diff options
Diffstat (limited to 'site')
-rw-r--r-- | site/dev/contrib/submit.md | 7 | ||||
-rw-r--r-- | site/dev/testing/tests.md | 6 | ||||
-rw-r--r-- | site/user/api/skcanvas_creation.md | 2 | ||||
-rw-r--r-- | site/user/special/lua.md | 2 |
4 files changed, 9 insertions, 8 deletions
diff --git a/site/dev/contrib/submit.md b/site/dev/contrib/submit.md index 6627546b61..1d36e1f9d7 100644 --- a/site/dev/contrib/submit.md +++ b/site/dev/contrib/submit.md @@ -45,9 +45,10 @@ Test code is located under the 'tests' directory. See [Writing Unit and Rendering Tests](../testing/tests) for details. Unit tests are best, but if your change touches rendering and you can't think of -an automated way to verify the results, consider writing a GM test. Also, if your -change is in the GPU code, you may not be able to write it as part of the standard -unit test suite, but there are GPU-specific testing paths you can extend. +an automated way to verify the results, consider writing a GM test or a new page +of SampleApp. Also, if your change is the GPU code, you may not be able to write +it as part of the standard unit test suite, but there are GPU-specific testing +paths you can extend. Submitting a patch ------------------ diff --git a/site/dev/testing/tests.md b/site/dev/testing/tests.md index d9c0798b6c..c24a1731e0 100644 --- a/site/dev/testing/tests.md +++ b/site/dev/testing/tests.md @@ -78,12 +78,12 @@ Writing a Rendering Test ninja -C out/Debug dm out/Debug/dm --match newgmtest -4. Run the GM inside Viewer: +4. Run the GM inside SampleApp: <!--?prettify lang=sh?--> - ninja -C out/Debug viewer - out/Debug/viewer --slide GM_newgmtest + ninja -C out/Debug SampleApp + out/Debug/SampleApp --slide GM:newgmtest <span id="bench"></span> diff --git a/site/user/api/skcanvas_creation.md b/site/user/api/skcanvas_creation.md index de54dd9bbf..4055923904 100644 --- a/site/user/api/skcanvas_creation.md +++ b/site/user/api/skcanvas_creation.md @@ -158,7 +158,7 @@ The SkPicture backend uses SkPictureRecorder instead of SkSurface. draw(recordingCanvas); sk_sp<SkPicture> picture = recorder.finishRecordingAsPicture(); SkFILEWStream skpStream(path); - // Open SKP files with `viewer --skps PATH_TO_SKP --slide SKP_FILE` + // Open SKP files with `SampleApp --picture SKP_FILE` picture->serialize(&skpStream); } diff --git a/site/user/special/lua.md b/site/user/special/lua.md index 9798273ca9..b8a9cd5c9b 100644 --- a/site/user/special/lua.md +++ b/site/user/special/lua.md @@ -21,7 +21,7 @@ Try It Out ---------- The tools `lua_app` and `lua_pictures` should now be available when you compile, -and `Viewer` should now have a `Lua` sample. +and `SampleApp` should now have a `Lua` sample. To-Do |