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Diffstat (limited to 'src/core/SkPatch.cpp')
-rw-r--r-- | src/core/SkPatch.cpp | 224 |
1 files changed, 224 insertions, 0 deletions
diff --git a/src/core/SkPatch.cpp b/src/core/SkPatch.cpp new file mode 100644 index 0000000000..acd6cb9b57 --- /dev/null +++ b/src/core/SkPatch.cpp @@ -0,0 +1,224 @@ +/* + * Copyright 2014 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#include "SkPatch.h" + +#include "SkGeometry.h" +#include "SkColorPriv.h" + +//////////////////////////////////////////////////////////////////////////////// + +/** + * Evaluator to sample the values of a cubic bezier using forward differences. + * Forward differences is a method for evaluating a nth degree polynomial at a uniform step by only + * adding precalculated values. + * For a linear example we have the function f(t) = m*t+b, then the value of that function at t+h + * would be f(t+h) = m*(t+h)+b. If we want to know the uniform step that we must add to the first + * evaluation f(t) then we need to substract f(t+h) - f(t) = m*t + m*h + b - m*t + b = mh. After + * obtaining this value (mh) we could just add this constant step to our first sampled point + * to compute the next one. + * + * For the cubic case the first difference gives as a result a quadratic polynomial to which we can + * apply again forward differences and get linear function to which we can apply again forward + * differences to get a constant difference. This is why we keep an array of size 4, the 0th + * position keeps the sampled value while the next ones keep the quadratic, linear and constant + * difference values. + */ + +class FwDCubicEvaluator { + +public: + FwDCubicEvaluator() { } + + /** + * Receives the 4 control points of the cubic bezier. + */ + FwDCubicEvaluator(SkPoint a, SkPoint b, SkPoint c, SkPoint d) { + fPoints[0] = a; + fPoints[1] = b; + fPoints[2] = c; + fPoints[3] = d; + + SkScalar cx[4], cy[4]; + SkGetCubicCoeff(fPoints, cx, cy); + fCoefs[0].set(cx[0], cy[0]); + fCoefs[1].set(cx[1], cy[1]); + fCoefs[2].set(cx[2], cy[2]); + fCoefs[3].set(cx[3], cy[3]); + + this->restart(1); + } + + /** + * Restarts the forward differences evaluator to the first value of t = 0. + */ + void restart(int divisions) { + fDivisions = divisions; + SkScalar h = 1.f / fDivisions; + fCurrent = 0; + fMax = fDivisions + 1; + fFwDiff[0] = fCoefs[3]; + SkScalar h2 = h * h; + SkScalar h3 = h2 * h; + + fFwDiff[3].set(6.f * fCoefs[0].x() * h3, 6.f * fCoefs[0].y() * h3); //6ah^3 + fFwDiff[2].set(fFwDiff[3].x() + 2.f * fCoefs[1].x() * h2, //6ah^3 + 2bh^2 + fFwDiff[3].y() + 2.f * fCoefs[1].y() * h2); + fFwDiff[1].set(fCoefs[0].x() * h3 + fCoefs[1].x() * h2 + fCoefs[2].x() * h,//ah^3 + bh^2 +ch + fCoefs[0].y() * h3 + fCoefs[1].y() * h2 + fCoefs[2].y() * h); + } + + /** + * Check if the evaluator is still within the range of 0<=t<=1 + */ + bool done() const { + return fCurrent > fMax; + } + + /** + * Call next to obtain the SkPoint sampled and move to the next one. + */ + SkPoint next() { + SkPoint point = fFwDiff[0]; + fFwDiff[0] += fFwDiff[1]; + fFwDiff[1] += fFwDiff[2]; + fFwDiff[2] += fFwDiff[3]; + fCurrent++; + return point; + } + + const SkPoint* getCtrlPoints() const { + return fPoints; + } + +private: + int fMax, fCurrent, fDivisions; + SkPoint fFwDiff[4], fCoefs[4], fPoints[4]; +}; + +//////////////////////////////////////////////////////////////////////////////// + +SkPatch::SkPatch(SkPoint points[12], SkColor colors[4]) { + + for (int i = 0; i<12; i++) { + fCtrlPoints[i] = points[i]; + } + + fCornerColors[0] = SkPreMultiplyColor(colors[0]); + fCornerColors[1] = SkPreMultiplyColor(colors[1]); + fCornerColors[2] = SkPreMultiplyColor(colors[2]); + fCornerColors[3] = SkPreMultiplyColor(colors[3]); +} + +uint8_t bilinear(SkScalar tx, SkScalar ty, SkScalar c00, SkScalar c10, SkScalar c01, SkScalar c11) { + SkScalar a = c00 * (1.f - tx) + c10 * tx; + SkScalar b = c01 * (1.f - tx) + c11 * tx; + return uint8_t(a * (1.f - ty) + b * ty); +} + +bool SkPatch::getVertexData(SkPatch::VertexData* data, int divisions) { + + if (divisions < 1) { + return false; + } + + int divX = divisions, divY = divisions; + + data->fVertexCount = (divX + 1) * (divY + 1); + data->fIndexCount = divX * divY * 6; + + data->fPoints = SkNEW_ARRAY(SkPoint, data->fVertexCount); + data->fColors = SkNEW_ARRAY(uint32_t, data->fVertexCount); + data->fTexCoords = SkNEW_ARRAY(SkPoint, data->fVertexCount); + data->fIndices = SkNEW_ARRAY(uint16_t, data->fIndexCount); + + FwDCubicEvaluator fBottom(fCtrlPoints[kBottomP0_CubicCtrlPts], + fCtrlPoints[kBottomP1_CubicCtrlPts], + fCtrlPoints[kBottomP2_CubicCtrlPts], + fCtrlPoints[kBottomP3_CubicCtrlPts]), + fTop(fCtrlPoints[kTopP0_CubicCtrlPts], + fCtrlPoints[kTopP1_CubicCtrlPts], + fCtrlPoints[kTopP2_CubicCtrlPts], + fCtrlPoints[kTopP2_CubicCtrlPts]), + fLeft(fCtrlPoints[kLeftP0_CubicCtrlPts], + fCtrlPoints[kLeftP1_CubicCtrlPts], + fCtrlPoints[kLeftP2_CubicCtrlPts], + fCtrlPoints[kLeftP3_CubicCtrlPts]), + fRight(fCtrlPoints[kRightP0_CubicCtrlPts], + fCtrlPoints[kRightP1_CubicCtrlPts], + fCtrlPoints[kRightP2_CubicCtrlPts], + fCtrlPoints[kRightP3_CubicCtrlPts]); + + fBottom.restart(divX); + fTop.restart(divX); + + SkScalar u = 0.0f; + int stride = divY + 1; + for (int x = 0; x <= divX; x++) { + SkPoint bottom = fBottom.next(), top = fTop.next(); + fLeft.restart(divY); + fRight.restart(divY); + SkScalar v = 0.f; + for (int y = 0; y <= divY; y++) { + int dataIndex = x * (divX + 1) + y; + + SkPoint left = fLeft.next(), right = fRight.next(); + + SkPoint s0 = SkPoint::Make((1.0f - v) * top.x() + v * bottom.x(), + (1.0f - v) * top.y() + v * bottom.y()); + SkPoint s1 = SkPoint::Make((1.0f - u) * left.x() + u * right.x(), + (1.0f - u) * left.y() + u * right.y()); + SkPoint s2 = SkPoint::Make( + (1.0f - v) * ((1.0f - u) * fTop.getCtrlPoints()[0].x() + + u * fTop.getCtrlPoints()[3].x()) + + v * ((1.0f - u) * fBottom.getCtrlPoints()[0].x() + + u * fBottom.getCtrlPoints()[3].x()), + (1.0f - v) * ((1.0f - u) * fTop.getCtrlPoints()[0].y() + + u * fTop.getCtrlPoints()[3].y()) + + v * ((1.0f - u) * fBottom.getCtrlPoints()[0].y() + + u * fBottom.getCtrlPoints()[3].y())); + data->fPoints[dataIndex] = s0 + s1 - s2; + + uint8_t a = bilinear(u, v, + SkScalar(SkColorGetA(fCornerColors[0])), + SkScalar(SkColorGetA(fCornerColors[1])), + SkScalar(SkColorGetA(fCornerColors[2])), + SkScalar(SkColorGetA(fCornerColors[3]))); + uint8_t r = bilinear(u, v, + SkScalar(SkColorGetR(fCornerColors[0])), + SkScalar(SkColorGetR(fCornerColors[1])), + SkScalar(SkColorGetR(fCornerColors[2])), + SkScalar(SkColorGetR(fCornerColors[3]))); + uint8_t g = bilinear(u, v, + SkScalar(SkColorGetG(fCornerColors[0])), + SkScalar(SkColorGetG(fCornerColors[1])), + SkScalar(SkColorGetG(fCornerColors[2])), + SkScalar(SkColorGetG(fCornerColors[3]))); + uint8_t b = bilinear(u, v, + SkScalar(SkColorGetB(fCornerColors[0])), + SkScalar(SkColorGetB(fCornerColors[1])), + SkScalar(SkColorGetB(fCornerColors[2])), + SkScalar(SkColorGetB(fCornerColors[3]))); + data->fColors[dataIndex] = SkPackARGB32(a,r,g,b); + + data->fTexCoords[dataIndex] = SkPoint::Make(u, v); + + if(x < divX && y < divY) { + int i = 6 * (x * divY + y); + data->fIndices[i] = x * stride + y; + data->fIndices[i + 1] = x * stride + 1 + y; + data->fIndices[i + 2] = (x + 1) * stride + 1 + y; + data->fIndices[i + 3] = data->fIndices[i]; + data->fIndices[i + 4] = data->fIndices[i + 2]; + data->fIndices[i + 5] = (x + 1) * stride + y; + } + v += 1.f / divY; + } + u += 1.f / divX; + } + return true; +} |