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-rw-r--r--src/core/SkEdgeBuilder.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/core/SkEdgeBuilder.h b/src/core/SkEdgeBuilder.h
index f9e5976e17..625465b8a6 100644
--- a/src/core/SkEdgeBuilder.h
+++ b/src/core/SkEdgeBuilder.h
@@ -22,7 +22,7 @@ public:
// returns the number of built edges. The array of those edge pointers
// is returned from edgeList().
- int build(const SkPath& path, const SkIRect* clip, int shiftUp);
+ int build(const SkPath& path, const SkIRect* clip, int shiftUp, bool clipToTheRight);
SkEdge** edgeList() { return fEdgeList; }
@@ -36,9 +36,9 @@ private:
* empty, as we will have preallocated room for the pointers in fAlloc's
* block, and fEdgeList will point into that.
*/
- SkEdge** fEdgeList;
+ SkEdge** fEdgeList;
- int fShiftUp;
+ int fShiftUp;
public:
void addLine(const SkPoint pts[]);
@@ -46,7 +46,7 @@ public:
void addCubic(const SkPoint pts[]);
void addClipper(SkEdgeClipper*);
- int buildPoly(const SkPath& path, const SkIRect* clip, int shiftUp);
+ int buildPoly(const SkPath& path, const SkIRect* clip, int shiftUp, bool clipToTheRight);
};
#endif