar(x),
- SkIntToScalar(y), &srcPt);
- srcPt.fY -= SK_ScalarHalf;
- SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY);
- int sy = SkScalarFloorToInt(srcPt.fY);
- int y0 = SkClampMax(int(ceil(sy-s.getBitmapFilter()->width() + 0.5f)), maxY);
- int y1 = SkClampMax(int(floor(sy+s.getBitmapFilter()->width() + 0.5f)), maxY);
-
- while (count-- > 0) {
- s.fInvProc(*s.fInvMatrix, SkIntToScalar(x),
- SkIntToScalar(y), &srcPt);
- srcPt.fX -= SK_ScalarHalf;
- srcPt.fY -= SK_ScalarHalf;
- SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX);
-
- int sx = SkScalarFloorToInt(srcPt.fX);
-
- SkFixed weight = 0;
- SkFixed fr = 0, fg = 0, fb = 0, fa = 0;
-
- int x0 = SkClampMax(int(ceil(sx-s.getBitmapFilter()->width() + 0.5f)), maxX);
- int x1 = SkClampMax(int(floor(sx+s.getBitmapFilter()->width() + 0.5f)), maxX);
-
- for (int src_y = y0; src_y <= y1; src_y++) {
- SkFixed yweight = s.getBitmapFilter()->lookup((srcPt.fY - src_y));
-
- for (int src_x = x0; src_x <= x1 ; src_x++) {
- SkFixed xweight = s.getBitmapFilter()->lookup((srcPt.fX - src_x));
-
- SkFixed combined_weight = SkFixedMul(xweight, yweight);
-
- SkPMColor c = *s.fBitmap->getAddr32(src_x, src_y);
- fr += combined_weight * SkGetPackedR32(c);
- fg += combined_weight * SkGetPackedG32(c);
- fb += combined_weight * SkGetPackedB32(c);
- fa += combined_weight * SkGetPackedA32(c);
- weight += combined_weight;
- }
- }
-
- fr = SkFixedDiv(fr, weight);
- fg = SkFixedDiv(fg, weight);
- fb = SkFixedDiv(fb, weight);
- fa = SkFixedDiv(fa, weight);
-
- int a = SkClampMax(SkFixedRoundToInt(fa), 255);
- int r = SkClampMax(SkFixedRoundToInt(fr), a);
- int g = SkClampMax(SkFixedRoundToInt(fg), a);
- int b = SkClampMax(SkFixedRoundToInt(fb), a);
-
- *colors++ = SkPackARGB32(a, r, g, b);
-
- x++;
- }
-}
-
-SK_CONF_DECLARE(const char *, c_bitmapFilter, "bitmap.filter", "mitchell", "Which bitmap filter to use [mitchell, sinc, gaussian, triangle, box]");
-
-static SkBitmapFilter *allocateBitmapFilter() {
- if (!strcmp(c_bitmapFilter, "mitchell")) {
- return SkNEW_ARGS(SkMitchellFilter,(1.f/3.f,1.f/3.f));
- } else if (!strcmp(c_bitmapFilter, "sinc")) {
- return SkNEW_ARGS(SkSincFilter,(3));
- } else if (!strcmp(c_bitmapFilter, "gaussian")) {
- return SkNEW_ARGS(SkGaussianFilter,(2));
- } else if (!strcmp(c_bitmapFilter, "triangle")) {
- return SkNEW(SkTriangleFilter);
- } else if (!strcmp(c_bitmapFilter, "box")) {
- return SkNEW(SkBoxFilter);
- } else {
- SkASSERT(!!!"Unknown filter type");
- }
-
- return NULL;
-}
-
-SkBitmapProcState::ShaderProc32
-SkBitmapProcState::chooseBitmapFilterProc(const SkPaint& paint) {
- // we need to be requested
- uint32_t mask = SkPaint::kFilterBitmap_Flag
- | SkPaint::kHighQualityFilterBitmap_Flag
- ;
- if ((paint.getFlags() & mask) != mask) {
- return NULL;
- }
-
- // TODO: consider supporting other configs (e.g. 565, A8)
- if (fBitmap->config() != SkBitmap::kARGB_8888_Config) {
- return NULL;
- }
-
- // TODO: consider supporting repeat and mirror
- if (SkShader::kClamp_TileMode != fTileModeX || SkShader::kClamp_TileMode != fTileModeY) {
- return NULL;
- }
-
- // TODO: support blending inside our procs
- if (0xFF != paint.getAlpha()) {
- return NULL;
- }
-
- if (fInvType & (SkMatrix::kAffine_Mask | SkMatrix::kScale_Mask)) {
- fBitmapFilter = allocateBitmapFilter();
- }
-
- if (fInvType & SkMatrix::kAffine_Mask) {
- return highQualityFilter;
- } else if (fInvType & SkMatrix::kScale_Mask) {
- return highQualityFilter_ScaleOnly;
- } else {
- return NULL;
- }
-}
-
-static void divideByWeights(SkFixed *sums, SkFixed *weights, SkBitmap *dst) {
- for (int y = 0 ; y < dst->height() ; y++) {
- for (int x = 0 ; x < dst->width() ; x++) {
- SkFixed fr = SkFixedDiv(sums[4*(y*dst->width() + x) + 0], weights[y*dst->width() + x]);
- SkFixed fg = SkFixedDiv(sums[4*(y*dst->width() + x) + 1], weights[y*dst->width() + x]);
- SkFixed fb = SkFixedDiv(sums[4*(y*dst->width() + x) + 2], weights[y*dst->width() + x]);
- SkFixed fa = SkFixedDiv(sums[4*(y*dst->width() + x) + 3], weights[y*dst->width() + x]);
- int a = SkClampMax(SkFixedRoundToInt(fa), 255);
- int r = SkClampMax(SkFixedRoundToInt(fr), a);
- int g = SkClampMax(SkFixedRoundToInt(fg), a);
- int b = SkClampMax(SkFixedRoundToInt(fb), a);
-
- *dst->getAddr32(x,y) = SkPackARGB32(a, r, g, b);
- }
- }
-}
-
-static void upScaleHoriz(const SkBitmap *src, SkBitmap *dst, float scale, SkBitmapFilter *filter) {
- for (int y = 0 ; y < src->height() ; y++) {
- for (int x = 0 ; x < dst->width() ; x++) {
- float sx = x / scale - 0.5f;
- int x0 = SkClampMax(int(ceil(sx-filter->width() + 0.5f)), src->width()-1);
- int x1 = SkClampMax(int(floor(sx+filter->width() + 0.5f)), src->width()-1);
-
- SkFixed total_weight = 0;
- SkFixed fr = 0, fg = 0, fb = 0, fa = 0;
-
- for (int src_x = x0 ; src_x <= x1 ; src_x++) {
- SkFixed weight = filter->lookup(sx - src_x);
- SkPMColor c = *src->getAddr32(src_x,y);
- fr += weight * SkGetPackedR32(c);
- fg += weight * SkGetPackedG32(c);
- fb += weight * SkGetPackedB32(c);
- fa += weight * SkGetPackedA32(c);
- total_weight += weight;
- }
- fr = SkFixedDiv(fr, total_weight);
- fg = SkFixedDiv(fg, total_weight);
- fb = SkFixedDiv(fb, total_weight);
- fa = SkFixedDiv(fa, total_weight);
-
- int a = SkClampMax(SkFixedRoundToInt(fa), 255);
- int r = SkClampMax(SkFixedRoundToInt(fr), a);
- int g = SkClampMax(SkFixedRoundToInt(fg), a);
- int b = SkClampMax(SkFixedRoundToInt(fb), a);
-
- *dst->getAddr32(x,y) = SkPackARGB32(a, r, g, b);
- }
- }
-}
-
-static void downScaleHoriz(const SkBitmap *src, SkBitmap *dst, float scale, SkBitmapFilter *filter) {
- SkFixed *sums = SkNEW_ARRAY(SkFixed, dst->width() * dst->height() * 4);
- SkFixed *weights = SkNEW_ARRAY(SkFixed, dst->width() * dst->height());
-
- SkAutoTDeleteArray<SkFixed> ada1(sums);
- SkAutoTDeleteArray<SkFixed> ada2(weights);
-
- memset(sums, 0, dst->width() * dst->height() * sizeof(SkFixed) * 4);
- memset(weights, 0, dst->width() * dst->height() * sizeof(SkFixed));
-
- for (int y = 0 ; y < src->height() ; y++) {
- for (int x = 0 ; x < src->width() ; x++) {
- // splat each source pixel into the destination image
- float dx = (x + 0.5f) * scale;
- int x0 = SkClampMax(int(ceil(dx-filter->width() + 0.5f)), dst->width()-1);
- int x1 = SkClampMax(int(floor(dx+filter->width() + 0.5f)), dst->width()-1);
-
- SkPMColor c = *src->getAddr32(x,y);
-
- for (int dst_x = x0 ; dst_x <= x1 ; dst_x++) {
- SkFixed weight = filter->lookup(dx - dst_x);
- sums[4*(y*dst->width() + dst_x) + 0] += weight*SkGetPackedR32(c);
- sums[4*(y*dst->width() + dst_x) + 1] += weight*SkGetPackedG32(c);
- sums[4*(y*dst->width() + dst_x) + 2] += weight*SkGetPackedB32(c);
- sums[4*(y*dst->width() + dst_x) + 3] += weight*SkGetPackedA32(c);
- weights[y*dst->width() + dst_x] += weight;
- }
- }
- }
-
- divideByWeights(sums, weights, dst);
-}
-
-static void upScaleVert(const SkBitmap *src, SkBitmap *dst, float scale, SkBitmapFilter *filter) {
- for (int y = 0 ; y < dst->height() ; y++) {
- for (int x = 0 ; x < dst->width() ; x++) {
- float sy = y / scale - 0.5f;
- int y0 = SkClampMax(int(ceil(sy-filter->width() + 0.5f)), src->height()-1);
- int y1 = SkClampMax(int(floor(sy+filter->width() + 0.5f)), src->height()-1);
-
- SkFixed total_weight = 0;
- SkFixed fr = 0, fg = 0, fb = 0, fa = 0;
-
- for (int src_y = y0 ; src_y <= y1 ; src_y++) {
- SkFixed weight = filter->lookup(sy - src_y);
- SkPMColor c = *src->getAddr32(x,src_y);
- fr += weight * SkGetPackedR32(c);
- fg += weight * SkGetPackedG32(c);
- fb += weight * SkGetPackedB32(c);
- fa += weight * SkGetPackedA32(c);
- total_weight += weight;
- }
- fr = SkFixedDiv(fr, total_weight);
- fg = SkFixedDiv(fg, total_weight);
- fb = SkFixedDiv(fb, total_weight);
- fa = SkFixedDiv(fa, total_weight);
-
- int a = SkClampMax(SkFixedRoundToInt(fa), 255);
- int r = SkClampMax(SkFixedRoundToInt(fr), a);
- int g = SkClampMax(SkFixedRoundToInt(fg), a);
- int b = SkClampMax(SkFixedRoundToInt(fb), a);
-
- *dst->getAddr32(x,y) = SkPackARGB32(a, r, g, b);
- }
- }
-}
-
-static void downScaleVert(const SkBitmap *src, SkBitmap *dst, float scale, SkBitmapFilter *filter) {
- SkFixed *sums = SkNEW_ARRAY(SkFixed, dst->width() * dst->height() * 4);
- SkFixed *weights = SkNEW_ARRAY(SkFixed, dst->width() * dst->height());
-
- SkAutoTDeleteArray<SkFixed> ada1(sums);
- SkAutoTDeleteArray<SkFixed> ada2(weights);
-
- memset(sums, 0, dst->width() * dst->height() * sizeof(SkFixed) * 4);
- memset(weights, 0, dst->width() * dst->height() * sizeof(SkFixed));
-
- for (int y = 0 ; y < src->height() ; y++) {
- for (int x = 0 ; x < src->width() ; x++) {
- // splat each source pixel into the destination image
- float dy = (y + 0.5f) * scale;
- int y0 = SkClampMax(int(ceil(dy-filter->width() + 0.5f)), dst->height()-1);
- int y1 = SkClampMax(int(floor(dy+filter->width() + 0.5f)), dst->height()-1);
-
- SkPMColor c = *src->getAddr32(x,y);
-
- for (int dst_y = y0 ; dst_y <= y1 ; dst_y++) {
- SkFixed weight = filter->lookup(dy - dst_y);
- sums[4*(dst_y*dst->width() + x) + 0] += weight*SkGetPackedR32(c);
- sums[4*(dst_y*dst->width() + x) + 1] += weight*SkGetPackedG32(c);
- sums[4*(dst_y*dst->width() + x) + 2] += weight*SkGetPackedB32(c);
- sums[4*(dst_y*dst->width() + x) + 3] += weight*SkGetPackedA32(c);
- weights[dst_y*dst->width() + x] += weight;
- }
- }
- }
-
- divideByWeights(sums, weights, dst);
-}
-
-void SkBitmap::scale(SkBitmap *dst) const {
-
- SkBitmap horiz_temp;
-
- horiz_temp.setConfig(SkBitmap::kARGB_8888_Config, dst->width(), height());
- horiz_temp.allocPixels();
-
- SkBitmapFilter *filter = allocateBitmapFilter();
-
- float horiz_scale = float(dst->width()) / width();
-
- if (horiz_scale == 1) {
- this->copyPixelsTo(horiz_temp.getPixels(), getSize());
- } else if (horiz_scale > 1) {
- upScaleHoriz(this, &horiz_temp, horiz_scale, filter);
- } else if (horiz_scale < 1) {
- downScaleHoriz(this, &horiz_temp, horiz_scale, filter);
- }
-
- float vert_scale = float(dst->height()) / height();
-
- if (vert_scale == 1) {
- horiz_temp.copyPixelsTo(dst->getPixels(), dst->getSize());
- } else if (vert_scale > 1) {
- upScaleVert(&horiz_temp, dst, vert_scale, filter);
- } else if (vert_scale < 1) {
- downScaleVert(&horiz_temp, dst, vert_scale, filter);
- }
-
- SkDELETE(filter);
-}
diff --git a/src/core/SkBitmapFilter.h b/src/core/SkBitmapFilter.h
deleted file mode 100644
index 4e4778876c..0000000000
--- a/src/core/SkBitmapFilter.h
+++ /dev/null
@@ -1,150 +0,0 @@
-
-/*
- * Copyright 2013 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-
-#ifndef SkBitmapFilter_DEFINED
-#define SkBitmapFilter_DEFINED
-
-#include "SkMath.h"
-
-// size of the precomputed bitmap filter tables for high quality filtering.
-// Used to precompute the shape of the filter kernel.
-// Table size chosen from experiments to see where I could start to see a difference.
-
-#define SKBITMAP_FILTER_TABLE_SIZE 32
-
-class SkBitmapFilter {
- public:
- SkBitmapFilter(float width)
- : fWidth(width), fInvWidth(1.f/width) {
- precomputed = false;
- }
-
- SkFixed lookup( float x ) const {
- if (!precomputed) {
- precomputeTable();
- }
- int filter_idx = int(fabsf(x * invWidth() * SKBITMAP_FILTER_TABLE_SIZE));
- return fFilterTable[ SkTMin(filter_idx, SKBITMAP_FILTER_TABLE_SIZE-1) ];
- }
-
- SkFixed lookupFloat( float x ) const {
- if (!precomputed) {
- precomputeTable();
- }
- int filter_idx = int(fabsf(x * invWidth() * SKBITMAP_FILTER_TABLE_SIZE));
- return fFilterTableFloat[ SkTMin(filter_idx, SKBITMAP_FILTER_TABLE_SIZE-1) ];
- }
-
- float width() const { return fWidth; }
- float invWidth() const { return fInvWidth; }
- virtual float evaluate(float x) const = 0;
- protected:
- float fWidth;
- float fInvWidth;
-
- mutable bool precomputed;
- mutable SkFixed fFilterTable[SKBITMAP_FILTER_TABLE_SIZE];
- mutable float fFilterTableFloat[SKBITMAP_FILTER_TABLE_SIZE];
- private:
- void precomputeTable() const {
- precomputed = true;
- SkFixed *ftp = fFilterTable;
- float *ftp_float = fFilterTableFloat;
- for (int x = 0; x < SKBITMAP_FILTER_TABLE_SIZE; ++x) {
- float fx = ((float)x + .5f) * this->width() / SKBITMAP_FILTER_TABLE_SIZE;
- float filter_value = evaluate(fx);
- *ftp_float++ = filter_value;
- *ftp++ = SkFloatToFixed(filter_value);
- }
- }
-};
-
-class SkMitchellFilter: public SkBitmapFilter {
- public:
- SkMitchellFilter(float b, float c, float width=2.0f)
- : SkBitmapFilter(width), B(b), C(c) {
- }
-
- virtual float evaluate(float x) const SK_OVERRIDE {
- x = fabsf(x);
- float ret;
- if (x > 2.f) {
- return 0;
- } else if (x > 1.f) {
- return ((-B - 6*C) * x*x*x + (6*B + 30*C) * x*x +
- (-12*B - 48*C) * x + (8*B + 24*C)) * (1.f/6.f);
- } else {
- return ((12 - 9*B - 6*C) * x*x*x +
- (-18 + 12*B + 6*C) * x*x +
- (6 - 2*B)) * (1.f/6.f);
- }
- }
- protected:
- float B, C;
-};
-
-class SkGaussianFilter: public SkBitmapFilter {
- public:
- SkGaussianFilter(float a, float width=2.0f)
- : SkBitmapFilter(width), alpha(a), expWidth(expf(-alpha * width * width)) {
- }
-
- virtual float evaluate(float x) const SK_OVERRIDE {
- return SkTMax(0.f, float(expf(-alpha*x*x) - expWidth));
- }
- protected:
- float alpha, expWidth;
-};
-
-class SkTriangleFilter: public SkBitmapFilter {
- public:
- SkTriangleFilter(float width=1)
- : SkBitmapFilter(width) {
- }
-
- virtual float evaluate(float x) const SK_OVERRIDE {
- return SkTMax(0.f, fWidth - fabsf(x));
- }
- protected:
-};
-
-class SkBoxFilter: public SkBitmapFilter {
- public:
- SkBoxFilter(float width=0.5f)
- : SkBitmapFilter(width) {
- }
-
- virtual float evaluate(float x) const SK_OVERRIDE {
- return 1;
- }
- protected:
-};
-
-
-class SkSincFilter: public SkBitmapFilter {
- public:
- SkSincFilter(float t, float width=3.f)
- : SkBitmapFilter(width), tau(t) {
- }
-
- virtual float evaluate(float x) const SK_OVERRIDE {
- x = sk_float_abs(x * fInvWidth);
- if (x < 1e-5f) return 1.f;
- if (x > 1.f) return 0.f;
- x *= M_PI;
- float sinc = sk_float_sin(x) / x;
- float lanczos = sk_float_sin(x * tau) / (x * tau);
- return sinc * lanczos;
- }
- protected:
- float tau;
-};
-
-
-#endif
diff --git a/src/core/SkBitmapProcBicubic.cpp b/src/core/SkBitmapProcBicubic.cpp
new file mode 100644
index 0000000000..f2cd0e30e7
--- /dev/null
+++ b/src/core/SkBitmapProcBicubic.cpp
@@ -0,0 +1,187 @@
+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkBitmapProcState.h"
+#include "SkBitmap.h"
+#include "SkColor.h"
+#include "SkColorPriv.h"
+#include "SkUnPreMultiply.h"
+#include "SkRTConf.h"
+#include "SkShader.h"
+
+#define DS(x) SkDoubleToScalar(x)
+
+#define MUL(a, b) ((a) * (b))
+
+static inline SkPMColor cubicBlend(const SkFixed cc[4], SkPMColor c0, SkPMColor c1, SkPMColor c2, SkPMColor c3) {
+ SkFixed fa = MUL(cc[0], SkGetPackedA32(c0)) + MUL(cc[1], SkGetPackedA32(c1)) + MUL(cc[2], SkGetPackedA32(c2)) + MUL(cc[3], SkGetPackedA32(c3));
+ SkFixed fr = MUL(cc[0], SkGetPackedR32(c0)) + MUL(cc[1], SkGetPackedR32(c1)) + MUL(cc[2], SkGetPackedR32(c2)) + MUL(cc[3], SkGetPackedR32(c3));
+ SkFixed fg = MUL(cc[0], SkGetPackedG32(c0)) + MUL(cc[1], SkGetPackedG32(c1)) + MUL(cc[2], SkGetPackedG32(c2)) + MUL(cc[3], SkGetPackedG32(c3));
+ SkFixed fb = MUL(cc[0], SkGetPackedB32(c0)) + MUL(cc[1], SkGetPackedB32(c1)) + MUL(cc[2], SkGetPackedB32(c2)) + MUL(cc[3], SkGetPackedB32(c3));
+
+ int a = SkClampMax(SkFixedRoundToInt(fa), 255);
+ int r = SkClampMax(SkFixedRoundToInt(fr), a);
+ int g = SkClampMax(SkFixedRoundToInt(fg), a);
+ int b = SkClampMax(SkFixedRoundToInt(fb), a);
+
+ return SkPackARGB32(a, r, g, b);
+}
+
+static float poly_eval(const float cc[4], float t) {
+ return cc[0] + t * (cc[1] + t * (cc[2] + t * cc[3]));
+}
+
+static void build_coeff4(SkFixed dst[4], float t) {
+ static const SkScalar coefficients[16] = {
+ DS( 1.0 / 18.0), DS(-9.0 / 18.0), DS( 15.0 / 18.0), DS( -7.0 / 18.0),
+ DS(16.0 / 18.0), DS( 0.0 / 18.0), DS(-36.0 / 18.0), DS( 21.0 / 18.0),
+ DS( 1.0 / 18.0), DS( 9.0 / 18.0), DS( 27.0 / 18.0), DS(-21.0 / 18.0),
+ DS( 0.0 / 18.0), DS( 0.0 / 18.0), DS( -6.0 / 18.0), DS( 7.0 / 18.0),
+ };
+
+ dst[0] = SkFloatToFixed(poly_eval(&coefficients[ 0], t));
+ dst[1] = SkFloatToFixed(poly_eval(&coefficients[ 4], t));
+ dst[2] = SkFloatToFixed(poly_eval(&coefficients[ 8], t));
+ dst[3] = SkFloatToFixed(poly_eval(&coefficients[12], t));
+}
+
+static SkPMColor doBicubicFilter(const SkBitmap *bm, SkFixed coeffX[4], SkFixed coeffY[4],
+ int x0, int x1, int x2, int x3,
+ int y0, int y1, int y2, int y3 )
+{
+ SkPMColor s00 = *bm->getAddr32(x0, y0);
+ SkPMColor s10 = *bm->getAddr32(x1, y0);
+ SkPMColor s20 = *bm->getAddr32(x2, y0);
+ SkPMColor s30 = *bm->getAddr32(x3, y0);
+ SkPMColor s0 = cubicBlend(coeffX, s00, s10, s20, s30);
+ SkPMColor s01 = *bm->getAddr32(x0, y1);
+ SkPMColor s11 = *bm->getAddr32(x1, y1);
+ SkPMColor s21 = *bm->getAddr32(x2, y1);
+ SkPMColor s31 = *bm->getAddr32(x3, y1);
+ SkPMColor s1 = cubicBlend(coeffX, s01, s11, s21, s31);
+ SkPMColor s02 = *bm->getAddr32(x0, y2);
+ SkPMColor s12 = *bm->getAddr32(x1, y2);
+ SkPMColor s22 = *bm->getAddr32(x2, y2);
+ SkPMColor s32 = *bm->getAddr32(x3, y2);
+ SkPMColor s2 = cubicBlend(coeffX, s02, s12, s22, s32);
+ SkPMColor s03 = *bm->getAddr32(x0, y3);
+ SkPMColor s13 = *bm->getAddr32(x1, y3);
+ SkPMColor s23 = *bm->getAddr32(x2, y3);
+ SkPMColor s33 = *bm->getAddr32(x3, y3);
+ SkPMColor s3 = cubicBlend(coeffX, s03, s13, s23, s33);
+ return cubicBlend(coeffY, s0, s1, s2, s3);
+}
+
+static void bicubicFilter(const SkBitmapProcState& s, int x, int y,
+ SkPMColor* SK_RESTRICT colors, int count) {
+
+ const int maxX = s.fBitmap->width() - 1;
+ const int maxY = s.fBitmap->height() - 1;
+
+ while (count-- > 0) {
+ SkPoint srcPt;
+ s.fInvProc(*s.fInvMatrix, SkIntToScalar(x),
+ SkIntToScalar(y), &srcPt);
+ srcPt.fX -= SK_ScalarHalf;
+ srcPt.fY -= SK_ScalarHalf;
+ SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX);
+ SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY);
+
+ SkFixed coeffX[4], coeffY[4];
+ build_coeff4(coeffX, fractx);
+ build_coeff4(coeffY, fracty);
+
+ int sx = SkScalarFloorToInt(srcPt.fX);
+ int sy = SkScalarFloorToInt(srcPt.fY);
+
+ // Here is where we can support other tile modes (e.g. repeat or mirror)
+ int x0 = SkClampMax(sx - 1, maxX);
+ int x1 = SkClampMax(sx , maxX);
+ int x2 = SkClampMax(sx + 1, maxX);
+ int x3 = SkClampMax(sx + 2, maxX);
+ int y0 = SkClampMax(sy - 1, maxY);
+ int y1 = SkClampMax(sy , maxY);
+ int y2 = SkClampMax(sy + 1, maxY);
+ int y3 = SkClampMax(sy + 2, maxY);
+
+ *colors++ = doBicubicFilter( s.fBitmap, coeffX, coeffY, x0, x1, x2, x3, y0, y1, y2, y3 );
+
+ x++;
+ }
+}
+
+static void bicubicFilter_ScaleOnly(const SkBitmapProcState &s, int x, int y,
+ SkPMColor *SK_RESTRICT colors, int count) {
+ const int maxX = s.fBitmap->width() - 1;
+ const int maxY = s.fBitmap->height() - 1;
+
+ SkPoint srcPt;
+ s.fInvProc(*s.fInvMatrix, SkIntToScalar(x), SkIntToScalar(y), &srcPt);
+ srcPt.fY -= SK_ScalarHalf;
+ SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY);
+ SkFixed coeffX[4], coeffY[4];
+ build_coeff4(coeffY, fracty);
+ int sy = SkScalarFloorToInt(srcPt.fY);
+ int y0 = SkClampMax(sy - 1, maxY);
+ int y1 = SkClampMax(sy , maxY);
+ int y2 = SkClampMax(sy + 1, maxY);
+ int y3 = SkClampMax(sy + 2, maxY);
+
+ while (count-- > 0) {
+ s.fInvProc(*s.fInvMatrix, SkIntToScalar(x), SkIntToScalar(y), &srcPt);
+ srcPt.fX -= SK_ScalarHalf;
+ SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX);
+
+ build_coeff4(coeffX, fractx);
+
+ int sx = SkScalarFloorToInt(srcPt.fX);
+
+ // Here is where we can support other tile modes (e.g. repeat or mirror)
+ int x0 = SkClampMax(sx - 1, maxX);
+ int x1 = SkClampMax(sx , maxX);
+ int x2 = SkClampMax(sx + 1, maxX);
+ int x3 = SkClampMax(sx + 2, maxX);
+
+ *colors++ = doBicubicFilter( s.fBitmap, coeffX, coeffY, x0, x1, x2, x3, y0, y1, y2, y3 );
+
+ x++;
+ }
+}
+
+SkBitmapProcState::ShaderProc32
+SkBitmapProcState::chooseBicubicFilterProc(const SkPaint& paint) {
+ // we need to be requested
+ uint32_t mask = SkPaint::kFilterBitmap_Flag
+ | SkPaint::kBicubicFilterBitmap_Flag
+ ;
+ if ((paint.getFlags() & mask) != mask) {
+ return NULL;
+ }
+
+ // TODO: consider supporting other configs (e.g. 565, A8)
+ if (fBitmap->config() != SkBitmap::kARGB_8888_Config) {
+ return NULL;
+ }
+
+ // TODO: consider supporting repeat and mirror
+ if (SkShader::kClamp_TileMode != fTileModeX || SkShader::kClamp_TileMode != fTileModeY) {
+ return NULL;
+ }
+
+ // TODO: support blending inside our procs
+ if (0xFF != paint.getAlpha()) {
+ return NULL;
+ }
+
+ if (fInvType & SkMatrix::kAffine_Mask) {
+ return bicubicFilter;
+ } else if (fInvType & SkMatrix::kScale_Mask) {
+ return bicubicFilter_ScaleOnly;
+ } else {
+ return NULL;
+ }
+}
diff --git a/src/core/SkBitmapProcState.cpp b/src/core/SkBitmapProcState.cpp
index a2c7f990c2..2a79f2f490 100644
--- a/src/core/SkBitmapProcState.cpp
+++ b/src/core/SkBitmapProcState.cpp
@@ -302,13 +302,13 @@ bool SkBitmapProcState::chooseProcs(const SkMatrix& inv, const SkPaint& paint) {
fShaderProc32 = this->chooseShaderProc32();
}
- if (NULL == fShaderProc32) {
- fShaderProc32 = this->chooseBitmapFilterProc(paint);
- }
-
// see if our platform has any accelerated overrides
this->platformProcs();
+ if (NULL == fShaderProc32) {
+ fShaderProc32 = this->chooseBicubicFilterProc(paint);
+ }
+
return true;
}
diff --git a/src/core/SkBitmapProcState.h b/src/core/SkBitmapProcState.h
index 69de2ca86a..7d754fe509 100644
--- a/src/core/SkBitmapProcState.h
+++ b/src/core/SkBitmapProcState.h
@@ -11,7 +11,6 @@
#define SkBitmapProcState_DEFINED
#include "SkBitmap.h"
-#include "SkBitmapFilter.h"
#include "SkMatrix.h"
#define FractionalInt_IS_64BIT
@@ -114,8 +113,6 @@ struct SkBitmapProcState {
// are ignored
ShaderProc32 getShaderProc32() const { return fShaderProc32; }
ShaderProc16 getShaderProc16() const { return fShaderProc16; }
-
- SkBitmapFilter* getBitmapFilter() const { return fBitmapFilter; }
#ifdef SK_DEBUG
MatrixProc getMatrixProc() const;
@@ -142,11 +139,12 @@ private:
MatrixProc chooseMatrixProc(bool trivial_matrix);
bool chooseProcs(const SkMatrix& inv, const SkPaint&);
ShaderProc32 chooseShaderProc32();
-
- void buildFilterCoefficients(SkFixed dst[4], float t) const;
- SkBitmapFilter *fBitmapFilter;
- ShaderProc32 chooseBitmapFilterProc(const SkPaint &paint);
+
+ /** test method for choosing a bicubic shading filter
+ */
+
+ ShaderProc32 chooseBicubicFilterProc(const SkPaint &paint);
// Return false if we failed to setup for fast translate (e.g. overflow)
bool setupForTranslate();
@@ -202,10 +200,4 @@ void ClampX_ClampY_nofilter_affine(const SkBitmapProcState& s,
void S32_D16_filter_DX(const SkBitmapProcState& s,
const uint32_t* xy, int count, uint16_t* colors);
-void highQualityFilter_ScaleOnly(const SkBitmapProcState &s, int x, int y,
- SkPMColor *SK_RESTRICT colors, int count);
-void highQualityFilter(const SkBitmapProcState &s, int x, int y,
- SkPMColor *SK_RESTRICT colors, int count);
-
-
#endif