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-rw-r--r--src/core/SkDeviceLooper.h15
1 files changed, 7 insertions, 8 deletions
diff --git a/src/core/SkDeviceLooper.h b/src/core/SkDeviceLooper.h
index a218345ae8..dd346d7445 100644
--- a/src/core/SkDeviceLooper.h
+++ b/src/core/SkDeviceLooper.h
@@ -30,14 +30,13 @@
*/
class SkDeviceLooper {
public:
- SkDeviceLooper(const SkBitmap& base, const SkRasterClip&,
- const SkIRect& bounds, bool aa);
+ SkDeviceLooper(const SkPixmap& base, const SkRasterClip&, const SkIRect& bounds, bool aa);
~SkDeviceLooper();
- const SkBitmap& getBitmap() const {
+ const SkPixmap& getPixmap() const {
SkASSERT(kDone_State != fState);
- SkASSERT(fCurrBitmap);
- return *fCurrBitmap;
+ SkASSERT(fCurrDst);
+ return *fCurrDst;
}
const SkRasterClip& getRC() const {
@@ -61,7 +60,7 @@ public:
bool next();
private:
- const SkBitmap& fBaseBitmap;
+ const SkPixmap& fBaseDst;
const SkRasterClip& fBaseRC;
enum State {
@@ -71,10 +70,10 @@ private:
};
// storage for our tiled versions. Perhaps could use SkTLazy
- SkBitmap fSubsetBitmap;
+ SkPixmap fSubsetDst;
SkRasterClip fSubsetRC;
- const SkBitmap* fCurrBitmap;
+ const SkPixmap* fCurrDst;
const SkRasterClip* fCurrRC;
SkIRect fClippedBounds;
SkIPoint fCurrOffset;