diff options
Diffstat (limited to 'src/core/SkBitmapProcBicubic.cpp')
-rw-r--r-- | src/core/SkBitmapProcBicubic.cpp | 187 |
1 files changed, 187 insertions, 0 deletions
diff --git a/src/core/SkBitmapProcBicubic.cpp b/src/core/SkBitmapProcBicubic.cpp new file mode 100644 index 0000000000..f2cd0e30e7 --- /dev/null +++ b/src/core/SkBitmapProcBicubic.cpp @@ -0,0 +1,187 @@ +/* + * Copyright 2013 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#include "SkBitmapProcState.h" +#include "SkBitmap.h" +#include "SkColor.h" +#include "SkColorPriv.h" +#include "SkUnPreMultiply.h" +#include "SkRTConf.h" +#include "SkShader.h" + +#define DS(x) SkDoubleToScalar(x) + +#define MUL(a, b) ((a) * (b)) + +static inline SkPMColor cubicBlend(const SkFixed cc[4], SkPMColor c0, SkPMColor c1, SkPMColor c2, SkPMColor c3) { + SkFixed fa = MUL(cc[0], SkGetPackedA32(c0)) + MUL(cc[1], SkGetPackedA32(c1)) + MUL(cc[2], SkGetPackedA32(c2)) + MUL(cc[3], SkGetPackedA32(c3)); + SkFixed fr = MUL(cc[0], SkGetPackedR32(c0)) + MUL(cc[1], SkGetPackedR32(c1)) + MUL(cc[2], SkGetPackedR32(c2)) + MUL(cc[3], SkGetPackedR32(c3)); + SkFixed fg = MUL(cc[0], SkGetPackedG32(c0)) + MUL(cc[1], SkGetPackedG32(c1)) + MUL(cc[2], SkGetPackedG32(c2)) + MUL(cc[3], SkGetPackedG32(c3)); + SkFixed fb = MUL(cc[0], SkGetPackedB32(c0)) + MUL(cc[1], SkGetPackedB32(c1)) + MUL(cc[2], SkGetPackedB32(c2)) + MUL(cc[3], SkGetPackedB32(c3)); + + int a = SkClampMax(SkFixedRoundToInt(fa), 255); + int r = SkClampMax(SkFixedRoundToInt(fr), a); + int g = SkClampMax(SkFixedRoundToInt(fg), a); + int b = SkClampMax(SkFixedRoundToInt(fb), a); + + return SkPackARGB32(a, r, g, b); +} + +static float poly_eval(const float cc[4], float t) { + return cc[0] + t * (cc[1] + t * (cc[2] + t * cc[3])); +} + +static void build_coeff4(SkFixed dst[4], float t) { + static const SkScalar coefficients[16] = { + DS( 1.0 / 18.0), DS(-9.0 / 18.0), DS( 15.0 / 18.0), DS( -7.0 / 18.0), + DS(16.0 / 18.0), DS( 0.0 / 18.0), DS(-36.0 / 18.0), DS( 21.0 / 18.0), + DS( 1.0 / 18.0), DS( 9.0 / 18.0), DS( 27.0 / 18.0), DS(-21.0 / 18.0), + DS( 0.0 / 18.0), DS( 0.0 / 18.0), DS( -6.0 / 18.0), DS( 7.0 / 18.0), + }; + + dst[0] = SkFloatToFixed(poly_eval(&coefficients[ 0], t)); + dst[1] = SkFloatToFixed(poly_eval(&coefficients[ 4], t)); + dst[2] = SkFloatToFixed(poly_eval(&coefficients[ 8], t)); + dst[3] = SkFloatToFixed(poly_eval(&coefficients[12], t)); +} + +static SkPMColor doBicubicFilter(const SkBitmap *bm, SkFixed coeffX[4], SkFixed coeffY[4], + int x0, int x1, int x2, int x3, + int y0, int y1, int y2, int y3 ) +{ + SkPMColor s00 = *bm->getAddr32(x0, y0); + SkPMColor s10 = *bm->getAddr32(x1, y0); + SkPMColor s20 = *bm->getAddr32(x2, y0); + SkPMColor s30 = *bm->getAddr32(x3, y0); + SkPMColor s0 = cubicBlend(coeffX, s00, s10, s20, s30); + SkPMColor s01 = *bm->getAddr32(x0, y1); + SkPMColor s11 = *bm->getAddr32(x1, y1); + SkPMColor s21 = *bm->getAddr32(x2, y1); + SkPMColor s31 = *bm->getAddr32(x3, y1); + SkPMColor s1 = cubicBlend(coeffX, s01, s11, s21, s31); + SkPMColor s02 = *bm->getAddr32(x0, y2); + SkPMColor s12 = *bm->getAddr32(x1, y2); + SkPMColor s22 = *bm->getAddr32(x2, y2); + SkPMColor s32 = *bm->getAddr32(x3, y2); + SkPMColor s2 = cubicBlend(coeffX, s02, s12, s22, s32); + SkPMColor s03 = *bm->getAddr32(x0, y3); + SkPMColor s13 = *bm->getAddr32(x1, y3); + SkPMColor s23 = *bm->getAddr32(x2, y3); + SkPMColor s33 = *bm->getAddr32(x3, y3); + SkPMColor s3 = cubicBlend(coeffX, s03, s13, s23, s33); + return cubicBlend(coeffY, s0, s1, s2, s3); +} + +static void bicubicFilter(const SkBitmapProcState& s, int x, int y, + SkPMColor* SK_RESTRICT colors, int count) { + + const int maxX = s.fBitmap->width() - 1; + const int maxY = s.fBitmap->height() - 1; + + while (count-- > 0) { + SkPoint srcPt; + s.fInvProc(*s.fInvMatrix, SkIntToScalar(x), + SkIntToScalar(y), &srcPt); + srcPt.fX -= SK_ScalarHalf; + srcPt.fY -= SK_ScalarHalf; + SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX); + SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY); + + SkFixed coeffX[4], coeffY[4]; + build_coeff4(coeffX, fractx); + build_coeff4(coeffY, fracty); + + int sx = SkScalarFloorToInt(srcPt.fX); + int sy = SkScalarFloorToInt(srcPt.fY); + + // Here is where we can support other tile modes (e.g. repeat or mirror) + int x0 = SkClampMax(sx - 1, maxX); + int x1 = SkClampMax(sx , maxX); + int x2 = SkClampMax(sx + 1, maxX); + int x3 = SkClampMax(sx + 2, maxX); + int y0 = SkClampMax(sy - 1, maxY); + int y1 = SkClampMax(sy , maxY); + int y2 = SkClampMax(sy + 1, maxY); + int y3 = SkClampMax(sy + 2, maxY); + + *colors++ = doBicubicFilter( s.fBitmap, coeffX, coeffY, x0, x1, x2, x3, y0, y1, y2, y3 ); + + x++; + } +} + +static void bicubicFilter_ScaleOnly(const SkBitmapProcState &s, int x, int y, + SkPMColor *SK_RESTRICT colors, int count) { + const int maxX = s.fBitmap->width() - 1; + const int maxY = s.fBitmap->height() - 1; + + SkPoint srcPt; + s.fInvProc(*s.fInvMatrix, SkIntToScalar(x), SkIntToScalar(y), &srcPt); + srcPt.fY -= SK_ScalarHalf; + SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY); + SkFixed coeffX[4], coeffY[4]; + build_coeff4(coeffY, fracty); + int sy = SkScalarFloorToInt(srcPt.fY); + int y0 = SkClampMax(sy - 1, maxY); + int y1 = SkClampMax(sy , maxY); + int y2 = SkClampMax(sy + 1, maxY); + int y3 = SkClampMax(sy + 2, maxY); + + while (count-- > 0) { + s.fInvProc(*s.fInvMatrix, SkIntToScalar(x), SkIntToScalar(y), &srcPt); + srcPt.fX -= SK_ScalarHalf; + SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX); + + build_coeff4(coeffX, fractx); + + int sx = SkScalarFloorToInt(srcPt.fX); + + // Here is where we can support other tile modes (e.g. repeat or mirror) + int x0 = SkClampMax(sx - 1, maxX); + int x1 = SkClampMax(sx , maxX); + int x2 = SkClampMax(sx + 1, maxX); + int x3 = SkClampMax(sx + 2, maxX); + + *colors++ = doBicubicFilter( s.fBitmap, coeffX, coeffY, x0, x1, x2, x3, y0, y1, y2, y3 ); + + x++; + } +} + +SkBitmapProcState::ShaderProc32 +SkBitmapProcState::chooseBicubicFilterProc(const SkPaint& paint) { + // we need to be requested + uint32_t mask = SkPaint::kFilterBitmap_Flag + | SkPaint::kBicubicFilterBitmap_Flag + ; + if ((paint.getFlags() & mask) != mask) { + return NULL; + } + + // TODO: consider supporting other configs (e.g. 565, A8) + if (fBitmap->config() != SkBitmap::kARGB_8888_Config) { + return NULL; + } + + // TODO: consider supporting repeat and mirror + if (SkShader::kClamp_TileMode != fTileModeX || SkShader::kClamp_TileMode != fTileModeY) { + return NULL; + } + + // TODO: support blending inside our procs + if (0xFF != paint.getAlpha()) { + return NULL; + } + + if (fInvType & SkMatrix::kAffine_Mask) { + return bicubicFilter; + } else if (fInvType & SkMatrix::kScale_Mask) { + return bicubicFilter_ScaleOnly; + } else { + return NULL; + } +} |