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-rw-r--r--src/core/SkNx.h174
1 files changed, 173 insertions, 1 deletions
diff --git a/src/core/SkNx.h b/src/core/SkNx.h
index 5926f36e85..e0a4aa56ec 100644
--- a/src/core/SkNx.h
+++ b/src/core/SkNx.h
@@ -8,6 +8,178 @@
#ifndef SkNx_DEFINED
#define SkNx_DEFINED
-#define SKNX_NO_SIMDx // Remove the x to disable SIMD in Sk2x and Sk4x.
+
+#define SKNX_NO_SIMDx // Remove the x to disable SIMD for all SkNx types.
+
+
+#include "SkScalar.h"
+#include "SkTypes.h"
+#include <math.h>
+#define REQUIRE(x) static_assert(x, #x)
+
+// The default implementations of SkNi<N,T> and SkNf<N,T> just fall back on a pair of size N/2.
+template <int N, typename T>
+class SkNi {
+public:
+ // For now SkNi is a _very_ minimal sketch just to support comparison operators on SkNf.
+ SkNi() {}
+ SkNi(const SkNi<N/2, T>& lo, const SkNi<N/2, T>& hi) : fLo(lo), fHi(hi) {}
+ bool allTrue() const { return fLo.allTrue() && fHi.allTrue(); }
+ bool anyTrue() const { return fLo.anyTrue() || fHi.anyTrue(); }
+
+private:
+ REQUIRE(0 == (N & (N-1)));
+ SkNi<N/2, T> fLo, fHi;
+};
+
+template <int N, typename T>
+class SkNf {
+ static SkNi<N,int32_t> ToNi(float);
+ static SkNi<N,int64_t> ToNi(double);
+ typedef decltype(ToNi(T())) Ni;
+public:
+ SkNf() {}
+ explicit SkNf(T val) : fLo(val), fHi(val) {}
+ static SkNf Load(const T vals[N]) {
+ return SkNf(SkNf<N/2,T>::Load(vals), SkNf<N/2,T>::Load(vals+N/2));
+ }
+
+ SkNf(T a, T b) : fLo(a), fHi(b) { REQUIRE(N==2); }
+ SkNf(T a, T b, T c, T d) : fLo(a,b), fHi(c,d) { REQUIRE(N==4); }
+ SkNf(T a, T b, T c, T d, T e, T f, T g, T h) : fLo(a,b,c,d), fHi(e,f,g,h) { REQUIRE(N==8); }
+
+ void store(T vals[N]) const {
+ fLo.store(vals);
+ fHi.store(vals+N/2);
+ }
+
+ SkNf operator + (const SkNf& o) const { return SkNf(fLo + o.fLo, fHi + o.fHi); }
+ SkNf operator - (const SkNf& o) const { return SkNf(fLo - o.fLo, fHi - o.fHi); }
+ SkNf operator * (const SkNf& o) const { return SkNf(fLo * o.fLo, fHi * o.fHi); }
+ SkNf operator / (const SkNf& o) const { return SkNf(fLo / o.fLo, fHi / o.fHi); }
+
+ Ni operator == (const SkNf& o) const { return Ni(fLo == o.fLo, fHi == o.fHi); }
+ Ni operator != (const SkNf& o) const { return Ni(fLo != o.fLo, fHi != o.fHi); }
+ Ni operator < (const SkNf& o) const { return Ni(fLo < o.fLo, fHi < o.fHi); }
+ Ni operator > (const SkNf& o) const { return Ni(fLo > o.fLo, fHi > o.fHi); }
+ Ni operator <= (const SkNf& o) const { return Ni(fLo <= o.fLo, fHi <= o.fHi); }
+ Ni operator >= (const SkNf& o) const { return Ni(fLo >= o.fLo, fHi >= o.fHi); }
+
+ static SkNf Min(const SkNf& l, const SkNf& r) {
+ return SkNf(SkNf<N/2,T>::Min(l.fLo, r.fLo), SkNf<N/2,T>::Min(l.fHi, r.fHi));
+ }
+ static SkNf Max(const SkNf& l, const SkNf& r) {
+ return SkNf(SkNf<N/2,T>::Max(l.fLo, r.fLo), SkNf<N/2,T>::Max(l.fHi, r.fHi));
+ }
+
+ SkNf sqrt() const { return SkNf(fLo. sqrt(), fHi. sqrt()); }
+ SkNf rsqrt() const { return SkNf(fLo.rsqrt(), fHi.rsqrt()); }
+
+ SkNf invert() const { return SkNf(fLo. invert(), fHi. invert()); }
+ SkNf approxInvert() const { return SkNf(fLo.approxInvert(), fHi.approxInvert()); }
+
+ T operator[] (int k) const {
+ SkASSERT(0 <= k && k < N);
+ return k < N/2 ? fLo[k] : fHi[k-N/2];
+ }
+
+private:
+ REQUIRE(0 == (N & (N-1)));
+ SkNf(const SkNf<N/2, T>& lo, const SkNf<N/2, T>& hi) : fLo(lo), fHi(hi) {}
+
+ SkNf<N/2, T> fLo, fHi;
+};
+
+
+// Bottom out the default implementation with scalars when nothing's been specialized.
+template <typename T>
+class SkNi<1,T> {
+public:
+ SkNi() {}
+ explicit SkNi(T val) : fVal(val) {}
+ bool allTrue() const { return (bool)fVal; }
+ bool anyTrue() const { return (bool)fVal; }
+
+private:
+ T fVal;
+};
+
+template <typename T>
+class SkNf<1,T> {
+ static SkNi<1,int32_t> ToNi(float);
+ static SkNi<1,int64_t> ToNi(double);
+ typedef decltype(ToNi(T())) Ni;
+public:
+ SkNf() {}
+ explicit SkNf(T val) : fVal(val) {}
+ static SkNf Load(const T vals[1]) { return SkNf(vals[0]); }
+
+ void store(T vals[1]) const { vals[0] = fVal; }
+
+ SkNf operator + (const SkNf& o) const { return SkNf(fVal + o.fVal); }
+ SkNf operator - (const SkNf& o) const { return SkNf(fVal - o.fVal); }
+ SkNf operator * (const SkNf& o) const { return SkNf(fVal * o.fVal); }
+ SkNf operator / (const SkNf& o) const { return SkNf(fVal / o.fVal); }
+
+ Ni operator == (const SkNf& o) const { return Ni(fVal == o.fVal); }
+ Ni operator != (const SkNf& o) const { return Ni(fVal != o.fVal); }
+ Ni operator < (const SkNf& o) const { return Ni(fVal < o.fVal); }
+ Ni operator > (const SkNf& o) const { return Ni(fVal > o.fVal); }
+ Ni operator <= (const SkNf& o) const { return Ni(fVal <= o.fVal); }
+ Ni operator >= (const SkNf& o) const { return Ni(fVal >= o.fVal); }
+
+ static SkNf Min(const SkNf& l, const SkNf& r) { return SkNf(SkTMin(l.fVal, r.fVal)); }
+ static SkNf Max(const SkNf& l, const SkNf& r) { return SkNf(SkTMax(l.fVal, r.fVal)); }
+
+ SkNf sqrt() const { return SkNf(Sqrt(fVal)); }
+ SkNf rsqrt() const { return SkNf((T)1 / Sqrt(fVal)); }
+
+ SkNf invert() const { return SkNf((T)1 / fVal); }
+ SkNf approxInvert() const { return this->invert(); }
+
+ T operator[] (int SkDEBUGCODE(k)) const {
+ SkASSERT(k == 0);
+ return fVal;
+ }
+
+private:
+ // We do double sqrts natively, or via floats for any other type.
+ template <typename U>
+ static U Sqrt(U val) { return (U) ::sqrtf((float)val); }
+ static double Sqrt(double val) { return ::sqrt ( val); }
+
+ T fVal;
+};
+
+
+// Generic syntax sugar that should work equally well for all SkNi and SkNf implementations.
+template <typename SkNx> SkNx operator - (const SkNx& l) { return SkNx((decltype(l[0]))0) - l; }
+
+template <typename SkNx> SkNx& operator += (SkNx& l, const SkNx& r) { return (l = l + r); }
+template <typename SkNx> SkNx& operator -= (SkNx& l, const SkNx& r) { return (l = l - r); }
+template <typename SkNx> SkNx& operator *= (SkNx& l, const SkNx& r) { return (l = l * r); }
+template <typename SkNx> SkNx& operator /= (SkNx& l, const SkNx& r) { return (l = l / r); }
+
+
+// Include platform specific specializations if available.
+#ifndef SKNX_NO_SIMD
+ #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2
+ #include "../opts/SkNx_sse.h"
+ #elif defined(SK_ARM_HAS_NEON)
+ #include "../opts/SkNx_neon.h"
+ #endif
+#endif
+
+#undef REQUIRE
+
+typedef SkNf<2, float> Sk2f;
+typedef SkNf<2, double> Sk2d;
+typedef SkNf<2, SkScalar> Sk2s;
+
+typedef SkNf<4, float> Sk4f;
+typedef SkNf<4, double> Sk4d;
+typedef SkNf<4, SkScalar> Sk4s;
+
+typedef SkNi<4, int32_t> Sk4i;
#endif//SkNx_DEFINED