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-rw-r--r--site/user/api/SkPoint_Reference.md3
-rw-r--r--site/user/api/undocumented.md628
2 files changed, 315 insertions, 316 deletions
diff --git a/site/user/api/SkPoint_Reference.md b/site/user/api/SkPoint_Reference.md
index 95c6eebf98..e54c7b3e78 100644
--- a/site/user/api/SkPoint_Reference.md
+++ b/site/user/api/SkPoint_Reference.md
@@ -1,8 +1,6 @@
SkPoint Reference
===
-# <a name="Vector"></a> Vector
-
# <a name="Point"></a> Point
# <a name="SkPoint"></a> Struct SkPoint
@@ -1311,3 +1309,4 @@ product of input magnitudes and cosine of the angle between them
---
+# <a name="Vector"></a> Vector
diff --git a/site/user/api/undocumented.md b/site/user/api/undocumented.md
index aab2c9d94b..4c48b29194 100644
--- a/site/user/api/undocumented.md
+++ b/site/user/api/undocumented.md
@@ -1,145 +1,20 @@
undocumented
===
-# <a name="Size"></a> Size
-
-# <a name="SkSize"></a> Struct SkSize
-
-# <a name="Curve"></a> Curve
-
-# <a name="Document"></a> Document
-
-# <a name="SkDocument"></a> Class SkDocument
-
-<a name="SkDocument_beginPage"></a>
-## beginPage
-
-<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
-SkCanvas* beginPage(SkScalar width, SkScalar height, const SkRect* content = NULL)
-</pre>
-
----
-
-## <a name="PDF"></a> PDF
-
-# <a name="Image_Color_Type"></a> Image Color Type
-
-## <a name="Native_Color_Type"></a> Native Color Type
-
-## <a name="SkColorType"></a> Enum SkColorType
-
-### Constants
-
-<table>
- <tr>
- <td><a name="kUnknown_SkColorType"> <code><strong>kUnknown_SkColorType </strong></code> </a></td><td>0</td><td></td>
- </tr>
- <tr>
- <td><a name="kAlpha_8_SkColorType"> <code><strong>kAlpha_8_SkColorType </strong></code> </a></td><td>1</td><td></td>
- </tr>
- <tr>
- <td><a name="kRGB_565_SkColorType"> <code><strong>kRGB_565_SkColorType </strong></code> </a></td><td>2</td><td></td>
- </tr>
- <tr>
- <td><a name="kARGB_4444_SkColorType"> <code><strong>kARGB_4444_SkColorType </strong></code> </a></td><td>3</td><td></td>
- </tr>
- <tr>
- <td><a name="kRGBA_8888_SkColorType"> <code><strong>kRGBA_8888_SkColorType </strong></code> </a></td><td>4</td><td></td>
- </tr>
- <tr>
- <td><a name="kBGRA_8888_SkColorType"> <code><strong>kBGRA_8888_SkColorType </strong></code> </a></td><td>5</td><td></td>
- </tr>
- <tr>
- <td><a name="kIndex_8_SkColorType"> <code><strong>kIndex_8_SkColorType </strong></code> </a></td><td>6</td><td></td>
- </tr>
- <tr>
- <td><a name="kGray_8_SkColorType"> <code><strong>kGray_8_SkColorType </strong></code> </a></td><td>7</td><td></td>
- </tr>
- <tr>
- <td><a name="kRGBA_F16_SkColorType"> <code><strong>kRGBA_F16_SkColorType </strong></code> </a></td><td>8</td><td></td>
- </tr>
-</table>
-
-### Constants
-
-<table>
- <tr>
- <td><a name="kN32_SkColorType"> <code><strong>kN32_SkColorType </strong></code> </a></td><td>4</td><td></td>
- </tr>
+# <a name="Alias"></a> Alias
-</table>
+# <a name="Anti-alias"></a> Anti-alias
# <a name="Arc"></a> Arc
-# <a name="Line"></a> Line
-
-# <a name="Debugging"></a> Debugging
-
-<a name="SkDebugf"></a>
-## SkDebugf
-
-<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
-SK_API void SkDebugf(const char format[], ...)
-</pre>
-
----
-
-# <a name="Region"></a> Region
-
-# <a name="SkRegion"></a> Class SkRegion
-
-# <a name="Device"></a> Device
-
-# <a name="SkBaseDevice"></a> Class SkBaseDevice
-
-# <a name="Patch"></a> Patch
-
-# <a name="Typeface"></a> Typeface
-
-# <a name="SkTypeface"></a> Class SkTypeface
-
-# <a name="Dump_Canvas"></a> Dump Canvas
-
-# <a name="SkDumpCanvas"></a> Class SkDumpCanvas
-
-# <a name="ISize"></a> ISize
-
-# <a name="SkISize"></a> Struct SkISize
-
-# <a name="PostScript"></a> PostScript
-
-## <a name="Arct"></a> Arct
-
-# <a name="Deferred_Display_List"></a> Deferred Display List
-
-# <a name="SkDeferredDisplayList"></a> Class SkDeferredDisplayList
-
-## <a name="Recorder"></a> Recorder
-
-# <a name="SkDeferredDisplayListRecorder"></a> Class SkDeferredDisplayListRecorder
-
-# <a name="Mip_Map"></a> Mip Map
-
-# <a name="HTML_Canvas"></a> HTML Canvas
-
-## <a name="ArcTo"></a> ArcTo
-
-# <a name="Raster_Image"></a> Raster Image
-
-# <a name="Left_Side_Bearing"></a> Left Side Bearing
-
-# <a name="Alias"></a> Alias
+# <a name="BBH_Factory"></a> BBH Factory
-# <a name="Anti-alias"></a> Anti-alias
+# <a name="SkBBHFactory"></a> Class SkBBHFactory
# <a name="Backend_Semaphore"></a> Backend Semaphore
# <a name="GrBackendSemaphore"></a> Class GrBackendSemaphore
-# <a name="BBH_Factory"></a> BBH Factory
-
-# <a name="SkBBHFactory"></a> Class SkBBHFactory
-
# <a name="Blend_Mode"></a> Blend Mode
## <a name="SkBlendMode"></a> Enum SkBlendMode
@@ -161,139 +36,6 @@ SK_API void SkDebugf(const char format[], ...)
# <a name="Circle"></a> Circle
-# <a name="Image_Info"></a> Image Info
-
-# <a name="SkImageInfo"></a> Struct SkImageInfo
-
-<a name="SkImageInfo_empty_constructor"></a>
-## SkImageInfo
-
-<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
-SkImageInfo()
-</pre>
-
----
-
-<a name="SkImageInfo_MakeN32Premul"></a>
-## MakeN32Premul
-
-<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
-static SkImageInfo MakeN32Premul(int width, int height, sk_sp&lt;SkColorSpace&gt; cs = nullptr)
-</pre>
-
----
-
-<a name="SkImageInfo_makeColorSpace"></a>
-## makeColorSpace
-
-<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
-SkImageInfo makeColorSpace(sk_sp&lt;SkColorSpace&gt; cs) const
-</pre>
-
----
-
-<a name="SkImageInfo_minRowBytes"></a>
-## minRowBytes
-
-<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
-size_t minRowBytes() const
-</pre>
-
----
-
-<a name="SkImageInfo_isOpaque"></a>
-## isOpaque
-
-<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
-bool isOpaque() const
-</pre>
-
----
-
-<a name="SkImageInfo_bytesPerPixel"></a>
-## bytesPerPixel
-
-<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
-int bytesPerPixel() const
-</pre>
-
----
-
-<a name="SkImageInfo_height"></a>
-## height
-
-<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
-int height() const
-</pre>
-
----
-
-<a name="SkImageInfo_width"></a>
-## width
-
-<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
-int width() const
-</pre>
-
----
-
-<a name="SkImageInfo_colorType"></a>
-## colorType
-
-<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
-SkColorType colorType() const
-</pre>
-
----
-
-<a name="SkImageInfo_alphaType"></a>
-## alphaType
-
-<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
-SkAlphaType alphaType() const
-</pre>
-
----
-
-<a name="SkImageInfo_colorSpace"></a>
-## colorSpace
-
-<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
-SkColorSpace* colorSpace() const
-</pre>
-
----
-
-<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
-bool isOpaque() const
-</pre>
-
----
-
-<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
-size_t minRowBytes() const
-</pre>
-
----
-
-<a name="SkImageInfo_computeByteSize"></a>
-## computeByteSize
-
-<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
-size_t computeByteSize(size_t rowBytes) const
-</pre>
-
----
-
-<a name="SkImageInfo_validate"></a>
-## validate
-
-<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
-void validate() const
-</pre>
-
----
-
# <a name="Clip_Op"></a> Clip Op
## <a name="SkClipOp"></a> Enum SkClipOp
@@ -433,6 +175,10 @@ static sk_sp&lt;SkColorSpace&gt; MakeSRGBLinear()
</table>
+# <a name="Core_Graphics"></a> Core Graphics
+
+# <a name="Core_Text"></a> Core Text
+
# <a name="Create_Color_Space_Xform_Canvas"></a> Create Color Space Xform Canvas
<a name="SkCreateColorSpaceXformCanvas"></a>
@@ -445,17 +191,49 @@ std::unique_ptr&lt;SkCanvas&gt; SK_API SkCreateColorSpaceXformCanvas(SkCanvas* t
---
-# <a name="Core_Graphics"></a> Core Graphics
+# <a name="Curve"></a> Curve
-# <a name="Texture"></a> Texture
+# <a name="Data"></a> Data
-# <a name="GrBackendTexture"></a> Class GrBackendTexture
+# <a name="SkData"></a> Class SkData
-# <a name="Core_Text"></a> Core Text
+# <a name="Debugging"></a> Debugging
-# <a name="Data"></a> Data
+<a name="SkDebugf"></a>
+## SkDebugf
-# <a name="SkData"></a> Class SkData
+<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
+SK_API void SkDebugf(const char format[], ...)
+</pre>
+
+---
+
+# <a name="Deferred_Display_List"></a> Deferred Display List
+
+# <a name="SkDeferredDisplayList"></a> Class SkDeferredDisplayList
+
+## <a name="Recorder"></a> Recorder
+
+# <a name="SkDeferredDisplayListRecorder"></a> Class SkDeferredDisplayListRecorder
+
+# <a name="Device"></a> Device
+
+# <a name="SkBaseDevice"></a> Class SkBaseDevice
+
+# <a name="Document"></a> Document
+
+# <a name="SkDocument"></a> Class SkDocument
+
+<a name="SkDocument_beginPage"></a>
+## beginPage
+
+<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
+SkCanvas* beginPage(SkScalar width, SkScalar height, const SkRect* content = NULL)
+</pre>
+
+---
+
+## <a name="PDF"></a> PDF
# <a name="Draw_Filter"></a> Draw Filter
@@ -480,21 +258,9 @@ void draw(SkCanvas*, const SkMatrix* = NULL)
---
-# <a name="Raster_Handle_Allocator"></a> Raster Handle Allocator
-
-# <a name="SkRasterHandleAllocator"></a> Class SkRasterHandleAllocator
-
-# <a name="SkRasterHandleAllocator_Rec"></a> Struct SkRasterHandleAllocator::Rec
-
-<a name="SkRasterHandleAllocator_MakeCanvas"></a>
-## MakeCanvas
-
-<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
-static std::unique_ptr&lt;SkCanvas&gt; MakeCanvas(std::unique_ptr&lt;SkRasterHandleAllocator&gt;,
- const SkImageInfo&, const Rec* rec = nullptr)
-</pre>
+# <a name="Dump_Canvas"></a> Dump Canvas
----
+# <a name="SkDumpCanvas"></a> Class SkDumpCanvas
# <a name="Filter_Quality"></a> Filter Quality
@@ -532,12 +298,8 @@ static std::unique_ptr&lt;SkCanvas&gt; MakeCanvas(std::unique_ptr&lt;SkRasterHan
## <a name="Engine"></a> Engine
-# <a name="Oval"></a> Oval
-
# <a name="Font_Manager"></a> Font Manager
-# <a name="Glyph"></a> Glyph
-
# <a name="GPU_Context"></a> GPU Context
## <a name="Resource_Cache_Limits"></a> Resource Cache Limits
@@ -555,6 +317,16 @@ void flush()
# <a name="GPU_Surface"></a> GPU Surface
+# <a name="Glyph"></a> Glyph
+
+# <a name="HTML_Canvas"></a> HTML Canvas
+
+## <a name="ArcTo"></a> ArcTo
+
+# <a name="ISize"></a> ISize
+
+# <a name="SkISize"></a> Struct SkISize
+
# <a name="Image_Alpha_Type"></a> Image Alpha Type
## <a name="SkAlphaType"></a> Enum SkAlphaType
@@ -577,6 +349,53 @@ void flush()
</table>
+# <a name="Image_Color_Type"></a> Image Color Type
+
+## <a name="Native_Color_Type"></a> Native Color Type
+
+## <a name="SkColorType"></a> Enum SkColorType
+
+### Constants
+
+<table>
+ <tr>
+ <td><a name="kUnknown_SkColorType"> <code><strong>kUnknown_SkColorType </strong></code> </a></td><td>0</td><td></td>
+ </tr>
+ <tr>
+ <td><a name="kAlpha_8_SkColorType"> <code><strong>kAlpha_8_SkColorType </strong></code> </a></td><td>1</td><td></td>
+ </tr>
+ <tr>
+ <td><a name="kRGB_565_SkColorType"> <code><strong>kRGB_565_SkColorType </strong></code> </a></td><td>2</td><td></td>
+ </tr>
+ <tr>
+ <td><a name="kARGB_4444_SkColorType"> <code><strong>kARGB_4444_SkColorType </strong></code> </a></td><td>3</td><td></td>
+ </tr>
+ <tr>
+ <td><a name="kRGBA_8888_SkColorType"> <code><strong>kRGBA_8888_SkColorType </strong></code> </a></td><td>4</td><td></td>
+ </tr>
+ <tr>
+ <td><a name="kBGRA_8888_SkColorType"> <code><strong>kBGRA_8888_SkColorType </strong></code> </a></td><td>5</td><td></td>
+ </tr>
+ <tr>
+ <td><a name="kIndex_8_SkColorType"> <code><strong>kIndex_8_SkColorType </strong></code> </a></td><td>6</td><td></td>
+ </tr>
+ <tr>
+ <td><a name="kGray_8_SkColorType"> <code><strong>kGray_8_SkColorType </strong></code> </a></td><td>7</td><td></td>
+ </tr>
+ <tr>
+ <td><a name="kRGBA_F16_SkColorType"> <code><strong>kRGBA_F16_SkColorType </strong></code> </a></td><td>8</td><td></td>
+ </tr>
+</table>
+
+### Constants
+
+<table>
+ <tr>
+ <td><a name="kN32_SkColorType"> <code><strong>kN32_SkColorType </strong></code> </a></td><td>4</td><td></td>
+ </tr>
+
+</table>
+
# <a name="Image_Filter"></a> Image Filter
## <a name="Scaling"></a> Scaling
@@ -592,8 +411,145 @@ void toString(SkString* str) const
---
+# <a name="Image_Info"></a> Image Info
+
+# <a name="SkImageInfo"></a> Struct SkImageInfo
+
+<a name="SkImageInfo_empty_constructor"></a>
+## SkImageInfo
+
+<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
+SkImageInfo()
+</pre>
+
+---
+
+<a name="SkImageInfo_MakeN32Premul"></a>
+## MakeN32Premul
+
+<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
+static SkImageInfo MakeN32Premul(int width, int height, sk_sp&lt;SkColorSpace&gt; cs = nullptr)
+</pre>
+
+---
+
+<a name="SkImageInfo_makeColorSpace"></a>
+## makeColorSpace
+
+<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
+SkImageInfo makeColorSpace(sk_sp&lt;SkColorSpace&gt; cs) const
+</pre>
+
+---
+
+<a name="SkImageInfo_minRowBytes"></a>
+## minRowBytes
+
+<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
+size_t minRowBytes() const
+</pre>
+
+---
+
+<a name="SkImageInfo_isOpaque"></a>
+## isOpaque
+
+<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
+bool isOpaque() const
+</pre>
+
+---
+
+<a name="SkImageInfo_bytesPerPixel"></a>
+## bytesPerPixel
+
+<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
+int bytesPerPixel() const
+</pre>
+
+---
+
+<a name="SkImageInfo_height"></a>
+## height
+
+<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
+int height() const
+</pre>
+
+---
+
+<a name="SkImageInfo_width"></a>
+## width
+
+<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
+int width() const
+</pre>
+
+---
+
+<a name="SkImageInfo_colorType"></a>
+## colorType
+
+<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
+SkColorType colorType() const
+</pre>
+
+---
+
+<a name="SkImageInfo_alphaType"></a>
+## alphaType
+
+<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
+SkAlphaType alphaType() const
+</pre>
+
+---
+
+<a name="SkImageInfo_colorSpace"></a>
+## colorSpace
+
+<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
+SkColorSpace* colorSpace() const
+</pre>
+
+---
+
+<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
+bool isOpaque() const
+</pre>
+
+---
+
+<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
+size_t minRowBytes() const
+</pre>
+
+---
+
+<a name="SkImageInfo_computeByteSize"></a>
+## computeByteSize
+
+<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
+size_t computeByteSize(size_t rowBytes) const
+</pre>
+
+---
+
+<a name="SkImageInfo_validate"></a>
+## validate
+
+<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
+void validate() const
+</pre>
+
+---
+
# <a name="Image_Scaling"></a> Image Scaling
+# <a name="Left_Side_Bearing"></a> Left Side Bearing
+
+# <a name="Line"></a> Line
+
# <a name="Malloc_Pixel_Ref"></a> Malloc Pixel Ref
# <a name="SkMallocPixelRef"></a> Class SkMallocPixelRef
@@ -759,14 +715,12 @@ template &lt;typename D, typename S&gt; inline bool SkTFitsIn(S s)
---
-# <a name="Stream"></a> Stream
-
-# <a name="SkStream"></a> Class SkStream
-
# <a name="Meta_Data"></a> Meta Data
# <a name="SkMetaData"></a> Class SkMetaData
+# <a name="Mip_Map"></a> Mip Map
+
# <a name="Nine_Patch"></a> Nine Patch
# <a name="Number_Types"></a> Number Types
@@ -807,6 +761,8 @@ template &lt;typename D, typename S&gt; inline bool SkTFitsIn(S s)
# <a name="OS_X"></a> OS X
+# <a name="Oval"></a> Oval
+
# <a name="Paint_Defaults"></a> Paint Defaults
### Constants
@@ -826,6 +782,19 @@ template &lt;typename D, typename S&gt; inline bool SkTFitsIn(S s)
</tr>
</table>
+# <a name="Patch"></a> Patch
+
+# <a name="PathOps"></a> PathOps
+
+<a name="Op"></a>
+## Op
+
+<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
+bool SK_API Op(const SkPath& one, const SkPath& two, SkPathOp op, SkPath* result)
+</pre>
+
+---
+
# <a name="Path_Effect"></a> Path Effect
# <a name="SkPathEffect"></a> Class SkPathEffect
@@ -852,17 +821,6 @@ void dump() const
---
-# <a name="PathOps"></a> PathOps
-
-<a name="Op"></a>
-## Op
-
-<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
-bool SK_API Op(const SkPath& one, const SkPath& two, SkPathOp op, SkPath* result)
-</pre>
-
----
-
# <a name="Picture"></a> Picture
# <a name="SkPicture"></a> Class SkPicture
@@ -942,12 +900,38 @@ void setImmutable()
# <a name="SkPoint3"></a> Struct SkPoint3
+# <a name="PostScript"></a> PostScript
+
+## <a name="Arct"></a> Arct
+
# <a name="Premultiply"></a> Premultiply
-# <a name="Raster_Engine"></a> Raster Engine
+# <a name="RSXform"></a> RSXform
+
+# <a name="SkRSXform"></a> Struct SkRSXform
# <a name="Raster_Bitmap"></a> Raster Bitmap
+# <a name="Raster_Engine"></a> Raster Engine
+
+# <a name="Raster_Handle_Allocator"></a> Raster Handle Allocator
+
+# <a name="SkRasterHandleAllocator"></a> Class SkRasterHandleAllocator
+
+# <a name="SkRasterHandleAllocator_Rec"></a> Struct SkRasterHandleAllocator::Rec
+
+<a name="SkRasterHandleAllocator_MakeCanvas"></a>
+## MakeCanvas
+
+<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
+static std::unique_ptr&lt;SkCanvas&gt; MakeCanvas(std::unique_ptr&lt;SkRasterHandleAllocator&gt;,
+ const SkImageInfo&, const Rec* rec = nullptr)
+</pre>
+
+---
+
+# <a name="Raster_Image"></a> Raster Image
+
# <a name="Raster_Surface"></a> Raster Surface
# <a name="Rasterizer"></a> Rasterizer
@@ -956,12 +940,20 @@ void setImmutable()
## <a name="Layer"></a> Layer
+# <a name="Read_Buffer"></a> Read Buffer
+
+# <a name="SkReadBuffer"></a> Struct SkReadBuffer
+
# <a name="Reference_Count"></a> Reference Count
# <a name="SkRefCnt"></a> Class SkRefCnt
# <a name="sk_sp"></a> Class sk_sp
+# <a name="Region"></a> Region
+
+# <a name="SkRegion"></a> Class SkRegion
+
# <a name="Render_Target"></a> Render Target
# <a name="GrRenderTarget"></a> Class GrRenderTarget
@@ -990,9 +982,11 @@ void dumpHex() const
---
-# <a name="RSXform"></a> RSXform
+# <a name="SVG"></a> SVG
-# <a name="SkRSXform"></a> Struct SkRSXform
+## <a name="Canvas"></a> Canvas
+
+## <a name="Arc"></a> Arc
# <a name="Shader"></a> Shader
@@ -1021,8 +1015,16 @@ static sk_sp&lt;SkShader&gt; MakeBitmapShader(const SkBitmap& src, TileMode tmx,
## <a name="Gradient"></a> Gradient
+# <a name="Size"></a> Size
+
+# <a name="SkSize"></a> Struct SkSize
+
# <a name="Sprite"></a> Sprite
+# <a name="Stream"></a> Stream
+
+# <a name="SkStream"></a> Class SkStream
+
# <a name="String"></a> String
# <a name="SkString"></a> Class SkString
@@ -1050,18 +1052,20 @@ static sk_sp&lt;SkShader&gt; MakeBitmapShader(const SkBitmap& src, TileMode tmx,
</table>
-# <a name="SVG"></a> SVG
-
-## <a name="Canvas"></a> Canvas
-
-## <a name="Arc"></a> Arc
-
# <a name="Text"></a> Text
# <a name="Text_Blob"></a> Text Blob
# <a name="SkTextBlob"></a> Class SkTextBlob
+# <a name="Texture"></a> Texture
+
+# <a name="GrBackendTexture"></a> Class GrBackendTexture
+
+# <a name="Typeface"></a> Typeface
+
+# <a name="SkTypeface"></a> Class SkTypeface
+
# <a name="Types"></a> Types
## <a name="GrSurfaceOrigin"></a> Enum GrSurfaceOrigin
@@ -1116,10 +1120,6 @@ static sk_sp&lt;SkShader&gt; MakeBitmapShader(const SkBitmap& src, TileMode tmx,
## <a name="Texs"></a> Texs
-# <a name="Read_Buffer"></a> Read Buffer
-
-# <a name="SkReadBuffer"></a> Struct SkReadBuffer
-
# <a name="Write_Buffer"></a> Write Buffer
# <a name="SkWriteBuffer"></a> Struct SkWriteBuffer