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diff --git a/site/user/api/SkMatrix_Reference.md b/site/user/api/SkMatrix_Reference.md index 6acd4b64a8..f627ebe9ee 100644 --- a/site/user/api/SkMatrix_Reference.md +++ b/site/user/api/SkMatrix_Reference.md @@ -1,177 +1,684 @@ SkMatrix Reference === -# <a name="Matrix"></a> Matrix +# <a name='Matrix'>Matrix</a> -## <a name="Overview"></a> Overview +# <a name='SkMatrix'>Class SkMatrix</a> -## <a name="Overview_Subtopic"></a> Overview Subtopic +## <a name='Constant'>Constant</a> -| name | description | -| --- | --- | -| Constant | enum and enum class, const values | -| <a href="#Constructor">Constructor</a> | functions that construct <a href="#SkMatrix">SkMatrix</a> | -| <a href="#Member_Function">Member Function</a> | static functions and member methods | -| <a href="#Operator">Operator</a> | operator overloading methods | -| <a href="#Related_Function">Related Function</a> | similar methods grouped together | -# <a name="SkMatrix"></a> Class SkMatrix -<a href="#Matrix">Matrix</a> holds a 3x3 matrix for transforming coordinates. This allows mapping -<a href="SkPoint_Reference#Point">Points</a> and <a href="SkPoint_Reference#Vector">Vectors</a> with translation, scaling, skewing, rotation, and +SkMatrix related constants are defined by <code>enum</code>, <code>enum class</code>, <code>#define</code>, <code>const</code>, and <code>constexpr</code>. +<table style='border-collapse: collapse; width: 62.5em'> + <tr><th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Topic</th> +<th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Description</th></tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_ScaleToFit'>ScaleToFit</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>options to map <a href='SkRect_Reference#Rect'>Rects</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_TypeMask'>TypeMask</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>bit field for <a href='#Matrix'>Matrix</a> complexity</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kAScaleX'>kAScaleX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>horizontal scale factor</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kAScaleY'>kAScaleY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>vertical scale factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kASkewX'>kASkewX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>horizontal skew factor</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kASkewY'>kASkewY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>vertical skew factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kATransX'>kATransX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>horizontal translation</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kATransY'>kATransY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>vertical translation</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kAffine_Mask'>kAffine Mask</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>skew or rotate <a href='#Matrix'>Matrix</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kCenter_ScaleToFit'>kCenter ScaleToFit</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>scales and aligns to center</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kEnd_ScaleToFit'>kEnd ScaleToFit</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>scales and aligns to right and bottom</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kFill_ScaleToFit'>kFill ScaleToFit</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>scales in x and y to fill destination <a href='SkRect_Reference#Rect'>Rect</a></td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kIdentity_Mask'>kIdentity Mask</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>identity <a href='#Matrix'>Matrix</a>; all bits clear</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kMPersp0'>kMPersp0</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>input x perspective factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kMPersp1'>kMPersp1</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>input y perspective factor</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kMPersp2'>kMPersp2</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>perspective bias</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kMScaleX'>kMScaleX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>horizontal scale factor</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kMScaleY'>kMScaleY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>vertical scale factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kMSkewX'>kMSkewX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>horizontal skew factor</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kMSkewY'>kMSkewY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>vertical skew factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kMTransX'>kMTransX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>horizontal translation</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kMTransY'>kMTransY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>vertical translation</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kPerspective_Mask'>kPerspective Mask</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>perspective <a href='#Matrix'>Matrix</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kScale_Mask'>kScale Mask</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>scale <a href='#Matrix'>Matrix</a></td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kStart_ScaleToFit'>kStart ScaleToFit</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>scales and aligns to left and top</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_kTranslate_Mask'>kTranslate Mask</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>translation <a href='#Matrix'>Matrix</a></td> + </tr> +</table> +<a href='#Matrix'>Matrix</a> holds a 3x3 matrix for transforming coordinates. This allows mapping +<a href='SkPoint_Reference#Point'>Points</a> and <a href='SkPoint_Reference#Vector'>Vectors</a> with translation, scaling, skewing, rotation, and perspective. -<a href="#Matrix">Matrix</a> elements are in row major order. <a href="#Matrix">Matrix</a> does not have a constructor, -so it must be explicitly initialized. <a href="#SkMatrix_setIdentity">setIdentity</a> initializes <a href="#Matrix">Matrix</a> -so it has no effect. <a href="#SkMatrix_setTranslate">setTranslate</a>, <a href="#SkMatrix_setScale">setScale</a>, <a href="#SkMatrix_setSkew">setSkew</a>, <a href="#SkMatrix_setRotate">setRotate</a>, <a href="#SkMatrix_set9">set9</a> and <a href="#SkMatrix_setAll">setAll</a> -initializes all <a href="#Matrix">Matrix</a> elements with the corresponding mapping. - -<a href="#Matrix">Matrix</a> includes a hidden variable that classifies the type of matrix to -improve performance. <a href="#Matrix">Matrix</a> is not thread safe unless <a href="#SkMatrix_getType">getType</a> is called first. - -## <a name="Member_Function"></a> Member Function - -| name | description | -| --- | --- | -| <a href="#SkMatrix_Concat">Concat</a> | returns the concatenation of <a href="#Matrix">Matrix</a> pair | -| I | returns a reference to a const identity <a href="#Matrix">Matrix</a> | -| <a href="#SkMatrix_InvalidMatrix">InvalidMatrix</a> | returns a reference to a const invalid <a href="#Matrix">Matrix</a> | -| <a href="#SkMatrix_MakeAll">MakeAll</a> | constructs all nine values | -| <a href="#SkMatrix_MakeRectToRect">MakeRectToRect</a> | constructs from source <a href="SkRect_Reference#Rect">Rect</a> to destination <a href="SkRect_Reference#Rect">Rect</a> | -| <a href="#SkMatrix_MakeScale">MakeScale</a> | constructs from scale in x and y | -| <a href="#SkMatrix_MakeTrans">MakeTrans</a> | constructs from translate in x and y | -| <a href="#SkMatrix_SetAffineIdentity">SetAffineIdentity</a> | sets 3x2 array to identity | -| <a href="#SkMatrix_asAffine">asAffine</a> | copies to 3x2 array | -| <a href="#SkMatrix_cheapEqualTo">cheapEqualTo</a> | compares <a href="#Matrix">Matrix</a> pair using memcmp() | -| <a href="#SkMatrix_decomposeScale">decomposeScale</a> | separates scale if possible | -| <a href="#SkMatrix_dirtyMatrixTypeCache">dirtyMatrixTypeCache</a> | sets internal cache to unknown state | -| <a href="#SkMatrix_dump">dump</a> | sends text representation using floats to standard output | -| <a href="#SkMatrix_fixedStepInX">fixedStepInX</a> | returns step in x for a position in y | -| <a href="#SkMatrix_get">get</a> | returns one of nine <a href="#Matrix">Matrix</a> values | -| <a href="#SkMatrix_get9">get9</a> | returns all nine <a href="#Matrix">Matrix</a> values | -| <a href="#SkMatrix_getMaxScale">getMaxScale</a> | returns maximum scaling, if possible | -| <a href="#SkMatrix_getMinMaxScales">getMinMaxScales</a> | returns minimum and maximum scaling, if possible | -| <a href="#SkMatrix_getMinScale">getMinScale</a> | returns minimum scaling, if possible | -| <a href="#SkMatrix_getPerspX">getPerspX</a> | returns input x perspective factor | -| <a href="#SkMatrix_getPerspY">getPerspY</a> | returns input y perspective factor | -| <a href="#SkMatrix_getScaleX">getScaleX</a> | returns horizontal scale factor | -| <a href="#SkMatrix_getScaleY">getScaleY</a> | returns vertical scale factor | -| <a href="#SkMatrix_getSkewX">getSkewX</a> | returns horizontal skew factor | -| <a href="#SkMatrix_getSkewY">getSkewY</a> | returns vertical skew factor | -| <a href="#SkMatrix_getTranslateX">getTranslateX</a> | returns horizontal translation | -| <a href="#SkMatrix_getTranslateY">getTranslateY</a> | returns vertical translation | -| <a href="#SkMatrix_getType">getType</a> | returns transform complexity | -| <a href="#SkMatrix_hasPerspective">hasPerspective</a> | returns if transform includes perspective | -| <a href="#SkMatrix_invert">invert</a> | returns inverse, if possible | -| <a href="#SkMatrix_isFinite">isFinite</a> | returns if all <a href="#Matrix">Matrix</a> values are not infinity, NaN | -| <a href="#SkMatrix_isFixedStepInX">isFixedStepInX</a> | returns if transformation supports fixed step in x | -| <a href="#SkMatrix_isIdentity">isIdentity</a> | returns if matrix equals the identity <a href="#Matrix">Matrix</a> | -| <a href="#SkMatrix_isScaleTranslate">isScaleTranslate</a> | returns if transform is limited to scale and translate | -| <a href="#SkMatrix_isSimilarity">isSimilarity</a> | returns if transform is limited to square scale and rotation | -| <a href="#SkMatrix_isTranslate">isTranslate</a> | returns if transform is limited to translate | -| <a href="#SkMatrix_mapHomogeneousPoints">mapHomogeneousPoints</a> | maps <a href="undocumented#Point3">Point3</a> array | -| <a href="#SkMatrix_mapPoints">mapPoints</a> | maps <a href="SkPoint_Reference#Point">Point</a> array | -| <a href="#SkMatrix_mapRadius">mapRadius</a> | returns mean radius of mapped <a href="undocumented#Circle">Circle</a> | -| <a href="#SkMatrix_mapRect">mapRect</a> | returns bounds of mapped <a href="SkRect_Reference#Rect">Rect</a> | -| <a href="#SkMatrix_mapRectScaleTranslate">mapRectScaleTranslate</a> | returns bounds of mapped <a href="SkRect_Reference#Rect">Rect</a> | -| <a href="#SkMatrix_mapRectToQuad">mapRectToQuad</a> | maps <a href="SkRect_Reference#Rect">Rect</a> to <a href="SkPoint_Reference#Point">Point</a> array | -| <a href="#SkMatrix_mapVector">mapVector</a> | maps <a href="SkPoint_Reference#Vector">Vector</a> | -| <a href="#SkMatrix_mapVectors">mapVectors</a> | maps <a href="SkPoint_Reference#Vector">Vector</a> array | -| <a href="#SkMatrix_mapXY">mapXY</a> | maps <a href="SkPoint_Reference#Point">Point</a> | -| <a href="#SkMatrix_postConcat">postConcat</a> | post-multiplies <a href="#Matrix">Matrix</a> by <a href="#Matrix">Matrix</a> parameter | -| <a href="#SkMatrix_postIDiv">postIDiv</a> | post-multiplies <a href="#Matrix">Matrix</a> by inverse scale | -| <a href="#SkMatrix_postRotate">postRotate</a> | post-multiplies <a href="#Matrix">Matrix</a> by rotation | -| <a href="#SkMatrix_postScale">postScale</a> | post-multiplies <a href="#Matrix">Matrix</a> by scale | -| <a href="#SkMatrix_postSkew">postSkew</a> | post-multiplies <a href="#Matrix">Matrix</a> by skew | -| <a href="#SkMatrix_postTranslate">postTranslate</a> | post-multiplies <a href="#Matrix">Matrix</a> by translation | -| <a href="#SkMatrix_preConcat">preConcat</a> | pre-multiplies <a href="#Matrix">Matrix</a> by <a href="#Matrix">Matrix</a> parameter | -| <a href="#SkMatrix_preRotate">preRotate</a> | pre-multiplies <a href="#Matrix">Matrix</a> by rotation | -| <a href="#SkMatrix_preScale">preScale</a> | pre-multiplies <a href="#Matrix">Matrix</a> by scale | -| <a href="#SkMatrix_preSkew">preSkew</a> | pre-multiplies <a href="#Matrix">Matrix</a> by skew | -| <a href="#SkMatrix_preTranslate">preTranslate</a> | pre-multiplies <a href="#Matrix">Matrix</a> by translation | -| <a href="#SkMatrix_preservesAxisAlignment">preservesAxisAlignment</a> | returns if mapping restricts to 90 degree multiples and mirroring | -| <a href="#SkMatrix_preservesRightAngles">preservesRightAngles</a> | returns if mapped 90 angle remains 90 degrees | -| <a href="#SkMatrix_rectStaysRect">rectStaysRect</a> | returns if mapped <a href="SkRect_Reference#Rect">Rect</a> can be represented by another <a href="SkRect_Reference#Rect">Rect</a> | -| <a href="#SkMatrix_reset">reset</a> | sets <a href="#Matrix">Matrix</a> to identity | -| <a href="#SkMatrix_set">set</a> | sets one value | -| <a href="#SkMatrix_set9">set9</a> | sets all values from <a href="undocumented#Scalar">Scalar</a> array | -| <a href="#SkMatrix_setAffine">setAffine</a> | sets left two columns | -| <a href="#SkMatrix_setAll">setAll</a> | sets all values from parameters | -| <a href="#SkMatrix_setConcat">setConcat</a> | sets to <a href="#Matrix">Matrix</a> parameter multiplied by <a href="#Matrix">Matrix</a> parameter | -| <a href="#SkMatrix_setIdentity">setIdentity</a> | sets <a href="#Matrix">Matrix</a> to identity | -| <a href="#SkMatrix_setPerspX">setPerspX</a> | sets input x perspective factor | -| <a href="#SkMatrix_setPerspY">setPerspY</a> | sets input y perspective factor | -| <a href="#SkMatrix_setPolyToPoly">setPolyToPoly</a> | sets to map one to four points to an equal array of points | -| <a href="#SkMatrix_setRSXform">setRSXform</a> | sets to rotate, scale, and translate | -| <a href="#SkMatrix_setRectToRect">setRectToRect</a> | sets to map one <a href="SkRect_Reference#Rect">Rect</a> to another | -| <a href="#SkMatrix_setRotate">setRotate</a> | sets to rotate about a point | -| <a href="#SkMatrix_setScale">setScale</a> | sets to scale about a point | -| <a href="#SkMatrix_setScaleTranslate">setScaleTranslate</a> | sets to scale and translate | -| <a href="#SkMatrix_setScaleX">setScaleX</a> | sets horizontal scale factor | -| <a href="#SkMatrix_setScaleY">setScaleY</a> | sets vertical scale factor | -| <a href="#SkMatrix_setSinCos">setSinCos</a> | sets to rotate and scale about a point | -| <a href="#SkMatrix_setSkew">setSkew</a> | sets to skew about a point | -| <a href="#SkMatrix_setSkewX">setSkewX</a> | sets horizontal skew factor | -| <a href="#SkMatrix_setSkewY">setSkewY</a> | sets vertical skew factor | -| <a href="#SkMatrix_setTranslate">setTranslate</a> | sets to translate in x and y | -| <a href="#SkMatrix_setTranslateX">setTranslateX</a> | sets horizontal translation | -| <a href="#SkMatrix_setTranslateY">setTranslateY</a> | sets vertical translation | -| <a href="#SkMatrix_toString">toString</a> | converts <a href="#Matrix">Matrix</a> to machine readable form | - -## <a name="Related_Function"></a> Related Function - -| name | description | -| --- | --- | -| <a href="#AffineIndex">AffineIndex</a> | affine member indices | -| <a href="#MemberIndex">MemberIndex</a> | member indices | -| <a href="#Property">Property</a> | values and attributes | -| <a href="#Set">Set</a> | set one or more matrix values | -| <a href="#Transform">Transform</a> | map points with <a href="#Matrix">Matrix</a> | -| <a href="#Utility">Utility</a> | rarely called management functions | - -## <a name="Constructor"></a> Constructor - -| name | description | -| --- | --- | -| I | returns a reference to a const identity <a href="#Matrix">Matrix</a> | -| <a href="#SkMatrix_InvalidMatrix">InvalidMatrix</a> | returns a reference to a const invalid <a href="#Matrix">Matrix</a> | -| <a href="#SkMatrix_MakeAll">MakeAll</a> | constructs all nine values | -| <a href="#SkMatrix_MakeRectToRect">MakeRectToRect</a> | constructs from source <a href="SkRect_Reference#Rect">Rect</a> to destination <a href="SkRect_Reference#Rect">Rect</a> | -| <a href="#SkMatrix_MakeScale">MakeScale</a> | constructs from scale in x and y | -| | <a href="#SkMatrix_MakeScale">MakeScale(SkScalar sx, SkScalar sy)</a> | -| | <a href="#SkMatrix_MakeScale_2">MakeScale(SkScalar scale)</a> | -| <a href="#SkMatrix_MakeTrans">MakeTrans</a> | constructs from translate in x and y | -| <a href="#SkMatrix_SetAffineIdentity">SetAffineIdentity</a> | sets 3x2 array to identity | -| <a href="#SkMatrix_asAffine">asAffine</a> | copies to 3x2 array | -| <a href="#SkMatrix_reset">reset</a> | sets <a href="#Matrix">Matrix</a> to identity | -| <a href="#SkMatrix_setAffine">setAffine</a> | sets left two columns | -| <a href="#SkMatrix_setConcat">setConcat</a> | sets to <a href="#Matrix">Matrix</a> parameter multiplied by <a href="#Matrix">Matrix</a> parameter | -| <a href="#SkMatrix_setIdentity">setIdentity</a> | sets <a href="#Matrix">Matrix</a> to identity | -| <a href="#SkMatrix_setRSXform">setRSXform</a> | sets to rotate, scale, and translate | -| <a href="#SkMatrix_setRotate">setRotate</a> | sets to rotate about a point | -| | <a href="#SkMatrix_setRotate">setRotate(SkScalar degrees, SkScalar px, SkScalar py)</a> | -| | <a href="#SkMatrix_setRotate_2">setRotate(SkScalar degrees)</a> | -| <a href="#SkMatrix_setScale">setScale</a> | sets to scale about a point | -| | <a href="#SkMatrix_setScale">setScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py)</a> | -| | <a href="#SkMatrix_setScale_2">setScale(SkScalar sx, SkScalar sy)</a> | -| <a href="#SkMatrix_setScaleTranslate">setScaleTranslate</a> | sets to scale and translate | -| <a href="#SkMatrix_setSinCos">setSinCos</a> | sets to rotate and scale about a point | -| | <a href="#SkMatrix_setSinCos">setSinCos(SkScalar sinValue, SkScalar cosValue, SkScalar px, SkScalar py)</a> | -| | <a href="#SkMatrix_setSinCos_2">setSinCos(SkScalar sinValue, SkScalar cosValue)</a> | -| <a href="#SkMatrix_setSkew">setSkew</a> | sets to skew about a point | -| | <a href="#SkMatrix_setSkew">setSkew(SkScalar kx, SkScalar ky, SkScalar px, SkScalar py)</a> | -| | <a href="#SkMatrix_setSkew_2">setSkew(SkScalar kx, SkScalar ky)</a> | -| <a href="#SkMatrix_setTranslate">setTranslate</a> | sets to translate in x and y | -| | <a href="#SkMatrix_setTranslate">setTranslate(SkScalar dx, SkScalar dy)</a> | -| | <a href="#SkMatrix_setTranslate_2">setTranslate(const SkVector& v)</a> | - -<a name="SkMatrix_MakeScale"></a> +<a href='#Matrix'>Matrix</a> elements are in row major order. <a href='#Matrix'>Matrix</a> does not have a constructor, +so it must be explicitly initialized. <a href='#SkMatrix_setIdentity'>setIdentity</a> initializes <a href='#Matrix'>Matrix</a> +so it has no effect. <a href='#SkMatrix_setTranslate'>setTranslate</a>, <a href='#SkMatrix_setScale'>setScale</a>, <a href='#SkMatrix_setSkew'>setSkew</a>, <a href='#SkMatrix_setRotate'>setRotate</a>, <a href='#SkMatrix_set9'>set9</a> and <a href='#SkMatrix_setAll'>setAll</a> +initializes all <a href='#Matrix'>Matrix</a> elements with the corresponding mapping. + +<a href='#Matrix'>Matrix</a> includes a hidden variable that classifies the type of matrix to +improve performance. <a href='#Matrix'>Matrix</a> is not thread safe unless <a href='#SkMatrix_getType'>getType</a> is called first. + +## Overview + +<table style='border-collapse: collapse; width: 62.5em'> + <tr><th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Topic</th> +<th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Description</th></tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Constant'>Constants</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>enum and enum class, and their const values</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Constructor'>Constructors</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>functions that construct <a href='#SkMatrix'>SkMatrix</a></td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Member_Function'>Functions</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>global and class member functions</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Operator'>Operators</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>operator overloading methods</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Related_Function'>Related Functions</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>similar member functions grouped together</td> + </tr> +</table> + + +## <a name='Member_Function'>Member Function</a> + + +SkMatrix member functions read and modify the structure properties. +<table style='border-collapse: collapse; width: 62.5em'> + <tr><th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Topic</th> +<th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Description</th></tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_Concat'>Concat</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns the concatenation of <a href='#Matrix'>Matrix</a> pair</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>I</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns a reference to a const identity <a href='#Matrix'>Matrix</a></td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_InvalidMatrix'>InvalidMatrix</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns a reference to a const invalid <a href='#Matrix'>Matrix</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_MakeAll'>MakeAll</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>constructs all nine values</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_MakeRectToRect'>MakeRectToRect</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>constructs from source <a href='SkRect_Reference#Rect'>Rect</a> to destination <a href='SkRect_Reference#Rect'>Rect</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_MakeScale'>MakeScale</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>constructs from scale in x and y</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_MakeTrans'>MakeTrans</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>constructs from translate in x and y</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_SetAffineIdentity'>SetAffineIdentity</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets 3x2 array to identity</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_asAffine'>asAffine</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>copies to 3x2 array</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_cheapEqualTo'>cheapEqualTo</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>compares <a href='#Matrix'>Matrix</a> pair using memcmp()</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_decomposeScale'>decomposeScale</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>separates scale if possible</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_dirtyMatrixTypeCache'>dirtyMatrixTypeCache</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets internal cache to unknown state</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_dump'>dump</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sends text representation using floats to standard output</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_fixedStepInX'>fixedStepInX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns step in x for a position in y</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_get'>get</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns one of nine <a href='#Matrix'>Matrix</a> values</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_get9'>get9</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns all nine <a href='#Matrix'>Matrix</a> values</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getMaxScale'>getMaxScale</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns maximum scaling, if possible</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getMinMaxScales'>getMinMaxScales</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns minimum and maximum scaling, if possible</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getMinScale'>getMinScale</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns minimum scaling, if possible</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getPerspX'>getPerspX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns input x perspective factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getPerspY'>getPerspY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns input y perspective factor</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getScaleX'>getScaleX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns horizontal scale factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getScaleY'>getScaleY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns vertical scale factor</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getSkewX'>getSkewX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns horizontal skew factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getSkewY'>getSkewY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns vertical skew factor</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getTranslateX'>getTranslateX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns horizontal translation</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getTranslateY'>getTranslateY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns vertical translation</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getType'>getType</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns transform complexity</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_hasPerspective'>hasPerspective</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns if transform includes perspective</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_invert'>invert</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns inverse, if possible</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_isFinite'>isFinite</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns if all <a href='#Matrix'>Matrix</a> values are not infinity, NaN</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_isFixedStepInX'>isFixedStepInX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns if transformation supports fixed step in x</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_isIdentity'>isIdentity</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns if matrix equals the identity <a href='#Matrix'>Matrix</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_isScaleTranslate'>isScaleTranslate</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns if transform is limited to scale and translate</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_isSimilarity'>isSimilarity</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns if transform is limited to square scale and rotation</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_isTranslate'>isTranslate</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns if transform is limited to translate</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapHomogeneousPoints'>mapHomogeneousPoints</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>maps <a href='undocumented#Point3'>Point3</a> array</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapPoints'>mapPoints</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>maps <a href='SkPoint_Reference#Point'>Point</a> array</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapRadius'>mapRadius</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns mean radius of mapped <a href='undocumented#Circle'>Circle</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapRect'>mapRect</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns bounds of mapped <a href='SkRect_Reference#Rect'>Rect</a></td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapRectScaleTranslate'>mapRectScaleTranslate</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns bounds of mapped <a href='SkRect_Reference#Rect'>Rect</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapRectToQuad'>mapRectToQuad</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>maps <a href='SkRect_Reference#Rect'>Rect</a> to <a href='SkPoint_Reference#Point'>Point</a> array</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapVector'>mapVector</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>maps <a href='SkPoint_Reference#Vector'>Vector</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapVectors'>mapVectors</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>maps <a href='SkPoint_Reference#Vector'>Vector</a> array</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapXY'>mapXY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>maps <a href='SkPoint_Reference#Point'>Point</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_postConcat'>postConcat</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>post-multiplies <a href='#Matrix'>Matrix</a> by <a href='#Matrix'>Matrix</a> parameter</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_postIDiv'>postIDiv</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>post-multiplies <a href='#Matrix'>Matrix</a> by inverse scale</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_postRotate'>postRotate</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>post-multiplies <a href='#Matrix'>Matrix</a> by rotation</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_postScale'>postScale</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>post-multiplies <a href='#Matrix'>Matrix</a> by scale</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_postSkew'>postSkew</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>post-multiplies <a href='#Matrix'>Matrix</a> by skew</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_postTranslate'>postTranslate</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>post-multiplies <a href='#Matrix'>Matrix</a> by translation</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_preConcat'>preConcat</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>pre-multiplies <a href='#Matrix'>Matrix</a> by <a href='#Matrix'>Matrix</a> parameter</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_preRotate'>preRotate</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>pre-multiplies <a href='#Matrix'>Matrix</a> by rotation</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_preScale'>preScale</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>pre-multiplies <a href='#Matrix'>Matrix</a> by scale</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_preSkew'>preSkew</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>pre-multiplies <a href='#Matrix'>Matrix</a> by skew</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_preTranslate'>preTranslate</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>pre-multiplies <a href='#Matrix'>Matrix</a> by translation</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_preservesAxisAlignment'>preservesAxisAlignment</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns if mapping restricts to 90 degree multiples and mirroring</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_preservesRightAngles'>preservesRightAngles</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns if mapped 90 angle remains 90 degrees</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_rectStaysRect'>rectStaysRect</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns if mapped <a href='SkRect_Reference#Rect'>Rect</a> can be represented by another <a href='SkRect_Reference#Rect'>Rect</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_reset'>reset</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets <a href='#Matrix'>Matrix</a> to identity</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_set'>set</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets one value</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_set9'>set9</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets all values from <a href='undocumented#Scalar'>Scalar</a> array</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setAffine'>setAffine</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets left two columns</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setAll'>setAll</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets all values from parameters</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setConcat'>setConcat</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets to <a href='#Matrix'>Matrix</a> parameter multiplied by <a href='#Matrix'>Matrix</a> parameter</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setIdentity'>setIdentity</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets <a href='#Matrix'>Matrix</a> to identity</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setPerspX'>setPerspX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets input x perspective factor</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setPerspY'>setPerspY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets input y perspective factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setPolyToPoly'>setPolyToPoly</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets to map one to four points to an equal array of points</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setRSXform'>setRSXform</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets to rotate, scale, and translate</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setRectToRect'>setRectToRect</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets to map one <a href='SkRect_Reference#Rect'>Rect</a> to another</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setRotate'>setRotate</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets to rotate about a point</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setScale'>setScale</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets to scale about a point</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setScaleTranslate'>setScaleTranslate</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets to scale and translate</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setScaleX'>setScaleX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets horizontal scale factor</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setScaleY'>setScaleY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets vertical scale factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setSinCos'>setSinCos</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets to rotate and scale about a point</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setSkew'>setSkew</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets to skew about a point</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setSkewX'>setSkewX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets horizontal skew factor</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setSkewY'>setSkewY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets vertical skew factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setTranslate'>setTranslate</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets to translate in x and y</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setTranslateX'>setTranslateX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets horizontal translation</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setTranslateY'>setTranslateY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets vertical translation</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_toString'>toString</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>converts <a href='#Matrix'>Matrix</a> to machine readable form</td> + </tr> +</table> + + +## <a name='Related_Function'>Related Function</a> + + +SkMatrix global, <code>struct</code>, and <code>class</code> related member functions share a topic. +<table style='border-collapse: collapse; width: 62.5em'> + <tr><th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Topic</th> +<th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Description</th></tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#AffineIndex'>AffineIndex</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>affine member indices</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#MemberIndex'>MemberIndex</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>member indices</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Property'>Property</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>values and attributes</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Set'>Set</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets one or more matrix values</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Transform'>Transform</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>map points with <a href='#Matrix'>Matrix</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Utility'>Utility</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>rarely called management functions</td> + </tr> +</table> + + +## <a name='Constructor'>Constructor</a> + + +SkMatrix can be constructed or initialized by these functions, including C++ class constructors. +<table style='border-collapse: collapse; width: 62.5em'> + <tr><th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Topic</th> +<th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Description</th></tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>I</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns a reference to a const identity <a href='#Matrix'>Matrix</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_InvalidMatrix'>InvalidMatrix</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns a reference to a const invalid <a href='#Matrix'>Matrix</a></td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_MakeAll'>MakeAll</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>constructs all nine values</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_MakeRectToRect'>MakeRectToRect</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>constructs from source <a href='SkRect_Reference#Rect'>Rect</a> to destination <a href='SkRect_Reference#Rect'>Rect</a></td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_MakeScale'>MakeScale</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>constructs from scale in x and y</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_MakeScale'>MakeScale(SkScalar sx, SkScalar sy)</a></td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_MakeScale_2'>MakeScale(SkScalar scale)</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_MakeTrans'>MakeTrans</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>constructs from translate in x and y</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_SetAffineIdentity'>SetAffineIdentity</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets 3x2 array to identity</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_asAffine'>asAffine</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>copies to 3x2 array</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_reset'>reset</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets <a href='#Matrix'>Matrix</a> to identity</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setAffine'>setAffine</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets left two columns</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setConcat'>setConcat</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets to <a href='#Matrix'>Matrix</a> parameter multiplied by <a href='#Matrix'>Matrix</a> parameter</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setIdentity'>setIdentity</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets <a href='#Matrix'>Matrix</a> to identity</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setRSXform'>setRSXform</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets to rotate, scale, and translate</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setRotate'>setRotate</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets to rotate about a point</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setRotate'>setRotate(SkScalar degrees, SkScalar px, SkScalar py)</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setRotate_2'>setRotate(SkScalar degrees)</a></td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setScale'>setScale</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets to scale about a point</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setScale'>setScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py)</a></td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setScale_2'>setScale(SkScalar sx, SkScalar sy)</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setScaleTranslate'>setScaleTranslate</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets to scale and translate</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setSinCos'>setSinCos</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets to rotate and scale about a point</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setSinCos'>setSinCos(SkScalar sinValue, SkScalar cosValue, SkScalar px, SkScalar py)</a></td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setSinCos_2'>setSinCos(SkScalar sinValue, SkScalar cosValue)</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setSkew'>setSkew</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets to skew about a point</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setSkew'>setSkew(SkScalar kx, SkScalar ky, SkScalar px, SkScalar py)</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setSkew_2'>setSkew(SkScalar kx, SkScalar ky)</a></td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setTranslate'>setTranslate</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets to translate in x and y</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setTranslate'>setTranslate(SkScalar dx, SkScalar dy)</a></td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setTranslate_2'>setTranslate(const SkVector& v)</a></td> + </tr> +</table> + + +<a name='SkMatrix_MakeScale'></a> ## MakeScale -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -static SkMatrix SK_WARN_UNUSED_RESULT MakeScale(SkScalar sx, SkScalar sy) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +static <a href='#SkMatrix'>SkMatrix</a> SK_WARN_UNUSED_RESULT <a href='#SkMatrix_MakeScale'>MakeScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy) </pre> -Sets <a href="#Matrix">Matrix</a> to scale by (<a href="#SkMatrix_MakeScale_sx">sx</a>, <a href="#SkMatrix_MakeScale_sy">sy</a>). Returned matrix is: +Sets <a href='#Matrix'>Matrix</a> to scale by (<a href='#SkMatrix_MakeScale_sx'>sx</a>, <a href='#SkMatrix_MakeScale_sy'>sy</a>). Returned matrix is: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | sx 0 0 | @@ -181,16 +688,17 @@ Sets <a href="#Matrix">Matrix</a> to scale by (<a href="#SkMatrix_MakeScale_sx"> ### Parameters -<table> <tr> <td><a name="SkMatrix_MakeScale_sx"> <code><strong>sx </strong></code> </a></td> <td> -horizontal scale factor</td> - </tr> <tr> <td><a name="SkMatrix_MakeScale_sy"> <code><strong>sy </strong></code> </a></td> <td> -vertical scale factor</td> +<table> <tr> <td><a name='SkMatrix_MakeScale_sx'><code><strong>sx</strong></code></a></td> + <td>horizontal scale factor</td> + </tr> + <tr> <td><a name='SkMatrix_MakeScale_sy'><code><strong>sy</strong></code></a></td> + <td>vertical scale factor</td> </tr> </table> ### Return Value -<a href="#Matrix">Matrix</a> with scale +<a href='#Matrix'>Matrix</a> with scale ### Example @@ -198,17 +706,17 @@ vertical scale factor</td> ### See Also -<a href="#SkMatrix_setScale">setScale</a><sup><a href="#SkMatrix_setScale_2">[2]</a></sup> <a href="#SkMatrix_postScale">postScale</a><sup><a href="#SkMatrix_postScale_2">[2]</a></sup> <a href="#SkMatrix_preScale">preScale</a><sup><a href="#SkMatrix_preScale_2">[2]</a></sup> +<a href='#SkMatrix_setScale'>setScale</a><sup><a href='#SkMatrix_setScale_2'>[2]</a></sup> <a href='#SkMatrix_postScale'>postScale</a><sup><a href='#SkMatrix_postScale_2'>[2]</a></sup> <a href='#SkMatrix_preScale'>preScale</a><sup><a href='#SkMatrix_preScale_2'>[2]</a></sup> --- -<a name="SkMatrix_MakeScale_2"></a> +<a name='SkMatrix_MakeScale_2'></a> -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -static SkMatrix SK_WARN_UNUSED_RESULT MakeScale(SkScalar scale) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +static <a href='#SkMatrix'>SkMatrix</a> SK_WARN_UNUSED_RESULT <a href='#SkMatrix_MakeScale'>MakeScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> scale) </pre> -Sets <a href="#Matrix">Matrix</a> to <a href="#SkMatrix_MakeScale_2_scale">scale</a> by (<a href="#SkMatrix_MakeScale_2_scale">scale</a>, <a href="#SkMatrix_MakeScale_2_scale">scale</a>). Returned matrix is: +Sets <a href='#Matrix'>Matrix</a> to <a href='#SkMatrix_MakeScale_2_scale'>scale</a> by (<a href='#SkMatrix_MakeScale_2_scale'>scale</a>, <a href='#SkMatrix_MakeScale_2_scale'>scale</a>). Returned matrix is: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | scale 0 0 | @@ -218,14 +726,14 @@ Sets <a href="#Matrix">Matrix</a> to <a href="#SkMatrix_MakeScale_2_scale">scale ### Parameters -<table> <tr> <td><a name="SkMatrix_MakeScale_2_scale"> <code><strong>scale </strong></code> </a></td> <td> -horizontal and vertical <a href="#SkMatrix_MakeScale_2_scale">scale</a> factor</td> +<table> <tr> <td><a name='SkMatrix_MakeScale_2_scale'><code><strong>scale</strong></code></a></td> + <td>horizontal and vertical <a href='#SkMatrix_MakeScale_2_scale'>scale</a> factor</td> </tr> </table> ### Return Value -<a href="#Matrix">Matrix</a> with <a href="#SkMatrix_MakeScale_2_scale">scale</a> +<a href='#Matrix'>Matrix</a> with <a href='#SkMatrix_MakeScale_2_scale'>scale</a> ### Example @@ -233,18 +741,18 @@ horizontal and vertical <a href="#SkMatrix_MakeScale_2_scale">scale</a> factor</ ### See Also -<a href="#SkMatrix_setScale">setScale</a><sup><a href="#SkMatrix_setScale_2">[2]</a></sup> <a href="#SkMatrix_postScale">postScale</a><sup><a href="#SkMatrix_postScale_2">[2]</a></sup> <a href="#SkMatrix_preScale">preScale</a><sup><a href="#SkMatrix_preScale_2">[2]</a></sup> +<a href='#SkMatrix_setScale'>setScale</a><sup><a href='#SkMatrix_setScale_2'>[2]</a></sup> <a href='#SkMatrix_postScale'>postScale</a><sup><a href='#SkMatrix_postScale_2'>[2]</a></sup> <a href='#SkMatrix_preScale'>preScale</a><sup><a href='#SkMatrix_preScale_2'>[2]</a></sup> --- -<a name="SkMatrix_MakeTrans"></a> +<a name='SkMatrix_MakeTrans'></a> ## MakeTrans -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -static SkMatrix SK_WARN_UNUSED_RESULT MakeTrans(SkScalar dx, SkScalar dy) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +static <a href='#SkMatrix'>SkMatrix</a> SK_WARN_UNUSED_RESULT <a href='#SkMatrix_MakeTrans'>MakeTrans</a>(<a href='undocumented#SkScalar'>SkScalar</a> dx, <a href='undocumented#SkScalar'>SkScalar</a> dy) </pre> -Sets <a href="#Matrix">Matrix</a> to translate by (<a href="#SkMatrix_MakeTrans_dx">dx</a>, <a href="#SkMatrix_MakeTrans_dy">dy</a>). Returned matrix is: +Sets <a href='#Matrix'>Matrix</a> to translate by (<a href='#SkMatrix_MakeTrans_dx'>dx</a>, <a href='#SkMatrix_MakeTrans_dy'>dy</a>). Returned matrix is: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | 1 0 dx | @@ -254,16 +762,17 @@ Sets <a href="#Matrix">Matrix</a> to translate by (<a href="#SkMatrix_MakeTrans_ ### Parameters -<table> <tr> <td><a name="SkMatrix_MakeTrans_dx"> <code><strong>dx </strong></code> </a></td> <td> -horizontal translation</td> - </tr> <tr> <td><a name="SkMatrix_MakeTrans_dy"> <code><strong>dy </strong></code> </a></td> <td> -vertical translation</td> +<table> <tr> <td><a name='SkMatrix_MakeTrans_dx'><code><strong>dx</strong></code></a></td> + <td>horizontal translation</td> + </tr> + <tr> <td><a name='SkMatrix_MakeTrans_dy'><code><strong>dy</strong></code></a></td> + <td>vertical translation</td> </tr> </table> ### Return Value -<a href="#Matrix">Matrix</a> with translation +<a href='#Matrix'>Matrix</a> with translation ### Example @@ -271,20 +780,20 @@ vertical translation</td> ### See Also -<a href="#SkMatrix_setTranslate">setTranslate</a><sup><a href="#SkMatrix_setTranslate_2">[2]</a></sup> <a href="#SkMatrix_postTranslate">postTranslate</a> <a href="#SkMatrix_preTranslate">preTranslate</a> +<a href='#SkMatrix_setTranslate'>setTranslate</a><sup><a href='#SkMatrix_setTranslate_2'>[2]</a></sup> <a href='#SkMatrix_postTranslate'>postTranslate</a> <a href='#SkMatrix_preTranslate'>preTranslate</a> --- -<a name="SkMatrix_MakeAll"></a> +<a name='SkMatrix_MakeAll'></a> ## MakeAll -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -static SkMatrix SK_WARN_UNUSED_RESULT MakeAll(SkScalar scaleX, SkScalar skewX, SkScalar transX, - SkScalar skewY, SkScalar scaleY, SkScalar transY, - SkScalar pers0, SkScalar pers1, SkScalar pers2) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +static <a href='#SkMatrix'>SkMatrix</a> SK_WARN_UNUSED_RESULT <a href='#SkMatrix_MakeAll'>MakeAll</a>(<a href='undocumented#SkScalar'>SkScalar</a> scaleX, <a href='undocumented#SkScalar'>SkScalar</a> skewX, <a href='undocumented#SkScalar'>SkScalar</a> transX, + <a href='undocumented#SkScalar'>SkScalar</a> skewY, <a href='undocumented#SkScalar'>SkScalar</a> scaleY, <a href='undocumented#SkScalar'>SkScalar</a> transY, + <a href='undocumented#SkScalar'>SkScalar</a> pers0, <a href='undocumented#SkScalar'>SkScalar</a> pers1, <a href='undocumented#SkScalar'>SkScalar</a> pers2) </pre> -Sets <a href="#Matrix">Matrix</a> to: +Sets <a href='#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | scaleX skewX transX | @@ -294,30 +803,38 @@ Sets <a href="#Matrix">Matrix</a> to: ### Parameters -<table> <tr> <td><a name="SkMatrix_MakeAll_scaleX"> <code><strong>scaleX </strong></code> </a></td> <td> -horizontal scale factor</td> - </tr> <tr> <td><a name="SkMatrix_MakeAll_skewX"> <code><strong>skewX </strong></code> </a></td> <td> -horizontal skew factor</td> - </tr> <tr> <td><a name="SkMatrix_MakeAll_transX"> <code><strong>transX </strong></code> </a></td> <td> -horizontal translation</td> - </tr> <tr> <td><a name="SkMatrix_MakeAll_skewY"> <code><strong>skewY </strong></code> </a></td> <td> -vertical skew factor</td> - </tr> <tr> <td><a name="SkMatrix_MakeAll_scaleY"> <code><strong>scaleY </strong></code> </a></td> <td> -vertical scale factor</td> - </tr> <tr> <td><a name="SkMatrix_MakeAll_transY"> <code><strong>transY </strong></code> </a></td> <td> -vertical translation</td> - </tr> <tr> <td><a name="SkMatrix_MakeAll_pers0"> <code><strong>pers0 </strong></code> </a></td> <td> -input x perspective factor</td> - </tr> <tr> <td><a name="SkMatrix_MakeAll_pers1"> <code><strong>pers1 </strong></code> </a></td> <td> -input y perspective factor</td> - </tr> <tr> <td><a name="SkMatrix_MakeAll_pers2"> <code><strong>pers2 </strong></code> </a></td> <td> -perspective scale factor</td> +<table> <tr> <td><a name='SkMatrix_MakeAll_scaleX'><code><strong>scaleX</strong></code></a></td> + <td>horizontal scale factor</td> + </tr> + <tr> <td><a name='SkMatrix_MakeAll_skewX'><code><strong>skewX</strong></code></a></td> + <td>horizontal skew factor</td> + </tr> + <tr> <td><a name='SkMatrix_MakeAll_transX'><code><strong>transX</strong></code></a></td> + <td>horizontal translation</td> + </tr> + <tr> <td><a name='SkMatrix_MakeAll_skewY'><code><strong>skewY</strong></code></a></td> + <td>vertical skew factor</td> + </tr> + <tr> <td><a name='SkMatrix_MakeAll_scaleY'><code><strong>scaleY</strong></code></a></td> + <td>vertical scale factor</td> + </tr> + <tr> <td><a name='SkMatrix_MakeAll_transY'><code><strong>transY</strong></code></a></td> + <td>vertical translation</td> + </tr> + <tr> <td><a name='SkMatrix_MakeAll_pers0'><code><strong>pers0</strong></code></a></td> + <td>input x perspective factor</td> + </tr> + <tr> <td><a name='SkMatrix_MakeAll_pers1'><code><strong>pers1</strong></code></a></td> + <td>input y perspective factor</td> + </tr> + <tr> <td><a name='SkMatrix_MakeAll_pers2'><code><strong>pers2</strong></code></a></td> + <td>perspective scale factor</td> </tr> </table> ### Return Value -<a href="#Matrix">Matrix</a> constructed from parameters +<a href='#Matrix'>Matrix</a> constructed from parameters ### Example @@ -325,42 +842,60 @@ perspective scale factor</td> ### See Also -<a href="#SkMatrix_setAll">setAll</a> <a href="#SkMatrix_set9">set9</a> <a href="#SkMatrix_postConcat">postConcat</a> <a href="#SkMatrix_preConcat">preConcat</a> +<a href='#SkMatrix_setAll'>setAll</a> <a href='#SkMatrix_set9'>set9</a> <a href='#SkMatrix_postConcat'>postConcat</a> <a href='#SkMatrix_preConcat'>preConcat</a> --- -## <a name="SkMatrix_TypeMask"></a> Enum SkMatrix::TypeMask +## <a name='SkMatrix_TypeMask'>Enum SkMatrix::TypeMask</a> <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> - enum <a href="#SkMatrix_TypeMask">TypeMask</a> { - <a href="#SkMatrix_kIdentity_Mask">kIdentity Mask</a> = 0, - <a href="#SkMatrix_kTranslate_Mask">kTranslate Mask</a> = 0x01, - <a href="#SkMatrix_kScale_Mask">kScale Mask</a> = 0x02, - <a href="#SkMatrix_kAffine_Mask">kAffine Mask</a> = 0x04, - <a href="#SkMatrix_kPerspective_Mask">kPerspective Mask</a> = 0x08, + enum <a href='#SkMatrix_TypeMask'>TypeMask</a> { + <a href='#SkMatrix_kIdentity_Mask'>kIdentity Mask</a> = 0, + <a href='#SkMatrix_kTranslate_Mask'>kTranslate Mask</a> = 0x01, + <a href='#SkMatrix_kScale_Mask'>kScale Mask</a> = 0x02, + <a href='#SkMatrix_kAffine_Mask'>kAffine Mask</a> = 0x04, + <a href='#SkMatrix_kPerspective_Mask'>kPerspective Mask</a> = 0x08, }; </pre> -Enum of bit fields for mask returned by <a href="#SkMatrix_getType">getType</a>. -Used to identify the complexity of <a href="#Matrix">Matrix</a>, to optimize performance. +Enum of bit fields for mask returned by <a href='#SkMatrix_getType'>getType</a>. +Used to identify the complexity of <a href='#Matrix'>Matrix</a>, to optimize performance. ### Constants -<table> - <tr> - <td><a name="SkMatrix_kIdentity_Mask"> <code><strong>SkMatrix::kIdentity_Mask </strong></code> </a></td><td>0</td><td>all bits clear if <a href="#Matrix">Matrix</a> is identity</td> +<table style='border-collapse: collapse; width: 62.5em'> + <tr><th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Const</th> +<th style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>Value</th> +<th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Description</th></tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kIdentity_Mask'><code>SkMatrix::kIdentity_Mask</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>0</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +all bits clear if <a href='#Matrix'>Matrix</a> is identity</td> </tr> <tr> - <td><a name="SkMatrix_kTranslate_Mask"> <code><strong>SkMatrix::kTranslate_Mask </strong></code> </a></td><td>1</td><td>set if <a href="#Matrix">Matrix</a> has translation</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kTranslate_Mask'><code>SkMatrix::kTranslate_Mask</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>1</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +set if <a href='#Matrix'>Matrix</a> has translation</td> </tr> - <tr> - <td><a name="SkMatrix_kScale_Mask"> <code><strong>SkMatrix::kScale_Mask </strong></code> </a></td><td>2</td><td>set if <a href="#Matrix">Matrix</a> has x or y scale</td> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kScale_Mask'><code>SkMatrix::kScale_Mask</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>2</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +set if <a href='#Matrix'>Matrix</a> has x or y scale</td> </tr> <tr> - <td><a name="SkMatrix_kAffine_Mask"> <code><strong>SkMatrix::kAffine_Mask </strong></code> </a></td><td>4</td><td>set if <a href="#Matrix">Matrix</a> skews or rotates</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kAffine_Mask'><code>SkMatrix::kAffine_Mask</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>4</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +set if <a href='#Matrix'>Matrix</a> skews or rotates</td> </tr> - <tr> - <td><a name="SkMatrix_kPerspective_Mask"> <code><strong>SkMatrix::kPerspective_Mask </strong></code> </a></td><td>8</td><td>set if <a href="#Matrix">Matrix</a> has perspective</td> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kPerspective_Mask'><code>SkMatrix::kPerspective_Mask</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>8</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +set if <a href='#Matrix'>Matrix</a> has perspective</td> </tr> </table> @@ -382,57 +917,137 @@ after setPolyToPoly: kTranslate_Mask kScale_Mask kAffine_Mask kPerspective_Mask ### See Also -<a href="#SkMatrix_getType">getType</a> - - - -## <a name="Property"></a> Property - -| name | description | -| --- | --- | -| <a href="#SkMatrix_decomposeScale">decomposeScale</a> | separates scale if possible | -| <a href="#SkMatrix_fixedStepInX">fixedStepInX</a> | returns step in x for a position in y | -| <a href="#SkMatrix_get">get</a> | returns one of nine <a href="#Matrix">Matrix</a> values | -| <a href="#SkMatrix_get9">get9</a> | returns all nine <a href="#Matrix">Matrix</a> values | -| <a href="#SkMatrix_getMaxScale">getMaxScale</a> | returns maximum scaling, if possible | -| <a href="#SkMatrix_getMinMaxScales">getMinMaxScales</a> | returns minimum and maximum scaling, if possible | -| <a href="#SkMatrix_getMinScale">getMinScale</a> | returns minimum scaling, if possible | -| <a href="#SkMatrix_getPerspX">getPerspX</a> | returns input x perspective factor | -| <a href="#SkMatrix_getPerspY">getPerspY</a> | returns input y perspective factor | -| <a href="#SkMatrix_getScaleX">getScaleX</a> | returns horizontal scale factor | -| <a href="#SkMatrix_getScaleY">getScaleY</a> | returns vertical scale factor | -| <a href="#SkMatrix_getSkewX">getSkewX</a> | returns horizontal skew factor | -| <a href="#SkMatrix_getSkewY">getSkewY</a> | returns vertical skew factor | -| <a href="#SkMatrix_getTranslateX">getTranslateX</a> | returns horizontal translation | -| <a href="#SkMatrix_getTranslateY">getTranslateY</a> | returns vertical translation | -| <a href="#SkMatrix_getType">getType</a> | returns transform complexity | -| <a href="#SkMatrix_hasPerspective">hasPerspective</a> | returns if transform includes perspective | -| <a href="#SkMatrix_isFinite">isFinite</a> | returns if all <a href="#Matrix">Matrix</a> values are not infinity, NaN | -| <a href="#SkMatrix_isFixedStepInX">isFixedStepInX</a> | returns if transformation supports fixed step in x | -| <a href="#SkMatrix_isIdentity">isIdentity</a> | returns if matrix equals the identity <a href="#Matrix">Matrix</a> | -| <a href="#SkMatrix_isScaleTranslate">isScaleTranslate</a> | returns if transform is limited to scale and translate | -| <a href="#SkMatrix_isSimilarity">isSimilarity</a> | returns if transform is limited to square scale and rotation | -| <a href="#SkMatrix_isTranslate">isTranslate</a> | returns if transform is limited to translate | -| <a href="#SkMatrix_preservesAxisAlignment">preservesAxisAlignment</a> | returns if mapping restricts to 90 degree multiples and mirroring | -| <a href="#SkMatrix_preservesRightAngles">preservesRightAngles</a> | returns if mapped 90 angle remains 90 degrees | -| <a href="#SkMatrix_rectStaysRect">rectStaysRect</a> | returns if mapped <a href="SkRect_Reference#Rect">Rect</a> can be represented by another <a href="SkRect_Reference#Rect">Rect</a> | - -<a name="SkMatrix_getType"></a> +<a href='#SkMatrix_getType'>getType</a> + +## <a name='Property'>Property</a> + + +<table style='border-collapse: collapse; width: 62.5em'> + <tr><th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Topic</th> +<th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Description</th></tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_decomposeScale'>decomposeScale</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>separates scale if possible</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_fixedStepInX'>fixedStepInX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns step in x for a position in y</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_get'>get</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns one of nine <a href='#Matrix'>Matrix</a> values</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_get9'>get9</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns all nine <a href='#Matrix'>Matrix</a> values</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getMaxScale'>getMaxScale</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns maximum scaling, if possible</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getMinMaxScales'>getMinMaxScales</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns minimum and maximum scaling, if possible</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getMinScale'>getMinScale</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns minimum scaling, if possible</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getPerspX'>getPerspX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns input x perspective factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getPerspY'>getPerspY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns input y perspective factor</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getScaleX'>getScaleX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns horizontal scale factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getScaleY'>getScaleY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns vertical scale factor</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getSkewX'>getSkewX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns horizontal skew factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getSkewY'>getSkewY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns vertical skew factor</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getTranslateX'>getTranslateX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns horizontal translation</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getTranslateY'>getTranslateY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns vertical translation</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_getType'>getType</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns transform complexity</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_hasPerspective'>hasPerspective</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns if transform includes perspective</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_isFinite'>isFinite</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns if all <a href='#Matrix'>Matrix</a> values are not infinity, NaN</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_isFixedStepInX'>isFixedStepInX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns if transformation supports fixed step in x</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_isIdentity'>isIdentity</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns if matrix equals the identity <a href='#Matrix'>Matrix</a></td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_isScaleTranslate'>isScaleTranslate</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns if transform is limited to scale and translate</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_isSimilarity'>isSimilarity</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns if transform is limited to square scale and rotation</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_isTranslate'>isTranslate</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns if transform is limited to translate</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_preservesAxisAlignment'>preservesAxisAlignment</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns if mapping restricts to 90 degree multiples and mirroring</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_preservesRightAngles'>preservesRightAngles</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns if mapped 90 angle remains 90 degrees</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_rectStaysRect'>rectStaysRect</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns if mapped <a href='SkRect_Reference#Rect'>Rect</a> can be represented by another <a href='SkRect_Reference#Rect'>Rect</a></td> + </tr> +</table> + + +<a name='SkMatrix_getType'></a> ## getType -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -TypeMask getType() const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +<a href='#SkMatrix_TypeMask'>TypeMask</a> <a href='#SkMatrix_getType'>getType</a>() const </pre> Returns a bit field describing the transformations the matrix may perform. The bit field is computed conservatively, so it may include -false positives. For example, when <a href="#SkMatrix_kPerspective_Mask">kPerspective Mask</a> is set, all +false positives. For example, when <a href='#SkMatrix_kPerspective_Mask'>kPerspective Mask</a> is set, all other bits are set. ### Return Value -<a href="#SkMatrix_kIdentity_Mask">kIdentity Mask</a>, or combinations of: <a href="#SkMatrix_kTranslate_Mask">kTranslate Mask</a>, <a href="#SkMatrix_kScale_Mask">kScale Mask</a>, -<a href="#SkMatrix_kAffine_Mask">kAffine Mask</a>, <a href="#SkMatrix_kPerspective_Mask">kPerspective Mask</a> +<a href='#SkMatrix_kIdentity_Mask'>kIdentity Mask</a>, or combinations of: <a href='#SkMatrix_kTranslate_Mask'>kTranslate Mask</a>, <a href='#SkMatrix_kScale_Mask'>kScale Mask</a>, +<a href='#SkMatrix_kAffine_Mask'>kAffine Mask</a>, <a href='#SkMatrix_kPerspective_Mask'>kPerspective Mask</a> ### Example @@ -449,18 +1064,18 @@ set all flags hex: f decimal: 15 ### See Also -<a href="#SkMatrix_TypeMask">TypeMask</a> +<a href='#SkMatrix_TypeMask'>TypeMask</a> --- -<a name="SkMatrix_isIdentity"></a> +<a name='SkMatrix_isIdentity'></a> ## isIdentity -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -bool isIdentity() const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +bool <a href='#SkMatrix_isIdentity'>isIdentity</a>() const </pre> -Returns true if <a href="#Matrix">Matrix</a> is identity. Identity matrix is: +Returns true if <a href='#Matrix'>Matrix</a> is identity. Identity matrix is: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | 1 0 0 | @@ -470,7 +1085,7 @@ Returns true if <a href="#Matrix">Matrix</a> is identity. Identity matrix is: ### Return Value -true if <a href="#Matrix">Matrix</a> has no effect +true if <a href='#Matrix'>Matrix</a> has no effect ### Example @@ -487,19 +1102,19 @@ is identity: false ### See Also -<a href="#SkMatrix_reset">reset</a> <a href="#SkMatrix_setIdentity">setIdentity</a> <a href="#SkMatrix_getType">getType</a> +<a href='#SkMatrix_reset'>reset</a> <a href='#SkMatrix_setIdentity'>setIdentity</a> <a href='#SkMatrix_getType'>getType</a> --- -<a name="SkMatrix_isScaleTranslate"></a> +<a name='SkMatrix_isScaleTranslate'></a> ## isScaleTranslate -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -bool isScaleTranslate() const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +bool <a href='#SkMatrix_isScaleTranslate'>isScaleTranslate</a>() const </pre> -Returns true if <a href="#Matrix">Matrix</a> at most scales and translates. <a href="#Matrix">Matrix</a> may be identity, -contain only scale elements, only translate elements, or both. <a href="#Matrix">Matrix</a> form is: +Returns true if <a href='#Matrix'>Matrix</a> at most scales and translates. <a href='#Matrix'>Matrix</a> may be identity, +contain only scale elements, only translate elements, or both. <a href='#Matrix'>Matrix</a> form is: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | scale-x 0 translate-x | @@ -509,7 +1124,7 @@ contain only scale elements, only translate elements, or both. <a href="#Matrix" ### Return Value -true if <a href="#Matrix">Matrix</a> is identity; or scales, translates, or both +true if <a href='#Matrix'>Matrix</a> is identity; or scales, translates, or both ### Example @@ -528,18 +1143,18 @@ is scale-translate: true ### See Also -<a href="#SkMatrix_setScale">setScale</a><sup><a href="#SkMatrix_setScale_2">[2]</a></sup> <a href="#SkMatrix_isTranslate">isTranslate</a> <a href="#SkMatrix_setTranslate">setTranslate</a><sup><a href="#SkMatrix_setTranslate_2">[2]</a></sup> <a href="#SkMatrix_getType">getType</a> +<a href='#SkMatrix_setScale'>setScale</a><sup><a href='#SkMatrix_setScale_2'>[2]</a></sup> <a href='#SkMatrix_isTranslate'>isTranslate</a> <a href='#SkMatrix_setTranslate'>setTranslate</a><sup><a href='#SkMatrix_setTranslate_2'>[2]</a></sup> <a href='#SkMatrix_getType'>getType</a> --- -<a name="SkMatrix_isTranslate"></a> +<a name='SkMatrix_isTranslate'></a> ## isTranslate -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -bool isTranslate() const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +bool <a href='#SkMatrix_isTranslate'>isTranslate</a>() const </pre> -Returns true if <a href="#Matrix">Matrix</a> is identity, or translates. <a href="#Matrix">Matrix</a> form is: +Returns true if <a href='#Matrix'>Matrix</a> is identity, or translates. <a href='#Matrix'>Matrix</a> form is: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | 1 0 translate-x | @@ -549,7 +1164,7 @@ Returns true if <a href="#Matrix">Matrix</a> is identity, or translates. <a href ### Return Value -true if <a href="#Matrix">Matrix</a> is identity, or translates +true if <a href='#Matrix'>Matrix</a> is identity, or translates ### Example @@ -568,20 +1183,20 @@ is translate: false ### See Also -<a href="#SkMatrix_setTranslate">setTranslate</a><sup><a href="#SkMatrix_setTranslate_2">[2]</a></sup> <a href="#SkMatrix_getType">getType</a> +<a href='#SkMatrix_setTranslate'>setTranslate</a><sup><a href='#SkMatrix_setTranslate_2'>[2]</a></sup> <a href='#SkMatrix_getType'>getType</a> --- -<a name="SkMatrix_rectStaysRect"></a> +<a name='SkMatrix_rectStaysRect'></a> ## rectStaysRect -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -bool rectStaysRect() const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +bool <a href='#SkMatrix_rectStaysRect'>rectStaysRect</a>() const </pre> -Returns true <a href="#Matrix">Matrix</a> maps <a href="SkRect_Reference#Rect">Rect</a> to another <a href="SkRect_Reference#Rect">Rect</a>. If true, <a href="#Matrix">Matrix</a> is identity, +Returns true <a href='#Matrix'>Matrix</a> maps <a href='SkRect_Reference#Rect'>Rect</a> to another <a href='SkRect_Reference#Rect'>Rect</a>. If true, <a href='#Matrix'>Matrix</a> is identity, or scales, or rotates a multiple of 90 degrees, or mirrors in x or y. In all -cases, <a href="#Matrix">Matrix</a> may also have translation. <a href="#Matrix">Matrix</a> form is either: +cases, <a href='#Matrix'>Matrix</a> may also have translation. <a href='#Matrix'>Matrix</a> form is either: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | scale-x 0 translate-x | @@ -599,12 +1214,12 @@ or for non-zero values of scale-x, scale-y, rotate-x, and rotate-y. -Also called <a href="#SkMatrix_preservesAxisAlignment">preservesAxisAlignment</a>; use the one that provides better inline +Also called <a href='#SkMatrix_preservesAxisAlignment'>preservesAxisAlignment</a>; use the one that provides better inline documentation. ### Return Value -true if <a href="#Matrix">Matrix</a> maps one <a href="SkRect_Reference#Rect">Rect</a> into another +true if <a href='#Matrix'>Matrix</a> maps one <a href='SkRect_Reference#Rect'>Rect</a> into another ### Example @@ -623,20 +1238,20 @@ rectStaysRect: true ### See Also -<a href="#SkMatrix_preservesAxisAlignment">preservesAxisAlignment</a> <a href="#SkMatrix_preservesRightAngles">preservesRightAngles</a> +<a href='#SkMatrix_preservesAxisAlignment'>preservesAxisAlignment</a> <a href='#SkMatrix_preservesRightAngles'>preservesRightAngles</a> --- -<a name="SkMatrix_preservesAxisAlignment"></a> +<a name='SkMatrix_preservesAxisAlignment'></a> ## preservesAxisAlignment -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -bool preservesAxisAlignment() const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +bool <a href='#SkMatrix_preservesAxisAlignment'>preservesAxisAlignment</a>() const </pre> -Returns true <a href="#Matrix">Matrix</a> maps <a href="SkRect_Reference#Rect">Rect</a> to another <a href="SkRect_Reference#Rect">Rect</a>. If true, <a href="#Matrix">Matrix</a> is identity, +Returns true <a href='#Matrix'>Matrix</a> maps <a href='SkRect_Reference#Rect'>Rect</a> to another <a href='SkRect_Reference#Rect'>Rect</a>. If true, <a href='#Matrix'>Matrix</a> is identity, or scales, or rotates a multiple of 90 degrees, or mirrors in x or y. In all -cases, <a href="#Matrix">Matrix</a> may also have translation. <a href="#Matrix">Matrix</a> form is either: +cases, <a href='#Matrix'>Matrix</a> may also have translation. <a href='#Matrix'>Matrix</a> form is either: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | scale-x 0 translate-x | @@ -654,12 +1269,12 @@ or for non-zero values of scale-x, scale-y, rotate-x, and rotate-y. -Also called <a href="#SkMatrix_rectStaysRect">rectStaysRect</a>; use the one that provides better inline +Also called <a href='#SkMatrix_rectStaysRect'>rectStaysRect</a>; use the one that provides better inline documentation. ### Return Value -true if <a href="#Matrix">Matrix</a> maps one <a href="SkRect_Reference#Rect">Rect</a> into another +true if <a href='#Matrix'>Matrix</a> maps one <a href='SkRect_Reference#Rect'>Rect</a> into another ### Example @@ -678,18 +1293,18 @@ preservesAxisAlignment: true ### See Also -<a href="#SkMatrix_rectStaysRect">rectStaysRect</a> <a href="#SkMatrix_preservesRightAngles">preservesRightAngles</a> +<a href='#SkMatrix_rectStaysRect'>rectStaysRect</a> <a href='#SkMatrix_preservesRightAngles'>preservesRightAngles</a> --- -<a name="SkMatrix_hasPerspective"></a> +<a name='SkMatrix_hasPerspective'></a> ## hasPerspective -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -bool hasPerspective() const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +bool <a href='#SkMatrix_hasPerspective'>hasPerspective</a>() const </pre> -Returns true if the matrix contains perspective elements. <a href="#Matrix">Matrix</a> form is: +Returns true if the matrix contains perspective elements. <a href='#Matrix'>Matrix</a> form is: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | -- -- -- | @@ -702,7 +1317,7 @@ not one. All other elements may have any value. ### Return Value -true if <a href="#Matrix">Matrix</a> is in most general form +true if <a href='#Matrix'>Matrix</a> is in most general form ### Example @@ -710,23 +1325,23 @@ true if <a href="#Matrix">Matrix</a> is in most general form ### See Also -<a href="#SkMatrix_setAll">setAll</a> <a href="#SkMatrix_set9">set9</a> <a href="#SkMatrix_MakeAll">MakeAll</a> +<a href='#SkMatrix_setAll'>setAll</a> <a href='#SkMatrix_set9'>set9</a> <a href='#SkMatrix_MakeAll'>MakeAll</a> --- -<a name="SkMatrix_isSimilarity"></a> +<a name='SkMatrix_isSimilarity'></a> ## isSimilarity -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -bool isSimilarity(SkScalar tol = SK_ScalarNearlyZero) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +bool <a href='#SkMatrix_isSimilarity'>isSimilarity</a>(<a href='undocumented#SkScalar'>SkScalar</a> tol = <a href='undocumented#SK_ScalarNearlyZero'>SK ScalarNearlyZero</a>) const </pre> -Returns true if <a href="#Matrix">Matrix</a> contains only translation, rotation, reflection, and +Returns true if <a href='#Matrix'>Matrix</a> contains only translation, rotation, reflection, and uniform scale. -Returns false if <a href="#Matrix">Matrix</a> contains different scales, skewing, perspective, or +Returns false if <a href='#Matrix'>Matrix</a> contains different scales, skewing, perspective, or degenerate forms that collapse to a line or point. -Describes that the <a href="#Matrix">Matrix</a> makes rendering with and without the matrix are +Describes that the <a href='#Matrix'>Matrix</a> makes rendering with and without the matrix are visually alike; a transformed circle remains a circle. Mathematically, this is referred to as similarity of a Euclidean_Space, or a similarity transformation. @@ -734,37 +1349,37 @@ Preserves right angles, keeping the arms of the angle equal lengths. ### Parameters -<table> <tr> <td><a name="SkMatrix_isSimilarity_tol"> <code><strong>tol </strong></code> </a></td> <td> -to be deprecated</td> +<table> <tr> <td><a name='SkMatrix_isSimilarity_tol'><code><strong>tol</strong></code></a></td> + <td>to be deprecated</td> </tr> </table> ### Return Value -true if <a href="#Matrix">Matrix</a> only rotates, uniformly scales, translates +true if <a href='#Matrix'>Matrix</a> only rotates, uniformly scales, translates ### Example -<div><fiddle-embed name="98d60230ad633ae74d851de3a65d72d6"><div><a href="undocumented#String">String</a> is drawn four times through but only two are visible. Drawing the pair -with <a href="#SkMatrix_isSimilarity">isSimilarity</a> false reveals the pair not visible through the matrix. +<div><fiddle-embed name="8b37f4ae7fec1756433c0f984175fb14"><div><a href='undocumented#String'>String</a> is drawn four times through but only two are visible. Drawing the pair +with <a href='#SkMatrix_isSimilarity'>isSimilarity</a> false reveals the pair not visible through the matrix. </div></fiddle-embed></div> ### See Also -<a href="#SkMatrix_isScaleTranslate">isScaleTranslate</a> <a href="#SkMatrix_preservesRightAngles">preservesRightAngles</a> <a href="#SkMatrix_rectStaysRect">rectStaysRect</a> <a href="#SkMatrix_isFixedStepInX">isFixedStepInX</a> +<a href='#SkMatrix_isScaleTranslate'>isScaleTranslate</a> <a href='#SkMatrix_preservesRightAngles'>preservesRightAngles</a> <a href='#SkMatrix_rectStaysRect'>rectStaysRect</a> <a href='#SkMatrix_isFixedStepInX'>isFixedStepInX</a> --- -<a name="SkMatrix_preservesRightAngles"></a> +<a name='SkMatrix_preservesRightAngles'></a> ## preservesRightAngles -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -bool preservesRightAngles(SkScalar tol = SK_ScalarNearlyZero) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +bool <a href='#SkMatrix_preservesRightAngles'>preservesRightAngles</a>(<a href='undocumented#SkScalar'>SkScalar</a> tol = <a href='undocumented#SK_ScalarNearlyZero'>SK ScalarNearlyZero</a>) const </pre> -Returns true if <a href="#Matrix">Matrix</a> contains only translation, rotation, reflection, and +Returns true if <a href='#Matrix'>Matrix</a> contains only translation, rotation, reflection, and scale. Scale may differ along rotated axes. -Returns false if <a href="#Matrix">Matrix</a> skewing, perspective, or degenerate forms that collapse +Returns false if <a href='#Matrix'>Matrix</a> skewing, perspective, or degenerate forms that collapse to a line or point. Preserves right angles, but not requiring that the arms of the angle @@ -772,74 +1387,160 @@ retain equal lengths. ### Parameters -<table> <tr> <td><a name="SkMatrix_preservesRightAngles_tol"> <code><strong>tol </strong></code> </a></td> <td> -to be deprecated</td> +<table> <tr> <td><a name='SkMatrix_preservesRightAngles_tol'><code><strong>tol</strong></code></a></td> + <td>to be deprecated</td> </tr> </table> ### Return Value -true if <a href="#Matrix">Matrix</a> only rotates, scales, translates +true if <a href='#Matrix'>Matrix</a> only rotates, scales, translates ### Example -<div><fiddle-embed name="a3d5bfebc1c3423fb983d30aaf4ac5f4"><div>Equal scale is both similar and preserves right angles. +<div><fiddle-embed name="b9becf0dc24a9f00726e24a81fb72f16"><div>Equal scale is both similar and preserves right angles. Unequal scale is not similar but preserves right angles. Skews are not similar and do not preserve right angles. </div></fiddle-embed></div> ### See Also -<a href="#SkMatrix_isScaleTranslate">isScaleTranslate</a> <a href="#SkMatrix_isSimilarity">isSimilarity</a> <a href="#SkMatrix_rectStaysRect">rectStaysRect</a> <a href="#SkMatrix_isFixedStepInX">isFixedStepInX</a> +<a href='#SkMatrix_isScaleTranslate'>isScaleTranslate</a> <a href='#SkMatrix_isSimilarity'>isSimilarity</a> <a href='#SkMatrix_rectStaysRect'>rectStaysRect</a> <a href='#SkMatrix_isFixedStepInX'>isFixedStepInX</a> --- -## <a name="MemberIndex"></a> MemberIndex +## <a name='MemberIndex'>MemberIndex</a> -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> - static constexpr int <a href="#SkMatrix_kMScaleX">kMScaleX</a> = 0; - static constexpr int <a href="#SkMatrix_kMSkewX">kMSkewX</a> = 1; - static constexpr int <a href="#SkMatrix_kMTransX">kMTransX</a> = 2; - static constexpr int <a href="#SkMatrix_kMSkewY">kMSkewY</a> = 3; - static constexpr int <a href="#SkMatrix_kMScaleY">kMScaleY</a> = 4; - static constexpr int <a href="#SkMatrix_kMTransY">kMTransY</a> = 5; - static constexpr int <a href="#SkMatrix_kMPersp0">kMPersp0</a> = 6; - static constexpr int <a href="#SkMatrix_kMPersp1">kMPersp1</a> = 7; - static constexpr int <a href="#SkMatrix_kMPersp2">kMPersp2</a> = 8; -</pre> -<a href="#Matrix">Matrix</a> organizes its values in row order. These members correspond to -each value in <a href="#Matrix">Matrix</a>. ### Constants -<table> - <tr> - <td><a name="SkMatrix_kMScaleX"> <code><strong>SkMatrix::kMScaleX </strong></code> </a></td><td>0</td><td>horizontal scale factor</td> +<table style='border-collapse: collapse; width: 62.5em'> + <tr><th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Const</th> +<th style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>Value</th> +<th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Description</th></tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Matrix_MemberIndex'><code>MemberIndex</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>#In Constant</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>horizontal scale factor</td> </tr> <tr> - <td><a name="SkMatrix_kMSkewX"> <code><strong>SkMatrix::kMSkewX </strong></code> </a></td><td>1</td><td>horizontal skew factor</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Matrix_MemberIndex'><code>MemberIndex</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>#In Constant</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>horizontal skew factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Matrix_MemberIndex'><code>MemberIndex</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>#In Constant</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>horizontal translation</td> </tr> <tr> - <td><a name="SkMatrix_kMTransX"> <code><strong>SkMatrix::kMTransX </strong></code> </a></td><td>2</td><td>horizontal translation</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Matrix_MemberIndex'><code>MemberIndex</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>#In Constant</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>vertical skew factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Matrix_MemberIndex'><code>MemberIndex</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>#In Constant</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>vertical scale factor</td> </tr> <tr> - <td><a name="SkMatrix_kMSkewY"> <code><strong>SkMatrix::kMSkewY </strong></code> </a></td><td>3</td><td>vertical skew factor</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Matrix_MemberIndex'><code>MemberIndex</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>#In Constant</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>vertical translation</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Matrix_MemberIndex'><code>MemberIndex</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>#In Constant</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>input x perspective factor</td> </tr> <tr> - <td><a name="SkMatrix_kMScaleY"> <code><strong>SkMatrix::kMScaleY </strong></code> </a></td><td>4</td><td>vertical scale factor</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Matrix_MemberIndex'><code>MemberIndex</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>#In Constant</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>input y perspective factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Matrix_MemberIndex'><code>MemberIndex</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>#In Constant</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>perspective bias</td> + </tr> +</table> + + +<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> + static constexpr int <a href='#SkMatrix_kMScaleX'>kMScaleX</a> = 0; + static constexpr int <a href='#SkMatrix_kMSkewX'>kMSkewX</a> = 1; + static constexpr int <a href='#SkMatrix_kMTransX'>kMTransX</a> = 2; + static constexpr int <a href='#SkMatrix_kMSkewY'>kMSkewY</a> = 3; + static constexpr int <a href='#SkMatrix_kMScaleY'>kMScaleY</a> = 4; + static constexpr int <a href='#SkMatrix_kMTransY'>kMTransY</a> = 5; + static constexpr int <a href='#SkMatrix_kMPersp0'>kMPersp0</a> = 6; + static constexpr int <a href='#SkMatrix_kMPersp1'>kMPersp1</a> = 7; + static constexpr int <a href='#SkMatrix_kMPersp2'>kMPersp2</a> = 8; +</pre> + +<a href='#Matrix'>Matrix</a> organizes its values in row order. These members correspond to +each value in <a href='#Matrix'>Matrix</a>. + +### Constants + +<table style='border-collapse: collapse; width: 62.5em'> + <tr><th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Const</th> +<th style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>Value</th> +<th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Description</th></tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kMScaleX'><code>SkMatrix::kMScaleX</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>0</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +horizontal scale factor</td> </tr> <tr> - <td><a name="SkMatrix_kMTransY"> <code><strong>SkMatrix::kMTransY </strong></code> </a></td><td>5</td><td>vertical translation</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kMSkewX'><code>SkMatrix::kMSkewX</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>1</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +horizontal skew factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kMTransX'><code>SkMatrix::kMTransX</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>2</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +horizontal translation</td> </tr> <tr> - <td><a name="SkMatrix_kMPersp0"> <code><strong>SkMatrix::kMPersp0 </strong></code> </a></td><td>6</td><td>input x perspective factor</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kMSkewY'><code>SkMatrix::kMSkewY</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>3</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +vertical skew factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kMScaleY'><code>SkMatrix::kMScaleY</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>4</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +vertical scale factor</td> </tr> <tr> - <td><a name="SkMatrix_kMPersp1"> <code><strong>SkMatrix::kMPersp1 </strong></code> </a></td><td>7</td><td>input y perspective factor</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kMTransY'><code>SkMatrix::kMTransY</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>5</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +vertical translation</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kMPersp0'><code>SkMatrix::kMPersp0</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>6</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +input x perspective factor</td> </tr> <tr> - <td><a name="SkMatrix_kMPersp2"> <code><strong>SkMatrix::kMPersp2 </strong></code> </a></td><td>8</td><td>perspective bias</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kMPersp1'><code>SkMatrix::kMPersp1</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>7</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +input y perspective factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kMPersp2'><code>SkMatrix::kMPersp2</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>8</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +perspective bias</td> </tr> </table> @@ -849,17 +1550,58 @@ each value in <a href="#Matrix">Matrix</a>. ### See Also -<a href="#SkMatrix_get">get</a> <a href="#SkMatrix_set">set</a> +<a href='#SkMatrix_get'>get</a> <a href='#SkMatrix_set'>set</a> + +## <a name='AffineIndex'>AffineIndex</a> + + + +### Constants + +<table style='border-collapse: collapse; width: 62.5em'> + <tr><th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Const</th> +<th style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>Value</th> +<th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Description</th></tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Matrix_AffineIndex'><code>AffineIndex</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>#In Constant</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>horizontal scale factor</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Matrix_AffineIndex'><code>AffineIndex</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>#In Constant</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>vertical skew factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Matrix_AffineIndex'><code>AffineIndex</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>#In Constant</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>horizontal skew factor</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Matrix_AffineIndex'><code>AffineIndex</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>#In Constant</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>vertical scale factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Matrix_AffineIndex'><code>AffineIndex</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>#In Constant</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>horizontal translation</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#Matrix_AffineIndex'><code>AffineIndex</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>#In Constant</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>vertical translation</td> + </tr> +</table> -## <a name="AffineIndex"></a> AffineIndex <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> - static constexpr int <a href="#SkMatrix_kAScaleX">kAScaleX</a> = 0; - static constexpr int <a href="#SkMatrix_kASkewY">kASkewY</a> = 1; - static constexpr int <a href="#SkMatrix_kASkewX">kASkewX</a> = 2; - static constexpr int <a href="#SkMatrix_kAScaleY">kAScaleY</a> = 3; - static constexpr int <a href="#SkMatrix_kATransX">kATransX</a> = 4; - static constexpr int <a href="#SkMatrix_kATransY">kATransY</a> = 5; + static constexpr int <a href='#SkMatrix_kAScaleX'>kAScaleX</a> = 0; + static constexpr int <a href='#SkMatrix_kASkewY'>kASkewY</a> = 1; + static constexpr int <a href='#SkMatrix_kASkewX'>kASkewX</a> = 2; + static constexpr int <a href='#SkMatrix_kAScaleY'>kAScaleY</a> = 3; + static constexpr int <a href='#SkMatrix_kATransX'>kATransX</a> = 4; + static constexpr int <a href='#SkMatrix_kATransY'>kATransY</a> = 5; </pre> Affine arrays are in column major order to match the matrix used by @@ -867,64 +1609,111 @@ PDF and XPS. ### Constants -<table> - <tr> - <td><a name="SkMatrix_kAScaleX"> <code><strong>SkMatrix::kAScaleX </strong></code> </a></td><td>0</td><td>horizontal scale factor</td> +<table style='border-collapse: collapse; width: 62.5em'> + <tr><th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Const</th> +<th style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>Value</th> +<th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Description</th></tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kAScaleX'><code>SkMatrix::kAScaleX</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>0</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +horizontal scale factor</td> </tr> <tr> - <td><a name="SkMatrix_kASkewY"> <code><strong>SkMatrix::kASkewY </strong></code> </a></td><td>1</td><td>vertical skew factor</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kASkewY'><code>SkMatrix::kASkewY</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>1</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +vertical skew factor</td> </tr> - <tr> - <td><a name="SkMatrix_kASkewX"> <code><strong>SkMatrix::kASkewX </strong></code> </a></td><td>2</td><td>horizontal skew factor</td> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kASkewX'><code>SkMatrix::kASkewX</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>2</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +horizontal skew factor</td> </tr> <tr> - <td><a name="SkMatrix_kAScaleY"> <code><strong>SkMatrix::kAScaleY </strong></code> </a></td><td>3</td><td>vertical scale factor</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kAScaleY'><code>SkMatrix::kAScaleY</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>3</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +vertical scale factor</td> </tr> - <tr> - <td><a name="SkMatrix_kATransX"> <code><strong>SkMatrix::kATransX </strong></code> </a></td><td>4</td><td>horizontal translation</td> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kATransX'><code>SkMatrix::kATransX</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>4</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +horizontal translation</td> </tr> <tr> - <td><a name="SkMatrix_kATransY"> <code><strong>SkMatrix::kATransY </strong></code> </a></td><td>5</td><td>vertical translation</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kATransY'><code>SkMatrix::kATransY</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>5</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +vertical translation</td> </tr> </table> ### See Also -<a href="#SkMatrix_SetAffineIdentity">SetAffineIdentity</a> <a href="#SkMatrix_asAffine">asAffine</a> <a href="#SkMatrix_setAffine">setAffine</a> +<a href='#SkMatrix_SetAffineIdentity'>SetAffineIdentity</a> <a href='#SkMatrix_asAffine'>asAffine</a> <a href='#SkMatrix_setAffine'>setAffine</a> + +## <a name='Operator'>Operator</a> + -## <a name="Operator"></a> Operator +SkMatrix operators inline class member functions with arithmetic equivalents. +<table style='border-collapse: collapse; width: 62.5em'> + <tr><th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Topic</th> +<th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Description</th></tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_Concat'>Concat</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns the concatenation of <a href='#Matrix'>Matrix</a> pair</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_cheapEqualTo'>cheapEqualTo</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>compares <a href='#Matrix'>Matrix</a> pair using memcmp()</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_invert'>invert</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns inverse, if possible</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_notequal_operator'>operator!=(const SkMatrix& a, const SkMatrix& b)</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns true if members are unequal</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_equal_operator'>operator==(const SkMatrix& a, const SkMatrix& b)</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns true if members are equal</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_array1_operator'>operator[](int index)</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns writable reference to <a href='#Matrix'>Matrix</a> value</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_array_operator'>operator[](int index) const</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns <a href='#Matrix'>Matrix</a> value</td> + </tr> +</table> -| name | description | -| --- | --- | -| <a href="#SkMatrix_Concat">Concat</a> | returns the concatenation of <a href="#Matrix">Matrix</a> pair | -| <a href="#SkMatrix_cheapEqualTo">cheapEqualTo</a> | compares <a href="#Matrix">Matrix</a> pair using memcmp() | -| <a href="#SkMatrix_invert">invert</a> | returns inverse, if possible | -| <a href="#SkMatrix_notequal_operator">operator!=(const SkMatrix& a, const SkMatrix& b)</a> | returns true if members are unequal | -| <a href="#SkMatrix_equal_operator">operator==(const SkMatrix& a, const SkMatrix& b)</a> | returns true if members are equal | -| <a href="#SkMatrix_array1_operator">operator[](int index)</a> | returns writable reference to <a href="#Matrix">Matrix</a> value | -| <a href="#SkMatrix_array_operator">operator[](int index) const</a> | returns <a href="#Matrix">Matrix</a> value | -<a name="SkMatrix_array_operator"></a> +<a name='SkMatrix_array_operator'></a> ## operator[] -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -SkScalar operator[](int index) _const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +<a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_array1_operator'>operator[](int index)</a> _const </pre> -Returns one matrix value. Asserts if <a href="#SkMatrix_array_operator_index">index</a> is out of range and SK_DEBUG is +Returns one matrix value. Asserts if <a href='#SkMatrix_array_operator_index'>index</a> is out of range and SK_DEBUG is defined. ### Parameters -<table> <tr> <td><a name="SkMatrix_array_operator_index"> <code><strong>index </strong></code> </a></td> <td> -one of: <a href="#SkMatrix_kMScaleX">kMScaleX</a>, <a href="#SkMatrix_kMSkewX">kMSkewX</a>, <a href="#SkMatrix_kMTransX">kMTransX</a>, <a href="#SkMatrix_kMSkewY">kMSkewY</a>, <a href="#SkMatrix_kMScaleY">kMScaleY</a>, <a href="#SkMatrix_kMTransY">kMTransY</a>, -<a href="#SkMatrix_kMPersp0">kMPersp0</a>, <a href="#SkMatrix_kMPersp1">kMPersp1</a>, <a href="#SkMatrix_kMPersp2">kMPersp2</a></td> +<table> <tr> <td><a name='SkMatrix_array_operator_index'><code><strong>index</strong></code></a></td> + <td>one of: <a href='#SkMatrix_kMScaleX'>kMScaleX</a>, <a href='#SkMatrix_kMSkewX'>kMSkewX</a>, <a href='#SkMatrix_kMTransX'>kMTransX</a>, <a href='#SkMatrix_kMSkewY'>kMSkewY</a>, <a href='#SkMatrix_kMScaleY'>kMScaleY</a>, <a href='#SkMatrix_kMTransY'>kMTransY</a>, +<a href='#SkMatrix_kMPersp0'>kMPersp0</a>, <a href='#SkMatrix_kMPersp1'>kMPersp1</a>, <a href='#SkMatrix_kMPersp2'>kMPersp2</a></td> </tr> </table> ### Return Value -value corresponding to <a href="#SkMatrix_array_operator_index">index</a> +value corresponding to <a href='#SkMatrix_array_operator_index'>index</a> ### Example @@ -941,31 +1730,31 @@ matrix[SkMatrix::kMScaleY] == 24 ### See Also -<a href="#SkMatrix_get">get</a> <a href="#SkMatrix_set">set</a> +<a href='#SkMatrix_get'>get</a> <a href='#SkMatrix_set'>set</a> --- -<a name="SkMatrix_get"></a> +<a name='SkMatrix_get'></a> ## get -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -SkScalar get(int index) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +<a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_get'>get</a>(int index) const </pre> -Returns one matrix value. Asserts if <a href="#SkMatrix_get_index">index</a> is out of range and SK_DEBUG is +Returns one matrix value. Asserts if <a href='#SkMatrix_get_index'>index</a> is out of range and SK_DEBUG is defined. ### Parameters -<table> <tr> <td><a name="SkMatrix_get_index"> <code><strong>index </strong></code> </a></td> <td> -one of: <a href="#SkMatrix_kMScaleX">kMScaleX</a>, <a href="#SkMatrix_kMSkewX">kMSkewX</a>, <a href="#SkMatrix_kMTransX">kMTransX</a>, <a href="#SkMatrix_kMSkewY">kMSkewY</a>, <a href="#SkMatrix_kMScaleY">kMScaleY</a>, <a href="#SkMatrix_kMTransY">kMTransY</a>, -<a href="#SkMatrix_kMPersp0">kMPersp0</a>, <a href="#SkMatrix_kMPersp1">kMPersp1</a>, <a href="#SkMatrix_kMPersp2">kMPersp2</a></td> +<table> <tr> <td><a name='SkMatrix_get_index'><code><strong>index</strong></code></a></td> + <td>one of: <a href='#SkMatrix_kMScaleX'>kMScaleX</a>, <a href='#SkMatrix_kMSkewX'>kMSkewX</a>, <a href='#SkMatrix_kMTransX'>kMTransX</a>, <a href='#SkMatrix_kMSkewY'>kMSkewY</a>, <a href='#SkMatrix_kMScaleY'>kMScaleY</a>, <a href='#SkMatrix_kMTransY'>kMTransY</a>, +<a href='#SkMatrix_kMPersp0'>kMPersp0</a>, <a href='#SkMatrix_kMPersp1'>kMPersp1</a>, <a href='#SkMatrix_kMPersp2'>kMPersp2</a></td> </tr> </table> ### Return Value -value corresponding to <a href="#SkMatrix_get_index">index</a> +value corresponding to <a href='#SkMatrix_get_index'>index</a> ### Example @@ -982,19 +1771,19 @@ matrix.get(SkMatrix::kMSkewY) == 24 ### See Also -<a href="#SkMatrix_array1_operator">operator[](int index)</a> <a href="#SkMatrix_set">set</a> +<a href='#SkMatrix_array1_operator'>operator[](int index)</a> <a href='#SkMatrix_set'>set</a> --- -<a name="SkMatrix_getScaleX"></a> +<a name='SkMatrix_getScaleX'></a> ## getScaleX -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -SkScalar getScaleX() const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +<a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getScaleX'>getScaleX</a>() const </pre> Returns scale factor multiplied by x input, contributing to x output. -With <a href="#SkMatrix_mapPoints">mapPoints</a>, scales <a href="SkPoint_Reference#Point">Points</a> along the x-axis. +With <a href='#SkMatrix_mapPoints'>mapPoints</a>, scales <a href='SkPoint_Reference#Point'>Points</a> along the x-axis. ### Return Value @@ -1014,19 +1803,19 @@ matrix.getScaleX() == 42 ### See Also -<a href="#SkMatrix_get">get</a> <a href="#SkMatrix_getScaleY">getScaleY</a> <a href="#SkMatrix_setScaleX">setScaleX</a> <a href="#SkMatrix_setScale">setScale</a><sup><a href="#SkMatrix_setScale_2">[2]</a></sup> +<a href='#SkMatrix_get'>get</a> <a href='#SkMatrix_getScaleY'>getScaleY</a> <a href='#SkMatrix_setScaleX'>setScaleX</a> <a href='#SkMatrix_setScale'>setScale</a><sup><a href='#SkMatrix_setScale_2'>[2]</a></sup> --- -<a name="SkMatrix_getScaleY"></a> +<a name='SkMatrix_getScaleY'></a> ## getScaleY -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -SkScalar getScaleY() const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +<a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getScaleY'>getScaleY</a>() const </pre> Returns scale factor multiplied by y input, contributing to y output. -With <a href="#SkMatrix_mapPoints">mapPoints</a>, scales <a href="SkPoint_Reference#Point">Points</a> along the y-axis. +With <a href='#SkMatrix_mapPoints'>mapPoints</a>, scales <a href='SkPoint_Reference#Point'>Points</a> along the y-axis. ### Return Value @@ -1046,20 +1835,20 @@ matrix.getScaleY() == 24 ### See Also -<a href="#SkMatrix_get">get</a> <a href="#SkMatrix_getScaleX">getScaleX</a> <a href="#SkMatrix_setScaleY">setScaleY</a> <a href="#SkMatrix_setScale">setScale</a><sup><a href="#SkMatrix_setScale_2">[2]</a></sup> +<a href='#SkMatrix_get'>get</a> <a href='#SkMatrix_getScaleX'>getScaleX</a> <a href='#SkMatrix_setScaleY'>setScaleY</a> <a href='#SkMatrix_setScale'>setScale</a><sup><a href='#SkMatrix_setScale_2'>[2]</a></sup> --- -<a name="SkMatrix_getSkewY"></a> +<a name='SkMatrix_getSkewY'></a> ## getSkewY -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -SkScalar getSkewY() const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +<a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getSkewY'>getSkewY</a>() const </pre> Returns scale factor multiplied by x input, contributing to y output. -With <a href="#SkMatrix_mapPoints">mapPoints</a>, skews <a href="SkPoint_Reference#Point">Points</a> along the y-axis. -Skew x and y together can rotate <a href="SkPoint_Reference#Point">Points</a>. +With <a href='#SkMatrix_mapPoints'>mapPoints</a>, skews <a href='SkPoint_Reference#Point'>Points</a> along the y-axis. +Skew x and y together can rotate <a href='SkPoint_Reference#Point'>Points</a>. ### Return Value @@ -1079,20 +1868,20 @@ matrix.getSkewY() == 24 ### See Also -<a href="#SkMatrix_get">get</a> <a href="#SkMatrix_getSkewX">getSkewX</a> <a href="#SkMatrix_setSkewY">setSkewY</a> <a href="#SkMatrix_setSkew">setSkew</a><sup><a href="#SkMatrix_setSkew_2">[2]</a></sup> +<a href='#SkMatrix_get'>get</a> <a href='#SkMatrix_getSkewX'>getSkewX</a> <a href='#SkMatrix_setSkewY'>setSkewY</a> <a href='#SkMatrix_setSkew'>setSkew</a><sup><a href='#SkMatrix_setSkew_2'>[2]</a></sup> --- -<a name="SkMatrix_getSkewX"></a> +<a name='SkMatrix_getSkewX'></a> ## getSkewX -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -SkScalar getSkewX() const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +<a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getSkewX'>getSkewX</a>() const </pre> Returns scale factor multiplied by y input, contributing to x output. -With <a href="#SkMatrix_mapPoints">mapPoints</a>, skews <a href="SkPoint_Reference#Point">Points</a> along the x-axis. -Skew x and y together can rotate <a href="SkPoint_Reference#Point">Points</a>. +With <a href='#SkMatrix_mapPoints'>mapPoints</a>, skews <a href='SkPoint_Reference#Point'>Points</a> along the x-axis. +Skew x and y together can rotate <a href='SkPoint_Reference#Point'>Points</a>. ### Return Value @@ -1112,19 +1901,19 @@ matrix.getSkewX() == 42 ### See Also -<a href="#SkMatrix_get">get</a> <a href="#SkMatrix_getSkewY">getSkewY</a> <a href="#SkMatrix_setSkewX">setSkewX</a> <a href="#SkMatrix_setSkew">setSkew</a><sup><a href="#SkMatrix_setSkew_2">[2]</a></sup> +<a href='#SkMatrix_get'>get</a> <a href='#SkMatrix_getSkewY'>getSkewY</a> <a href='#SkMatrix_setSkewX'>setSkewX</a> <a href='#SkMatrix_setSkew'>setSkew</a><sup><a href='#SkMatrix_setSkew_2'>[2]</a></sup> --- -<a name="SkMatrix_getTranslateX"></a> +<a name='SkMatrix_getTranslateX'></a> ## getTranslateX -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -SkScalar getTranslateX() const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +<a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getTranslateX'>getTranslateX</a>() const </pre> Returns translation contributing to x output. -With <a href="#SkMatrix_mapPoints">mapPoints</a>, moves <a href="SkPoint_Reference#Point">Points</a> along the x-axis. +With <a href='#SkMatrix_mapPoints'>mapPoints</a>, moves <a href='SkPoint_Reference#Point'>Points</a> along the x-axis. ### Return Value @@ -1144,19 +1933,19 @@ matrix.getTranslateX() == 42 ### See Also -<a href="#SkMatrix_get">get</a> <a href="#SkMatrix_getTranslateY">getTranslateY</a> <a href="#SkMatrix_setTranslateX">setTranslateX</a> <a href="#SkMatrix_setTranslate">setTranslate</a><sup><a href="#SkMatrix_setTranslate_2">[2]</a></sup> +<a href='#SkMatrix_get'>get</a> <a href='#SkMatrix_getTranslateY'>getTranslateY</a> <a href='#SkMatrix_setTranslateX'>setTranslateX</a> <a href='#SkMatrix_setTranslate'>setTranslate</a><sup><a href='#SkMatrix_setTranslate_2'>[2]</a></sup> --- -<a name="SkMatrix_getTranslateY"></a> +<a name='SkMatrix_getTranslateY'></a> ## getTranslateY -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -SkScalar getTranslateY() const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +<a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getTranslateY'>getTranslateY</a>() const </pre> Returns translation contributing to y output. -With <a href="#SkMatrix_mapPoints">mapPoints</a>, moves <a href="SkPoint_Reference#Point">Points</a> along the y-axis. +With <a href='#SkMatrix_mapPoints'>mapPoints</a>, moves <a href='SkPoint_Reference#Point'>Points</a> along the y-axis. ### Return Value @@ -1176,15 +1965,15 @@ matrix.getTranslateY() == 24 ### See Also -<a href="#SkMatrix_get">get</a> <a href="#SkMatrix_getTranslateX">getTranslateX</a> <a href="#SkMatrix_setTranslateY">setTranslateY</a> <a href="#SkMatrix_setTranslate">setTranslate</a><sup><a href="#SkMatrix_setTranslate_2">[2]</a></sup> +<a href='#SkMatrix_get'>get</a> <a href='#SkMatrix_getTranslateX'>getTranslateX</a> <a href='#SkMatrix_setTranslateY'>setTranslateY</a> <a href='#SkMatrix_setTranslate'>setTranslate</a><sup><a href='#SkMatrix_setTranslate_2'>[2]</a></sup> --- -<a name="SkMatrix_getPerspX"></a> +<a name='SkMatrix_getPerspX'></a> ## getPerspX -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -SkScalar getPerspX() const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +<a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getPerspX'>getPerspX</a>() const </pre> Returns factor scaling input x relative to input y. @@ -1199,15 +1988,15 @@ input x perspective factor ### See Also -<a href="#SkMatrix_kMPersp0">kMPersp0</a> <a href="#SkMatrix_getPerspY">getPerspY</a> +<a href='#SkMatrix_kMPersp0'>kMPersp0</a> <a href='#SkMatrix_getPerspY'>getPerspY</a> --- -<a name="SkMatrix_getPerspY"></a> +<a name='SkMatrix_getPerspY'></a> ## getPerspY -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -SkScalar getPerspY() const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +<a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getPerspY'>getPerspY</a>() const </pre> Returns factor scaling input y relative to input x. @@ -1222,34 +2011,34 @@ input y perspective factor ### See Also -<a href="#SkMatrix_kMPersp1">kMPersp1</a> <a href="#SkMatrix_getPerspX">getPerspX</a> +<a href='#SkMatrix_kMPersp1'>kMPersp1</a> <a href='#SkMatrix_getPerspX'>getPerspX</a> --- -<a name="SkMatrix_array1_operator"></a> +<a name='SkMatrix_array1_operator'></a> ## operator[] -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -SkScalar& operator[](int index) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +<a href='undocumented#SkScalar'>SkScalar</a>& <a href='#SkMatrix_array1_operator'>operator[](int index)</a> </pre> -Returns writable <a href="#Matrix">Matrix</a> value. Asserts if <a href="#SkMatrix_array1_operator_index">index</a> is out of range and SK_DEBUG is -defined. Clears internal cache anticipating that caller will change <a href="#Matrix">Matrix</a> value. +Returns writable <a href='#Matrix'>Matrix</a> value. Asserts if <a href='#SkMatrix_array1_operator_index'>index</a> is out of range and SK_DEBUG is +defined. Clears internal cache anticipating that caller will change <a href='#Matrix'>Matrix</a> value. -Next call to read <a href="#Matrix">Matrix</a> state may recompute cache; subsequent writes to <a href="#Matrix">Matrix</a> -value must be followed by <a href="#SkMatrix_dirtyMatrixTypeCache">dirtyMatrixTypeCache</a>. +Next call to read <a href='#Matrix'>Matrix</a> state may recompute cache; subsequent writes to <a href='#Matrix'>Matrix</a> +value must be followed by <a href='#SkMatrix_dirtyMatrixTypeCache'>dirtyMatrixTypeCache</a>. ### Parameters -<table> <tr> <td><a name="SkMatrix_array1_operator_index"> <code><strong>index </strong></code> </a></td> <td> -one of: <a href="#SkMatrix_kMScaleX">kMScaleX</a>, <a href="#SkMatrix_kMSkewX">kMSkewX</a>, <a href="#SkMatrix_kMTransX">kMTransX</a>, <a href="#SkMatrix_kMSkewY">kMSkewY</a>, <a href="#SkMatrix_kMScaleY">kMScaleY</a>, <a href="#SkMatrix_kMTransY">kMTransY</a>, -<a href="#SkMatrix_kMPersp0">kMPersp0</a>, <a href="#SkMatrix_kMPersp1">kMPersp1</a>, <a href="#SkMatrix_kMPersp2">kMPersp2</a></td> +<table> <tr> <td><a name='SkMatrix_array1_operator_index'><code><strong>index</strong></code></a></td> + <td>one of: <a href='#SkMatrix_kMScaleX'>kMScaleX</a>, <a href='#SkMatrix_kMSkewX'>kMSkewX</a>, <a href='#SkMatrix_kMTransX'>kMTransX</a>, <a href='#SkMatrix_kMSkewY'>kMSkewY</a>, <a href='#SkMatrix_kMScaleY'>kMScaleY</a>, <a href='#SkMatrix_kMTransY'>kMTransY</a>, +<a href='#SkMatrix_kMPersp0'>kMPersp0</a>, <a href='#SkMatrix_kMPersp1'>kMPersp1</a>, <a href='#SkMatrix_kMPersp2'>kMPersp2</a></td> </tr> </table> ### Return Value -writable value corresponding to <a href="#SkMatrix_array1_operator_index">index</a> +writable value corresponding to <a href='#SkMatrix_array1_operator_index'>index</a> ### Example @@ -1268,68 +2057,181 @@ after dirty cache: x = 66 ### See Also -<a href="#SkMatrix_get">get</a> <a href="#SkMatrix_dirtyMatrixTypeCache">dirtyMatrixTypeCache</a> <a href="#SkMatrix_set">set</a> +<a href='#SkMatrix_get'>get</a> <a href='#SkMatrix_dirtyMatrixTypeCache'>dirtyMatrixTypeCache</a> <a href='#SkMatrix_set'>set</a> --- -## <a name="Set"></a> Set - -| name | description | -| --- | --- | -| <a href="#SkMatrix_postConcat">postConcat</a> | post-multiplies <a href="#Matrix">Matrix</a> by <a href="#Matrix">Matrix</a> parameter | -| <a href="#SkMatrix_postIDiv">postIDiv</a> | post-multiplies <a href="#Matrix">Matrix</a> by inverse scale | -| <a href="#SkMatrix_postRotate">postRotate</a> | post-multiplies <a href="#Matrix">Matrix</a> by rotation | -| | <a href="#SkMatrix_postRotate">postRotate(SkScalar degrees, SkScalar px, SkScalar py)</a> | -| | <a href="#SkMatrix_postRotate_2">postRotate(SkScalar degrees)</a> | -| <a href="#SkMatrix_postScale">postScale</a> | post-multiplies <a href="#Matrix">Matrix</a> by scale | -| | <a href="#SkMatrix_postScale">postScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py)</a> | -| | <a href="#SkMatrix_postScale_2">postScale(SkScalar sx, SkScalar sy)</a> | -| <a href="#SkMatrix_postSkew">postSkew</a> | post-multiplies <a href="#Matrix">Matrix</a> by skew | -| | <a href="#SkMatrix_postSkew">postSkew(SkScalar kx, SkScalar ky, SkScalar px, SkScalar py)</a> | -| | <a href="#SkMatrix_postSkew_2">postSkew(SkScalar kx, SkScalar ky)</a> | -| <a href="#SkMatrix_postTranslate">postTranslate</a> | post-multiplies <a href="#Matrix">Matrix</a> by translation | -| <a href="#SkMatrix_preConcat">preConcat</a> | pre-multiplies <a href="#Matrix">Matrix</a> by <a href="#Matrix">Matrix</a> parameter | -| <a href="#SkMatrix_preRotate">preRotate</a> | pre-multiplies <a href="#Matrix">Matrix</a> by rotation | -| | <a href="#SkMatrix_preRotate">preRotate(SkScalar degrees, SkScalar px, SkScalar py)</a> | -| | <a href="#SkMatrix_preRotate_2">preRotate(SkScalar degrees)</a> | -| <a href="#SkMatrix_preScale">preScale</a> | pre-multiplies <a href="#Matrix">Matrix</a> by scale | -| | <a href="#SkMatrix_preScale">preScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py)</a> | -| | <a href="#SkMatrix_preScale_2">preScale(SkScalar sx, SkScalar sy)</a> | -| <a href="#SkMatrix_preSkew">preSkew</a> | pre-multiplies <a href="#Matrix">Matrix</a> by skew | -| | <a href="#SkMatrix_preSkew">preSkew(SkScalar kx, SkScalar ky, SkScalar px, SkScalar py)</a> | -| | <a href="#SkMatrix_preSkew_2">preSkew(SkScalar kx, SkScalar ky)</a> | -| <a href="#SkMatrix_preTranslate">preTranslate</a> | pre-multiplies <a href="#Matrix">Matrix</a> by translation | -| <a href="#SkMatrix_set">set</a> | sets one value | -| <a href="#SkMatrix_set9">set9</a> | sets all values from <a href="undocumented#Scalar">Scalar</a> array | -| <a href="#SkMatrix_setAll">setAll</a> | sets all values from parameters | -| <a href="#SkMatrix_setPerspX">setPerspX</a> | sets input x perspective factor | -| <a href="#SkMatrix_setPerspY">setPerspY</a> | sets input y perspective factor | -| <a href="#SkMatrix_setPolyToPoly">setPolyToPoly</a> | sets to map one to four points to an equal array of points | -| <a href="#SkMatrix_setRectToRect">setRectToRect</a> | sets to map one <a href="SkRect_Reference#Rect">Rect</a> to another | -| <a href="#SkMatrix_setScaleX">setScaleX</a> | sets horizontal scale factor | -| <a href="#SkMatrix_setScaleY">setScaleY</a> | sets vertical scale factor | -| <a href="#SkMatrix_setSkewX">setSkewX</a> | sets horizontal skew factor | -| <a href="#SkMatrix_setSkewY">setSkewY</a> | sets vertical skew factor | -| <a href="#SkMatrix_setTranslateX">setTranslateX</a> | sets horizontal translation | -| <a href="#SkMatrix_setTranslateY">setTranslateY</a> | sets vertical translation | - -<a name="SkMatrix_set"></a> +## <a name='Set'>Set</a> + + +<table style='border-collapse: collapse; width: 62.5em'> + <tr><th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Topic</th> +<th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Description</th></tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_postConcat'>postConcat</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>post-multiplies <a href='#Matrix'>Matrix</a> by <a href='#Matrix'>Matrix</a> parameter</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_postIDiv'>postIDiv</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>post-multiplies <a href='#Matrix'>Matrix</a> by inverse scale</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_postRotate'>postRotate</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>post-multiplies <a href='#Matrix'>Matrix</a> by rotation</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_postRotate'>postRotate(SkScalar degrees, SkScalar px, SkScalar py)</a></td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_postRotate_2'>postRotate(SkScalar degrees)</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_postScale'>postScale</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>post-multiplies <a href='#Matrix'>Matrix</a> by scale</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_postScale'>postScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py)</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_postScale_2'>postScale(SkScalar sx, SkScalar sy)</a></td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_postSkew'>postSkew</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>post-multiplies <a href='#Matrix'>Matrix</a> by skew</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_postSkew'>postSkew(SkScalar kx, SkScalar ky, SkScalar px, SkScalar py)</a></td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_postSkew_2'>postSkew(SkScalar kx, SkScalar ky)</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_postTranslate'>postTranslate</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>post-multiplies <a href='#Matrix'>Matrix</a> by translation</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_preConcat'>preConcat</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>pre-multiplies <a href='#Matrix'>Matrix</a> by <a href='#Matrix'>Matrix</a> parameter</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_preRotate'>preRotate</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>pre-multiplies <a href='#Matrix'>Matrix</a> by rotation</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_preRotate'>preRotate(SkScalar degrees, SkScalar px, SkScalar py)</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_preRotate_2'>preRotate(SkScalar degrees)</a></td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_preScale'>preScale</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>pre-multiplies <a href='#Matrix'>Matrix</a> by scale</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_preScale'>preScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py)</a></td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_preScale_2'>preScale(SkScalar sx, SkScalar sy)</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_preSkew'>preSkew</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>pre-multiplies <a href='#Matrix'>Matrix</a> by skew</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_preSkew'>preSkew(SkScalar kx, SkScalar ky, SkScalar px, SkScalar py)</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_preSkew_2'>preSkew(SkScalar kx, SkScalar ky)</a></td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_preTranslate'>preTranslate</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>pre-multiplies <a href='#Matrix'>Matrix</a> by translation</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_set'>set</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets one value</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_set9'>set9</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets all values from <a href='undocumented#Scalar'>Scalar</a> array</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setAll'>setAll</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets all values from parameters</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setPerspX'>setPerspX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets input x perspective factor</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setPerspY'>setPerspY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets input y perspective factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setPolyToPoly'>setPolyToPoly</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets to map one to four points to an equal array of points</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setRectToRect'>setRectToRect</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets to map one <a href='SkRect_Reference#Rect'>Rect</a> to another</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setScaleX'>setScaleX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets horizontal scale factor</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setScaleY'>setScaleY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets vertical scale factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setSkewX'>setSkewX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets horizontal skew factor</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setSkewY'>setSkewY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets vertical skew factor</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setTranslateX'>setTranslateX</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets horizontal translation</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_setTranslateY'>setTranslateY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets vertical translation</td> + </tr> +</table> + + +<a name='SkMatrix_set'></a> ## set -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void set(int index, SkScalar value) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_set'>set</a>(int index, <a href='undocumented#SkScalar'>SkScalar</a> value) </pre> -Sets <a href="#Matrix">Matrix</a> <a href="#SkMatrix_set_value">value</a>. Asserts if <a href="#SkMatrix_set_index">index</a> is out of range and SK_DEBUG is +Sets <a href='#Matrix'>Matrix</a> <a href='#SkMatrix_set_value'>value</a>. Asserts if <a href='#SkMatrix_set_index'>index</a> is out of range and SK_DEBUG is defined. Safer than operator[]; internal cache is always maintained. ### Parameters -<table> <tr> <td><a name="SkMatrix_set_index"> <code><strong>index </strong></code> </a></td> <td> -one of: <a href="#SkMatrix_kMScaleX">kMScaleX</a>, <a href="#SkMatrix_kMSkewX">kMSkewX</a>, <a href="#SkMatrix_kMTransX">kMTransX</a>, <a href="#SkMatrix_kMSkewY">kMSkewY</a>, <a href="#SkMatrix_kMScaleY">kMScaleY</a>, <a href="#SkMatrix_kMTransY">kMTransY</a>, -<a href="#SkMatrix_kMPersp0">kMPersp0</a>, <a href="#SkMatrix_kMPersp1">kMPersp1</a>, <a href="#SkMatrix_kMPersp2">kMPersp2</a></td> - </tr> <tr> <td><a name="SkMatrix_set_value"> <code><strong>value </strong></code> </a></td> <td> -<a href="undocumented#Scalar">Scalar</a> to store in <a href="#Matrix">Matrix</a></td> +<table> <tr> <td><a name='SkMatrix_set_index'><code><strong>index</strong></code></a></td> + <td>one of: <a href='#SkMatrix_kMScaleX'>kMScaleX</a>, <a href='#SkMatrix_kMSkewX'>kMSkewX</a>, <a href='#SkMatrix_kMTransX'>kMTransX</a>, <a href='#SkMatrix_kMSkewY'>kMSkewY</a>, <a href='#SkMatrix_kMScaleY'>kMScaleY</a>, <a href='#SkMatrix_kMTransY'>kMTransY</a>, +<a href='#SkMatrix_kMPersp0'>kMPersp0</a>, <a href='#SkMatrix_kMPersp1'>kMPersp1</a>, <a href='#SkMatrix_kMPersp2'>kMPersp2</a></td> + </tr> + <tr> <td><a name='SkMatrix_set_value'><code><strong>value</strong></code></a></td> + <td><a href='undocumented#Scalar'>Scalar</a> to store in <a href='#Matrix'>Matrix</a></td> </tr> </table> @@ -1349,23 +2251,23 @@ after 2nd skew x mod: x = 66 ### See Also -operator[] <a href="#SkMatrix_get">get</a> +operator[] <a href='#SkMatrix_get'>get</a> --- -<a name="SkMatrix_setScaleX"></a> +<a name='SkMatrix_setScaleX'></a> ## setScaleX -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void setScaleX(SkScalar v) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_setScaleX'>setScaleX</a>(<a href='undocumented#SkScalar'>SkScalar</a> v) </pre> Sets horizontal scale factor. ### Parameters -<table> <tr> <td><a name="SkMatrix_setScaleX_v"> <code><strong>v </strong></code> </a></td> <td> -horizontal scale factor to store</td> +<table> <tr> <td><a name='SkMatrix_setScaleX_v'><code><strong>v</strong></code></a></td> + <td>horizontal scale factor to store</td> </tr> </table> @@ -1375,23 +2277,23 @@ horizontal scale factor to store</td> ### See Also -<a href="#SkMatrix_set">set</a> <a href="#SkMatrix_setScale">setScale</a><sup><a href="#SkMatrix_setScale_2">[2]</a></sup> <a href="#SkMatrix_setScaleY">setScaleY</a> +<a href='#SkMatrix_set'>set</a> <a href='#SkMatrix_setScale'>setScale</a><sup><a href='#SkMatrix_setScale_2'>[2]</a></sup> <a href='#SkMatrix_setScaleY'>setScaleY</a> --- -<a name="SkMatrix_setScaleY"></a> +<a name='SkMatrix_setScaleY'></a> ## setScaleY -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void setScaleY(SkScalar v) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_setScaleY'>setScaleY</a>(<a href='undocumented#SkScalar'>SkScalar</a> v) </pre> Sets vertical scale factor. ### Parameters -<table> <tr> <td><a name="SkMatrix_setScaleY_v"> <code><strong>v </strong></code> </a></td> <td> -vertical scale factor to store</td> +<table> <tr> <td><a name='SkMatrix_setScaleY_v'><code><strong>v</strong></code></a></td> + <td>vertical scale factor to store</td> </tr> </table> @@ -1401,23 +2303,23 @@ vertical scale factor to store</td> ### See Also -<a href="#SkMatrix_set">set</a> <a href="#SkMatrix_setScale">setScale</a><sup><a href="#SkMatrix_setScale_2">[2]</a></sup> <a href="#SkMatrix_setScaleX">setScaleX</a> +<a href='#SkMatrix_set'>set</a> <a href='#SkMatrix_setScale'>setScale</a><sup><a href='#SkMatrix_setScale_2'>[2]</a></sup> <a href='#SkMatrix_setScaleX'>setScaleX</a> --- -<a name="SkMatrix_setSkewY"></a> +<a name='SkMatrix_setSkewY'></a> ## setSkewY -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void setSkewY(SkScalar v) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_setSkewY'>setSkewY</a>(<a href='undocumented#SkScalar'>SkScalar</a> v) </pre> Sets vertical skew factor. ### Parameters -<table> <tr> <td><a name="SkMatrix_setSkewY_v"> <code><strong>v </strong></code> </a></td> <td> -vertical skew factor to store</td> +<table> <tr> <td><a name='SkMatrix_setSkewY_v'><code><strong>v</strong></code></a></td> + <td>vertical skew factor to store</td> </tr> </table> @@ -1427,23 +2329,23 @@ vertical skew factor to store</td> ### See Also -<a href="#SkMatrix_set">set</a> <a href="#SkMatrix_setSkew">setSkew</a><sup><a href="#SkMatrix_setSkew_2">[2]</a></sup> <a href="#SkMatrix_setSkewX">setSkewX</a> +<a href='#SkMatrix_set'>set</a> <a href='#SkMatrix_setSkew'>setSkew</a><sup><a href='#SkMatrix_setSkew_2'>[2]</a></sup> <a href='#SkMatrix_setSkewX'>setSkewX</a> --- -<a name="SkMatrix_setSkewX"></a> +<a name='SkMatrix_setSkewX'></a> ## setSkewX -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void setSkewX(SkScalar v) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_setSkewX'>setSkewX</a>(<a href='undocumented#SkScalar'>SkScalar</a> v) </pre> Sets horizontal skew factor. ### Parameters -<table> <tr> <td><a name="SkMatrix_setSkewX_v"> <code><strong>v </strong></code> </a></td> <td> -horizontal skew factor to store</td> +<table> <tr> <td><a name='SkMatrix_setSkewX_v'><code><strong>v</strong></code></a></td> + <td>horizontal skew factor to store</td> </tr> </table> @@ -1453,23 +2355,23 @@ horizontal skew factor to store</td> ### See Also -<a href="#SkMatrix_set">set</a> <a href="#SkMatrix_setSkew">setSkew</a><sup><a href="#SkMatrix_setSkew_2">[2]</a></sup> <a href="#SkMatrix_setSkewX">setSkewX</a> +<a href='#SkMatrix_set'>set</a> <a href='#SkMatrix_setSkew'>setSkew</a><sup><a href='#SkMatrix_setSkew_2'>[2]</a></sup> <a href='#SkMatrix_setSkewX'>setSkewX</a> --- -<a name="SkMatrix_setTranslateX"></a> +<a name='SkMatrix_setTranslateX'></a> ## setTranslateX -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void setTranslateX(SkScalar v) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_setTranslateX'>setTranslateX</a>(<a href='undocumented#SkScalar'>SkScalar</a> v) </pre> Sets horizontal translation. ### Parameters -<table> <tr> <td><a name="SkMatrix_setTranslateX_v"> <code><strong>v </strong></code> </a></td> <td> -horizontal translation to store</td> +<table> <tr> <td><a name='SkMatrix_setTranslateX_v'><code><strong>v</strong></code></a></td> + <td>horizontal translation to store</td> </tr> </table> @@ -1479,23 +2381,23 @@ horizontal translation to store</td> ### See Also -<a href="#SkMatrix_set">set</a> <a href="#SkMatrix_setTranslate">setTranslate</a><sup><a href="#SkMatrix_setTranslate_2">[2]</a></sup> <a href="#SkMatrix_setTranslateY">setTranslateY</a> +<a href='#SkMatrix_set'>set</a> <a href='#SkMatrix_setTranslate'>setTranslate</a><sup><a href='#SkMatrix_setTranslate_2'>[2]</a></sup> <a href='#SkMatrix_setTranslateY'>setTranslateY</a> --- -<a name="SkMatrix_setTranslateY"></a> +<a name='SkMatrix_setTranslateY'></a> ## setTranslateY -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void setTranslateY(SkScalar v) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_setTranslateY'>setTranslateY</a>(<a href='undocumented#SkScalar'>SkScalar</a> v) </pre> Sets vertical translation. ### Parameters -<table> <tr> <td><a name="SkMatrix_setTranslateY_v"> <code><strong>v </strong></code> </a></td> <td> -vertical translation to store</td> +<table> <tr> <td><a name='SkMatrix_setTranslateY_v'><code><strong>v</strong></code></a></td> + <td>vertical translation to store</td> </tr> </table> @@ -1505,24 +2407,24 @@ vertical translation to store</td> ### See Also -<a href="#SkMatrix_set">set</a> <a href="#SkMatrix_setTranslate">setTranslate</a><sup><a href="#SkMatrix_setTranslate_2">[2]</a></sup> <a href="#SkMatrix_setTranslateX">setTranslateX</a> +<a href='#SkMatrix_set'>set</a> <a href='#SkMatrix_setTranslate'>setTranslate</a><sup><a href='#SkMatrix_setTranslate_2'>[2]</a></sup> <a href='#SkMatrix_setTranslateX'>setTranslateX</a> --- -<a name="SkMatrix_setPerspX"></a> +<a name='SkMatrix_setPerspX'></a> ## setPerspX -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void setPerspX(SkScalar v) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_setPerspX'>setPerspX</a>(<a href='undocumented#SkScalar'>SkScalar</a> v) </pre> -Sets input x perspective factor, which causes <a href="#SkMatrix_mapXY">mapXY</a> to vary input x inversely +Sets input x perspective factor, which causes <a href='#SkMatrix_mapXY'>mapXY</a> to vary input x inversely proportional to input y. ### Parameters -<table> <tr> <td><a name="SkMatrix_setPerspX_v"> <code><strong>v </strong></code> </a></td> <td> -perspective factor</td> +<table> <tr> <td><a name='SkMatrix_setPerspX_v'><code><strong>v</strong></code></a></td> + <td>perspective factor</td> </tr> </table> @@ -1532,24 +2434,24 @@ perspective factor</td> ### See Also -<a href="#SkMatrix_getPerspX">getPerspX</a> <a href="#SkMatrix_set">set</a> <a href="#SkMatrix_setAll">setAll</a> <a href="#SkMatrix_set9">set9</a> <a href="#SkMatrix_MakeAll">MakeAll</a> +<a href='#SkMatrix_getPerspX'>getPerspX</a> <a href='#SkMatrix_set'>set</a> <a href='#SkMatrix_setAll'>setAll</a> <a href='#SkMatrix_set9'>set9</a> <a href='#SkMatrix_MakeAll'>MakeAll</a> --- -<a name="SkMatrix_setPerspY"></a> +<a name='SkMatrix_setPerspY'></a> ## setPerspY -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void setPerspY(SkScalar v) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_setPerspY'>setPerspY</a>(<a href='undocumented#SkScalar'>SkScalar</a> v) </pre> -Sets input y perspective factor, which causes <a href="#SkMatrix_mapXY">mapXY</a> to vary input y inversely +Sets input y perspective factor, which causes <a href='#SkMatrix_mapXY'>mapXY</a> to vary input y inversely proportional to input x. ### Parameters -<table> <tr> <td><a name="SkMatrix_setPerspY_v"> <code><strong>v </strong></code> </a></td> <td> -perspective factor</td> +<table> <tr> <td><a name='SkMatrix_setPerspY_v'><code><strong>v</strong></code></a></td> + <td>perspective factor</td> </tr> </table> @@ -1559,16 +2461,16 @@ perspective factor</td> ### See Also -<a href="#SkMatrix_getPerspY">getPerspY</a> <a href="#SkMatrix_set">set</a> <a href="#SkMatrix_setAll">setAll</a> <a href="#SkMatrix_set9">set9</a> <a href="#SkMatrix_MakeAll">MakeAll</a> +<a href='#SkMatrix_getPerspY'>getPerspY</a> <a href='#SkMatrix_set'>set</a> <a href='#SkMatrix_setAll'>setAll</a> <a href='#SkMatrix_set9'>set9</a> <a href='#SkMatrix_MakeAll'>MakeAll</a> --- -<a name="SkMatrix_setAll"></a> +<a name='SkMatrix_setAll'></a> ## setAll -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void setAll(SkScalar scaleX, SkScalar skewX, SkScalar transX, SkScalar skewY, SkScalar scaleY, - SkScalar transY, SkScalar persp0, SkScalar persp1, SkScalar persp2) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_setAll'>setAll</a>(<a href='undocumented#SkScalar'>SkScalar</a> scaleX, <a href='undocumented#SkScalar'>SkScalar</a> skewX, <a href='undocumented#SkScalar'>SkScalar</a> transX, <a href='undocumented#SkScalar'>SkScalar</a> skewY, <a href='undocumented#SkScalar'>SkScalar</a> scaleY, + <a href='undocumented#SkScalar'>SkScalar</a> transY, <a href='undocumented#SkScalar'>SkScalar</a> persp0, <a href='undocumented#SkScalar'>SkScalar</a> persp1, <a href='undocumented#SkScalar'>SkScalar</a> persp2) </pre> Sets all values from parameters. Sets matrix to: @@ -1581,24 +2483,32 @@ Sets all values from parameters. Sets matrix to: ### Parameters -<table> <tr> <td><a name="SkMatrix_setAll_scaleX"> <code><strong>scaleX </strong></code> </a></td> <td> -horizontal scale factor to store</td> - </tr> <tr> <td><a name="SkMatrix_setAll_skewX"> <code><strong>skewX </strong></code> </a></td> <td> -horizontal skew factor to store</td> - </tr> <tr> <td><a name="SkMatrix_setAll_transX"> <code><strong>transX </strong></code> </a></td> <td> -horizontal translation to store</td> - </tr> <tr> <td><a name="SkMatrix_setAll_skewY"> <code><strong>skewY </strong></code> </a></td> <td> -vertical skew factor to store</td> - </tr> <tr> <td><a name="SkMatrix_setAll_scaleY"> <code><strong>scaleY </strong></code> </a></td> <td> -vertical scale factor to store</td> - </tr> <tr> <td><a name="SkMatrix_setAll_transY"> <code><strong>transY </strong></code> </a></td> <td> -vertical translation to store</td> - </tr> <tr> <td><a name="SkMatrix_setAll_persp0"> <code><strong>persp0 </strong></code> </a></td> <td> -input x perspective factor to store</td> - </tr> <tr> <td><a name="SkMatrix_setAll_persp1"> <code><strong>persp1 </strong></code> </a></td> <td> -input y perspective factor to store</td> - </tr> <tr> <td><a name="SkMatrix_setAll_persp2"> <code><strong>persp2 </strong></code> </a></td> <td> -perspective scale factor to store</td> +<table> <tr> <td><a name='SkMatrix_setAll_scaleX'><code><strong>scaleX</strong></code></a></td> + <td>horizontal scale factor to store</td> + </tr> + <tr> <td><a name='SkMatrix_setAll_skewX'><code><strong>skewX</strong></code></a></td> + <td>horizontal skew factor to store</td> + </tr> + <tr> <td><a name='SkMatrix_setAll_transX'><code><strong>transX</strong></code></a></td> + <td>horizontal translation to store</td> + </tr> + <tr> <td><a name='SkMatrix_setAll_skewY'><code><strong>skewY</strong></code></a></td> + <td>vertical skew factor to store</td> + </tr> + <tr> <td><a name='SkMatrix_setAll_scaleY'><code><strong>scaleY</strong></code></a></td> + <td>vertical scale factor to store</td> + </tr> + <tr> <td><a name='SkMatrix_setAll_transY'><code><strong>transY</strong></code></a></td> + <td>vertical translation to store</td> + </tr> + <tr> <td><a name='SkMatrix_setAll_persp0'><code><strong>persp0</strong></code></a></td> + <td>input x perspective factor to store</td> + </tr> + <tr> <td><a name='SkMatrix_setAll_persp1'><code><strong>persp1</strong></code></a></td> + <td>input y perspective factor to store</td> + </tr> + <tr> <td><a name='SkMatrix_setAll_persp2'><code><strong>persp2</strong></code></a></td> + <td>perspective scale factor to store</td> </tr> </table> @@ -1608,31 +2518,31 @@ perspective scale factor to store</td> ### See Also -<a href="#SkMatrix_set9">set9</a> <a href="#SkMatrix_MakeAll">MakeAll</a> +<a href='#SkMatrix_set9'>set9</a> <a href='#SkMatrix_MakeAll'>MakeAll</a> --- -<a name="SkMatrix_get9"></a> +<a name='SkMatrix_get9'></a> ## get9 -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void get9(SkScalar buffer[9]) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_get9'>get9</a>(<a href='undocumented#SkScalar'>SkScalar</a> buffer[9]) const </pre> -Copies nine <a href="undocumented#Scalar">Scalar</a> values contained by <a href="#Matrix">Matrix</a> into <a href="#SkMatrix_get9_buffer">buffer</a>, in member value -ascending order: <a href="#SkMatrix_kMScaleX">kMScaleX</a>, <a href="#SkMatrix_kMSkewX">kMSkewX</a>, <a href="#SkMatrix_kMTransX">kMTransX</a>, <a href="#SkMatrix_kMSkewY">kMSkewY</a>, <a href="#SkMatrix_kMScaleY">kMScaleY</a>, <a href="#SkMatrix_kMTransY">kMTransY</a>, -<a href="#SkMatrix_kMPersp0">kMPersp0</a>, <a href="#SkMatrix_kMPersp1">kMPersp1</a>, <a href="#SkMatrix_kMPersp2">kMPersp2</a>. +Copies nine <a href='undocumented#Scalar'>Scalar</a> values contained by <a href='#Matrix'>Matrix</a> into <a href='#SkMatrix_get9_buffer'>buffer</a>, in member value +ascending order: <a href='#SkMatrix_kMScaleX'>kMScaleX</a>, <a href='#SkMatrix_kMSkewX'>kMSkewX</a>, <a href='#SkMatrix_kMTransX'>kMTransX</a>, <a href='#SkMatrix_kMSkewY'>kMSkewY</a>, <a href='#SkMatrix_kMScaleY'>kMScaleY</a>, <a href='#SkMatrix_kMTransY'>kMTransY</a>, +<a href='#SkMatrix_kMPersp0'>kMPersp0</a>, <a href='#SkMatrix_kMPersp1'>kMPersp1</a>, <a href='#SkMatrix_kMPersp2'>kMPersp2</a>. ### Parameters -<table> <tr> <td><a name="SkMatrix_get9_buffer"> <code><strong>buffer </strong></code> </a></td> <td> -storage for nine <a href="undocumented#Scalar">Scalar</a> values</td> +<table> <tr> <td><a name='SkMatrix_get9_buffer'><code><strong>buffer</strong></code></a></td> + <td>storage for nine <a href='undocumented#Scalar'>Scalar</a> values</td> </tr> </table> ### Example -<div><fiddle-embed name="df509d73b47cb98b0475e4465db7b246"> +<div><fiddle-embed name="379fc375e011050b54ed9df83c0996a7"> #### Example Output @@ -1646,20 +2556,20 @@ storage for nine <a href="undocumented#Scalar">Scalar</a> values</td> ### See Also -<a href="#SkMatrix_set9">set9</a> +<a href='#SkMatrix_set9'>set9</a> --- -<a name="SkMatrix_set9"></a> +<a name='SkMatrix_set9'></a> ## set9 -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void set9(const SkScalar buffer[9]) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_set9'>set9</a>(const <a href='undocumented#SkScalar'>SkScalar</a> buffer[9]) </pre> -Sets <a href="#Matrix">Matrix</a> to nine <a href="undocumented#Scalar">Scalar</a> values in <a href="#SkMatrix_set9_buffer">buffer</a>, in member value ascending order: -<a href="#SkMatrix_kMScaleX">kMScaleX</a>, <a href="#SkMatrix_kMSkewX">kMSkewX</a>, <a href="#SkMatrix_kMTransX">kMTransX</a>, <a href="#SkMatrix_kMSkewY">kMSkewY</a>, <a href="#SkMatrix_kMScaleY">kMScaleY</a>, <a href="#SkMatrix_kMTransY">kMTransY</a>, <a href="#SkMatrix_kMPersp0">kMPersp0</a>, <a href="#SkMatrix_kMPersp1">kMPersp1</a>, -<a href="#SkMatrix_kMPersp2">kMPersp2</a>. +Sets <a href='#Matrix'>Matrix</a> to nine <a href='undocumented#Scalar'>Scalar</a> values in <a href='#SkMatrix_set9_buffer'>buffer</a>, in member value ascending order: +<a href='#SkMatrix_kMScaleX'>kMScaleX</a>, <a href='#SkMatrix_kMSkewX'>kMSkewX</a>, <a href='#SkMatrix_kMTransX'>kMTransX</a>, <a href='#SkMatrix_kMSkewY'>kMSkewY</a>, <a href='#SkMatrix_kMScaleY'>kMScaleY</a>, <a href='#SkMatrix_kMTransY'>kMTransY</a>, <a href='#SkMatrix_kMPersp0'>kMPersp0</a>, <a href='#SkMatrix_kMPersp1'>kMPersp1</a>, +<a href='#SkMatrix_kMPersp2'>kMPersp2</a>. Sets matrix to: @@ -1669,14 +2579,14 @@ Sets matrix to: | buffer[6] buffer[7] buffer[8] | </pre> -In the future, <a href="#SkMatrix_set9">set9</a> followed by <a href="#SkMatrix_get9">get9</a> may not return the same values. Since <a href="#Matrix">Matrix</a> +In the future, <a href='#SkMatrix_set9'>set9</a> followed by <a href='#SkMatrix_get9'>get9</a> may not return the same values. Since <a href='#Matrix'>Matrix</a> maps non-homogeneous coordinates, scaling all nine values produces an equivalent transformation, possibly improving precision. ### Parameters -<table> <tr> <td><a name="SkMatrix_set9_buffer"> <code><strong>buffer </strong></code> </a></td> <td> -nine <a href="undocumented#Scalar">Scalar</a> values</td> +<table> <tr> <td><a name='SkMatrix_set9_buffer'><code><strong>buffer</strong></code></a></td> + <td>nine <a href='undocumented#Scalar'>Scalar</a> values</td> </tr> </table> @@ -1686,18 +2596,18 @@ nine <a href="undocumented#Scalar">Scalar</a> values</td> ### See Also -<a href="#SkMatrix_setAll">setAll</a> <a href="#SkMatrix_get9">get9</a> <a href="#SkMatrix_MakeAll">MakeAll</a> +<a href='#SkMatrix_setAll'>setAll</a> <a href='#SkMatrix_get9'>get9</a> <a href='#SkMatrix_MakeAll'>MakeAll</a> --- -<a name="SkMatrix_reset"></a> +<a name='SkMatrix_reset'></a> ## reset -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void reset() +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_reset'>reset</a>() </pre> -Sets <a href="#Matrix">Matrix</a> to identity; which has no effect on mapped <a href="SkPoint_Reference#Point">Points</a>. Sets <a href="#Matrix">Matrix</a> to: +Sets <a href='#Matrix'>Matrix</a> to identity; which has no effect on mapped <a href='SkPoint_Reference#Point'>Points</a>. Sets <a href='#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | 1 0 0 | @@ -1705,7 +2615,7 @@ Sets <a href="#Matrix">Matrix</a> to identity; which has no effect on mapped <a | 0 0 1 | </pre> -Also called <a href="#SkMatrix_setIdentity">setIdentity</a>; use the one that provides better inline +Also called <a href='#SkMatrix_setIdentity'>setIdentity</a>; use the one that provides better inline documentation. ### Example @@ -1722,18 +2632,18 @@ m.isIdentity(): true ### See Also -<a href="#SkMatrix_isIdentity">isIdentity</a> <a href="#SkMatrix_setIdentity">setIdentity</a> +<a href='#SkMatrix_isIdentity'>isIdentity</a> <a href='#SkMatrix_setIdentity'>setIdentity</a> --- -<a name="SkMatrix_setIdentity"></a> +<a name='SkMatrix_setIdentity'></a> ## setIdentity -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void setIdentity() +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_setIdentity'>setIdentity</a>() </pre> -Sets <a href="#Matrix">Matrix</a> to identity; which has no effect on mapped <a href="SkPoint_Reference#Point">Points</a>. Sets <a href="#Matrix">Matrix</a> to: +Sets <a href='#Matrix'>Matrix</a> to identity; which has no effect on mapped <a href='SkPoint_Reference#Point'>Points</a>. Sets <a href='#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | 1 0 0 | @@ -1741,7 +2651,7 @@ Sets <a href="#Matrix">Matrix</a> to identity; which has no effect on mapped <a | 0 0 1 | </pre> -Also called <a href="#SkMatrix_reset">reset</a>; use the one that provides better inline +Also called <a href='#SkMatrix_reset'>reset</a>; use the one that provides better inline documentation. ### Example @@ -1758,25 +2668,26 @@ m.isIdentity(): true ### See Also -<a href="#SkMatrix_isIdentity">isIdentity</a> <a href="#SkMatrix_reset">reset</a> +<a href='#SkMatrix_isIdentity'>isIdentity</a> <a href='#SkMatrix_reset'>reset</a> --- -<a name="SkMatrix_setTranslate"></a> +<a name='SkMatrix_setTranslate'></a> ## setTranslate -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void setTranslate(SkScalar dx, SkScalar dy) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_setTranslate'>setTranslate</a>(<a href='undocumented#SkScalar'>SkScalar</a> dx, <a href='undocumented#SkScalar'>SkScalar</a> dy) </pre> -Sets <a href="#Matrix">Matrix</a> to translate by (<a href="#SkMatrix_setTranslate_dx">dx</a>, <a href="#SkMatrix_setTranslate_dy">dy</a>). +Sets <a href='#Matrix'>Matrix</a> to translate by (<a href='#SkMatrix_setTranslate_dx'>dx</a>, <a href='#SkMatrix_setTranslate_dy'>dy</a>). ### Parameters -<table> <tr> <td><a name="SkMatrix_setTranslate_dx"> <code><strong>dx </strong></code> </a></td> <td> -horizontal translation</td> - </tr> <tr> <td><a name="SkMatrix_setTranslate_dy"> <code><strong>dy </strong></code> </a></td> <td> -vertical translation</td> +<table> <tr> <td><a name='SkMatrix_setTranslate_dx'><code><strong>dx</strong></code></a></td> + <td>horizontal translation</td> + </tr> + <tr> <td><a name='SkMatrix_setTranslate_dy'><code><strong>dy</strong></code></a></td> + <td>vertical translation</td> </tr> </table> @@ -1786,22 +2697,22 @@ vertical translation</td> ### See Also -<a href="#SkMatrix_setTranslateX">setTranslateX</a> <a href="#SkMatrix_setTranslateY">setTranslateY</a> +<a href='#SkMatrix_setTranslateX'>setTranslateX</a> <a href='#SkMatrix_setTranslateY'>setTranslateY</a> --- -<a name="SkMatrix_setTranslate_2"></a> +<a name='SkMatrix_setTranslate_2'></a> -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void setTranslate(const SkVector& v) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_setTranslate'>setTranslate</a>(const <a href='SkPoint_Reference#SkVector'>SkVector</a>& v) </pre> -Sets <a href="#Matrix">Matrix</a> to translate by (<a href="#SkMatrix_setTranslate_2_v">v</a>.fX, <a href="#SkMatrix_setTranslate_2_v">v</a>.fY). +Sets <a href='#Matrix'>Matrix</a> to translate by (<a href='#SkMatrix_setTranslate_2_v'>v</a>.fX, <a href='#SkMatrix_setTranslate_2_v'>v</a>.fY). ### Parameters -<table> <tr> <td><a name="SkMatrix_setTranslate_2_v"> <code><strong>v </strong></code> </a></td> <td> -<a href="SkPoint_Reference#Vector">Vector</a> containing horizontal and vertical translation</td> +<table> <tr> <td><a name='SkMatrix_setTranslate_2_v'><code><strong>v</strong></code></a></td> + <td><a href='SkPoint_Reference#Vector'>Vector</a> containing horizontal and vertical translation</td> </tr> </table> @@ -1811,30 +2722,33 @@ Sets <a href="#Matrix">Matrix</a> to translate by (<a href="#SkMatrix_setTransla ### See Also -<a href="#SkMatrix_setTranslateX">setTranslateX</a> <a href="#SkMatrix_setTranslateY">setTranslateY</a> <a href="#SkMatrix_MakeTrans">MakeTrans</a> +<a href='#SkMatrix_setTranslateX'>setTranslateX</a> <a href='#SkMatrix_setTranslateY'>setTranslateY</a> <a href='#SkMatrix_MakeTrans'>MakeTrans</a> --- -<a name="SkMatrix_setScale"></a> +<a name='SkMatrix_setScale'></a> ## setScale -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void setScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_setScale'>setScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py) </pre> -Sets <a href="#Matrix">Matrix</a> to scale by <a href="#SkMatrix_setScale_sx">sx</a> and <a href="#SkMatrix_setScale_sy">sy</a>, about a pivot point at (<a href="#SkMatrix_setScale_px">px</a>, <a href="#SkMatrix_setScale_py">py</a>). -The pivot point is unchanged when mapped with <a href="#Matrix">Matrix</a>. +Sets <a href='#Matrix'>Matrix</a> to scale by <a href='#SkMatrix_setScale_sx'>sx</a> and <a href='#SkMatrix_setScale_sy'>sy</a>, about a pivot point at (<a href='#SkMatrix_setScale_px'>px</a>, <a href='#SkMatrix_setScale_py'>py</a>). +The pivot point is unchanged when mapped with <a href='#Matrix'>Matrix</a>. ### Parameters -<table> <tr> <td><a name="SkMatrix_setScale_sx"> <code><strong>sx </strong></code> </a></td> <td> -horizontal scale factor</td> - </tr> <tr> <td><a name="SkMatrix_setScale_sy"> <code><strong>sy </strong></code> </a></td> <td> -vertical scale factor</td> - </tr> <tr> <td><a name="SkMatrix_setScale_px"> <code><strong>px </strong></code> </a></td> <td> -pivot x</td> - </tr> <tr> <td><a name="SkMatrix_setScale_py"> <code><strong>py </strong></code> </a></td> <td> -pivot y</td> +<table> <tr> <td><a name='SkMatrix_setScale_sx'><code><strong>sx</strong></code></a></td> + <td>horizontal scale factor</td> + </tr> + <tr> <td><a name='SkMatrix_setScale_sy'><code><strong>sy</strong></code></a></td> + <td>vertical scale factor</td> + </tr> + <tr> <td><a name='SkMatrix_setScale_px'><code><strong>px</strong></code></a></td> + <td>pivot x</td> + </tr> + <tr> <td><a name='SkMatrix_setScale_py'><code><strong>py</strong></code></a></td> + <td>pivot y</td> </tr> </table> @@ -1844,24 +2758,25 @@ pivot y</td> ### See Also -<a href="#SkMatrix_setScaleX">setScaleX</a> <a href="#SkMatrix_setScaleY">setScaleY</a> <a href="#SkMatrix_MakeScale">MakeScale</a><sup><a href="#SkMatrix_MakeScale_2">[2]</a></sup> <a href="#SkMatrix_preScale">preScale</a><sup><a href="#SkMatrix_preScale_2">[2]</a></sup> <a href="#SkMatrix_postScale">postScale</a><sup><a href="#SkMatrix_postScale_2">[2]</a></sup> +<a href='#SkMatrix_setScaleX'>setScaleX</a> <a href='#SkMatrix_setScaleY'>setScaleY</a> <a href='#SkMatrix_MakeScale'>MakeScale</a><sup><a href='#SkMatrix_MakeScale_2'>[2]</a></sup> <a href='#SkMatrix_preScale'>preScale</a><sup><a href='#SkMatrix_preScale_2'>[2]</a></sup> <a href='#SkMatrix_postScale'>postScale</a><sup><a href='#SkMatrix_postScale_2'>[2]</a></sup> --- -<a name="SkMatrix_setScale_2"></a> +<a name='SkMatrix_setScale_2'></a> -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void setScale(SkScalar sx, SkScalar sy) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_setScale'>setScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy) </pre> -Sets <a href="#Matrix">Matrix</a> to scale by <a href="#SkMatrix_setScale_2_sx">sx</a> and <a href="#SkMatrix_setScale_2_sy">sy</a> about at pivot point at (0, 0). +Sets <a href='#Matrix'>Matrix</a> to scale by <a href='#SkMatrix_setScale_2_sx'>sx</a> and <a href='#SkMatrix_setScale_2_sy'>sy</a> about at pivot point at (0, 0). ### Parameters -<table> <tr> <td><a name="SkMatrix_setScale_2_sx"> <code><strong>sx </strong></code> </a></td> <td> -horizontal scale factor</td> - </tr> <tr> <td><a name="SkMatrix_setScale_2_sy"> <code><strong>sy </strong></code> </a></td> <td> -vertical scale factor</td> +<table> <tr> <td><a name='SkMatrix_setScale_2_sx'><code><strong>sx</strong></code></a></td> + <td>horizontal scale factor</td> + </tr> + <tr> <td><a name='SkMatrix_setScale_2_sy'><code><strong>sy</strong></code></a></td> + <td>vertical scale factor</td> </tr> </table> @@ -1871,30 +2786,32 @@ vertical scale factor</td> ### See Also -<a href="#SkMatrix_setScaleX">setScaleX</a> <a href="#SkMatrix_setScaleY">setScaleY</a> <a href="#SkMatrix_MakeScale">MakeScale</a><sup><a href="#SkMatrix_MakeScale_2">[2]</a></sup> <a href="#SkMatrix_preScale">preScale</a><sup><a href="#SkMatrix_preScale_2">[2]</a></sup> <a href="#SkMatrix_postScale">postScale</a><sup><a href="#SkMatrix_postScale_2">[2]</a></sup> +<a href='#SkMatrix_setScaleX'>setScaleX</a> <a href='#SkMatrix_setScaleY'>setScaleY</a> <a href='#SkMatrix_MakeScale'>MakeScale</a><sup><a href='#SkMatrix_MakeScale_2'>[2]</a></sup> <a href='#SkMatrix_preScale'>preScale</a><sup><a href='#SkMatrix_preScale_2'>[2]</a></sup> <a href='#SkMatrix_postScale'>postScale</a><sup><a href='#SkMatrix_postScale_2'>[2]</a></sup> --- -<a name="SkMatrix_setRotate"></a> +<a name='SkMatrix_setRotate'></a> ## setRotate -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void setRotate(SkScalar degrees, SkScalar px, SkScalar py) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_setRotate'>setRotate</a>(<a href='undocumented#SkScalar'>SkScalar</a> degrees, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py) </pre> -Sets <a href="#Matrix">Matrix</a> to rotate by <a href="#SkMatrix_setRotate_degrees">degrees</a> about a pivot point at (<a href="#SkMatrix_setRotate_px">px</a>, <a href="#SkMatrix_setRotate_py">py</a>). -The pivot point is unchanged when mapped with <a href="#Matrix">Matrix</a>. +Sets <a href='#Matrix'>Matrix</a> to rotate by <a href='#SkMatrix_setRotate_degrees'>degrees</a> about a pivot point at (<a href='#SkMatrix_setRotate_px'>px</a>, <a href='#SkMatrix_setRotate_py'>py</a>). +The pivot point is unchanged when mapped with <a href='#Matrix'>Matrix</a>. -Positive <a href="#SkMatrix_setRotate_degrees">degrees</a> rotates clockwise. +Positive <a href='#SkMatrix_setRotate_degrees'>degrees</a> rotates clockwise. ### Parameters -<table> <tr> <td><a name="SkMatrix_setRotate_degrees"> <code><strong>degrees </strong></code> </a></td> <td> -angle of axes relative to upright axes</td> - </tr> <tr> <td><a name="SkMatrix_setRotate_px"> <code><strong>px </strong></code> </a></td> <td> -pivot x</td> - </tr> <tr> <td><a name="SkMatrix_setRotate_py"> <code><strong>py </strong></code> </a></td> <td> -pivot y</td> +<table> <tr> <td><a name='SkMatrix_setRotate_degrees'><code><strong>degrees</strong></code></a></td> + <td>angle of axes relative to upright axes</td> + </tr> + <tr> <td><a name='SkMatrix_setRotate_px'><code><strong>px</strong></code></a></td> + <td>pivot x</td> + </tr> + <tr> <td><a name='SkMatrix_setRotate_py'><code><strong>py</strong></code></a></td> + <td>pivot y</td> </tr> </table> @@ -1904,23 +2821,23 @@ pivot y</td> ### See Also -<a href="#SkMatrix_setSinCos">setSinCos</a><sup><a href="#SkMatrix_setSinCos_2">[2]</a></sup> <a href="#SkMatrix_preRotate">preRotate</a><sup><a href="#SkMatrix_preRotate_2">[2]</a></sup> <a href="#SkMatrix_postRotate">postRotate</a><sup><a href="#SkMatrix_postRotate_2">[2]</a></sup> +<a href='#SkMatrix_setSinCos'>setSinCos</a><sup><a href='#SkMatrix_setSinCos_2'>[2]</a></sup> <a href='#SkMatrix_preRotate'>preRotate</a><sup><a href='#SkMatrix_preRotate_2'>[2]</a></sup> <a href='#SkMatrix_postRotate'>postRotate</a><sup><a href='#SkMatrix_postRotate_2'>[2]</a></sup> --- -<a name="SkMatrix_setRotate_2"></a> +<a name='SkMatrix_setRotate_2'></a> -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void setRotate(SkScalar degrees) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_setRotate'>setRotate</a>(<a href='undocumented#SkScalar'>SkScalar</a> degrees) </pre> -Sets <a href="#Matrix">Matrix</a> to rotate by <a href="#SkMatrix_setRotate_2_degrees">degrees</a> about a pivot point at (0, 0). -Positive <a href="#SkMatrix_setRotate_2_degrees">degrees</a> rotates clockwise. +Sets <a href='#Matrix'>Matrix</a> to rotate by <a href='#SkMatrix_setRotate_2_degrees'>degrees</a> about a pivot point at (0, 0). +Positive <a href='#SkMatrix_setRotate_2_degrees'>degrees</a> rotates clockwise. ### Parameters -<table> <tr> <td><a name="SkMatrix_setRotate_2_degrees"> <code><strong>degrees </strong></code> </a></td> <td> -angle of axes relative to upright axes</td> +<table> <tr> <td><a name='SkMatrix_setRotate_2_degrees'><code><strong>degrees</strong></code></a></td> + <td>angle of axes relative to upright axes</td> </tr> </table> @@ -1930,33 +2847,36 @@ angle of axes relative to upright axes</td> ### See Also -<a href="#SkMatrix_setSinCos">setSinCos</a><sup><a href="#SkMatrix_setSinCos_2">[2]</a></sup> <a href="#SkMatrix_preRotate">preRotate</a><sup><a href="#SkMatrix_preRotate_2">[2]</a></sup> <a href="#SkMatrix_postRotate">postRotate</a><sup><a href="#SkMatrix_postRotate_2">[2]</a></sup> +<a href='#SkMatrix_setSinCos'>setSinCos</a><sup><a href='#SkMatrix_setSinCos_2'>[2]</a></sup> <a href='#SkMatrix_preRotate'>preRotate</a><sup><a href='#SkMatrix_preRotate_2'>[2]</a></sup> <a href='#SkMatrix_postRotate'>postRotate</a><sup><a href='#SkMatrix_postRotate_2'>[2]</a></sup> --- -<a name="SkMatrix_setSinCos"></a> +<a name='SkMatrix_setSinCos'></a> ## setSinCos -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void setSinCos(SkScalar sinValue, SkScalar cosValue, SkScalar px, SkScalar py) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_setSinCos'>setSinCos</a>(<a href='undocumented#SkScalar'>SkScalar</a> sinValue, <a href='undocumented#SkScalar'>SkScalar</a> cosValue, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py) </pre> -Sets <a href="#Matrix">Matrix</a> to rotate by <a href="#SkMatrix_setSinCos_sinValue">sinValue</a> and <a href="#SkMatrix_setSinCos_cosValue">cosValue</a>, about a pivot point at (<a href="#SkMatrix_setSinCos_px">px</a>, <a href="#SkMatrix_setSinCos_py">py</a>). -The pivot point is unchanged when mapped with <a href="#Matrix">Matrix</a>. +Sets <a href='#Matrix'>Matrix</a> to rotate by <a href='#SkMatrix_setSinCos_sinValue'>sinValue</a> and <a href='#SkMatrix_setSinCos_cosValue'>cosValue</a>, about a pivot point at (<a href='#SkMatrix_setSinCos_px'>px</a>, <a href='#SkMatrix_setSinCos_py'>py</a>). +The pivot point is unchanged when mapped with <a href='#Matrix'>Matrix</a>. -<a href="SkPoint_Reference#Vector">Vector</a> (<a href="#SkMatrix_setSinCos_sinValue">sinValue</a>, <a href="#SkMatrix_setSinCos_cosValue">cosValue</a>) describes the angle of rotation relative to (0, 1). -<a href="SkPoint_Reference#Vector">Vector</a> length specifies scale. +<a href='SkPoint_Reference#Vector'>Vector</a> (<a href='#SkMatrix_setSinCos_sinValue'>sinValue</a>, <a href='#SkMatrix_setSinCos_cosValue'>cosValue</a>) describes the angle of rotation relative to (0, 1). +<a href='SkPoint_Reference#Vector'>Vector</a> length specifies scale. ### Parameters -<table> <tr> <td><a name="SkMatrix_setSinCos_sinValue"> <code><strong>sinValue </strong></code> </a></td> <td> -rotation vector x component</td> - </tr> <tr> <td><a name="SkMatrix_setSinCos_cosValue"> <code><strong>cosValue </strong></code> </a></td> <td> -rotation vector y component</td> - </tr> <tr> <td><a name="SkMatrix_setSinCos_px"> <code><strong>px </strong></code> </a></td> <td> -pivot x</td> - </tr> <tr> <td><a name="SkMatrix_setSinCos_py"> <code><strong>py </strong></code> </a></td> <td> -pivot y</td> +<table> <tr> <td><a name='SkMatrix_setSinCos_sinValue'><code><strong>sinValue</strong></code></a></td> + <td>rotation vector x component</td> + </tr> + <tr> <td><a name='SkMatrix_setSinCos_cosValue'><code><strong>cosValue</strong></code></a></td> + <td>rotation vector y component</td> + </tr> + <tr> <td><a name='SkMatrix_setSinCos_px'><code><strong>px</strong></code></a></td> + <td>pivot x</td> + </tr> + <tr> <td><a name='SkMatrix_setSinCos_py'><code><strong>py</strong></code></a></td> + <td>pivot y</td> </tr> </table> @@ -1966,96 +2886,100 @@ pivot y</td> ### See Also -<a href="#SkMatrix_setRotate">setRotate</a><sup><a href="#SkMatrix_setRotate_2">[2]</a></sup> <a href="#SkMatrix_setScale">setScale</a><sup><a href="#SkMatrix_setScale_2">[2]</a></sup> <a href="#SkMatrix_setRSXform">setRSXform</a> +<a href='#SkMatrix_setRotate'>setRotate</a><sup><a href='#SkMatrix_setRotate_2'>[2]</a></sup> <a href='#SkMatrix_setScale'>setScale</a><sup><a href='#SkMatrix_setScale_2'>[2]</a></sup> <a href='#SkMatrix_setRSXform'>setRSXform</a> --- -<a name="SkMatrix_setSinCos_2"></a> +<a name='SkMatrix_setSinCos_2'></a> -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void setSinCos(SkScalar sinValue, SkScalar cosValue) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_setSinCos'>setSinCos</a>(<a href='undocumented#SkScalar'>SkScalar</a> sinValue, <a href='undocumented#SkScalar'>SkScalar</a> cosValue) </pre> -Sets <a href="#Matrix">Matrix</a> to rotate by <a href="#SkMatrix_setSinCos_2_sinValue">sinValue</a> and <a href="#SkMatrix_setSinCos_2_cosValue">cosValue</a>, about a pivot point at (0, 0). +Sets <a href='#Matrix'>Matrix</a> to rotate by <a href='#SkMatrix_setSinCos_2_sinValue'>sinValue</a> and <a href='#SkMatrix_setSinCos_2_cosValue'>cosValue</a>, about a pivot point at (0, 0). -<a href="SkPoint_Reference#Vector">Vector</a> (<a href="#SkMatrix_setSinCos_2_sinValue">sinValue</a>, <a href="#SkMatrix_setSinCos_2_cosValue">cosValue</a>) describes the angle of rotation relative to (0, 1). -<a href="SkPoint_Reference#Vector">Vector</a> length specifies scale. +<a href='SkPoint_Reference#Vector'>Vector</a> (<a href='#SkMatrix_setSinCos_2_sinValue'>sinValue</a>, <a href='#SkMatrix_setSinCos_2_cosValue'>cosValue</a>) describes the angle of rotation relative to (0, 1). +<a href='SkPoint_Reference#Vector'>Vector</a> length specifies scale. ### Parameters -<table> <tr> <td><a name="SkMatrix_setSinCos_2_sinValue"> <code><strong>sinValue </strong></code> </a></td> <td> -rotation vector x component</td> - </tr> <tr> <td><a name="SkMatrix_setSinCos_2_cosValue"> <code><strong>cosValue </strong></code> </a></td> <td> -rotation vector y component</td> +<table> <tr> <td><a name='SkMatrix_setSinCos_2_sinValue'><code><strong>sinValue</strong></code></a></td> + <td>rotation vector x component</td> + </tr> + <tr> <td><a name='SkMatrix_setSinCos_2_cosValue'><code><strong>cosValue</strong></code></a></td> + <td>rotation vector y component</td> </tr> </table> ### Example -<div><fiddle-embed name="e37a94a53c959951b059fcd624639ef6"><div><a href="SkCanvas_Reference#Canvas">Canvas</a> needs offset after applying <a href="#Matrix">Matrix</a> to pivot about <a href="SkRect_Reference#Rect">Rect</a> center. +<div><fiddle-embed name="e37a94a53c959951b059fcd624639ef6"><div><a href='SkCanvas_Reference#Canvas'>Canvas</a> needs offset after applying <a href='#Matrix'>Matrix</a> to pivot about <a href='SkRect_Reference#Rect'>Rect</a> center. </div></fiddle-embed></div> ### See Also -<a href="#SkMatrix_setRotate">setRotate</a><sup><a href="#SkMatrix_setRotate_2">[2]</a></sup> <a href="#SkMatrix_setScale">setScale</a><sup><a href="#SkMatrix_setScale_2">[2]</a></sup> <a href="#SkMatrix_setRSXform">setRSXform</a> +<a href='#SkMatrix_setRotate'>setRotate</a><sup><a href='#SkMatrix_setRotate_2'>[2]</a></sup> <a href='#SkMatrix_setScale'>setScale</a><sup><a href='#SkMatrix_setScale_2'>[2]</a></sup> <a href='#SkMatrix_setRSXform'>setRSXform</a> --- -<a name="SkMatrix_setRSXform"></a> +<a name='SkMatrix_setRSXform'></a> ## setRSXform -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -SkMatrix& setRSXform(const SkRSXform& rsxForm) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +<a href='#SkMatrix'>SkMatrix</a>& <a href='#SkMatrix_setRSXform'>setRSXform</a>(const <a href='undocumented#SkRSXform'>SkRSXform</a>& rsxForm) </pre> -Sets <a href="#Matrix">Matrix</a> to rotate, scale, and translate using a compressed matrix form. +Sets <a href='#Matrix'>Matrix</a> to rotate, scale, and translate using a compressed matrix form. -<a href="SkPoint_Reference#Vector">Vector</a> (<a href="#SkMatrix_setRSXform_rsxForm">rsxForm</a>.fSSin, <a href="#SkMatrix_setRSXform_rsxForm">rsxForm</a>.fSCos) describes the angle of rotation relative -to (0, 1). <a href="SkPoint_Reference#Vector">Vector</a> length specifies scale. Mapped point is rotated and scaled -by <a href="SkPoint_Reference#Vector">Vector</a>, then translated by (<a href="#SkMatrix_setRSXform_rsxForm">rsxForm</a>.fTx, <a href="#SkMatrix_setRSXform_rsxForm">rsxForm</a>.fTy). +<a href='SkPoint_Reference#Vector'>Vector</a> (<a href='#SkMatrix_setRSXform_rsxForm'>rsxForm</a>.fSSin, <a href='#SkMatrix_setRSXform_rsxForm'>rsxForm</a>.fSCos) describes the angle of rotation relative +to (0, 1). <a href='SkPoint_Reference#Vector'>Vector</a> length specifies scale. Mapped point is rotated and scaled +by <a href='SkPoint_Reference#Vector'>Vector</a>, then translated by (<a href='#SkMatrix_setRSXform_rsxForm'>rsxForm</a>.fTx, <a href='#SkMatrix_setRSXform_rsxForm'>rsxForm</a>.fTy). ### Parameters -<table> <tr> <td><a name="SkMatrix_setRSXform_rsxForm"> <code><strong>rsxForm </strong></code> </a></td> <td> -compressed <a href="undocumented#RSXform">RSXform</a> matrix</td> +<table> <tr> <td><a name='SkMatrix_setRSXform_rsxForm'><code><strong>rsxForm</strong></code></a></td> + <td>compressed <a href='undocumented#RSXform'>RSXform</a> matrix</td> </tr> </table> ### Return Value -reference to <a href="#Matrix">Matrix</a> +reference to <a href='#Matrix'>Matrix</a> ### Example -<div><fiddle-embed name="c3f5faddca466f78278b32b88fd5f5eb"><div><a href="SkCanvas_Reference#Canvas">Canvas</a> needs offset after applying <a href="#Matrix">Matrix</a> to pivot about <a href="SkRect_Reference#Rect">Rect</a> center. +<div><fiddle-embed name="c3f5faddca466f78278b32b88fd5f5eb"><div><a href='SkCanvas_Reference#Canvas'>Canvas</a> needs offset after applying <a href='#Matrix'>Matrix</a> to pivot about <a href='SkRect_Reference#Rect'>Rect</a> center. </div></fiddle-embed></div> ### See Also -<a href="#SkMatrix_setSinCos">setSinCos</a><sup><a href="#SkMatrix_setSinCos_2">[2]</a></sup> <a href="#SkMatrix_setScale">setScale</a><sup><a href="#SkMatrix_setScale_2">[2]</a></sup> <a href="#SkMatrix_setTranslate">setTranslate</a><sup><a href="#SkMatrix_setTranslate_2">[2]</a></sup> +<a href='#SkMatrix_setSinCos'>setSinCos</a><sup><a href='#SkMatrix_setSinCos_2'>[2]</a></sup> <a href='#SkMatrix_setScale'>setScale</a><sup><a href='#SkMatrix_setScale_2'>[2]</a></sup> <a href='#SkMatrix_setTranslate'>setTranslate</a><sup><a href='#SkMatrix_setTranslate_2'>[2]</a></sup> --- -<a name="SkMatrix_setSkew"></a> +<a name='SkMatrix_setSkew'></a> ## setSkew -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void setSkew(SkScalar kx, SkScalar ky, SkScalar px, SkScalar py) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_setSkew'>setSkew</a>(<a href='undocumented#SkScalar'>SkScalar</a> kx, <a href='undocumented#SkScalar'>SkScalar</a> ky, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py) </pre> -Sets <a href="#Matrix">Matrix</a> to skew by <a href="#SkMatrix_setSkew_kx">kx</a> and <a href="#SkMatrix_setSkew_ky">ky</a>, about a pivot point at (<a href="#SkMatrix_setSkew_px">px</a>, <a href="#SkMatrix_setSkew_py">py</a>). -The pivot point is unchanged when mapped with <a href="#Matrix">Matrix</a>. +Sets <a href='#Matrix'>Matrix</a> to skew by <a href='#SkMatrix_setSkew_kx'>kx</a> and <a href='#SkMatrix_setSkew_ky'>ky</a>, about a pivot point at (<a href='#SkMatrix_setSkew_px'>px</a>, <a href='#SkMatrix_setSkew_py'>py</a>). +The pivot point is unchanged when mapped with <a href='#Matrix'>Matrix</a>. ### Parameters -<table> <tr> <td><a name="SkMatrix_setSkew_kx"> <code><strong>kx </strong></code> </a></td> <td> -horizontal skew factor</td> - </tr> <tr> <td><a name="SkMatrix_setSkew_ky"> <code><strong>ky </strong></code> </a></td> <td> -vertical skew factor</td> - </tr> <tr> <td><a name="SkMatrix_setSkew_px"> <code><strong>px </strong></code> </a></td> <td> -pivot x</td> - </tr> <tr> <td><a name="SkMatrix_setSkew_py"> <code><strong>py </strong></code> </a></td> <td> -pivot y</td> +<table> <tr> <td><a name='SkMatrix_setSkew_kx'><code><strong>kx</strong></code></a></td> + <td>horizontal skew factor</td> + </tr> + <tr> <td><a name='SkMatrix_setSkew_ky'><code><strong>ky</strong></code></a></td> + <td>vertical skew factor</td> + </tr> + <tr> <td><a name='SkMatrix_setSkew_px'><code><strong>px</strong></code></a></td> + <td>pivot x</td> + </tr> + <tr> <td><a name='SkMatrix_setSkew_py'><code><strong>py</strong></code></a></td> + <td>pivot y</td> </tr> </table> @@ -2065,24 +2989,25 @@ pivot y</td> ### See Also -<a href="#SkMatrix_setSkewX">setSkewX</a> <a href="#SkMatrix_setSkewY">setSkewY</a> <a href="#SkMatrix_preSkew">preSkew</a><sup><a href="#SkMatrix_preSkew_2">[2]</a></sup> <a href="#SkMatrix_postSkew">postSkew</a><sup><a href="#SkMatrix_postSkew_2">[2]</a></sup> +<a href='#SkMatrix_setSkewX'>setSkewX</a> <a href='#SkMatrix_setSkewY'>setSkewY</a> <a href='#SkMatrix_preSkew'>preSkew</a><sup><a href='#SkMatrix_preSkew_2'>[2]</a></sup> <a href='#SkMatrix_postSkew'>postSkew</a><sup><a href='#SkMatrix_postSkew_2'>[2]</a></sup> --- -<a name="SkMatrix_setSkew_2"></a> +<a name='SkMatrix_setSkew_2'></a> -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void setSkew(SkScalar kx, SkScalar ky) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_setSkew'>setSkew</a>(<a href='undocumented#SkScalar'>SkScalar</a> kx, <a href='undocumented#SkScalar'>SkScalar</a> ky) </pre> -Sets <a href="#Matrix">Matrix</a> to skew by <a href="#SkMatrix_setSkew_2_kx">kx</a> and <a href="#SkMatrix_setSkew_2_ky">ky</a>, about a pivot point at (0, 0). +Sets <a href='#Matrix'>Matrix</a> to skew by <a href='#SkMatrix_setSkew_2_kx'>kx</a> and <a href='#SkMatrix_setSkew_2_ky'>ky</a>, about a pivot point at (0, 0). ### Parameters -<table> <tr> <td><a name="SkMatrix_setSkew_2_kx"> <code><strong>kx </strong></code> </a></td> <td> -horizontal skew factor</td> - </tr> <tr> <td><a name="SkMatrix_setSkew_2_ky"> <code><strong>ky </strong></code> </a></td> <td> -vertical skew factor</td> +<table> <tr> <td><a name='SkMatrix_setSkew_2_kx'><code><strong>kx</strong></code></a></td> + <td>horizontal skew factor</td> + </tr> + <tr> <td><a name='SkMatrix_setSkew_2_ky'><code><strong>ky</strong></code></a></td> + <td>vertical skew factor</td> </tr> </table> @@ -2092,18 +3017,18 @@ vertical skew factor</td> ### See Also -<a href="#SkMatrix_setSkewX">setSkewX</a> <a href="#SkMatrix_setSkewY">setSkewY</a> <a href="#SkMatrix_preSkew">preSkew</a><sup><a href="#SkMatrix_preSkew_2">[2]</a></sup> <a href="#SkMatrix_postSkew">postSkew</a><sup><a href="#SkMatrix_postSkew_2">[2]</a></sup> +<a href='#SkMatrix_setSkewX'>setSkewX</a> <a href='#SkMatrix_setSkewY'>setSkewY</a> <a href='#SkMatrix_preSkew'>preSkew</a><sup><a href='#SkMatrix_preSkew_2'>[2]</a></sup> <a href='#SkMatrix_postSkew'>postSkew</a><sup><a href='#SkMatrix_postSkew_2'>[2]</a></sup> --- -<a name="SkMatrix_setConcat"></a> +<a name='SkMatrix_setConcat'></a> ## setConcat -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void setConcat(const SkMatrix& a, const SkMatrix& b) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_setConcat'>setConcat</a>(const <a href='#SkMatrix'>SkMatrix</a>& a, const <a href='#SkMatrix'>SkMatrix</a>& b) </pre> -Sets <a href="#Matrix">Matrix</a> to <a href="#Matrix">Matrix</a> <a href="#SkMatrix_setConcat_a">a</a> multiplied by <a href="#Matrix">Matrix</a> <a href="#SkMatrix_setConcat_b">b</a>. Either <a href="#SkMatrix_setConcat_a">a</a> or <a href="#SkMatrix_setConcat_b">b</a> may be this. +Sets <a href='#Matrix'>Matrix</a> to <a href='#Matrix'>Matrix</a> <a href='#SkMatrix_setConcat_a'>a</a> multiplied by <a href='#Matrix'>Matrix</a> <a href='#SkMatrix_setConcat_b'>b</a>. Either <a href='#SkMatrix_setConcat_a'>a</a> or <a href='#SkMatrix_setConcat_b'>b</a> may be this. Given: @@ -2113,7 +3038,7 @@ a = | D E F |, b = | M N O | | G H I | | P Q R | </pre> -sets <a href="#Matrix">Matrix</a> to: +sets <a href='#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | A B C | | J K L | | AJ+BM+CP AK+BN+CQ AL+BO+CR | @@ -2123,34 +3048,35 @@ a * b = | D E F | * | M N O | = | DJ+EM+FP DK+EN+FQ DL+EO+FR | ### Parameters -<table> <tr> <td><a name="SkMatrix_setConcat_a"> <code><strong>a </strong></code> </a></td> <td> -<a href="#Matrix">Matrix</a> on left side of multiply expression</td> - </tr> <tr> <td><a name="SkMatrix_setConcat_b"> <code><strong>b </strong></code> </a></td> <td> -<a href="#Matrix">Matrix</a> on right side of multiply expression</td> +<table> <tr> <td><a name='SkMatrix_setConcat_a'><code><strong>a</strong></code></a></td> + <td><a href='#Matrix'>Matrix</a> on left side of multiply expression</td> + </tr> + <tr> <td><a name='SkMatrix_setConcat_b'><code><strong>b</strong></code></a></td> + <td><a href='#Matrix'>Matrix</a> on right side of multiply expression</td> </tr> </table> ### Example -<div><fiddle-embed name="0381a10ac69bdefdf9d15b47cbb9fefe"><div><a href="#SkMatrix_setPolyToPoly">setPolyToPoly</a> creates perspective matrices, one the inverse of the other. +<div><fiddle-embed name="0381a10ac69bdefdf9d15b47cbb9fefe"><div><a href='#SkMatrix_setPolyToPoly'>setPolyToPoly</a> creates perspective matrices, one the inverse of the other. Multiplying the matrix by its inverse turns into an identity matrix. </div></fiddle-embed></div> ### See Also -<a href="#SkMatrix_Concat">Concat</a> <a href="#SkMatrix_preConcat">preConcat</a> <a href="#SkMatrix_postConcat">postConcat</a> <a href="SkCanvas_Reference#SkCanvas_concat">SkCanvas::concat</a> +<a href='#SkMatrix_Concat'>Concat</a> <a href='#SkMatrix_preConcat'>preConcat</a> <a href='#SkMatrix_postConcat'>postConcat</a> <a href='SkCanvas_Reference#SkCanvas_concat'>SkCanvas::concat</a> --- -<a name="SkMatrix_preTranslate"></a> +<a name='SkMatrix_preTranslate'></a> ## preTranslate -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void preTranslate(SkScalar dx, SkScalar dy) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_preTranslate'>preTranslate</a>(<a href='undocumented#SkScalar'>SkScalar</a> dx, <a href='undocumented#SkScalar'>SkScalar</a> dy) </pre> -Sets <a href="#Matrix">Matrix</a> to <a href="#Matrix">Matrix</a> multiplied by <a href="#Matrix">Matrix</a> constructed from translation (<a href="#SkMatrix_preTranslate_dx">dx</a>, <a href="#SkMatrix_preTranslate_dy">dy</a>). -This can be thought of as moving the point to be mapped before applying <a href="#Matrix">Matrix</a>. +Sets <a href='#Matrix'>Matrix</a> to <a href='#Matrix'>Matrix</a> multiplied by <a href='#Matrix'>Matrix</a> constructed from translation (<a href='#SkMatrix_preTranslate_dx'>dx</a>, <a href='#SkMatrix_preTranslate_dy'>dy</a>). +This can be thought of as moving the point to be mapped before applying <a href='#Matrix'>Matrix</a>. Given: @@ -2160,7 +3086,7 @@ Matrix = | D E F |, T(dx, dy) = | 0 1 dy | | G H I | | 0 0 1 | </pre> -sets <a href="#Matrix">Matrix</a> to: +sets <a href='#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | A B C | | 1 0 dx | | A B A*dx+B*dy+C | @@ -2170,33 +3096,34 @@ Matrix * T(dx, dy) = | D E F | | 0 1 dy | = | D E D*dx+E*dy+F | ### Parameters -<table> <tr> <td><a name="SkMatrix_preTranslate_dx"> <code><strong>dx </strong></code> </a></td> <td> -x translation before applying <a href="#Matrix">Matrix</a></td> - </tr> <tr> <td><a name="SkMatrix_preTranslate_dy"> <code><strong>dy </strong></code> </a></td> <td> -y translation before applying <a href="#Matrix">Matrix</a></td> +<table> <tr> <td><a name='SkMatrix_preTranslate_dx'><code><strong>dx</strong></code></a></td> + <td>x translation before applying <a href='#Matrix'>Matrix</a></td> + </tr> + <tr> <td><a name='SkMatrix_preTranslate_dy'><code><strong>dy</strong></code></a></td> + <td>y translation before applying <a href='#Matrix'>Matrix</a></td> </tr> </table> ### Example -<div><fiddle-embed name="08f6749933f4ce541073077ab506fd9b"></fiddle-embed></div> +<div><fiddle-embed name="f75a9b629aa6c51ed888f8799b5ba5f7"></fiddle-embed></div> ### See Also -<a href="#SkMatrix_postTranslate">postTranslate</a> <a href="#SkMatrix_setTranslate">setTranslate</a><sup><a href="#SkMatrix_setTranslate_2">[2]</a></sup> <a href="#SkMatrix_MakeTrans">MakeTrans</a> +<a href='#SkMatrix_postTranslate'>postTranslate</a> <a href='#SkMatrix_setTranslate'>setTranslate</a><sup><a href='#SkMatrix_setTranslate_2'>[2]</a></sup> <a href='#SkMatrix_MakeTrans'>MakeTrans</a> --- -<a name="SkMatrix_preScale"></a> +<a name='SkMatrix_preScale'></a> ## preScale -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void preScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_preScale'>preScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py) </pre> -Sets <a href="#Matrix">Matrix</a> to <a href="#Matrix">Matrix</a> multiplied by <a href="#Matrix">Matrix</a> constructed from scaling by (<a href="#SkMatrix_preScale_sx">sx</a>, <a href="#SkMatrix_preScale_sy">sy</a>) -about pivot point (<a href="#SkMatrix_preScale_px">px</a>, <a href="#SkMatrix_preScale_py">py</a>). -This can be thought of as scaling about a pivot point before applying <a href="#Matrix">Matrix</a>. +Sets <a href='#Matrix'>Matrix</a> to <a href='#Matrix'>Matrix</a> multiplied by <a href='#Matrix'>Matrix</a> constructed from scaling by (<a href='#SkMatrix_preScale_sx'>sx</a>, <a href='#SkMatrix_preScale_sy'>sy</a>) +about pivot point (<a href='#SkMatrix_preScale_px'>px</a>, <a href='#SkMatrix_preScale_py'>py</a>). +This can be thought of as scaling about a pivot point before applying <a href='#Matrix'>Matrix</a>. Given: @@ -2213,7 +3140,7 @@ dx = px - sx * px dy = py - sy * py </pre> -sets <a href="#Matrix">Matrix</a> to: +sets <a href='#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | A B C | | sx 0 dx | | A*sx B*sy A*dx+B*dy+C | @@ -2223,14 +3150,17 @@ Matrix * S(sx, sy, px, py) = | D E F | | 0 sy dy | = | D*sx E*sy D*dx+E*dy+F | ### Parameters -<table> <tr> <td><a name="SkMatrix_preScale_sx"> <code><strong>sx </strong></code> </a></td> <td> -horizontal scale factor</td> - </tr> <tr> <td><a name="SkMatrix_preScale_sy"> <code><strong>sy </strong></code> </a></td> <td> -vertical scale factor</td> - </tr> <tr> <td><a name="SkMatrix_preScale_px"> <code><strong>px </strong></code> </a></td> <td> -pivot x</td> - </tr> <tr> <td><a name="SkMatrix_preScale_py"> <code><strong>py </strong></code> </a></td> <td> -pivot y</td> +<table> <tr> <td><a name='SkMatrix_preScale_sx'><code><strong>sx</strong></code></a></td> + <td>horizontal scale factor</td> + </tr> + <tr> <td><a name='SkMatrix_preScale_sy'><code><strong>sy</strong></code></a></td> + <td>vertical scale factor</td> + </tr> + <tr> <td><a name='SkMatrix_preScale_px'><code><strong>px</strong></code></a></td> + <td>pivot x</td> + </tr> + <tr> <td><a name='SkMatrix_preScale_py'><code><strong>py</strong></code></a></td> + <td>pivot y</td> </tr> </table> @@ -2240,19 +3170,19 @@ pivot y</td> ### See Also -<a href="#SkMatrix_postScale">postScale</a><sup><a href="#SkMatrix_postScale_2">[2]</a></sup> <a href="#SkMatrix_setScale">setScale</a><sup><a href="#SkMatrix_setScale_2">[2]</a></sup> <a href="#SkMatrix_MakeScale">MakeScale</a><sup><a href="#SkMatrix_MakeScale_2">[2]</a></sup> +<a href='#SkMatrix_postScale'>postScale</a><sup><a href='#SkMatrix_postScale_2'>[2]</a></sup> <a href='#SkMatrix_setScale'>setScale</a><sup><a href='#SkMatrix_setScale_2'>[2]</a></sup> <a href='#SkMatrix_MakeScale'>MakeScale</a><sup><a href='#SkMatrix_MakeScale_2'>[2]</a></sup> --- -<a name="SkMatrix_preScale_2"></a> +<a name='SkMatrix_preScale_2'></a> -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void preScale(SkScalar sx, SkScalar sy) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_preScale'>preScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy) </pre> -Sets <a href="#Matrix">Matrix</a> to <a href="#Matrix">Matrix</a> multiplied by <a href="#Matrix">Matrix</a> constructed from scaling by (<a href="#SkMatrix_preScale_2_sx">sx</a>, <a href="#SkMatrix_preScale_2_sy">sy</a>) +Sets <a href='#Matrix'>Matrix</a> to <a href='#Matrix'>Matrix</a> multiplied by <a href='#Matrix'>Matrix</a> constructed from scaling by (<a href='#SkMatrix_preScale_2_sx'>sx</a>, <a href='#SkMatrix_preScale_2_sy'>sy</a>) about pivot point (0, 0). -This can be thought of as scaling about the origin before applying <a href="#Matrix">Matrix</a>. +This can be thought of as scaling about the origin before applying <a href='#Matrix'>Matrix</a>. Given: @@ -2262,7 +3192,7 @@ Matrix = | D E F |, S(sx, sy) = | 0 sy 0 | | G H I | | 0 0 1 | </pre> -sets <a href="#Matrix">Matrix</a> to: +sets <a href='#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | A B C | | sx 0 0 | | A*sx B*sy C | @@ -2272,10 +3202,11 @@ Matrix * S(sx, sy) = | D E F | | 0 sy 0 | = | D*sx E*sy F | ### Parameters -<table> <tr> <td><a name="SkMatrix_preScale_2_sx"> <code><strong>sx </strong></code> </a></td> <td> -horizontal scale factor</td> - </tr> <tr> <td><a name="SkMatrix_preScale_2_sy"> <code><strong>sy </strong></code> </a></td> <td> -vertical scale factor</td> +<table> <tr> <td><a name='SkMatrix_preScale_2_sx'><code><strong>sx</strong></code></a></td> + <td>horizontal scale factor</td> + </tr> + <tr> <td><a name='SkMatrix_preScale_2_sy'><code><strong>sy</strong></code></a></td> + <td>vertical scale factor</td> </tr> </table> @@ -2285,22 +3216,22 @@ vertical scale factor</td> ### See Also -<a href="#SkMatrix_postScale">postScale</a><sup><a href="#SkMatrix_postScale_2">[2]</a></sup> <a href="#SkMatrix_setScale">setScale</a><sup><a href="#SkMatrix_setScale_2">[2]</a></sup> <a href="#SkMatrix_MakeScale">MakeScale</a><sup><a href="#SkMatrix_MakeScale_2">[2]</a></sup> +<a href='#SkMatrix_postScale'>postScale</a><sup><a href='#SkMatrix_postScale_2'>[2]</a></sup> <a href='#SkMatrix_setScale'>setScale</a><sup><a href='#SkMatrix_setScale_2'>[2]</a></sup> <a href='#SkMatrix_MakeScale'>MakeScale</a><sup><a href='#SkMatrix_MakeScale_2'>[2]</a></sup> --- -<a name="SkMatrix_preRotate"></a> +<a name='SkMatrix_preRotate'></a> ## preRotate -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void preRotate(SkScalar degrees, SkScalar px, SkScalar py) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_preRotate'>preRotate</a>(<a href='undocumented#SkScalar'>SkScalar</a> degrees, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py) </pre> -Sets <a href="#Matrix">Matrix</a> to <a href="#Matrix">Matrix</a> multiplied by <a href="#Matrix">Matrix</a> constructed from rotating by <a href="#SkMatrix_preRotate_degrees">degrees</a> -about pivot point (<a href="#SkMatrix_preRotate_px">px</a>, <a href="#SkMatrix_preRotate_py">py</a>). -This can be thought of as rotating about a pivot point before applying <a href="#Matrix">Matrix</a>. +Sets <a href='#Matrix'>Matrix</a> to <a href='#Matrix'>Matrix</a> multiplied by <a href='#Matrix'>Matrix</a> constructed from rotating by <a href='#SkMatrix_preRotate_degrees'>degrees</a> +about pivot point (<a href='#SkMatrix_preRotate_px'>px</a>, <a href='#SkMatrix_preRotate_py'>py</a>). +This can be thought of as rotating about a pivot point before applying <a href='#Matrix'>Matrix</a>. -Positive <a href="#SkMatrix_preRotate_degrees">degrees</a> rotates clockwise. +Positive <a href='#SkMatrix_preRotate_degrees'>degrees</a> rotates clockwise. Given: @@ -2319,7 +3250,7 @@ dx = s * py + (1 - c) * px dy = -s * px + (1 - c) * py </pre> -sets <a href="#Matrix">Matrix</a> to: +sets <a href='#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | A B C | | c -s dx | | Ac+Bs -As+Bc A*dx+B*dy+C | @@ -2329,12 +3260,14 @@ Matrix * R(degrees, px, py) = | D E F | | s c dy | = | Dc+Es -Ds+Ec D*dx+E*dy+F ### Parameters -<table> <tr> <td><a name="SkMatrix_preRotate_degrees"> <code><strong>degrees </strong></code> </a></td> <td> -angle of axes relative to upright axes</td> - </tr> <tr> <td><a name="SkMatrix_preRotate_px"> <code><strong>px </strong></code> </a></td> <td> -pivot x</td> - </tr> <tr> <td><a name="SkMatrix_preRotate_py"> <code><strong>py </strong></code> </a></td> <td> -pivot y</td> +<table> <tr> <td><a name='SkMatrix_preRotate_degrees'><code><strong>degrees</strong></code></a></td> + <td>angle of axes relative to upright axes</td> + </tr> + <tr> <td><a name='SkMatrix_preRotate_px'><code><strong>px</strong></code></a></td> + <td>pivot x</td> + </tr> + <tr> <td><a name='SkMatrix_preRotate_py'><code><strong>py</strong></code></a></td> + <td>pivot y</td> </tr> </table> @@ -2344,21 +3277,21 @@ pivot y</td> ### See Also -<a href="#SkMatrix_postRotate">postRotate</a><sup><a href="#SkMatrix_postRotate_2">[2]</a></sup> <a href="#SkMatrix_setRotate">setRotate</a><sup><a href="#SkMatrix_setRotate_2">[2]</a></sup> +<a href='#SkMatrix_postRotate'>postRotate</a><sup><a href='#SkMatrix_postRotate_2'>[2]</a></sup> <a href='#SkMatrix_setRotate'>setRotate</a><sup><a href='#SkMatrix_setRotate_2'>[2]</a></sup> --- -<a name="SkMatrix_preRotate_2"></a> +<a name='SkMatrix_preRotate_2'></a> -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void preRotate(SkScalar degrees) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_preRotate'>preRotate</a>(<a href='undocumented#SkScalar'>SkScalar</a> degrees) </pre> -Sets <a href="#Matrix">Matrix</a> to <a href="#Matrix">Matrix</a> multiplied by <a href="#Matrix">Matrix</a> constructed from rotating by <a href="#SkMatrix_preRotate_2_degrees">degrees</a> +Sets <a href='#Matrix'>Matrix</a> to <a href='#Matrix'>Matrix</a> multiplied by <a href='#Matrix'>Matrix</a> constructed from rotating by <a href='#SkMatrix_preRotate_2_degrees'>degrees</a> about pivot point (0, 0). -This can be thought of as rotating about the origin before applying <a href="#Matrix">Matrix</a>. +This can be thought of as rotating about the origin before applying <a href='#Matrix'>Matrix</a>. -Positive <a href="#SkMatrix_preRotate_2_degrees">degrees</a> rotates clockwise. +Positive <a href='#SkMatrix_preRotate_2_degrees'>degrees</a> rotates clockwise. Given: @@ -2375,7 +3308,7 @@ c = cos(degrees) s = sin(degrees) </pre> -sets <a href="#Matrix">Matrix</a> to: +sets <a href='#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | A B C | | c -s 0 | | Ac+Bs -As+Bc C | @@ -2385,8 +3318,8 @@ Matrix * R(degrees, px, py) = | D E F | | s c 0 | = | Dc+Es -Ds+Ec F | ### Parameters -<table> <tr> <td><a name="SkMatrix_preRotate_2_degrees"> <code><strong>degrees </strong></code> </a></td> <td> -angle of axes relative to upright axes</td> +<table> <tr> <td><a name='SkMatrix_preRotate_2_degrees'><code><strong>degrees</strong></code></a></td> + <td>angle of axes relative to upright axes</td> </tr> </table> @@ -2396,20 +3329,20 @@ angle of axes relative to upright axes</td> ### See Also -<a href="#SkMatrix_postRotate">postRotate</a><sup><a href="#SkMatrix_postRotate_2">[2]</a></sup> <a href="#SkMatrix_setRotate">setRotate</a><sup><a href="#SkMatrix_setRotate_2">[2]</a></sup> +<a href='#SkMatrix_postRotate'>postRotate</a><sup><a href='#SkMatrix_postRotate_2'>[2]</a></sup> <a href='#SkMatrix_setRotate'>setRotate</a><sup><a href='#SkMatrix_setRotate_2'>[2]</a></sup> --- -<a name="SkMatrix_preSkew"></a> +<a name='SkMatrix_preSkew'></a> ## preSkew -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void preSkew(SkScalar kx, SkScalar ky, SkScalar px, SkScalar py) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_preSkew'>preSkew</a>(<a href='undocumented#SkScalar'>SkScalar</a> kx, <a href='undocumented#SkScalar'>SkScalar</a> ky, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py) </pre> -Sets <a href="#Matrix">Matrix</a> to <a href="#Matrix">Matrix</a> multiplied by <a href="#Matrix">Matrix</a> constructed from skewing by (<a href="#SkMatrix_preSkew_kx">kx</a>, <a href="#SkMatrix_preSkew_ky">ky</a>) -about pivot point (<a href="#SkMatrix_preSkew_px">px</a>, <a href="#SkMatrix_preSkew_py">py</a>). -This can be thought of as skewing about a pivot point before applying <a href="#Matrix">Matrix</a>. +Sets <a href='#Matrix'>Matrix</a> to <a href='#Matrix'>Matrix</a> multiplied by <a href='#Matrix'>Matrix</a> constructed from skewing by (<a href='#SkMatrix_preSkew_kx'>kx</a>, <a href='#SkMatrix_preSkew_ky'>ky</a>) +about pivot point (<a href='#SkMatrix_preSkew_px'>px</a>, <a href='#SkMatrix_preSkew_py'>py</a>). +This can be thought of as skewing about a pivot point before applying <a href='#Matrix'>Matrix</a>. Given: @@ -2426,7 +3359,7 @@ dx = -kx * py dy = -ky * px </pre> -sets <a href="#Matrix">Matrix</a> to: +sets <a href='#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | A B C | | 1 kx dx | | A+B*ky A*kx+B A*dx+B*dy+C | @@ -2436,14 +3369,17 @@ Matrix * K(kx, ky, px, py) = | D E F | | ky 1 dy | = | D+E*ky D*kx+E D*dx+E*dy+ ### Parameters -<table> <tr> <td><a name="SkMatrix_preSkew_kx"> <code><strong>kx </strong></code> </a></td> <td> -horizontal skew factor</td> - </tr> <tr> <td><a name="SkMatrix_preSkew_ky"> <code><strong>ky </strong></code> </a></td> <td> -vertical skew factor</td> - </tr> <tr> <td><a name="SkMatrix_preSkew_px"> <code><strong>px </strong></code> </a></td> <td> -pivot x</td> - </tr> <tr> <td><a name="SkMatrix_preSkew_py"> <code><strong>py </strong></code> </a></td> <td> -pivot y</td> +<table> <tr> <td><a name='SkMatrix_preSkew_kx'><code><strong>kx</strong></code></a></td> + <td>horizontal skew factor</td> + </tr> + <tr> <td><a name='SkMatrix_preSkew_ky'><code><strong>ky</strong></code></a></td> + <td>vertical skew factor</td> + </tr> + <tr> <td><a name='SkMatrix_preSkew_px'><code><strong>px</strong></code></a></td> + <td>pivot x</td> + </tr> + <tr> <td><a name='SkMatrix_preSkew_py'><code><strong>py</strong></code></a></td> + <td>pivot y</td> </tr> </table> @@ -2453,19 +3389,19 @@ pivot y</td> ### See Also -<a href="#SkMatrix_postSkew">postSkew</a><sup><a href="#SkMatrix_postSkew_2">[2]</a></sup> <a href="#SkMatrix_setSkew">setSkew</a><sup><a href="#SkMatrix_setSkew_2">[2]</a></sup> +<a href='#SkMatrix_postSkew'>postSkew</a><sup><a href='#SkMatrix_postSkew_2'>[2]</a></sup> <a href='#SkMatrix_setSkew'>setSkew</a><sup><a href='#SkMatrix_setSkew_2'>[2]</a></sup> --- -<a name="SkMatrix_preSkew_2"></a> +<a name='SkMatrix_preSkew_2'></a> -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void preSkew(SkScalar kx, SkScalar ky) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_preSkew'>preSkew</a>(<a href='undocumented#SkScalar'>SkScalar</a> kx, <a href='undocumented#SkScalar'>SkScalar</a> ky) </pre> -Sets <a href="#Matrix">Matrix</a> to <a href="#Matrix">Matrix</a> multiplied by <a href="#Matrix">Matrix</a> constructed from skewing by (<a href="#SkMatrix_preSkew_2_kx">kx</a>, <a href="#SkMatrix_preSkew_2_ky">ky</a>) +Sets <a href='#Matrix'>Matrix</a> to <a href='#Matrix'>Matrix</a> multiplied by <a href='#Matrix'>Matrix</a> constructed from skewing by (<a href='#SkMatrix_preSkew_2_kx'>kx</a>, <a href='#SkMatrix_preSkew_2_ky'>ky</a>) about pivot point (0, 0). -This can be thought of as skewing about the origin before applying <a href="#Matrix">Matrix</a>. +This can be thought of as skewing about the origin before applying <a href='#Matrix'>Matrix</a>. Given: @@ -2475,7 +3411,7 @@ Matrix = | D E F |, K(kx, ky) = | ky 1 0 | | G H I | | 0 0 1 | </pre> -sets <a href="#Matrix">Matrix</a> to: +sets <a href='#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | A B C | | 1 kx 0 | | A+B*ky A*kx+B C | @@ -2485,10 +3421,11 @@ Matrix * K(kx, ky) = | D E F | | ky 1 0 | = | D+E*ky D*kx+E F | ### Parameters -<table> <tr> <td><a name="SkMatrix_preSkew_2_kx"> <code><strong>kx </strong></code> </a></td> <td> -horizontal skew factor</td> - </tr> <tr> <td><a name="SkMatrix_preSkew_2_ky"> <code><strong>ky </strong></code> </a></td> <td> -vertical skew factor</td> +<table> <tr> <td><a name='SkMatrix_preSkew_2_kx'><code><strong>kx</strong></code></a></td> + <td>horizontal skew factor</td> + </tr> + <tr> <td><a name='SkMatrix_preSkew_2_ky'><code><strong>ky</strong></code></a></td> + <td>vertical skew factor</td> </tr> </table> @@ -2498,19 +3435,19 @@ vertical skew factor</td> ### See Also -<a href="#SkMatrix_postSkew">postSkew</a><sup><a href="#SkMatrix_postSkew_2">[2]</a></sup> <a href="#SkMatrix_setSkew">setSkew</a><sup><a href="#SkMatrix_setSkew_2">[2]</a></sup> +<a href='#SkMatrix_postSkew'>postSkew</a><sup><a href='#SkMatrix_postSkew_2'>[2]</a></sup> <a href='#SkMatrix_setSkew'>setSkew</a><sup><a href='#SkMatrix_setSkew_2'>[2]</a></sup> --- -<a name="SkMatrix_preConcat"></a> +<a name='SkMatrix_preConcat'></a> ## preConcat -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void preConcat(const SkMatrix& other) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_preConcat'>preConcat</a>(const <a href='#SkMatrix'>SkMatrix</a>& other) </pre> -Sets <a href="#Matrix">Matrix</a> to <a href="#Matrix">Matrix</a> multiplied by <a href="#Matrix">Matrix</a> <a href="#SkMatrix_preConcat_other">other</a>. -This can be thought of mapping by <a href="#SkMatrix_preConcat_other">other</a> before applying <a href="#Matrix">Matrix</a>. +Sets <a href='#Matrix'>Matrix</a> to <a href='#Matrix'>Matrix</a> multiplied by <a href='#Matrix'>Matrix</a> <a href='#SkMatrix_preConcat_other'>other</a>. +This can be thought of mapping by <a href='#SkMatrix_preConcat_other'>other</a> before applying <a href='#Matrix'>Matrix</a>. Given: @@ -2520,7 +3457,7 @@ Matrix = | D E F |, other = | M N O | | G H I | | P Q R | </pre> -sets <a href="#Matrix">Matrix</a> to: +sets <a href='#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | A B C | | J K L | | AJ+BM+CP AK+BN+CQ AL+BO+CR | @@ -2530,32 +3467,32 @@ Matrix * other = | D E F | * | M N O | = | DJ+EM+FP DK+EN+FQ DL+EO+FR | ### Parameters -<table> <tr> <td><a name="SkMatrix_preConcat_other"> <code><strong>other </strong></code> </a></td> <td> -<a href="#Matrix">Matrix</a> on right side of multiply expression</td> +<table> <tr> <td><a name='SkMatrix_preConcat_other'><code><strong>other</strong></code></a></td> + <td><a href='#Matrix'>Matrix</a> on right side of multiply expression</td> </tr> </table> ### Example -<div><fiddle-embed name="b07e62298e7b0ab5683db199faffceb2"><div><a href="#SkMatrix_setPolyToPoly">setPolyToPoly</a> creates perspective matrices, one the inverse of the <a href="#SkMatrix_preConcat_other">other</a>. +<div><fiddle-embed name="b07e62298e7b0ab5683db199faffceb2"><div><a href='#SkMatrix_setPolyToPoly'>setPolyToPoly</a> creates perspective matrices, one the inverse of the <a href='#SkMatrix_preConcat_other'>other</a>. Multiplying the matrix by its inverse turns into an identity matrix. </div></fiddle-embed></div> ### See Also -<a href="#SkMatrix_postConcat">postConcat</a> <a href="#SkMatrix_setConcat">setConcat</a> <a href="#SkMatrix_Concat">Concat</a> +<a href='#SkMatrix_postConcat'>postConcat</a> <a href='#SkMatrix_setConcat'>setConcat</a> <a href='#SkMatrix_Concat'>Concat</a> --- -<a name="SkMatrix_postTranslate"></a> +<a name='SkMatrix_postTranslate'></a> ## postTranslate -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void postTranslate(SkScalar dx, SkScalar dy) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_postTranslate'>postTranslate</a>(<a href='undocumented#SkScalar'>SkScalar</a> dx, <a href='undocumented#SkScalar'>SkScalar</a> dy) </pre> -Sets <a href="#Matrix">Matrix</a> to <a href="#Matrix">Matrix</a> constructed from translation (<a href="#SkMatrix_postTranslate_dx">dx</a>, <a href="#SkMatrix_postTranslate_dy">dy</a>) multiplied by <a href="#Matrix">Matrix</a>. -This can be thought of as moving the point to be mapped after applying <a href="#Matrix">Matrix</a>. +Sets <a href='#Matrix'>Matrix</a> to <a href='#Matrix'>Matrix</a> constructed from translation (<a href='#SkMatrix_postTranslate_dx'>dx</a>, <a href='#SkMatrix_postTranslate_dy'>dy</a>) multiplied by <a href='#Matrix'>Matrix</a>. +This can be thought of as moving the point to be mapped after applying <a href='#Matrix'>Matrix</a>. Given: @@ -2565,7 +3502,7 @@ Matrix = | M N O |, T(dx, dy) = | 0 1 dy | | P Q R | | 0 0 1 | </pre> -sets <a href="#Matrix">Matrix</a> to: +sets <a href='#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | 1 0 dx | | J K L | | J+dx*P K+dx*Q L+dx*R | @@ -2575,34 +3512,35 @@ T(dx, dy) * Matrix = | 0 1 dy | | M N O | = | M+dy*P N+dy*Q O+dy*R | ### Parameters -<table> <tr> <td><a name="SkMatrix_postTranslate_dx"> <code><strong>dx </strong></code> </a></td> <td> -x translation after applying <a href="#Matrix">Matrix</a></td> - </tr> <tr> <td><a name="SkMatrix_postTranslate_dy"> <code><strong>dy </strong></code> </a></td> <td> -y translation after applying <a href="#Matrix">Matrix</a></td> +<table> <tr> <td><a name='SkMatrix_postTranslate_dx'><code><strong>dx</strong></code></a></td> + <td>x translation after applying <a href='#Matrix'>Matrix</a></td> + </tr> + <tr> <td><a name='SkMatrix_postTranslate_dy'><code><strong>dy</strong></code></a></td> + <td>y translation after applying <a href='#Matrix'>Matrix</a></td> </tr> </table> ### Example -<div><fiddle-embed name="57e4cff302c0d754ac6c66050d741772"><div>Compare with <a href="#SkMatrix_preTranslate">preTranslate</a> example. +<div><fiddle-embed name="f5144ef4bd7cea294fad2f756ed335af"><div>Compare with <a href='#SkMatrix_preTranslate'>preTranslate</a> example. </div></fiddle-embed></div> ### See Also -<a href="#SkMatrix_preTranslate">preTranslate</a> <a href="#SkMatrix_setTranslate">setTranslate</a><sup><a href="#SkMatrix_setTranslate_2">[2]</a></sup> <a href="#SkMatrix_MakeTrans">MakeTrans</a> +<a href='#SkMatrix_preTranslate'>preTranslate</a> <a href='#SkMatrix_setTranslate'>setTranslate</a><sup><a href='#SkMatrix_setTranslate_2'>[2]</a></sup> <a href='#SkMatrix_MakeTrans'>MakeTrans</a> --- -<a name="SkMatrix_postScale"></a> +<a name='SkMatrix_postScale'></a> ## postScale -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void postScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_postScale'>postScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py) </pre> -Sets <a href="#Matrix">Matrix</a> to <a href="#Matrix">Matrix</a> constructed from scaling by (<a href="#SkMatrix_postScale_sx">sx</a>, <a href="#SkMatrix_postScale_sy">sy</a>) about pivot point -(<a href="#SkMatrix_postScale_px">px</a>, <a href="#SkMatrix_postScale_py">py</a>), multiplied by <a href="#Matrix">Matrix</a>. -This can be thought of as scaling about a pivot point after applying <a href="#Matrix">Matrix</a>. +Sets <a href='#Matrix'>Matrix</a> to <a href='#Matrix'>Matrix</a> constructed from scaling by (<a href='#SkMatrix_postScale_sx'>sx</a>, <a href='#SkMatrix_postScale_sy'>sy</a>) about pivot point +(<a href='#SkMatrix_postScale_px'>px</a>, <a href='#SkMatrix_postScale_py'>py</a>), multiplied by <a href='#Matrix'>Matrix</a>. +This can be thought of as scaling about a pivot point after applying <a href='#Matrix'>Matrix</a>. Given: @@ -2619,7 +3557,7 @@ dx = px - sx * px dy = py - sy * py </pre> -sets <a href="#Matrix">Matrix</a> to: +sets <a href='#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | sx 0 dx | | J K L | | sx*J+dx*P sx*K+dx*Q sx*L+dx+R | @@ -2629,14 +3567,17 @@ S(sx, sy, px, py) * Matrix = | 0 sy dy | | M N O | = | sy*M+dy*P sy*N+dy*Q sy*O ### Parameters -<table> <tr> <td><a name="SkMatrix_postScale_sx"> <code><strong>sx </strong></code> </a></td> <td> -horizontal scale factor</td> - </tr> <tr> <td><a name="SkMatrix_postScale_sy"> <code><strong>sy </strong></code> </a></td> <td> -vertical scale factor</td> - </tr> <tr> <td><a name="SkMatrix_postScale_px"> <code><strong>px </strong></code> </a></td> <td> -pivot x</td> - </tr> <tr> <td><a name="SkMatrix_postScale_py"> <code><strong>py </strong></code> </a></td> <td> -pivot y</td> +<table> <tr> <td><a name='SkMatrix_postScale_sx'><code><strong>sx</strong></code></a></td> + <td>horizontal scale factor</td> + </tr> + <tr> <td><a name='SkMatrix_postScale_sy'><code><strong>sy</strong></code></a></td> + <td>vertical scale factor</td> + </tr> + <tr> <td><a name='SkMatrix_postScale_px'><code><strong>px</strong></code></a></td> + <td>pivot x</td> + </tr> + <tr> <td><a name='SkMatrix_postScale_py'><code><strong>py</strong></code></a></td> + <td>pivot y</td> </tr> </table> @@ -2646,19 +3587,19 @@ pivot y</td> ### See Also -<a href="#SkMatrix_preScale">preScale</a><sup><a href="#SkMatrix_preScale_2">[2]</a></sup> <a href="#SkMatrix_setScale">setScale</a><sup><a href="#SkMatrix_setScale_2">[2]</a></sup> <a href="#SkMatrix_MakeScale">MakeScale</a><sup><a href="#SkMatrix_MakeScale_2">[2]</a></sup> +<a href='#SkMatrix_preScale'>preScale</a><sup><a href='#SkMatrix_preScale_2'>[2]</a></sup> <a href='#SkMatrix_setScale'>setScale</a><sup><a href='#SkMatrix_setScale_2'>[2]</a></sup> <a href='#SkMatrix_MakeScale'>MakeScale</a><sup><a href='#SkMatrix_MakeScale_2'>[2]</a></sup> --- -<a name="SkMatrix_postScale_2"></a> +<a name='SkMatrix_postScale_2'></a> -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void postScale(SkScalar sx, SkScalar sy) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_postScale'>postScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy) </pre> -Sets <a href="#Matrix">Matrix</a> to <a href="#Matrix">Matrix</a> constructed from scaling by (<a href="#SkMatrix_postScale_2_sx">sx</a>, <a href="#SkMatrix_postScale_2_sy">sy</a>) about pivot point -(0, 0), multiplied by <a href="#Matrix">Matrix</a>. -This can be thought of as scaling about the origin after applying <a href="#Matrix">Matrix</a>. +Sets <a href='#Matrix'>Matrix</a> to <a href='#Matrix'>Matrix</a> constructed from scaling by (<a href='#SkMatrix_postScale_2_sx'>sx</a>, <a href='#SkMatrix_postScale_2_sy'>sy</a>) about pivot point +(0, 0), multiplied by <a href='#Matrix'>Matrix</a>. +This can be thought of as scaling about the origin after applying <a href='#Matrix'>Matrix</a>. Given: @@ -2668,7 +3609,7 @@ Matrix = | M N O |, S(sx, sy) = | 0 sy 0 | | P Q R | | 0 0 1 | </pre> -sets <a href="#Matrix">Matrix</a> to: +sets <a href='#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | sx 0 0 | | J K L | | sx*J sx*K sx*L | @@ -2678,10 +3619,11 @@ S(sx, sy) * Matrix = | 0 sy 0 | | M N O | = | sy*M sy*N sy*O | ### Parameters -<table> <tr> <td><a name="SkMatrix_postScale_2_sx"> <code><strong>sx </strong></code> </a></td> <td> -horizontal scale factor</td> - </tr> <tr> <td><a name="SkMatrix_postScale_2_sy"> <code><strong>sy </strong></code> </a></td> <td> -vertical scale factor</td> +<table> <tr> <td><a name='SkMatrix_postScale_2_sx'><code><strong>sx</strong></code></a></td> + <td>horizontal scale factor</td> + </tr> + <tr> <td><a name='SkMatrix_postScale_2_sy'><code><strong>sy</strong></code></a></td> + <td>vertical scale factor</td> </tr> </table> @@ -2691,21 +3633,21 @@ vertical scale factor</td> ### See Also -<a href="#SkMatrix_preScale">preScale</a><sup><a href="#SkMatrix_preScale_2">[2]</a></sup> <a href="#SkMatrix_setScale">setScale</a><sup><a href="#SkMatrix_setScale_2">[2]</a></sup> <a href="#SkMatrix_MakeScale">MakeScale</a><sup><a href="#SkMatrix_MakeScale_2">[2]</a></sup> +<a href='#SkMatrix_preScale'>preScale</a><sup><a href='#SkMatrix_preScale_2'>[2]</a></sup> <a href='#SkMatrix_setScale'>setScale</a><sup><a href='#SkMatrix_setScale_2'>[2]</a></sup> <a href='#SkMatrix_MakeScale'>MakeScale</a><sup><a href='#SkMatrix_MakeScale_2'>[2]</a></sup> --- -<a name="SkMatrix_postIDiv"></a> +<a name='SkMatrix_postIDiv'></a> ## postIDiv -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -bool postIDiv(int divx, int divy) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +bool <a href='#SkMatrix_postIDiv'>postIDiv</a>(int divx, int divy) </pre> -Sets <a href="#Matrix">Matrix</a> to <a href="#Matrix">Matrix</a> constructed from scaling by(1/<a href="#SkMatrix_postIDiv_divx">divx</a>, 1/<a href="#SkMatrix_postIDiv_divy">divy</a>) -about pivot point (px, py), multiplied by <a href="#Matrix">Matrix</a>. +Sets <a href='#Matrix'>Matrix</a> to <a href='#Matrix'>Matrix</a> constructed from scaling by(1/<a href='#SkMatrix_postIDiv_divx'>divx</a>, 1/<a href='#SkMatrix_postIDiv_divy'>divy</a>) +about pivot point (px, py), multiplied by <a href='#Matrix'>Matrix</a>. -Returns false if either <a href="#SkMatrix_postIDiv_divx">divx</a> or <a href="#SkMatrix_postIDiv_divy">divy</a> is zero. +Returns false if either <a href='#SkMatrix_postIDiv_divx'>divx</a> or <a href='#SkMatrix_postIDiv_divy'>divy</a> is zero. Given: @@ -2722,7 +3664,7 @@ sx = 1 / divx sy = 1 / divy </pre> -sets <a href="#Matrix">Matrix</a> to: +sets <a href='#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | sx 0 0 | | J K L | | sx*J sx*K sx*L | @@ -2732,10 +3674,11 @@ I(divx, divy) * Matrix = | 0 sy 0 | | M N O | = | sy*M sy*N sy*O | ### Parameters -<table> <tr> <td><a name="SkMatrix_postIDiv_divx"> <code><strong>divx </strong></code> </a></td> <td> -integer divisor for inverse scale in x</td> - </tr> <tr> <td><a name="SkMatrix_postIDiv_divy"> <code><strong>divy </strong></code> </a></td> <td> -integer divisor for inverse scale in y</td> +<table> <tr> <td><a name='SkMatrix_postIDiv_divx'><code><strong>divx</strong></code></a></td> + <td>integer divisor for inverse scale in x</td> + </tr> + <tr> <td><a name='SkMatrix_postIDiv_divy'><code><strong>divy</strong></code></a></td> + <td>integer divisor for inverse scale in y</td> </tr> </table> @@ -2749,22 +3692,22 @@ true on successful scale ### See Also -<a href="#SkMatrix_postScale">postScale</a><sup><a href="#SkMatrix_postScale_2">[2]</a></sup> <a href="#SkMatrix_MakeScale">MakeScale</a><sup><a href="#SkMatrix_MakeScale_2">[2]</a></sup> +<a href='#SkMatrix_postScale'>postScale</a><sup><a href='#SkMatrix_postScale_2'>[2]</a></sup> <a href='#SkMatrix_MakeScale'>MakeScale</a><sup><a href='#SkMatrix_MakeScale_2'>[2]</a></sup> --- -<a name="SkMatrix_postRotate"></a> +<a name='SkMatrix_postRotate'></a> ## postRotate -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void postRotate(SkScalar degrees, SkScalar px, SkScalar py) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_postRotate'>postRotate</a>(<a href='undocumented#SkScalar'>SkScalar</a> degrees, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py) </pre> -Sets <a href="#Matrix">Matrix</a> to <a href="#Matrix">Matrix</a> constructed from rotating by <a href="#SkMatrix_postRotate_degrees">degrees</a> about pivot point -(<a href="#SkMatrix_postRotate_px">px</a>, <a href="#SkMatrix_postRotate_py">py</a>), multiplied by <a href="#Matrix">Matrix</a>. -This can be thought of as rotating about a pivot point after applying <a href="#Matrix">Matrix</a>. +Sets <a href='#Matrix'>Matrix</a> to <a href='#Matrix'>Matrix</a> constructed from rotating by <a href='#SkMatrix_postRotate_degrees'>degrees</a> about pivot point +(<a href='#SkMatrix_postRotate_px'>px</a>, <a href='#SkMatrix_postRotate_py'>py</a>), multiplied by <a href='#Matrix'>Matrix</a>. +This can be thought of as rotating about a pivot point after applying <a href='#Matrix'>Matrix</a>. -Positive <a href="#SkMatrix_postRotate_degrees">degrees</a> rotates clockwise. +Positive <a href='#SkMatrix_postRotate_degrees'>degrees</a> rotates clockwise. Given: @@ -2783,7 +3726,7 @@ dx = s * py + (1 - c) * px dy = -s * px + (1 - c) * py </pre> -sets <a href="#Matrix">Matrix</a> to: +sets <a href='#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> |c -s dx| |J K L| |cJ-sM+dx*P cK-sN+dx*Q cL-sO+dx+R| @@ -2793,12 +3736,14 @@ R(degrees, px, py) * Matrix = |s c dy| |M N O| = |sJ+cM+dy*P sK+cN+dy*Q sL+cO+d ### Parameters -<table> <tr> <td><a name="SkMatrix_postRotate_degrees"> <code><strong>degrees </strong></code> </a></td> <td> -angle of axes relative to upright axes</td> - </tr> <tr> <td><a name="SkMatrix_postRotate_px"> <code><strong>px </strong></code> </a></td> <td> -pivot x</td> - </tr> <tr> <td><a name="SkMatrix_postRotate_py"> <code><strong>py </strong></code> </a></td> <td> -pivot y</td> +<table> <tr> <td><a name='SkMatrix_postRotate_degrees'><code><strong>degrees</strong></code></a></td> + <td>angle of axes relative to upright axes</td> + </tr> + <tr> <td><a name='SkMatrix_postRotate_px'><code><strong>px</strong></code></a></td> + <td>pivot x</td> + </tr> + <tr> <td><a name='SkMatrix_postRotate_py'><code><strong>py</strong></code></a></td> + <td>pivot y</td> </tr> </table> @@ -2808,21 +3753,21 @@ pivot y</td> ### See Also -<a href="#SkMatrix_preRotate">preRotate</a><sup><a href="#SkMatrix_preRotate_2">[2]</a></sup> <a href="#SkMatrix_setRotate">setRotate</a><sup><a href="#SkMatrix_setRotate_2">[2]</a></sup> +<a href='#SkMatrix_preRotate'>preRotate</a><sup><a href='#SkMatrix_preRotate_2'>[2]</a></sup> <a href='#SkMatrix_setRotate'>setRotate</a><sup><a href='#SkMatrix_setRotate_2'>[2]</a></sup> --- -<a name="SkMatrix_postRotate_2"></a> +<a name='SkMatrix_postRotate_2'></a> -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void postRotate(SkScalar degrees) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_postRotate'>postRotate</a>(<a href='undocumented#SkScalar'>SkScalar</a> degrees) </pre> -Sets <a href="#Matrix">Matrix</a> to <a href="#Matrix">Matrix</a> constructed from rotating by <a href="#SkMatrix_postRotate_2_degrees">degrees</a> about pivot point -(0, 0), multiplied by <a href="#Matrix">Matrix</a>. -This can be thought of as rotating about the origin after applying <a href="#Matrix">Matrix</a>. +Sets <a href='#Matrix'>Matrix</a> to <a href='#Matrix'>Matrix</a> constructed from rotating by <a href='#SkMatrix_postRotate_2_degrees'>degrees</a> about pivot point +(0, 0), multiplied by <a href='#Matrix'>Matrix</a>. +This can be thought of as rotating about the origin after applying <a href='#Matrix'>Matrix</a>. -Positive <a href="#SkMatrix_postRotate_2_degrees">degrees</a> rotates clockwise. +Positive <a href='#SkMatrix_postRotate_2_degrees'>degrees</a> rotates clockwise. Given: @@ -2839,7 +3784,7 @@ c = cos(degrees) s = sin(degrees) </pre> -sets <a href="#Matrix">Matrix</a> to: +sets <a href='#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | c -s dx | | J K L | | cJ-sM cK-sN cL-sO | @@ -2849,8 +3794,8 @@ R(degrees, px, py) * Matrix = | s c dy | | M N O | = | sJ+cM sK+cN sL+cO | ### Parameters -<table> <tr> <td><a name="SkMatrix_postRotate_2_degrees"> <code><strong>degrees </strong></code> </a></td> <td> -angle of axes relative to upright axes</td> +<table> <tr> <td><a name='SkMatrix_postRotate_2_degrees'><code><strong>degrees</strong></code></a></td> + <td>angle of axes relative to upright axes</td> </tr> </table> @@ -2860,20 +3805,20 @@ angle of axes relative to upright axes</td> ### See Also -<a href="#SkMatrix_preRotate">preRotate</a><sup><a href="#SkMatrix_preRotate_2">[2]</a></sup> <a href="#SkMatrix_setRotate">setRotate</a><sup><a href="#SkMatrix_setRotate_2">[2]</a></sup> +<a href='#SkMatrix_preRotate'>preRotate</a><sup><a href='#SkMatrix_preRotate_2'>[2]</a></sup> <a href='#SkMatrix_setRotate'>setRotate</a><sup><a href='#SkMatrix_setRotate_2'>[2]</a></sup> --- -<a name="SkMatrix_postSkew"></a> +<a name='SkMatrix_postSkew'></a> ## postSkew -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void postSkew(SkScalar kx, SkScalar ky, SkScalar px, SkScalar py) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_postSkew'>postSkew</a>(<a href='undocumented#SkScalar'>SkScalar</a> kx, <a href='undocumented#SkScalar'>SkScalar</a> ky, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py) </pre> -Sets <a href="#Matrix">Matrix</a> to <a href="#Matrix">Matrix</a> constructed from skewing by (<a href="#SkMatrix_postSkew_kx">kx</a>, <a href="#SkMatrix_postSkew_ky">ky</a>) about pivot point -(<a href="#SkMatrix_postSkew_px">px</a>, <a href="#SkMatrix_postSkew_py">py</a>), multiplied by <a href="#Matrix">Matrix</a>. -This can be thought of as skewing about a pivot point after applying <a href="#Matrix">Matrix</a>. +Sets <a href='#Matrix'>Matrix</a> to <a href='#Matrix'>Matrix</a> constructed from skewing by (<a href='#SkMatrix_postSkew_kx'>kx</a>, <a href='#SkMatrix_postSkew_ky'>ky</a>) about pivot point +(<a href='#SkMatrix_postSkew_px'>px</a>, <a href='#SkMatrix_postSkew_py'>py</a>), multiplied by <a href='#Matrix'>Matrix</a>. +This can be thought of as skewing about a pivot point after applying <a href='#Matrix'>Matrix</a>. Given: @@ -2890,7 +3835,7 @@ dx = -kx * py dy = -ky * px </pre> -sets <a href="#Matrix">Matrix</a> to: +sets <a href='#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | 1 kx dx| |J K L| |J+kx*M+dx*P K+kx*N+dx*Q L+kx*O+dx+R| @@ -2900,14 +3845,17 @@ K(kx, ky, px, py) * Matrix = |ky 1 dy| |M N O| = |ky*J+M+dy*P ky*K+N+dy*Q ky*L+ ### Parameters -<table> <tr> <td><a name="SkMatrix_postSkew_kx"> <code><strong>kx </strong></code> </a></td> <td> -horizontal skew factor</td> - </tr> <tr> <td><a name="SkMatrix_postSkew_ky"> <code><strong>ky </strong></code> </a></td> <td> -vertical skew factor</td> - </tr> <tr> <td><a name="SkMatrix_postSkew_px"> <code><strong>px </strong></code> </a></td> <td> -pivot x</td> - </tr> <tr> <td><a name="SkMatrix_postSkew_py"> <code><strong>py </strong></code> </a></td> <td> -pivot y</td> +<table> <tr> <td><a name='SkMatrix_postSkew_kx'><code><strong>kx</strong></code></a></td> + <td>horizontal skew factor</td> + </tr> + <tr> <td><a name='SkMatrix_postSkew_ky'><code><strong>ky</strong></code></a></td> + <td>vertical skew factor</td> + </tr> + <tr> <td><a name='SkMatrix_postSkew_px'><code><strong>px</strong></code></a></td> + <td>pivot x</td> + </tr> + <tr> <td><a name='SkMatrix_postSkew_py'><code><strong>py</strong></code></a></td> + <td>pivot y</td> </tr> </table> @@ -2917,19 +3865,19 @@ pivot y</td> ### See Also -<a href="#SkMatrix_preSkew">preSkew</a><sup><a href="#SkMatrix_preSkew_2">[2]</a></sup> <a href="#SkMatrix_setSkew">setSkew</a><sup><a href="#SkMatrix_setSkew_2">[2]</a></sup> +<a href='#SkMatrix_preSkew'>preSkew</a><sup><a href='#SkMatrix_preSkew_2'>[2]</a></sup> <a href='#SkMatrix_setSkew'>setSkew</a><sup><a href='#SkMatrix_setSkew_2'>[2]</a></sup> --- -<a name="SkMatrix_postSkew_2"></a> +<a name='SkMatrix_postSkew_2'></a> -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void postSkew(SkScalar kx, SkScalar ky) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_postSkew'>postSkew</a>(<a href='undocumented#SkScalar'>SkScalar</a> kx, <a href='undocumented#SkScalar'>SkScalar</a> ky) </pre> -Sets <a href="#Matrix">Matrix</a> to <a href="#Matrix">Matrix</a> constructed from skewing by (<a href="#SkMatrix_postSkew_2_kx">kx</a>, <a href="#SkMatrix_postSkew_2_ky">ky</a>) about pivot point -(0, 0), multiplied by <a href="#Matrix">Matrix</a>. -This can be thought of as skewing about the origin after applying <a href="#Matrix">Matrix</a>. +Sets <a href='#Matrix'>Matrix</a> to <a href='#Matrix'>Matrix</a> constructed from skewing by (<a href='#SkMatrix_postSkew_2_kx'>kx</a>, <a href='#SkMatrix_postSkew_2_ky'>ky</a>) about pivot point +(0, 0), multiplied by <a href='#Matrix'>Matrix</a>. +This can be thought of as skewing about the origin after applying <a href='#Matrix'>Matrix</a>. Given: @@ -2939,7 +3887,7 @@ Matrix = | M N O |, K(kx, ky) = | ky 1 0 | | P Q R | | 0 0 1 | </pre> -sets <a href="#Matrix">Matrix</a> to: +sets <a href='#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | 1 kx 0 | | J K L | | J+kx*M K+kx*N L+kx*O | @@ -2949,10 +3897,11 @@ K(kx, ky) * Matrix = | ky 1 0 | | M N O | = | ky*J+M ky*K+N ky*L+O | ### Parameters -<table> <tr> <td><a name="SkMatrix_postSkew_2_kx"> <code><strong>kx </strong></code> </a></td> <td> -horizontal skew factor</td> - </tr> <tr> <td><a name="SkMatrix_postSkew_2_ky"> <code><strong>ky </strong></code> </a></td> <td> -vertical skew factor</td> +<table> <tr> <td><a name='SkMatrix_postSkew_2_kx'><code><strong>kx</strong></code></a></td> + <td>horizontal skew factor</td> + </tr> + <tr> <td><a name='SkMatrix_postSkew_2_ky'><code><strong>ky</strong></code></a></td> + <td>vertical skew factor</td> </tr> </table> @@ -2962,19 +3911,19 @@ vertical skew factor</td> ### See Also -<a href="#SkMatrix_preSkew">preSkew</a><sup><a href="#SkMatrix_preSkew_2">[2]</a></sup> <a href="#SkMatrix_setSkew">setSkew</a><sup><a href="#SkMatrix_setSkew_2">[2]</a></sup> +<a href='#SkMatrix_preSkew'>preSkew</a><sup><a href='#SkMatrix_preSkew_2'>[2]</a></sup> <a href='#SkMatrix_setSkew'>setSkew</a><sup><a href='#SkMatrix_setSkew_2'>[2]</a></sup> --- -<a name="SkMatrix_postConcat"></a> +<a name='SkMatrix_postConcat'></a> ## postConcat -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void postConcat(const SkMatrix& other) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_postConcat'>postConcat</a>(const <a href='#SkMatrix'>SkMatrix</a>& other) </pre> -Sets <a href="#Matrix">Matrix</a> to <a href="#Matrix">Matrix</a> <a href="#SkMatrix_postConcat_other">other</a> multiplied by <a href="#Matrix">Matrix</a>. -This can be thought of mapping by <a href="#SkMatrix_postConcat_other">other</a> after applying <a href="#Matrix">Matrix</a>. +Sets <a href='#Matrix'>Matrix</a> to <a href='#Matrix'>Matrix</a> <a href='#SkMatrix_postConcat_other'>other</a> multiplied by <a href='#Matrix'>Matrix</a>. +This can be thought of mapping by <a href='#SkMatrix_postConcat_other'>other</a> after applying <a href='#Matrix'>Matrix</a>. Given: @@ -2984,7 +3933,7 @@ Matrix = | M N O |, other = | D E F | | P Q R | | G H I | </pre> -sets <a href="#Matrix">Matrix</a> to: +sets <a href='#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | A B C | | J K L | | AJ+BM+CP AK+BN+CQ AL+BO+CR | @@ -2994,8 +3943,8 @@ other * Matrix = | D E F | * | M N O | = | DJ+EM+FP DK+EN+FQ DL+EO+FR | ### Parameters -<table> <tr> <td><a name="SkMatrix_postConcat_other"> <code><strong>other </strong></code> </a></td> <td> -<a href="#Matrix">Matrix</a> on left side of multiply expression</td> +<table> <tr> <td><a name='SkMatrix_postConcat_other'><code><strong>other</strong></code></a></td> + <td><a href='#Matrix'>Matrix</a> on left side of multiply expression</td> </tr> </table> @@ -3005,51 +3954,66 @@ other * Matrix = | D E F | * | M N O | = | DJ+EM+FP DK+EN+FQ DL+EO+FR | ### See Also -<a href="#SkMatrix_preConcat">preConcat</a> <a href="#SkMatrix_setConcat">setConcat</a> <a href="#SkMatrix_Concat">Concat</a> +<a href='#SkMatrix_preConcat'>preConcat</a> <a href='#SkMatrix_setConcat'>setConcat</a> <a href='#SkMatrix_Concat'>Concat</a> --- -## <a name="SkMatrix_ScaleToFit"></a> Enum SkMatrix::ScaleToFit +## <a name='SkMatrix_ScaleToFit'>Enum SkMatrix::ScaleToFit</a> <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> - enum <a href="#SkMatrix_ScaleToFit">ScaleToFit</a> { - <a href="#SkMatrix_kFill_ScaleToFit">kFill ScaleToFit</a>, - <a href="#SkMatrix_kStart_ScaleToFit">kStart ScaleToFit</a>, - <a href="#SkMatrix_kCenter_ScaleToFit">kCenter ScaleToFit</a>, - <a href="#SkMatrix_kEnd_ScaleToFit">kEnd ScaleToFit</a>, + enum <a href='#SkMatrix_ScaleToFit'>ScaleToFit</a> { + <a href='#SkMatrix_kFill_ScaleToFit'>kFill ScaleToFit</a>, + <a href='#SkMatrix_kStart_ScaleToFit'>kStart ScaleToFit</a>, + <a href='#SkMatrix_kCenter_ScaleToFit'>kCenter ScaleToFit</a>, + <a href='#SkMatrix_kEnd_ScaleToFit'>kEnd ScaleToFit</a>, }; </pre> -<a href="#SkMatrix_ScaleToFit">ScaleToFit</a> describes how <a href="#Matrix">Matrix</a> is constructed to map one <a href="SkRect_Reference#Rect">Rect</a> to another. -<a href="#SkMatrix_ScaleToFit">ScaleToFit</a> may allow <a href="#Matrix">Matrix</a> to have unequal horizontal and vertical scaling, -or may restrict <a href="#Matrix">Matrix</a> to square scaling. If restricted, <a href="#SkMatrix_ScaleToFit">ScaleToFit</a> specifies -how <a href="#Matrix">Matrix</a> maps to the side or center of the destination <a href="SkRect_Reference#Rect">Rect</a>. +<a href='#SkMatrix_ScaleToFit'>ScaleToFit</a> describes how <a href='#Matrix'>Matrix</a> is constructed to map one <a href='SkRect_Reference#Rect'>Rect</a> to another. +<a href='#SkMatrix_ScaleToFit'>ScaleToFit</a> may allow <a href='#Matrix'>Matrix</a> to have unequal horizontal and vertical scaling, +or may restrict <a href='#Matrix'>Matrix</a> to square scaling. If restricted, <a href='#SkMatrix_ScaleToFit'>ScaleToFit</a> specifies +how <a href='#Matrix'>Matrix</a> maps to the side or center of the destination <a href='SkRect_Reference#Rect'>Rect</a>. ### Constants -<table> - <tr> - <td><a name="SkMatrix_kFill_ScaleToFit"> <code><strong>SkMatrix::kFill_ScaleToFit </strong></code> </a></td><td>0</td><td>Computes <a href="#Matrix">Matrix</a> that scales in x and y independently, so that source <a href="SkRect_Reference#Rect">Rect</a> is -mapped to completely fill destination <a href="SkRect_Reference#Rect">Rect</a>. The aspect ratio of source <a href="SkRect_Reference#Rect">Rect</a> +<table style='border-collapse: collapse; width: 62.5em'> + <tr><th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Const</th> +<th style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>Value</th> +<th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Description</th></tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kFill_ScaleToFit'><code>SkMatrix::kFill_ScaleToFit</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>0</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +Computes <a href='#Matrix'>Matrix</a> that scales in x and y independently, so that source <a href='SkRect_Reference#Rect'>Rect</a> is +mapped to completely fill destination <a href='SkRect_Reference#Rect'>Rect</a>. The aspect ratio of source <a href='SkRect_Reference#Rect'>Rect</a> may change. </td> </tr> <tr> - <td><a name="SkMatrix_kStart_ScaleToFit"> <code><strong>SkMatrix::kStart_ScaleToFit </strong></code> </a></td><td>1</td><td>Computes <a href="#Matrix">Matrix</a> that maintains source <a href="SkRect_Reference#Rect">Rect</a> aspect ratio, mapping source <a href="SkRect_Reference#Rect">Rect</a> -width or height to destination <a href="SkRect_Reference#Rect">Rect</a>. Aligns mapping to left and top edges -of destination <a href="SkRect_Reference#Rect">Rect</a>. + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kStart_ScaleToFit'><code>SkMatrix::kStart_ScaleToFit</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>1</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +Computes <a href='#Matrix'>Matrix</a> that maintains source <a href='SkRect_Reference#Rect'>Rect</a> aspect ratio, mapping source <a href='SkRect_Reference#Rect'>Rect</a> +width or height to destination <a href='SkRect_Reference#Rect'>Rect</a>. Aligns mapping to left and top edges +of destination <a href='SkRect_Reference#Rect'>Rect</a>. </td> </tr> - <tr> - <td><a name="SkMatrix_kCenter_ScaleToFit"> <code><strong>SkMatrix::kCenter_ScaleToFit </strong></code> </a></td><td>2</td><td>Computes <a href="#Matrix">Matrix</a> that maintains source <a href="SkRect_Reference#Rect">Rect</a> aspect ratio, mapping source <a href="SkRect_Reference#Rect">Rect</a> -width or height to destination <a href="SkRect_Reference#Rect">Rect</a>. Aligns mapping to center of destination -<a href="SkRect_Reference#Rect">Rect</a>. + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kCenter_ScaleToFit'><code>SkMatrix::kCenter_ScaleToFit</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>2</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +Computes <a href='#Matrix'>Matrix</a> that maintains source <a href='SkRect_Reference#Rect'>Rect</a> aspect ratio, mapping source <a href='SkRect_Reference#Rect'>Rect</a> +width or height to destination <a href='SkRect_Reference#Rect'>Rect</a>. Aligns mapping to center of destination +<a href='SkRect_Reference#Rect'>Rect</a>. </td> </tr> <tr> - <td><a name="SkMatrix_kEnd_ScaleToFit"> <code><strong>SkMatrix::kEnd_ScaleToFit </strong></code> </a></td><td>3</td><td>Computes <a href="#Matrix">Matrix</a> that maintains source <a href="SkRect_Reference#Rect">Rect</a> aspect ratio, mapping source <a href="SkRect_Reference#Rect">Rect</a> -width or height to destination <a href="SkRect_Reference#Rect">Rect</a>. Aligns mapping to right and bottom -edges of destination <a href="SkRect_Reference#Rect">Rect</a>. + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kEnd_ScaleToFit'><code>SkMatrix::kEnd_ScaleToFit</code></a></td> + <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>3</td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> +Computes <a href='#Matrix'>Matrix</a> that maintains source <a href='SkRect_Reference#Rect'>Rect</a> aspect ratio, mapping source <a href='SkRect_Reference#Rect'>Rect</a> +width or height to destination <a href='SkRect_Reference#Rect'>Rect</a>. Aligns mapping to right and bottom +edges of destination <a href='SkRect_Reference#Rect'>Rect</a>. </td> </tr> </table> @@ -3060,21 +4024,19 @@ edges of destination <a href="SkRect_Reference#Rect">Rect</a>. ### See Also -<a href="#SkMatrix_setRectToRect">setRectToRect</a> <a href="#SkMatrix_MakeRectToRect">MakeRectToRect</a> <a href="#SkMatrix_setPolyToPoly">setPolyToPoly</a> - - +<a href='#SkMatrix_setRectToRect'>setRectToRect</a> <a href='#SkMatrix_MakeRectToRect'>MakeRectToRect</a> <a href='#SkMatrix_setPolyToPoly'>setPolyToPoly</a> -<a name="SkMatrix_setRectToRect"></a> +<a name='SkMatrix_setRectToRect'></a> ## setRectToRect -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -bool setRectToRect(const SkRect& src, const SkRect& dst, ScaleToFit stf) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +bool <a href='#SkMatrix_setRectToRect'>setRectToRect</a>(const <a href='SkRect_Reference#SkRect'>SkRect</a>& src, const <a href='SkRect_Reference#SkRect'>SkRect</a>& dst, <a href='#SkMatrix_ScaleToFit'>ScaleToFit</a> stf) </pre> -Sets <a href="#Matrix">Matrix</a> to scale and translate <a href="#SkMatrix_setRectToRect_src">src</a> <a href="SkRect_Reference#Rect">Rect</a> to <a href="#SkMatrix_setRectToRect_dst">dst</a> <a href="SkRect_Reference#Rect">Rect</a>. <a href="#SkMatrix_setRectToRect_stf">stf</a> selects whether -mapping completely fills <a href="#SkMatrix_setRectToRect_dst">dst</a> or preserves the aspect ratio, and how to align -<a href="#SkMatrix_setRectToRect_src">src</a> within <a href="#SkMatrix_setRectToRect_dst">dst</a>. Returns false if <a href="#SkMatrix_setRectToRect_src">src</a> is empty, and sets <a href="#Matrix">Matrix</a> to identity. -Returns true if <a href="#SkMatrix_setRectToRect_dst">dst</a> is empty, and sets <a href="#Matrix">Matrix</a> to: +Sets <a href='#Matrix'>Matrix</a> to scale and translate <a href='#SkMatrix_setRectToRect_src'>src</a> <a href='SkRect_Reference#Rect'>Rect</a> to <a href='#SkMatrix_setRectToRect_dst'>dst</a> <a href='SkRect_Reference#Rect'>Rect</a>. <a href='#SkMatrix_setRectToRect_stf'>stf</a> selects whether +mapping completely fills <a href='#SkMatrix_setRectToRect_dst'>dst</a> or preserves the aspect ratio, and how to align +<a href='#SkMatrix_setRectToRect_src'>src</a> within <a href='#SkMatrix_setRectToRect_dst'>dst</a>. Returns false if <a href='#SkMatrix_setRectToRect_src'>src</a> is empty, and sets <a href='#Matrix'>Matrix</a> to identity. +Returns true if <a href='#SkMatrix_setRectToRect_dst'>dst</a> is empty, and sets <a href='#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | 0 0 0 | @@ -3084,19 +4046,21 @@ Returns true if <a href="#SkMatrix_setRectToRect_dst">dst</a> is empty, and sets ### Parameters -<table> <tr> <td><a name="SkMatrix_setRectToRect_src"> <code><strong>src </strong></code> </a></td> <td> -<a href="SkRect_Reference#Rect">Rect</a> to map from</td> - </tr> <tr> <td><a name="SkMatrix_setRectToRect_dst"> <code><strong>dst </strong></code> </a></td> <td> -<a href="SkRect_Reference#Rect">Rect</a> to map to</td> - </tr> <tr> <td><a name="SkMatrix_setRectToRect_stf"> <code><strong>stf </strong></code> </a></td> <td> -one of: <a href="#SkMatrix_kFill_ScaleToFit">kFill ScaleToFit</a>, <a href="#SkMatrix_kStart_ScaleToFit">kStart ScaleToFit</a>, -<a href="#SkMatrix_kCenter_ScaleToFit">kCenter ScaleToFit</a>, <a href="#SkMatrix_kEnd_ScaleToFit">kEnd ScaleToFit</a></td> +<table> <tr> <td><a name='SkMatrix_setRectToRect_src'><code><strong>src</strong></code></a></td> + <td><a href='SkRect_Reference#Rect'>Rect</a> to map from</td> + </tr> + <tr> <td><a name='SkMatrix_setRectToRect_dst'><code><strong>dst</strong></code></a></td> + <td><a href='SkRect_Reference#Rect'>Rect</a> to map to</td> + </tr> + <tr> <td><a name='SkMatrix_setRectToRect_stf'><code><strong>stf</strong></code></a></td> + <td>one of: <a href='#SkMatrix_kFill_ScaleToFit'>kFill ScaleToFit</a>, <a href='#SkMatrix_kStart_ScaleToFit'>kStart ScaleToFit</a>, +<a href='#SkMatrix_kCenter_ScaleToFit'>kCenter ScaleToFit</a>, <a href='#SkMatrix_kEnd_ScaleToFit'>kEnd ScaleToFit</a></td> </tr> </table> ### Return Value -true if <a href="#Matrix">Matrix</a> can represent <a href="SkRect_Reference#Rect">Rect</a> mapping +true if <a href='#Matrix'>Matrix</a> can represent <a href='SkRect_Reference#Rect'>Rect</a> mapping ### Example @@ -3119,21 +4083,21 @@ src: 1, 2, 3, 4 dst: 5, 6, 8, 9 success: true ### See Also -<a href="#SkMatrix_MakeRectToRect">MakeRectToRect</a> <a href="#SkMatrix_ScaleToFit">ScaleToFit</a> <a href="#SkMatrix_setPolyToPoly">setPolyToPoly</a> <a href="SkRect_Reference#SkRect_isEmpty">SkRect::isEmpty</a> +<a href='#SkMatrix_MakeRectToRect'>MakeRectToRect</a> <a href='#SkMatrix_ScaleToFit'>ScaleToFit</a> <a href='#SkMatrix_setPolyToPoly'>setPolyToPoly</a> <a href='SkRect_Reference#SkRect_isEmpty'>SkRect::isEmpty</a> --- -<a name="SkMatrix_MakeRectToRect"></a> +<a name='SkMatrix_MakeRectToRect'></a> ## MakeRectToRect -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -static SkMatrix MakeRectToRect(const SkRect& src, const SkRect& dst, ScaleToFit stf) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +static <a href='#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_MakeRectToRect'>MakeRectToRect</a>(const <a href='SkRect_Reference#SkRect'>SkRect</a>& src, const <a href='SkRect_Reference#SkRect'>SkRect</a>& dst, <a href='#SkMatrix_ScaleToFit'>ScaleToFit</a> stf) </pre> -Returns <a href="#Matrix">Matrix</a> set to scale and translate <a href="#SkMatrix_MakeRectToRect_src">src</a> <a href="SkRect_Reference#Rect">Rect</a> to <a href="#SkMatrix_MakeRectToRect_dst">dst</a> <a href="SkRect_Reference#Rect">Rect</a>. <a href="#SkMatrix_MakeRectToRect_stf">stf</a> selects -whether mapping completely fills <a href="#SkMatrix_MakeRectToRect_dst">dst</a> or preserves the aspect ratio, and how to -align <a href="#SkMatrix_MakeRectToRect_src">src</a> within <a href="#SkMatrix_MakeRectToRect_dst">dst</a>. Returns the identity <a href="#Matrix">Matrix</a> if <a href="#SkMatrix_MakeRectToRect_src">src</a> is empty. If <a href="#SkMatrix_MakeRectToRect_dst">dst</a> is -empty, returns <a href="#Matrix">Matrix</a> set to: +Returns <a href='#Matrix'>Matrix</a> set to scale and translate <a href='#SkMatrix_MakeRectToRect_src'>src</a> <a href='SkRect_Reference#Rect'>Rect</a> to <a href='#SkMatrix_MakeRectToRect_dst'>dst</a> <a href='SkRect_Reference#Rect'>Rect</a>. <a href='#SkMatrix_MakeRectToRect_stf'>stf</a> selects +whether mapping completely fills <a href='#SkMatrix_MakeRectToRect_dst'>dst</a> or preserves the aspect ratio, and how to +align <a href='#SkMatrix_MakeRectToRect_src'>src</a> within <a href='#SkMatrix_MakeRectToRect_dst'>dst</a>. Returns the identity <a href='#Matrix'>Matrix</a> if <a href='#SkMatrix_MakeRectToRect_src'>src</a> is empty. If <a href='#SkMatrix_MakeRectToRect_dst'>dst</a> is +empty, returns <a href='#Matrix'>Matrix</a> set to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | 0 0 0 | @@ -3143,19 +4107,21 @@ empty, returns <a href="#Matrix">Matrix</a> set to: ### Parameters -<table> <tr> <td><a name="SkMatrix_MakeRectToRect_src"> <code><strong>src </strong></code> </a></td> <td> -<a href="SkRect_Reference#Rect">Rect</a> to map from</td> - </tr> <tr> <td><a name="SkMatrix_MakeRectToRect_dst"> <code><strong>dst </strong></code> </a></td> <td> -<a href="SkRect_Reference#Rect">Rect</a> to map to</td> - </tr> <tr> <td><a name="SkMatrix_MakeRectToRect_stf"> <code><strong>stf </strong></code> </a></td> <td> -one of: <a href="#SkMatrix_kFill_ScaleToFit">kFill ScaleToFit</a>, <a href="#SkMatrix_kStart_ScaleToFit">kStart ScaleToFit</a>, -<a href="#SkMatrix_kCenter_ScaleToFit">kCenter ScaleToFit</a>, <a href="#SkMatrix_kEnd_ScaleToFit">kEnd ScaleToFit</a></td> +<table> <tr> <td><a name='SkMatrix_MakeRectToRect_src'><code><strong>src</strong></code></a></td> + <td><a href='SkRect_Reference#Rect'>Rect</a> to map from</td> + </tr> + <tr> <td><a name='SkMatrix_MakeRectToRect_dst'><code><strong>dst</strong></code></a></td> + <td><a href='SkRect_Reference#Rect'>Rect</a> to map to</td> + </tr> + <tr> <td><a name='SkMatrix_MakeRectToRect_stf'><code><strong>stf</strong></code></a></td> + <td>one of: <a href='#SkMatrix_kFill_ScaleToFit'>kFill ScaleToFit</a>, <a href='#SkMatrix_kStart_ScaleToFit'>kStart ScaleToFit</a>, +<a href='#SkMatrix_kCenter_ScaleToFit'>kCenter ScaleToFit</a>, <a href='#SkMatrix_kEnd_ScaleToFit'>kEnd ScaleToFit</a></td> </tr> </table> ### Return Value -<a href="#Matrix">Matrix</a> mapping <a href="#SkMatrix_MakeRectToRect_src">src</a> to <a href="#SkMatrix_MakeRectToRect_dst">dst</a> +<a href='#Matrix'>Matrix</a> mapping <a href='#SkMatrix_MakeRectToRect_src'>src</a> to <a href='#SkMatrix_MakeRectToRect_dst'>dst</a> ### Example @@ -3178,39 +4144,41 @@ src: 1, 2, 3, 4 dst: 5, 6, 8, 9 ### See Also -<a href="#SkMatrix_setRectToRect">setRectToRect</a> <a href="#SkMatrix_ScaleToFit">ScaleToFit</a> <a href="#SkMatrix_setPolyToPoly">setPolyToPoly</a> <a href="SkRect_Reference#SkRect_isEmpty">SkRect::isEmpty</a> +<a href='#SkMatrix_setRectToRect'>setRectToRect</a> <a href='#SkMatrix_ScaleToFit'>ScaleToFit</a> <a href='#SkMatrix_setPolyToPoly'>setPolyToPoly</a> <a href='SkRect_Reference#SkRect_isEmpty'>SkRect::isEmpty</a> --- -<a name="SkMatrix_setPolyToPoly"></a> +<a name='SkMatrix_setPolyToPoly'></a> ## setPolyToPoly -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -bool setPolyToPoly(const SkPoint src[], const SkPoint dst[], int count) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +bool <a href='#SkMatrix_setPolyToPoly'>setPolyToPoly</a>(const <a href='SkPoint_Reference#SkPoint'>SkPoint</a> src[], const <a href='SkPoint_Reference#SkPoint'>SkPoint</a> dst[], int count) </pre> -Sets <a href="#Matrix">Matrix</a> to map <a href="#SkMatrix_setPolyToPoly_src">src</a> to <a href="#SkMatrix_setPolyToPoly_dst">dst</a>. <a href="#SkMatrix_setPolyToPoly_count">count</a> must be zero or greater, and four or less. +Sets <a href='#Matrix'>Matrix</a> to map <a href='#SkMatrix_setPolyToPoly_src'>src</a> to <a href='#SkMatrix_setPolyToPoly_dst'>dst</a>. <a href='#SkMatrix_setPolyToPoly_count'>count</a> must be zero or greater, and four or less. -If <a href="#SkMatrix_setPolyToPoly_count">count</a> is zero, sets <a href="#Matrix">Matrix</a> to identity and returns true. -If <a href="#SkMatrix_setPolyToPoly_count">count</a> is one, sets <a href="#Matrix">Matrix</a> to translate and returns true. -If <a href="#SkMatrix_setPolyToPoly_count">count</a> is two or more, sets <a href="#Matrix">Matrix</a> to map <a href="SkPoint_Reference#Point">Points</a> if possible; returns false -if <a href="#Matrix">Matrix</a> cannot be constructed. If <a href="#SkMatrix_setPolyToPoly_count">count</a> is four, <a href="#Matrix">Matrix</a> may include +If <a href='#SkMatrix_setPolyToPoly_count'>count</a> is zero, sets <a href='#Matrix'>Matrix</a> to identity and returns true. +If <a href='#SkMatrix_setPolyToPoly_count'>count</a> is one, sets <a href='#Matrix'>Matrix</a> to translate and returns true. +If <a href='#SkMatrix_setPolyToPoly_count'>count</a> is two or more, sets <a href='#Matrix'>Matrix</a> to map <a href='SkPoint_Reference#Point'>Points</a> if possible; returns false +if <a href='#Matrix'>Matrix</a> cannot be constructed. If <a href='#SkMatrix_setPolyToPoly_count'>count</a> is four, <a href='#Matrix'>Matrix</a> may include perspective. ### Parameters -<table> <tr> <td><a name="SkMatrix_setPolyToPoly_src"> <code><strong>src </strong></code> </a></td> <td> -<a href="SkPoint_Reference#Point">Points</a> to map from</td> - </tr> <tr> <td><a name="SkMatrix_setPolyToPoly_dst"> <code><strong>dst </strong></code> </a></td> <td> -<a href="SkPoint_Reference#Point">Points</a> to map to</td> - </tr> <tr> <td><a name="SkMatrix_setPolyToPoly_count"> <code><strong>count </strong></code> </a></td> <td> -number of <a href="SkPoint_Reference#Point">Points</a> in <a href="#SkMatrix_setPolyToPoly_src">src</a> and <a href="#SkMatrix_setPolyToPoly_dst">dst</a></td> +<table> <tr> <td><a name='SkMatrix_setPolyToPoly_src'><code><strong>src</strong></code></a></td> + <td><a href='SkPoint_Reference#Point'>Points</a> to map from</td> + </tr> + <tr> <td><a name='SkMatrix_setPolyToPoly_dst'><code><strong>dst</strong></code></a></td> + <td><a href='SkPoint_Reference#Point'>Points</a> to map to</td> + </tr> + <tr> <td><a name='SkMatrix_setPolyToPoly_count'><code><strong>count</strong></code></a></td> + <td>number of <a href='SkPoint_Reference#Point'>Points</a> in <a href='#SkMatrix_setPolyToPoly_src'>src</a> and <a href='#SkMatrix_setPolyToPoly_dst'>dst</a></td> </tr> </table> ### Return Value -true if <a href="#Matrix">Matrix</a> was constructed successfully +true if <a href='#Matrix'>Matrix</a> was constructed successfully ### Example @@ -3218,32 +4186,32 @@ true if <a href="#Matrix">Matrix</a> was constructed successfully ### See Also -<a href="#SkMatrix_setRectToRect">setRectToRect</a> <a href="#SkMatrix_MakeRectToRect">MakeRectToRect</a> +<a href='#SkMatrix_setRectToRect'>setRectToRect</a> <a href='#SkMatrix_MakeRectToRect'>MakeRectToRect</a> --- -<a name="SkMatrix_invert"></a> +<a name='SkMatrix_invert'></a> ## invert -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -bool SK_WARN_UNUSED_RESULT invert(SkMatrix* inverse) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +bool SK_WARN_UNUSED_RESULT <a href='#SkMatrix_invert'>invert</a>(<a href='#SkMatrix'>SkMatrix</a>* inverse) const </pre> -Sets <a href="#SkMatrix_invert_inverse">inverse</a> to reciprocal matrix, returning true if <a href="#Matrix">Matrix</a> can be inverted. -Geometrically, if <a href="#Matrix">Matrix</a> maps from source to destination, <a href="#SkMatrix_invert_inverse">inverse</a> <a href="#Matrix">Matrix</a> -maps from destination to source. If <a href="#Matrix">Matrix</a> can not be inverted, <a href="#SkMatrix_invert_inverse">inverse</a> is +Sets <a href='#SkMatrix_invert_inverse'>inverse</a> to reciprocal matrix, returning true if <a href='#Matrix'>Matrix</a> can be inverted. +Geometrically, if <a href='#Matrix'>Matrix</a> maps from source to destination, <a href='#SkMatrix_invert_inverse'>inverse</a> <a href='#Matrix'>Matrix</a> +maps from destination to source. If <a href='#Matrix'>Matrix</a> can not be inverted, <a href='#SkMatrix_invert_inverse'>inverse</a> is unchanged. ### Parameters -<table> <tr> <td><a name="SkMatrix_invert_inverse"> <code><strong>inverse </strong></code> </a></td> <td> -storage for inverted <a href="#Matrix">Matrix</a>; may be nullptr</td> +<table> <tr> <td><a name='SkMatrix_invert_inverse'><code><strong>inverse</strong></code></a></td> + <td>storage for inverted <a href='#Matrix'>Matrix</a>; may be nullptr</td> </tr> </table> ### Return Value -true if <a href="#Matrix">Matrix</a> can be inverted +true if <a href='#Matrix'>Matrix</a> can be inverted ### Example @@ -3251,19 +4219,19 @@ true if <a href="#Matrix">Matrix</a> can be inverted ### See Also -<a href="#SkMatrix_Concat">Concat</a> +<a href='#SkMatrix_Concat'>Concat</a> --- -<a name="SkMatrix_SetAffineIdentity"></a> +<a name='SkMatrix_SetAffineIdentity'></a> ## SetAffineIdentity -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -static void SetAffineIdentity(SkScalar affine[6]) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +static void <a href='#SkMatrix_SetAffineIdentity'>SetAffineIdentity</a>(<a href='undocumented#SkScalar'>SkScalar</a> affine[6]) </pre> -Fills <a href="#SkMatrix_SetAffineIdentity_affine">affine</a> with identity values in column major order. -Sets <a href="#SkMatrix_SetAffineIdentity_affine">affine</a> to: +Fills <a href='#SkMatrix_SetAffineIdentity_affine'>affine</a> with identity values in column major order. +Sets <a href='#SkMatrix_SetAffineIdentity_affine'>affine</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | 1 0 0 | @@ -3274,8 +4242,8 @@ Affine 3x2 matrices in column major order are used by OpenGL and XPS. ### Parameters -<table> <tr> <td><a name="SkMatrix_SetAffineIdentity_affine"> <code><strong>affine </strong></code> </a></td> <td> -storage for 3x2 <a href="#SkMatrix_SetAffineIdentity_affine">affine</a> matrix</td> +<table> <tr> <td><a name='SkMatrix_SetAffineIdentity_affine'><code><strong>affine</strong></code></a></td> + <td>storage for 3x2 <a href='#SkMatrix_SetAffineIdentity_affine'>affine</a> matrix</td> </tr> </table> @@ -3293,36 +4261,36 @@ ScaleX: 1 SkewY: 0 SkewX: 0 ScaleY: 1 TransX: 0 TransY: 0 ### See Also -<a href="#SkMatrix_setAffine">setAffine</a> <a href="#SkMatrix_asAffine">asAffine</a> +<a href='#SkMatrix_setAffine'>setAffine</a> <a href='#SkMatrix_asAffine'>asAffine</a> --- -<a name="SkMatrix_asAffine"></a> +<a name='SkMatrix_asAffine'></a> ## asAffine -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -bool SK_WARN_UNUSED_RESULT asAffine(SkScalar affine[6]) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +bool SK_WARN_UNUSED_RESULT <a href='#SkMatrix_asAffine'>asAffine</a>(<a href='undocumented#SkScalar'>SkScalar</a> affine[6]) const </pre> -Fills <a href="#SkMatrix_asAffine_affine">affine</a> in column major order. Sets <a href="#SkMatrix_asAffine_affine">affine</a> to: +Fills <a href='#SkMatrix_asAffine_affine'>affine</a> in column major order. Sets <a href='#SkMatrix_asAffine_affine'>affine</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | scale-x skew-x translate-x | | skew-y scale-y translate-y | </pre> -If <a href="#Matrix">Matrix</a> contains perspective, returns false and leaves <a href="#SkMatrix_asAffine_affine">affine</a> unchanged. +If <a href='#Matrix'>Matrix</a> contains perspective, returns false and leaves <a href='#SkMatrix_asAffine_affine'>affine</a> unchanged. ### Parameters -<table> <tr> <td><a name="SkMatrix_asAffine_affine"> <code><strong>affine </strong></code> </a></td> <td> -storage for 3x2 <a href="#SkMatrix_asAffine_affine">affine</a> matrix; may be nullptr</td> +<table> <tr> <td><a name='SkMatrix_asAffine_affine'><code><strong>affine</strong></code></a></td> + <td>storage for 3x2 <a href='#SkMatrix_asAffine_affine'>affine</a> matrix; may be nullptr</td> </tr> </table> ### Return Value -true if <a href="#Matrix">Matrix</a> does not contain perspective +true if <a href='#Matrix'>Matrix</a> does not contain perspective ### Example @@ -3338,18 +4306,18 @@ ScaleX: 2 SkewY: 5 SkewX: 3 ScaleY: 6 TransX: 4 TransY: 7 ### See Also -<a href="#SkMatrix_setAffine">setAffine</a> <a href="#SkMatrix_SetAffineIdentity">SetAffineIdentity</a> +<a href='#SkMatrix_setAffine'>setAffine</a> <a href='#SkMatrix_SetAffineIdentity'>SetAffineIdentity</a> --- -<a name="SkMatrix_setAffine"></a> +<a name='SkMatrix_setAffine'></a> ## setAffine -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void setAffine(const SkScalar affine[6]) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_setAffine'>setAffine</a>(const <a href='undocumented#SkScalar'>SkScalar</a> affine[6]) </pre> -Sets <a href="#Matrix">Matrix</a> to <a href="#SkMatrix_setAffine_affine">affine</a> values, passed in column major order. Given <a href="#SkMatrix_setAffine_affine">affine</a>, +Sets <a href='#Matrix'>Matrix</a> to <a href='#SkMatrix_setAffine_affine'>affine</a> values, passed in column major order. Given <a href='#SkMatrix_setAffine_affine'>affine</a>, column, then row, as: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> @@ -3357,7 +4325,7 @@ column, then row, as: | skew-y scale-y translate-y | </pre> -<a href="#Matrix">Matrix</a> is set, row, then column, to: +<a href='#Matrix'>Matrix</a> is set, row, then column, to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | scale-x skew-x translate-x | @@ -3367,8 +4335,8 @@ column, then row, as: ### Parameters -<table> <tr> <td><a name="SkMatrix_setAffine_affine"> <code><strong>affine </strong></code> </a></td> <td> -3x2 <a href="#SkMatrix_setAffine_affine">affine</a> matrix</td> +<table> <tr> <td><a name='SkMatrix_setAffine_affine'><code><strong>affine</strong></code></a></td> + <td>3x2 <a href='#SkMatrix_setAffine_affine'>affine</a> matrix</td> </tr> </table> @@ -3387,43 +4355,104 @@ ScaleX: 2 SkewY: 5 SkewX: 3 ScaleY: 6 TransX: 4 TransY: 7 ### See Also -<a href="#SkMatrix_asAffine">asAffine</a> <a href="#SkMatrix_SetAffineIdentity">SetAffineIdentity</a> +<a href='#SkMatrix_asAffine'>asAffine</a> <a href='#SkMatrix_SetAffineIdentity'>SetAffineIdentity</a> --- -## <a name="Transform"></a> Transform - -| name | description | -| --- | --- | -| <a href="#SkMatrix_mapHomogeneousPoints">mapHomogeneousPoints</a> | maps <a href="undocumented#Point3">Point3</a> array | -| <a href="#SkMatrix_mapPoints">mapPoints</a> | maps <a href="SkPoint_Reference#Point">Point</a> array | -| | <a href="#SkMatrix_mapPoints">mapPoints(SkPoint dst[], const SkPoint src[], int count)</a> const | -| | <a href="#SkMatrix_mapPoints_2">mapPoints(SkPoint pts[], int count)</a> const | -| <a href="#SkMatrix_mapRadius">mapRadius</a> | returns mean radius of mapped <a href="undocumented#Circle">Circle</a> | -| <a href="#SkMatrix_mapRect">mapRect</a> | returns bounds of mapped <a href="SkRect_Reference#Rect">Rect</a> | -| | <a href="#SkMatrix_mapRect">mapRect(SkRect* dst, const SkRect& src)</a> const | -| | <a href="#SkMatrix_mapRect_2">mapRect(SkRect* rect)</a> const | -| <a href="#SkMatrix_mapRectScaleTranslate">mapRectScaleTranslate</a> | returns bounds of mapped <a href="SkRect_Reference#Rect">Rect</a> | -| <a href="#SkMatrix_mapRectToQuad">mapRectToQuad</a> | maps <a href="SkRect_Reference#Rect">Rect</a> to <a href="SkPoint_Reference#Point">Point</a> array | -| <a href="#SkMatrix_mapVector">mapVector</a> | maps <a href="SkPoint_Reference#Vector">Vector</a> | -| | <a href="#SkMatrix_mapVector">mapVector(SkScalar dx, SkScalar dy, SkVector* result)</a> const | -| | <a href="#SkMatrix_mapVector_2">mapVector(SkScalar dx, SkScalar dy)</a> const | -| <a href="#SkMatrix_mapVectors">mapVectors</a> | maps <a href="SkPoint_Reference#Vector">Vector</a> array | -| | <a href="#SkMatrix_mapVectors">mapVectors(SkVector dst[], const SkVector src[], int count)</a> const | -| | <a href="#SkMatrix_mapVectors_2">mapVectors(SkVector vecs[], int count)</a> const | -| <a href="#SkMatrix_mapXY">mapXY</a> | maps <a href="SkPoint_Reference#Point">Point</a> | -| | <a href="#SkMatrix_mapXY">mapXY(SkScalar x, SkScalar y, SkPoint* result)</a> const | -| | <a href="#SkMatrix_mapXY_2">mapXY(SkScalar x, SkScalar y)</a> const | - -<a name="SkMatrix_mapPoints"></a> +## <a name='Transform'>Transform</a> + + +<table style='border-collapse: collapse; width: 62.5em'> + <tr><th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Topic</th> +<th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Description</th></tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapHomogeneousPoints'>mapHomogeneousPoints</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>maps <a href='undocumented#Point3'>Point3</a> array</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapPoints'>mapPoints</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>maps <a href='SkPoint_Reference#Point'>Point</a> array</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapPoints'>mapPoints(SkPoint dst[], const SkPoint src[], int count)</a> const</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapPoints_2'>mapPoints(SkPoint pts[], int count)</a> const</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapRadius'>mapRadius</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns mean radius of mapped <a href='undocumented#Circle'>Circle</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapRect'>mapRect</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns bounds of mapped <a href='SkRect_Reference#Rect'>Rect</a></td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapRect'>mapRect(SkRect* dst, const SkRect& src)</a> const</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapRect_2'>mapRect(SkRect* rect)</a> const</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapRectScaleTranslate'>mapRectScaleTranslate</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>returns bounds of mapped <a href='SkRect_Reference#Rect'>Rect</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapRectToQuad'>mapRectToQuad</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>maps <a href='SkRect_Reference#Rect'>Rect</a> to <a href='SkPoint_Reference#Point'>Point</a> array</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapVector'>mapVector</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>maps <a href='SkPoint_Reference#Vector'>Vector</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapVector'>mapVector(SkScalar dx, SkScalar dy, SkVector* result)</a> const</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapVector_2'>mapVector(SkScalar dx, SkScalar dy)</a> const</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapVectors'>mapVectors</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>maps <a href='SkPoint_Reference#Vector'>Vector</a> array</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapVectors'>mapVectors(SkVector dst[], const SkVector src[], int count)</a> const</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapVectors_2'>mapVectors(SkVector vecs[], int count)</a> const</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapXY'>mapXY</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>maps <a href='SkPoint_Reference#Point'>Point</a></td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapXY'>mapXY(SkScalar x, SkScalar y, SkPoint* result)</a> const</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_mapXY_2'>mapXY(SkScalar x, SkScalar y)</a> const</td> + </tr> +</table> + + +<a name='SkMatrix_mapPoints'></a> ## mapPoints -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void mapPoints(SkPoint dst[], const SkPoint src[], int count) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_mapPoints'>mapPoints</a>(<a href='SkPoint_Reference#SkPoint'>SkPoint</a> dst[], const <a href='SkPoint_Reference#SkPoint'>SkPoint</a> src[], int count) const </pre> -Maps <a href="#SkMatrix_mapPoints_src">src</a> <a href="SkPoint_Reference#Point">Point</a> array of length <a href="#SkMatrix_mapPoints_count">count</a> to <a href="#SkMatrix_mapPoints_dst">dst</a> <a href="SkPoint_Reference#Point">Point</a> array of equal or greater -length. <a href="SkPoint_Reference#Point">Points</a> are mapped by multiplying each <a href="SkPoint_Reference#Point">Point</a> by <a href="#Matrix">Matrix</a>. Given: +Maps <a href='#SkMatrix_mapPoints_src'>src</a> <a href='SkPoint_Reference#Point'>Point</a> array of length <a href='#SkMatrix_mapPoints_count'>count</a> to <a href='#SkMatrix_mapPoints_dst'>dst</a> <a href='SkPoint_Reference#Point'>Point</a> array of equal or greater +length. <a href='SkPoint_Reference#Point'>Points</a> are mapped by multiplying each <a href='SkPoint_Reference#Point'>Point</a> by <a href='#Matrix'>Matrix</a>. Given: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | A B C | | x | @@ -3440,7 +4469,7 @@ for (i = 0; i < count; ++i) { } </pre> -each <a href="#SkMatrix_mapPoints_dst">dst</a> <a href="SkPoint_Reference#Point">Point</a> is computed as: +each <a href='#SkMatrix_mapPoints_dst'>dst</a> <a href='SkPoint_Reference#Point'>Point</a> is computed as: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> |A B C| |x| Ax+By+C Dx+Ey+F @@ -3448,16 +4477,18 @@ Matrix * pt = |D E F| |y| = |Ax+By+C Dx+Ey+F Gx+Hy+I| = ------- , ------- |G H I| |1| Gx+Hy+I Gx+Hy+I </pre> -<a href="#SkMatrix_mapPoints_src">src</a> and <a href="#SkMatrix_mapPoints_dst">dst</a> may point to the same storage. +<a href='#SkMatrix_mapPoints_src'>src</a> and <a href='#SkMatrix_mapPoints_dst'>dst</a> may point to the same storage. ### Parameters -<table> <tr> <td><a name="SkMatrix_mapPoints_dst"> <code><strong>dst </strong></code> </a></td> <td> -storage for mapped <a href="SkPoint_Reference#Point">Points</a></td> - </tr> <tr> <td><a name="SkMatrix_mapPoints_src"> <code><strong>src </strong></code> </a></td> <td> -<a href="SkPoint_Reference#Point">Points</a> to transform</td> - </tr> <tr> <td><a name="SkMatrix_mapPoints_count"> <code><strong>count </strong></code> </a></td> <td> -number of <a href="SkPoint_Reference#Point">Points</a> to transform</td> +<table> <tr> <td><a name='SkMatrix_mapPoints_dst'><code><strong>dst</strong></code></a></td> + <td>storage for mapped <a href='SkPoint_Reference#Point'>Points</a></td> + </tr> + <tr> <td><a name='SkMatrix_mapPoints_src'><code><strong>src</strong></code></a></td> + <td><a href='SkPoint_Reference#Point'>Points</a> to transform</td> + </tr> + <tr> <td><a name='SkMatrix_mapPoints_count'><code><strong>count</strong></code></a></td> + <td>number of <a href='SkPoint_Reference#Point'>Points</a> to transform</td> </tr> </table> @@ -3467,18 +4498,18 @@ number of <a href="SkPoint_Reference#Point">Points</a> to transform</td> ### See Also -<a href="#SkMatrix_mapXY">mapXY</a><sup><a href="#SkMatrix_mapXY_2">[2]</a></sup> <a href="#SkMatrix_mapHomogeneousPoints">mapHomogeneousPoints</a> <a href="#SkMatrix_mapVectors">mapVectors</a><sup><a href="#SkMatrix_mapVectors_2">[2]</a></sup> +<a href='#SkMatrix_mapXY'>mapXY</a><sup><a href='#SkMatrix_mapXY_2'>[2]</a></sup> <a href='#SkMatrix_mapHomogeneousPoints'>mapHomogeneousPoints</a> <a href='#SkMatrix_mapVectors'>mapVectors</a><sup><a href='#SkMatrix_mapVectors_2'>[2]</a></sup> --- -<a name="SkMatrix_mapPoints_2"></a> +<a name='SkMatrix_mapPoints_2'></a> -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void mapPoints(SkPoint pts[], int count) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_mapPoints'>mapPoints</a>(<a href='SkPoint_Reference#SkPoint'>SkPoint</a> pts[], int count) const </pre> -Maps <a href="#SkMatrix_mapPoints_2_pts">pts</a> <a href="SkPoint_Reference#Point">Point</a> array of length <a href="#SkMatrix_mapPoints_2_count">count</a> in place. <a href="SkPoint_Reference#Point">Points</a> are mapped by multiplying -each <a href="SkPoint_Reference#Point">Point</a> by <a href="#Matrix">Matrix</a>. Given: +Maps <a href='#SkMatrix_mapPoints_2_pts'>pts</a> <a href='SkPoint_Reference#Point'>Point</a> array of length <a href='#SkMatrix_mapPoints_2_count'>count</a> in place. <a href='SkPoint_Reference#Point'>Points</a> are mapped by multiplying +each <a href='SkPoint_Reference#Point'>Point</a> by <a href='#Matrix'>Matrix</a>. Given: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | A B C | | x | @@ -3495,7 +4526,7 @@ for (i = 0; i < count; ++i) { } </pre> -each resulting <a href="#SkMatrix_mapPoints_2_pts">pts</a> <a href="SkPoint_Reference#Point">Point</a> is computed as: +each resulting <a href='#SkMatrix_mapPoints_2_pts'>pts</a> <a href='SkPoint_Reference#Point'>Point</a> is computed as: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> |A B C| |x| Ax+By+C Dx+Ey+F @@ -3505,10 +4536,11 @@ Matrix * pt = |D E F| |y| = |Ax+By+C Dx+Ey+F Gx+Hy+I| = ------- , ------- ### Parameters -<table> <tr> <td><a name="SkMatrix_mapPoints_2_pts"> <code><strong>pts </strong></code> </a></td> <td> -storage for mapped <a href="SkPoint_Reference#Point">Points</a></td> - </tr> <tr> <td><a name="SkMatrix_mapPoints_2_count"> <code><strong>count </strong></code> </a></td> <td> -number of <a href="SkPoint_Reference#Point">Points</a> to transform</td> +<table> <tr> <td><a name='SkMatrix_mapPoints_2_pts'><code><strong>pts</strong></code></a></td> + <td>storage for mapped <a href='SkPoint_Reference#Point'>Points</a></td> + </tr> + <tr> <td><a name='SkMatrix_mapPoints_2_count'><code><strong>count</strong></code></a></td> + <td>number of <a href='SkPoint_Reference#Point'>Points</a> to transform</td> </tr> </table> @@ -3518,19 +4550,19 @@ number of <a href="SkPoint_Reference#Point">Points</a> to transform</td> ### See Also -<a href="#SkMatrix_mapXY">mapXY</a><sup><a href="#SkMatrix_mapXY_2">[2]</a></sup> <a href="#SkMatrix_mapHomogeneousPoints">mapHomogeneousPoints</a> <a href="#SkMatrix_mapVectors">mapVectors</a><sup><a href="#SkMatrix_mapVectors_2">[2]</a></sup> +<a href='#SkMatrix_mapXY'>mapXY</a><sup><a href='#SkMatrix_mapXY_2'>[2]</a></sup> <a href='#SkMatrix_mapHomogeneousPoints'>mapHomogeneousPoints</a> <a href='#SkMatrix_mapVectors'>mapVectors</a><sup><a href='#SkMatrix_mapVectors_2'>[2]</a></sup> --- -<a name="SkMatrix_mapHomogeneousPoints"></a> +<a name='SkMatrix_mapHomogeneousPoints'></a> ## mapHomogeneousPoints -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void mapHomogeneousPoints(SkPoint3 dst[], const SkPoint3 src[], int count) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_mapHomogeneousPoints'>mapHomogeneousPoints</a>(<a href='undocumented#SkPoint3'>SkPoint3</a> dst[], const <a href='undocumented#SkPoint3'>SkPoint3</a> src[], int count) const </pre> -Maps <a href="#SkMatrix_mapHomogeneousPoints_src">src</a> <a href="undocumented#Point3">Point3</a> array of length <a href="#SkMatrix_mapHomogeneousPoints_count">count</a> to <a href="#SkMatrix_mapHomogeneousPoints_dst">dst</a> <a href="undocumented#Point3">Point3</a> array, which must of length <a href="#SkMatrix_mapHomogeneousPoints_count">count</a> or -greater. <a href="undocumented#Point3">Point3</a> array is mapped by multiplying each <a href="undocumented#Point3">Point3</a> by <a href="#Matrix">Matrix</a>. Given: +Maps <a href='#SkMatrix_mapHomogeneousPoints_src'>src</a> <a href='undocumented#Point3'>Point3</a> array of length <a href='#SkMatrix_mapHomogeneousPoints_count'>count</a> to <a href='#SkMatrix_mapHomogeneousPoints_dst'>dst</a> <a href='undocumented#Point3'>Point3</a> array, which must of length <a href='#SkMatrix_mapHomogeneousPoints_count'>count</a> or +greater. <a href='undocumented#Point3'>Point3</a> array is mapped by multiplying each <a href='undocumented#Point3'>Point3</a> by <a href='#Matrix'>Matrix</a>. Given: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | A B C | | x | @@ -3538,7 +4570,7 @@ Matrix = | D E F |, src = | y | | G H I | | z | </pre> -each resulting <a href="#SkMatrix_mapHomogeneousPoints_dst">dst</a> <a href="SkPoint_Reference#Point">Point</a> is computed as: +each resulting <a href='#SkMatrix_mapHomogeneousPoints_dst'>dst</a> <a href='SkPoint_Reference#Point'>Point</a> is computed as: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> |A B C| |x| @@ -3548,12 +4580,14 @@ Matrix * src = |D E F| |y| = |Ax+By+Cz Dx+Ey+Fz Gx+Hy+Iz| ### Parameters -<table> <tr> <td><a name="SkMatrix_mapHomogeneousPoints_dst"> <code><strong>dst </strong></code> </a></td> <td> -storage for mapped <a href="undocumented#Point3">Point3</a> array</td> - </tr> <tr> <td><a name="SkMatrix_mapHomogeneousPoints_src"> <code><strong>src </strong></code> </a></td> <td> -<a href="undocumented#Point3">Point3</a> array to transform</td> - </tr> <tr> <td><a name="SkMatrix_mapHomogeneousPoints_count"> <code><strong>count </strong></code> </a></td> <td> -items in <a href="undocumented#Point3">Point3</a> array to transform</td> +<table> <tr> <td><a name='SkMatrix_mapHomogeneousPoints_dst'><code><strong>dst</strong></code></a></td> + <td>storage for mapped <a href='undocumented#Point3'>Point3</a> array</td> + </tr> + <tr> <td><a name='SkMatrix_mapHomogeneousPoints_src'><code><strong>src</strong></code></a></td> + <td><a href='undocumented#Point3'>Point3</a> array to transform</td> + </tr> + <tr> <td><a name='SkMatrix_mapHomogeneousPoints_count'><code><strong>count</strong></code></a></td> + <td>items in <a href='undocumented#Point3'>Point3</a> array to transform</td> </tr> </table> @@ -3563,18 +4597,18 @@ items in <a href="undocumented#Point3">Point3</a> array to transform</td> ### See Also -<a href="#SkMatrix_mapPoints">mapPoints</a><sup><a href="#SkMatrix_mapPoints_2">[2]</a></sup> <a href="#SkMatrix_mapXY">mapXY</a><sup><a href="#SkMatrix_mapXY_2">[2]</a></sup> <a href="#SkMatrix_mapVectors">mapVectors</a><sup><a href="#SkMatrix_mapVectors_2">[2]</a></sup> +<a href='#SkMatrix_mapPoints'>mapPoints</a><sup><a href='#SkMatrix_mapPoints_2'>[2]</a></sup> <a href='#SkMatrix_mapXY'>mapXY</a><sup><a href='#SkMatrix_mapXY_2'>[2]</a></sup> <a href='#SkMatrix_mapVectors'>mapVectors</a><sup><a href='#SkMatrix_mapVectors_2'>[2]</a></sup> --- -<a name="SkMatrix_mapXY"></a> +<a name='SkMatrix_mapXY'></a> ## mapXY -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void mapXY(SkScalar x, SkScalar y, SkPoint* result) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_mapXY'>mapXY</a>(<a href='undocumented#SkScalar'>SkScalar</a> x, <a href='undocumented#SkScalar'>SkScalar</a> y, <a href='SkPoint_Reference#SkPoint'>SkPoint</a>* result) const </pre> -Maps <a href="SkPoint_Reference#Point">Point</a> (<a href="#SkMatrix_mapXY_x">x</a>, <a href="#SkMatrix_mapXY_y">y</a>) to <a href="#SkMatrix_mapXY_result">result</a>. <a href="SkPoint_Reference#Point">Point</a> is mapped by multiplying by <a href="#Matrix">Matrix</a>. Given: +Maps <a href='SkPoint_Reference#Point'>Point</a> (<a href='#SkMatrix_mapXY_x'>x</a>, <a href='#SkMatrix_mapXY_y'>y</a>) to <a href='#SkMatrix_mapXY_result'>result</a>. <a href='SkPoint_Reference#Point'>Point</a> is mapped by multiplying by <a href='#Matrix'>Matrix</a>. Given: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | A B C | | x | @@ -3582,7 +4616,7 @@ Matrix = | D E F |, pt = | y | | G H I | | 1 | </pre> -<a href="#SkMatrix_mapXY_result">result</a> is computed as: +<a href='#SkMatrix_mapXY_result'>result</a> is computed as: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> |A B C| |x| Ax+By+C Dx+Ey+F @@ -3592,12 +4626,14 @@ Matrix * pt = |D E F| |y| = |Ax+By+C Dx+Ey+F Gx+Hy+I| = ------- , ------- ### Parameters -<table> <tr> <td><a name="SkMatrix_mapXY_x"> <code><strong>x </strong></code> </a></td> <td> -<a href="#SkMatrix_mapXY_x">x</a>-coordinate of <a href="SkPoint_Reference#Point">Point</a> to map</td> - </tr> <tr> <td><a name="SkMatrix_mapXY_y"> <code><strong>y </strong></code> </a></td> <td> -<a href="#SkMatrix_mapXY_y">y</a>-coordinate of <a href="SkPoint_Reference#Point">Point</a> to map</td> - </tr> <tr> <td><a name="SkMatrix_mapXY_result"> <code><strong>result </strong></code> </a></td> <td> -storage for mapped <a href="SkPoint_Reference#Point">Point</a></td> +<table> <tr> <td><a name='SkMatrix_mapXY_x'><code><strong>x</strong></code></a></td> + <td><a href='#SkMatrix_mapXY_x'>x</a>-coordinate of <a href='SkPoint_Reference#Point'>Point</a> to map</td> + </tr> + <tr> <td><a name='SkMatrix_mapXY_y'><code><strong>y</strong></code></a></td> + <td><a href='#SkMatrix_mapXY_y'>y</a>-coordinate of <a href='SkPoint_Reference#Point'>Point</a> to map</td> + </tr> + <tr> <td><a name='SkMatrix_mapXY_result'><code><strong>result</strong></code></a></td> + <td>storage for mapped <a href='SkPoint_Reference#Point'>Point</a></td> </tr> </table> @@ -3607,17 +4643,17 @@ storage for mapped <a href="SkPoint_Reference#Point">Point</a></td> ### See Also -<a href="#SkMatrix_mapPoints">mapPoints</a><sup><a href="#SkMatrix_mapPoints_2">[2]</a></sup> <a href="#SkMatrix_mapVectors">mapVectors</a><sup><a href="#SkMatrix_mapVectors_2">[2]</a></sup> +<a href='#SkMatrix_mapPoints'>mapPoints</a><sup><a href='#SkMatrix_mapPoints_2'>[2]</a></sup> <a href='#SkMatrix_mapVectors'>mapVectors</a><sup><a href='#SkMatrix_mapVectors_2'>[2]</a></sup> --- -<a name="SkMatrix_mapXY_2"></a> +<a name='SkMatrix_mapXY_2'></a> -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -SkPoint mapXY(SkScalar x, SkScalar y) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +<a href='SkPoint_Reference#SkPoint'>SkPoint</a> <a href='#SkMatrix_mapXY'>mapXY</a>(<a href='undocumented#SkScalar'>SkScalar</a> x, <a href='undocumented#SkScalar'>SkScalar</a> y) const </pre> -Returns <a href="SkPoint_Reference#Point">Point</a> (<a href="#SkMatrix_mapXY_2_x">x</a>, <a href="#SkMatrix_mapXY_2_y">y</a>) multiplied by <a href="#Matrix">Matrix</a>. Given: +Returns <a href='SkPoint_Reference#Point'>Point</a> (<a href='#SkMatrix_mapXY_2_x'>x</a>, <a href='#SkMatrix_mapXY_2_y'>y</a>) multiplied by <a href='#Matrix'>Matrix</a>. Given: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | A B C | | x | @@ -3635,16 +4671,17 @@ Matrix * pt = |D E F| |y| = |Ax+By+C Dx+Ey+F Gx+Hy+I| = ------- , ------- ### Parameters -<table> <tr> <td><a name="SkMatrix_mapXY_2_x"> <code><strong>x </strong></code> </a></td> <td> -<a href="#SkMatrix_mapXY_2_x">x</a>-coordinate of <a href="SkPoint_Reference#Point">Point</a> to map</td> - </tr> <tr> <td><a name="SkMatrix_mapXY_2_y"> <code><strong>y </strong></code> </a></td> <td> -<a href="#SkMatrix_mapXY_2_y">y</a>-coordinate of <a href="SkPoint_Reference#Point">Point</a> to map</td> +<table> <tr> <td><a name='SkMatrix_mapXY_2_x'><code><strong>x</strong></code></a></td> + <td><a href='#SkMatrix_mapXY_2_x'>x</a>-coordinate of <a href='SkPoint_Reference#Point'>Point</a> to map</td> + </tr> + <tr> <td><a name='SkMatrix_mapXY_2_y'><code><strong>y</strong></code></a></td> + <td><a href='#SkMatrix_mapXY_2_y'>y</a>-coordinate of <a href='SkPoint_Reference#Point'>Point</a> to map</td> </tr> </table> ### Return Value -mapped <a href="SkPoint_Reference#Point">Point</a> +mapped <a href='SkPoint_Reference#Point'>Point</a> ### Example @@ -3652,20 +4689,20 @@ mapped <a href="SkPoint_Reference#Point">Point</a> ### See Also -<a href="#SkMatrix_mapPoints">mapPoints</a><sup><a href="#SkMatrix_mapPoints_2">[2]</a></sup> <a href="#SkMatrix_mapVectors">mapVectors</a><sup><a href="#SkMatrix_mapVectors_2">[2]</a></sup> +<a href='#SkMatrix_mapPoints'>mapPoints</a><sup><a href='#SkMatrix_mapPoints_2'>[2]</a></sup> <a href='#SkMatrix_mapVectors'>mapVectors</a><sup><a href='#SkMatrix_mapVectors_2'>[2]</a></sup> --- -<a name="SkMatrix_mapVectors"></a> +<a name='SkMatrix_mapVectors'></a> ## mapVectors -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void mapVectors(SkVector dst[], const SkVector src[], int count) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_mapVectors'>mapVectors</a>(<a href='SkPoint_Reference#SkVector'>SkVector</a> dst[], const <a href='SkPoint_Reference#SkVector'>SkVector</a> src[], int count) const </pre> -Maps <a href="#SkMatrix_mapVectors_src">src</a> <a href="SkPoint_Reference#Vector">Vector</a> array of length <a href="#SkMatrix_mapVectors_count">count</a> to <a href="SkPoint_Reference#Vector">Vector</a> <a href="SkPoint_Reference#Point">Point</a> array of equal or greater -length. <a href="SkPoint_Reference#Vector">Vectors</a> are mapped by multiplying each <a href="SkPoint_Reference#Vector">Vector</a> by <a href="#Matrix">Matrix</a>, treating -<a href="#Matrix">Matrix</a> translation as zero. Given: +Maps <a href='#SkMatrix_mapVectors_src'>src</a> <a href='SkPoint_Reference#Vector'>Vector</a> array of length <a href='#SkMatrix_mapVectors_count'>count</a> to <a href='SkPoint_Reference#Vector'>Vector</a> <a href='SkPoint_Reference#Point'>Point</a> array of equal or greater +length. <a href='SkPoint_Reference#Vector'>Vectors</a> are mapped by multiplying each <a href='SkPoint_Reference#Vector'>Vector</a> by <a href='#Matrix'>Matrix</a>, treating +<a href='#Matrix'>Matrix</a> translation as zero. Given: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | A B 0 | | x | @@ -3682,7 +4719,7 @@ for (i = 0; i < count; ++i) { } </pre> -each <a href="#SkMatrix_mapVectors_dst">dst</a> <a href="SkPoint_Reference#Vector">Vector</a> is computed as: +each <a href='#SkMatrix_mapVectors_dst'>dst</a> <a href='SkPoint_Reference#Vector'>Vector</a> is computed as: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> |A B 0| |x| Ax+By Dx+Ey @@ -3690,16 +4727,18 @@ Matrix * src = |D E 0| |y| = |Ax+By Dx+Ey Gx+Hy+I| = ------- , ------- |G H I| |1| Gx+Hy+I Gx+Hy+I </pre> -<a href="#SkMatrix_mapVectors_src">src</a> and <a href="#SkMatrix_mapVectors_dst">dst</a> may point to the same storage. +<a href='#SkMatrix_mapVectors_src'>src</a> and <a href='#SkMatrix_mapVectors_dst'>dst</a> may point to the same storage. ### Parameters -<table> <tr> <td><a name="SkMatrix_mapVectors_dst"> <code><strong>dst </strong></code> </a></td> <td> -storage for mapped <a href="SkPoint_Reference#Vector">Vectors</a></td> - </tr> <tr> <td><a name="SkMatrix_mapVectors_src"> <code><strong>src </strong></code> </a></td> <td> -<a href="SkPoint_Reference#Vector">Vectors</a> to transform</td> - </tr> <tr> <td><a name="SkMatrix_mapVectors_count"> <code><strong>count </strong></code> </a></td> <td> -number of <a href="SkPoint_Reference#Vector">Vectors</a> to transform</td> +<table> <tr> <td><a name='SkMatrix_mapVectors_dst'><code><strong>dst</strong></code></a></td> + <td>storage for mapped <a href='SkPoint_Reference#Vector'>Vectors</a></td> + </tr> + <tr> <td><a name='SkMatrix_mapVectors_src'><code><strong>src</strong></code></a></td> + <td><a href='SkPoint_Reference#Vector'>Vectors</a> to transform</td> + </tr> + <tr> <td><a name='SkMatrix_mapVectors_count'><code><strong>count</strong></code></a></td> + <td>number of <a href='SkPoint_Reference#Vector'>Vectors</a> to transform</td> </tr> </table> @@ -3709,18 +4748,18 @@ number of <a href="SkPoint_Reference#Vector">Vectors</a> to transform</td> ### See Also -<a href="#SkMatrix_mapVector">mapVector</a><sup><a href="#SkMatrix_mapVector_2">[2]</a></sup> <a href="#SkMatrix_mapPoints">mapPoints</a><sup><a href="#SkMatrix_mapPoints_2">[2]</a></sup> <a href="#SkMatrix_mapXY">mapXY</a><sup><a href="#SkMatrix_mapXY_2">[2]</a></sup> +<a href='#SkMatrix_mapVector'>mapVector</a><sup><a href='#SkMatrix_mapVector_2'>[2]</a></sup> <a href='#SkMatrix_mapPoints'>mapPoints</a><sup><a href='#SkMatrix_mapPoints_2'>[2]</a></sup> <a href='#SkMatrix_mapXY'>mapXY</a><sup><a href='#SkMatrix_mapXY_2'>[2]</a></sup> --- -<a name="SkMatrix_mapVectors_2"></a> +<a name='SkMatrix_mapVectors_2'></a> -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void mapVectors(SkVector vecs[], int count) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_mapVectors'>mapVectors</a>(<a href='SkPoint_Reference#SkVector'>SkVector</a> vecs[], int count) const </pre> -Maps <a href="#SkMatrix_mapVectors_2_vecs">vecs</a> <a href="SkPoint_Reference#Vector">Vector</a> array of length <a href="#SkMatrix_mapVectors_2_count">count</a> in place, multiplying each <a href="SkPoint_Reference#Vector">Vector</a> by -<a href="#Matrix">Matrix</a>, treating <a href="#Matrix">Matrix</a> translation as zero. Given: +Maps <a href='#SkMatrix_mapVectors_2_vecs'>vecs</a> <a href='SkPoint_Reference#Vector'>Vector</a> array of length <a href='#SkMatrix_mapVectors_2_count'>count</a> in place, multiplying each <a href='SkPoint_Reference#Vector'>Vector</a> by +<a href='#Matrix'>Matrix</a>, treating <a href='#Matrix'>Matrix</a> translation as zero. Given: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | A B 0 | | x | @@ -3737,7 +4776,7 @@ for (i = 0; i < count; ++i) { } </pre> -each result <a href="SkPoint_Reference#Vector">Vector</a> is computed as: +each result <a href='SkPoint_Reference#Vector'>Vector</a> is computed as: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> |A B 0| |x| Ax+By Dx+Ey @@ -3747,10 +4786,11 @@ Matrix * vec = |D E 0| |y| = |Ax+By Dx+Ey Gx+Hy+I| = ------- , ------- ### Parameters -<table> <tr> <td><a name="SkMatrix_mapVectors_2_vecs"> <code><strong>vecs </strong></code> </a></td> <td> -<a href="SkPoint_Reference#Vector">Vectors</a> to transform, and storage for mapped <a href="SkPoint_Reference#Vector">Vectors</a></td> - </tr> <tr> <td><a name="SkMatrix_mapVectors_2_count"> <code><strong>count </strong></code> </a></td> <td> -number of <a href="SkPoint_Reference#Vector">Vectors</a> to transform</td> +<table> <tr> <td><a name='SkMatrix_mapVectors_2_vecs'><code><strong>vecs</strong></code></a></td> + <td><a href='SkPoint_Reference#Vector'>Vectors</a> to transform, and storage for mapped <a href='SkPoint_Reference#Vector'>Vectors</a></td> + </tr> + <tr> <td><a name='SkMatrix_mapVectors_2_count'><code><strong>count</strong></code></a></td> + <td>number of <a href='SkPoint_Reference#Vector'>Vectors</a> to transform</td> </tr> </table> @@ -3760,19 +4800,19 @@ number of <a href="SkPoint_Reference#Vector">Vectors</a> to transform</td> ### See Also -<a href="#SkMatrix_mapVector">mapVector</a><sup><a href="#SkMatrix_mapVector_2">[2]</a></sup> <a href="#SkMatrix_mapPoints">mapPoints</a><sup><a href="#SkMatrix_mapPoints_2">[2]</a></sup> <a href="#SkMatrix_mapXY">mapXY</a><sup><a href="#SkMatrix_mapXY_2">[2]</a></sup> +<a href='#SkMatrix_mapVector'>mapVector</a><sup><a href='#SkMatrix_mapVector_2'>[2]</a></sup> <a href='#SkMatrix_mapPoints'>mapPoints</a><sup><a href='#SkMatrix_mapPoints_2'>[2]</a></sup> <a href='#SkMatrix_mapXY'>mapXY</a><sup><a href='#SkMatrix_mapXY_2'>[2]</a></sup> --- -<a name="SkMatrix_mapVector"></a> +<a name='SkMatrix_mapVector'></a> ## mapVector -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void mapVector(SkScalar dx, SkScalar dy, SkVector* result) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_mapVector'>mapVector</a>(<a href='undocumented#SkScalar'>SkScalar</a> dx, <a href='undocumented#SkScalar'>SkScalar</a> dy, <a href='SkPoint_Reference#SkVector'>SkVector</a>* result) const </pre> -Maps <a href="SkPoint_Reference#Vector">Vector</a> (x, y) to <a href="#SkMatrix_mapVector_result">result</a>. <a href="SkPoint_Reference#Vector">Vector</a> is mapped by multiplying by <a href="#Matrix">Matrix</a>, -treating <a href="#Matrix">Matrix</a> translation as zero. Given: +Maps <a href='SkPoint_Reference#Vector'>Vector</a> (x, y) to <a href='#SkMatrix_mapVector_result'>result</a>. <a href='SkPoint_Reference#Vector'>Vector</a> is mapped by multiplying by <a href='#Matrix'>Matrix</a>, +treating <a href='#Matrix'>Matrix</a> translation as zero. Given: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | A B 0 | | dx | @@ -3780,7 +4820,7 @@ Matrix = | D E 0 |, vec = | dy | | G H I | | 1 | </pre> -each <a href="#SkMatrix_mapVector_result">result</a> <a href="SkPoint_Reference#Vector">Vector</a> is computed as: +each <a href='#SkMatrix_mapVector_result'>result</a> <a href='SkPoint_Reference#Vector'>Vector</a> is computed as: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> |A B 0| |dx| A*dx+B*dy D*dx+E*dy @@ -3790,12 +4830,14 @@ Matrix * vec = |D E 0| |dy| = |A*dx+B*dy D*dx+E*dy G*dx+H*dy+I| = ----------- , ### Parameters -<table> <tr> <td><a name="SkMatrix_mapVector_dx"> <code><strong>dx </strong></code> </a></td> <td> -x-coordinate of <a href="SkPoint_Reference#Vector">Vector</a> to map</td> - </tr> <tr> <td><a name="SkMatrix_mapVector_dy"> <code><strong>dy </strong></code> </a></td> <td> -y-coordinate of <a href="SkPoint_Reference#Vector">Vector</a> to map</td> - </tr> <tr> <td><a name="SkMatrix_mapVector_result"> <code><strong>result </strong></code> </a></td> <td> -storage for mapped <a href="SkPoint_Reference#Vector">Vector</a></td> +<table> <tr> <td><a name='SkMatrix_mapVector_dx'><code><strong>dx</strong></code></a></td> + <td>x-coordinate of <a href='SkPoint_Reference#Vector'>Vector</a> to map</td> + </tr> + <tr> <td><a name='SkMatrix_mapVector_dy'><code><strong>dy</strong></code></a></td> + <td>y-coordinate of <a href='SkPoint_Reference#Vector'>Vector</a> to map</td> + </tr> + <tr> <td><a name='SkMatrix_mapVector_result'><code><strong>result</strong></code></a></td> + <td>storage for mapped <a href='SkPoint_Reference#Vector'>Vector</a></td> </tr> </table> @@ -3805,17 +4847,17 @@ storage for mapped <a href="SkPoint_Reference#Vector">Vector</a></td> ### See Also -<a href="#SkMatrix_mapVectors">mapVectors</a><sup><a href="#SkMatrix_mapVectors_2">[2]</a></sup> <a href="#SkMatrix_mapPoints">mapPoints</a><sup><a href="#SkMatrix_mapPoints_2">[2]</a></sup> <a href="#SkMatrix_mapXY">mapXY</a><sup><a href="#SkMatrix_mapXY_2">[2]</a></sup> +<a href='#SkMatrix_mapVectors'>mapVectors</a><sup><a href='#SkMatrix_mapVectors_2'>[2]</a></sup> <a href='#SkMatrix_mapPoints'>mapPoints</a><sup><a href='#SkMatrix_mapPoints_2'>[2]</a></sup> <a href='#SkMatrix_mapXY'>mapXY</a><sup><a href='#SkMatrix_mapXY_2'>[2]</a></sup> --- -<a name="SkMatrix_mapVector_2"></a> +<a name='SkMatrix_mapVector_2'></a> -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -SkVector mapVector(SkScalar dx, SkScalar dy) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +<a href='SkPoint_Reference#SkVector'>SkVector</a> <a href='#SkMatrix_mapVector'>mapVector</a>(<a href='undocumented#SkScalar'>SkScalar</a> dx, <a href='undocumented#SkScalar'>SkScalar</a> dy) const </pre> -Returns <a href="SkPoint_Reference#Vector">Vector</a> (x, y) multiplied by <a href="#Matrix">Matrix</a>, treating <a href="#Matrix">Matrix</a> translation as zero. +Returns <a href='SkPoint_Reference#Vector'>Vector</a> (x, y) multiplied by <a href='#Matrix'>Matrix</a>, treating <a href='#Matrix'>Matrix</a> translation as zero. Given: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> @@ -3824,7 +4866,7 @@ Matrix = | D E 0 |, vec = | dy | | G H I | | 1 | </pre> -each result <a href="SkPoint_Reference#Vector">Vector</a> is computed as: +each result <a href='SkPoint_Reference#Vector'>Vector</a> is computed as: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> |A B 0| |dx| A*dx+B*dy D*dx+E*dy @@ -3834,16 +4876,17 @@ Matrix * vec = |D E 0| |dy| = |A*dx+B*dy D*dx+E*dy G*dx+H*dy+I| = ----------- , ### Parameters -<table> <tr> <td><a name="SkMatrix_mapVector_2_dx"> <code><strong>dx </strong></code> </a></td> <td> -x-coordinate of <a href="SkPoint_Reference#Vector">Vector</a> to map</td> - </tr> <tr> <td><a name="SkMatrix_mapVector_2_dy"> <code><strong>dy </strong></code> </a></td> <td> -y-coordinate of <a href="SkPoint_Reference#Vector">Vector</a> to map</td> +<table> <tr> <td><a name='SkMatrix_mapVector_2_dx'><code><strong>dx</strong></code></a></td> + <td>x-coordinate of <a href='SkPoint_Reference#Vector'>Vector</a> to map</td> + </tr> + <tr> <td><a name='SkMatrix_mapVector_2_dy'><code><strong>dy</strong></code></a></td> + <td>y-coordinate of <a href='SkPoint_Reference#Vector'>Vector</a> to map</td> </tr> </table> ### Return Value -mapped <a href="SkPoint_Reference#Vector">Vector</a> +mapped <a href='SkPoint_Reference#Vector'>Vector</a> ### Example @@ -3851,34 +4894,35 @@ mapped <a href="SkPoint_Reference#Vector">Vector</a> ### See Also -<a href="#SkMatrix_mapVectors">mapVectors</a><sup><a href="#SkMatrix_mapVectors_2">[2]</a></sup> <a href="#SkMatrix_mapPoints">mapPoints</a><sup><a href="#SkMatrix_mapPoints_2">[2]</a></sup> <a href="#SkMatrix_mapXY">mapXY</a><sup><a href="#SkMatrix_mapXY_2">[2]</a></sup> +<a href='#SkMatrix_mapVectors'>mapVectors</a><sup><a href='#SkMatrix_mapVectors_2'>[2]</a></sup> <a href='#SkMatrix_mapPoints'>mapPoints</a><sup><a href='#SkMatrix_mapPoints_2'>[2]</a></sup> <a href='#SkMatrix_mapXY'>mapXY</a><sup><a href='#SkMatrix_mapXY_2'>[2]</a></sup> --- -<a name="SkMatrix_mapRect"></a> +<a name='SkMatrix_mapRect'></a> ## mapRect -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -bool mapRect(SkRect* dst, const SkRect& src) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +bool <a href='#SkMatrix_mapRect'>mapRect</a>(<a href='SkRect_Reference#SkRect'>SkRect</a>* dst, const <a href='SkRect_Reference#SkRect'>SkRect</a>& src) const </pre> -Sets <a href="#SkMatrix_mapRect_dst">dst</a> to bounds of <a href="#SkMatrix_mapRect_src">src</a> corners mapped by <a href="#Matrix">Matrix</a>. -Returns true if mapped corners are <a href="#SkMatrix_mapRect_dst">dst</a> corners. +Sets <a href='#SkMatrix_mapRect_dst'>dst</a> to bounds of <a href='#SkMatrix_mapRect_src'>src</a> corners mapped by <a href='#Matrix'>Matrix</a>. +Returns true if mapped corners are <a href='#SkMatrix_mapRect_dst'>dst</a> corners. -Returned value is the same as calling <a href="#SkMatrix_rectStaysRect">rectStaysRect</a>. +Returned value is the same as calling <a href='#SkMatrix_rectStaysRect'>rectStaysRect</a>. ### Parameters -<table> <tr> <td><a name="SkMatrix_mapRect_dst"> <code><strong>dst </strong></code> </a></td> <td> -storage for bounds of mapped <a href="SkPoint_Reference#Point">Points</a></td> - </tr> <tr> <td><a name="SkMatrix_mapRect_src"> <code><strong>src </strong></code> </a></td> <td> -<a href="SkRect_Reference#Rect">Rect</a> to map</td> +<table> <tr> <td><a name='SkMatrix_mapRect_dst'><code><strong>dst</strong></code></a></td> + <td>storage for bounds of mapped <a href='SkPoint_Reference#Point'>Points</a></td> + </tr> + <tr> <td><a name='SkMatrix_mapRect_src'><code><strong>src</strong></code></a></td> + <td><a href='SkRect_Reference#Rect'>Rect</a> to map</td> </tr> </table> ### Return Value -true if <a href="#SkMatrix_mapRect_dst">dst</a> is equivalent to mapped <a href="#SkMatrix_mapRect_src">src</a> +true if <a href='#SkMatrix_mapRect_dst'>dst</a> is equivalent to mapped <a href='#SkMatrix_mapRect_src'>src</a> ### Example @@ -3886,25 +4930,25 @@ true if <a href="#SkMatrix_mapRect_dst">dst</a> is equivalent to mapped <a href= ### See Also -<a href="#SkMatrix_mapPoints">mapPoints</a><sup><a href="#SkMatrix_mapPoints_2">[2]</a></sup> <a href="#SkMatrix_rectStaysRect">rectStaysRect</a> +<a href='#SkMatrix_mapPoints'>mapPoints</a><sup><a href='#SkMatrix_mapPoints_2'>[2]</a></sup> <a href='#SkMatrix_rectStaysRect'>rectStaysRect</a> --- -<a name="SkMatrix_mapRect_2"></a> +<a name='SkMatrix_mapRect_2'></a> -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -bool mapRect(SkRect* rect) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +bool <a href='#SkMatrix_mapRect'>mapRect</a>(<a href='SkRect_Reference#SkRect'>SkRect</a>* rect) const </pre> -Sets <a href="#SkMatrix_mapRect_2_rect">rect</a> to bounds of <a href="#SkMatrix_mapRect_2_rect">rect</a> corners mapped by <a href="#Matrix">Matrix</a>. -Returns true if mapped corners are computed <a href="#SkMatrix_mapRect_2_rect">rect</a> corners. +Sets <a href='#SkMatrix_mapRect_2_rect'>rect</a> to bounds of <a href='#SkMatrix_mapRect_2_rect'>rect</a> corners mapped by <a href='#Matrix'>Matrix</a>. +Returns true if mapped corners are computed <a href='#SkMatrix_mapRect_2_rect'>rect</a> corners. -Returned value is the same as calling <a href="#SkMatrix_rectStaysRect">rectStaysRect</a>. +Returned value is the same as calling <a href='#SkMatrix_rectStaysRect'>rectStaysRect</a>. ### Parameters -<table> <tr> <td><a name="SkMatrix_mapRect_2_rect"> <code><strong>rect </strong></code> </a></td> <td> -rectangle to map, and storage for bounds of mapped corners</td> +<table> <tr> <td><a name='SkMatrix_mapRect_2_rect'><code><strong>rect</strong></code></a></td> + <td>rectangle to map, and storage for bounds of mapped corners</td> </tr> </table> @@ -3918,24 +4962,24 @@ true if result is equivalent to mapped src ### See Also -<a href="#SkMatrix_mapRectScaleTranslate">mapRectScaleTranslate</a> <a href="#SkMatrix_mapPoints">mapPoints</a><sup><a href="#SkMatrix_mapPoints_2">[2]</a></sup> <a href="#SkMatrix_rectStaysRect">rectStaysRect</a> +<a href='#SkMatrix_mapRectScaleTranslate'>mapRectScaleTranslate</a> <a href='#SkMatrix_mapPoints'>mapPoints</a><sup><a href='#SkMatrix_mapPoints_2'>[2]</a></sup> <a href='#SkMatrix_rectStaysRect'>rectStaysRect</a> --- -<a name="SkMatrix_mapRectToQuad"></a> +<a name='SkMatrix_mapRectToQuad'></a> ## mapRectToQuad -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void mapRectToQuad(SkPoint dst[4], const SkRect& rect) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_mapRectToQuad'>mapRectToQuad</a>(<a href='SkPoint_Reference#SkPoint'>SkPoint</a> dst[4], const <a href='SkRect_Reference#SkRect'>SkRect</a>& rect) const </pre> -Maps four corners of <a href="#SkMatrix_mapRectToQuad_rect">rect</a> to <a href="#SkMatrix_mapRectToQuad_dst">dst</a>. <a href="SkPoint_Reference#Point">Points</a> are mapped by multiplying each -<a href="#SkMatrix_mapRectToQuad_rect">rect</a> corner by <a href="#Matrix">Matrix</a>. <a href="#SkMatrix_mapRectToQuad_rect">rect</a> corner is processed in this order: -(<a href="#SkMatrix_mapRectToQuad_rect">rect</a>.fLeft, <a href="#SkMatrix_mapRectToQuad_rect">rect</a>.fTop), (<a href="#SkMatrix_mapRectToQuad_rect">rect</a>.fRight, <a href="#SkMatrix_mapRectToQuad_rect">rect</a>.fTop), (<a href="#SkMatrix_mapRectToQuad_rect">rect</a>.fRight, <a href="#SkMatrix_mapRectToQuad_rect">rect</a>.fBottom), -(<a href="#SkMatrix_mapRectToQuad_rect">rect</a>.fLeft, <a href="#SkMatrix_mapRectToQuad_rect">rect</a>.fBottom). +Maps four corners of <a href='#SkMatrix_mapRectToQuad_rect'>rect</a> to <a href='#SkMatrix_mapRectToQuad_dst'>dst</a>. <a href='SkPoint_Reference#Point'>Points</a> are mapped by multiplying each +<a href='#SkMatrix_mapRectToQuad_rect'>rect</a> corner by <a href='#Matrix'>Matrix</a>. <a href='#SkMatrix_mapRectToQuad_rect'>rect</a> corner is processed in this order: +(<a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.fLeft, <a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.fTop), (<a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.fRight, <a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.fTop), (<a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.fRight, <a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.fBottom), +(<a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.fLeft, <a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.fBottom). -<a href="#SkMatrix_mapRectToQuad_rect">rect</a> may be empty: <a href="#SkMatrix_mapRectToQuad_rect">rect</a>.fLeft may be greater than or equal to <a href="#SkMatrix_mapRectToQuad_rect">rect</a>.fRight; -<a href="#SkMatrix_mapRectToQuad_rect">rect</a>.fTop may be greater than or equal to <a href="#SkMatrix_mapRectToQuad_rect">rect</a>.fBottom. +<a href='#SkMatrix_mapRectToQuad_rect'>rect</a> may be empty: <a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.fLeft may be greater than or equal to <a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.fRight; +<a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.fTop may be greater than or equal to <a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.fBottom. Given: @@ -3945,9 +4989,9 @@ Matrix = | D E F |, pt = | y | | G H I | | 1 | </pre> -where pt is initialized from each of (<a href="#SkMatrix_mapRectToQuad_rect">rect</a>.fLeft, <a href="#SkMatrix_mapRectToQuad_rect">rect</a>.fTop), -(<a href="#SkMatrix_mapRectToQuad_rect">rect</a>.fRight, <a href="#SkMatrix_mapRectToQuad_rect">rect</a>.fTop), (<a href="#SkMatrix_mapRectToQuad_rect">rect</a>.fRight, <a href="#SkMatrix_mapRectToQuad_rect">rect</a>.fBottom), (<a href="#SkMatrix_mapRectToQuad_rect">rect</a>.fLeft, <a href="#SkMatrix_mapRectToQuad_rect">rect</a>.fBottom), -each <a href="#SkMatrix_mapRectToQuad_dst">dst</a> <a href="SkPoint_Reference#Point">Point</a> is computed as: +where pt is initialized from each of (<a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.fLeft, <a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.fTop), +(<a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.fRight, <a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.fTop), (<a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.fRight, <a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.fBottom), (<a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.fLeft, <a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.fBottom), +each <a href='#SkMatrix_mapRectToQuad_dst'>dst</a> <a href='SkPoint_Reference#Point'>Point</a> is computed as: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> |A B C| |x| Ax+By+C Dx+Ey+F @@ -3957,10 +5001,11 @@ Matrix * pt = |D E F| |y| = |Ax+By+C Dx+Ey+F Gx+Hy+I| = ------- , ------- ### Parameters -<table> <tr> <td><a name="SkMatrix_mapRectToQuad_dst"> <code><strong>dst </strong></code> </a></td> <td> -storage for mapped corner <a href="SkPoint_Reference#Point">Points</a></td> - </tr> <tr> <td><a name="SkMatrix_mapRectToQuad_rect"> <code><strong>rect </strong></code> </a></td> <td> -<a href="SkRect_Reference#Rect">Rect</a> to map</td> +<table> <tr> <td><a name='SkMatrix_mapRectToQuad_dst'><code><strong>dst</strong></code></a></td> + <td>storage for mapped corner <a href='SkPoint_Reference#Point'>Points</a></td> + </tr> + <tr> <td><a name='SkMatrix_mapRectToQuad_rect'><code><strong>rect</strong></code></a></td> + <td><a href='SkRect_Reference#Rect'>Rect</a> to map</td> </tr> </table> @@ -3970,27 +5015,28 @@ storage for mapped corner <a href="SkPoint_Reference#Point">Points</a></td> ### See Also -<a href="#SkMatrix_mapRect">mapRect</a><sup><a href="#SkMatrix_mapRect_2">[2]</a></sup> <a href="#SkMatrix_mapRectScaleTranslate">mapRectScaleTranslate</a> +<a href='#SkMatrix_mapRect'>mapRect</a><sup><a href='#SkMatrix_mapRect_2'>[2]</a></sup> <a href='#SkMatrix_mapRectScaleTranslate'>mapRectScaleTranslate</a> --- -<a name="SkMatrix_mapRectScaleTranslate"></a> +<a name='SkMatrix_mapRectScaleTranslate'></a> ## mapRectScaleTranslate -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void mapRectScaleTranslate(SkRect* dst, const SkRect& src) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_mapRectScaleTranslate'>mapRectScaleTranslate</a>(<a href='SkRect_Reference#SkRect'>SkRect</a>* dst, const <a href='SkRect_Reference#SkRect'>SkRect</a>& src) const </pre> -Sets <a href="#SkMatrix_mapRectScaleTranslate_dst">dst</a> to bounds of <a href="#SkMatrix_mapRectScaleTranslate_src">src</a> corners mapped by <a href="#Matrix">Matrix</a>. If matrix contains +Sets <a href='#SkMatrix_mapRectScaleTranslate_dst'>dst</a> to bounds of <a href='#SkMatrix_mapRectScaleTranslate_src'>src</a> corners mapped by <a href='#Matrix'>Matrix</a>. If matrix contains elements other than scale or translate: asserts if SK_DEBUG is defined; otherwise, results are undefined. ### Parameters -<table> <tr> <td><a name="SkMatrix_mapRectScaleTranslate_dst"> <code><strong>dst </strong></code> </a></td> <td> -storage for bounds of mapped <a href="SkPoint_Reference#Point">Points</a></td> - </tr> <tr> <td><a name="SkMatrix_mapRectScaleTranslate_src"> <code><strong>src </strong></code> </a></td> <td> -<a href="SkRect_Reference#Rect">Rect</a> to map</td> +<table> <tr> <td><a name='SkMatrix_mapRectScaleTranslate_dst'><code><strong>dst</strong></code></a></td> + <td>storage for bounds of mapped <a href='SkPoint_Reference#Point'>Points</a></td> + </tr> + <tr> <td><a name='SkMatrix_mapRectScaleTranslate_src'><code><strong>src</strong></code></a></td> + <td><a href='SkRect_Reference#Rect'>Rect</a> to map</td> </tr> </table> @@ -4000,32 +5046,32 @@ storage for bounds of mapped <a href="SkPoint_Reference#Point">Points</a></td> ### See Also -<a href="#SkMatrix_mapRect">mapRect</a><sup><a href="#SkMatrix_mapRect_2">[2]</a></sup> <a href="#SkMatrix_mapRectToQuad">mapRectToQuad</a> <a href="#SkMatrix_isScaleTranslate">isScaleTranslate</a> <a href="#SkMatrix_rectStaysRect">rectStaysRect</a> +<a href='#SkMatrix_mapRect'>mapRect</a><sup><a href='#SkMatrix_mapRect_2'>[2]</a></sup> <a href='#SkMatrix_mapRectToQuad'>mapRectToQuad</a> <a href='#SkMatrix_isScaleTranslate'>isScaleTranslate</a> <a href='#SkMatrix_rectStaysRect'>rectStaysRect</a> --- -<a name="SkMatrix_mapRadius"></a> +<a name='SkMatrix_mapRadius'></a> ## mapRadius -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -SkScalar mapRadius(SkScalar radius) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +<a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_mapRadius'>mapRadius</a>(<a href='undocumented#SkScalar'>SkScalar</a> radius) const </pre> -Returns geometric mean <a href="#SkMatrix_mapRadius_radius">radius</a> of ellipse formed by constructing <a href="undocumented#Circle">Circle</a> of -size <a href="#SkMatrix_mapRadius_radius">radius</a>, and mapping constructed <a href="undocumented#Circle">Circle</a> with <a href="#Matrix">Matrix</a>. The result squared is +Returns geometric mean <a href='#SkMatrix_mapRadius_radius'>radius</a> of ellipse formed by constructing <a href='undocumented#Circle'>Circle</a> of +size <a href='#SkMatrix_mapRadius_radius'>radius</a>, and mapping constructed <a href='undocumented#Circle'>Circle</a> with <a href='#Matrix'>Matrix</a>. The result squared is equal to the major axis length times the minor axis length. -Result is not meaningful if <a href="#Matrix">Matrix</a> contains perspective elements. +Result is not meaningful if <a href='#Matrix'>Matrix</a> contains perspective elements. ### Parameters -<table> <tr> <td><a name="SkMatrix_mapRadius_radius"> <code><strong>radius </strong></code> </a></td> <td> -<a href="undocumented#Circle">Circle</a> size to map</td> +<table> <tr> <td><a name='SkMatrix_mapRadius_radius'><code><strong>radius</strong></code></a></td> + <td><a href='undocumented#Circle'>Circle</a> size to map</td> </tr> </table> ### Return Value -average mapped <a href="#SkMatrix_mapRadius_radius">radius</a> +average mapped <a href='#SkMatrix_mapRadius_radius'>radius</a> ### Example @@ -4035,27 +5081,27 @@ the area enclosed by the ellipse major and minor axes. ### See Also -<a href="#SkMatrix_mapVector">mapVector</a><sup><a href="#SkMatrix_mapVector_2">[2]</a></sup> +<a href='#SkMatrix_mapVector'>mapVector</a><sup><a href='#SkMatrix_mapVector_2'>[2]</a></sup> --- -<a name="SkMatrix_isFixedStepInX"></a> +<a name='SkMatrix_isFixedStepInX'></a> ## isFixedStepInX -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -bool isFixedStepInX() const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +bool <a href='#SkMatrix_isFixedStepInX'>isFixedStepInX</a>() const </pre> -Returns true if a unit step in x at some y mapped through <a href="#Matrix">Matrix</a> can be -represented by a constant <a href="SkPoint_Reference#Vector">Vector</a>. Returns true if <a href="#SkMatrix_getType">getType</a> returns <a href="#SkMatrix_kIdentity_Mask">kIdentity Mask</a>, -or combinations of: <a href="#SkMatrix_kTranslate_Mask">kTranslate Mask</a>, <a href="#SkMatrix_kScale_Mask">kScale Mask</a>, and <a href="#SkMatrix_kAffine_Mask">kAffine Mask</a>. +Returns true if a unit step in x at some y mapped through <a href='#Matrix'>Matrix</a> can be +represented by a constant <a href='SkPoint_Reference#Vector'>Vector</a>. Returns true if <a href='#SkMatrix_getType'>getType</a> returns <a href='#SkMatrix_kIdentity_Mask'>kIdentity Mask</a>, +or combinations of: <a href='#SkMatrix_kTranslate_Mask'>kTranslate Mask</a>, <a href='#SkMatrix_kScale_Mask'>kScale Mask</a>, and <a href='#SkMatrix_kAffine_Mask'>kAffine Mask</a>. -May return true if <a href="#SkMatrix_getType">getType</a> returns <a href="#SkMatrix_kPerspective_Mask">kPerspective Mask</a>, but only when <a href="#Matrix">Matrix</a> +May return true if <a href='#SkMatrix_getType'>getType</a> returns <a href='#SkMatrix_kPerspective_Mask'>kPerspective Mask</a>, but only when <a href='#Matrix'>Matrix</a> does not include rotation or skewing along the y-axis. ### Return Value -true if <a href="#Matrix">Matrix</a> does not have complex perspective +true if <a href='#Matrix'>Matrix</a> does not have complex perspective ### Example @@ -4086,30 +5132,30 @@ isFixedStepInX: false ### See Also -<a href="#SkMatrix_fixedStepInX">fixedStepInX</a> <a href="#SkMatrix_getType">getType</a> +<a href='#SkMatrix_fixedStepInX'>fixedStepInX</a> <a href='#SkMatrix_getType'>getType</a> --- -<a name="SkMatrix_fixedStepInX"></a> +<a name='SkMatrix_fixedStepInX'></a> ## fixedStepInX -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -SkVector fixedStepInX(SkScalar y) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +<a href='SkPoint_Reference#SkVector'>SkVector</a> <a href='#SkMatrix_fixedStepInX'>fixedStepInX</a>(<a href='undocumented#SkScalar'>SkScalar</a> y) const </pre> -Returns <a href="SkPoint_Reference#Vector">Vector</a> representing a unit step in x at <a href="#SkMatrix_fixedStepInX_y">y</a> mapped through <a href="#Matrix">Matrix</a>. -If <a href="#SkMatrix_isFixedStepInX">isFixedStepInX</a> is false, returned value is undefined. +Returns <a href='SkPoint_Reference#Vector'>Vector</a> representing a unit step in x at <a href='#SkMatrix_fixedStepInX_y'>y</a> mapped through <a href='#Matrix'>Matrix</a>. +If <a href='#SkMatrix_isFixedStepInX'>isFixedStepInX</a> is false, returned value is undefined. ### Parameters -<table> <tr> <td><a name="SkMatrix_fixedStepInX_y"> <code><strong>y </strong></code> </a></td> <td> -position of line parallel to x-axis</td> +<table> <tr> <td><a name='SkMatrix_fixedStepInX_y'><code><strong>y</strong></code></a></td> + <td>position of line parallel to x-axis</td> </tr> </table> ### Return Value -<a href="SkPoint_Reference#Vector">Vector</a> advance of mapped unit step in x +<a href='SkPoint_Reference#Vector'>Vector</a> advance of mapped unit step in x ### Example @@ -4117,37 +5163,37 @@ position of line parallel to x-axis</td> ### See Also -<a href="#SkMatrix_isFixedStepInX">isFixedStepInX</a> <a href="#SkMatrix_getType">getType</a> +<a href='#SkMatrix_isFixedStepInX'>isFixedStepInX</a> <a href='#SkMatrix_getType'>getType</a> --- -<a name="SkMatrix_cheapEqualTo"></a> +<a name='SkMatrix_cheapEqualTo'></a> ## cheapEqualTo -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -bool cheapEqualTo(const SkMatrix& m) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +bool <a href='#SkMatrix_cheapEqualTo'>cheapEqualTo</a>(const <a href='#SkMatrix'>SkMatrix</a>& m) const </pre> -Returns true if <a href="#Matrix">Matrix</a> equals <a href="#SkMatrix_cheapEqualTo_m">m</a>, using an efficient comparison. +Returns true if <a href='#Matrix'>Matrix</a> equals <a href='#SkMatrix_cheapEqualTo_m'>m</a>, using an efficient comparison. Returns false when the sign of zero values is the different; when one matrix has positive zero value and the other has negative zero value. -Returns true even when both <a href="#Matrix">Matrices</a> contain NaN. +Returns true even when both <a href='#Matrix'>Matrices</a> contain NaN. NaN never equals any value, including itself. To improve performance, NaN values are treated as bit patterns that are equal if their bit patterns are equal. ### Parameters -<table> <tr> <td><a name="SkMatrix_cheapEqualTo_m"> <code><strong>m </strong></code> </a></td> <td> -<a href="#Matrix">Matrix</a> to compare</td> +<table> <tr> <td><a name='SkMatrix_cheapEqualTo_m'><code><strong>m</strong></code></a></td> + <td><a href='#Matrix'>Matrix</a> to compare</td> </tr> </table> ### Return Value -true if <a href="#SkMatrix_cheapEqualTo_m">m</a> and <a href="#Matrix">Matrix</a> are represented by identical bit patterns +true if <a href='#SkMatrix_cheapEqualTo_m'>m</a> and <a href='#Matrix'>Matrix</a> are represented by identical bit patterns ### Example @@ -4166,33 +5212,34 @@ both NaN: a != b a.cheapEqualTo(b): true ### See Also -<a href="#SkMatrix_equal_operator">operator==(const SkMatrix& a, const SkMatrix& b)</a> +<a href='#SkMatrix_equal_operator'>operator==(const SkMatrix& a, const SkMatrix& b)</a> --- -<a name="SkMatrix_equal_operator"></a> +<a name='SkMatrix_equal_operator'></a> ## operator== -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -bool operator==(const SkMatrix& a, const SkMatrix& b) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +bool <a href='#SkMatrix_equal_operator'>operator==(const SkMatrix& a, const SkMatrix& b)</a> </pre> -Compares <a href="#SkMatrix_equal_operator_a">a</a> and <a href="#SkMatrix_equal_operator_b">b</a>; returns true if <a href="#SkMatrix_equal_operator_a">a</a> and <a href="#SkMatrix_equal_operator_b">b</a> are numerically equal. Returns true -even if sign of zero values are different. Returns false if either <a href="#Matrix">Matrix</a> -contains NaN, even if the other <a href="#Matrix">Matrix</a> also contains NaN. +Compares <a href='#SkMatrix_equal_operator_a'>a</a> and <a href='#SkMatrix_equal_operator_b'>b</a>; returns true if <a href='#SkMatrix_equal_operator_a'>a</a> and <a href='#SkMatrix_equal_operator_b'>b</a> are numerically equal. Returns true +even if sign of zero values are different. Returns false if either <a href='#Matrix'>Matrix</a> +contains NaN, even if the other <a href='#Matrix'>Matrix</a> also contains NaN. ### Parameters -<table> <tr> <td><a name="SkMatrix_equal_operator_a"> <code><strong>a </strong></code> </a></td> <td> -<a href="#Matrix">Matrix</a> to compare</td> - </tr> <tr> <td><a name="SkMatrix_equal_operator_b"> <code><strong>b </strong></code> </a></td> <td> -<a href="#Matrix">Matrix</a> to compare</td> +<table> <tr> <td><a name='SkMatrix_equal_operator_a'><code><strong>a</strong></code></a></td> + <td><a href='#Matrix'>Matrix</a> to compare</td> + </tr> + <tr> <td><a name='SkMatrix_equal_operator_b'><code><strong>b</strong></code></a></td> + <td><a href='#Matrix'>Matrix</a> to compare</td> </tr> </table> ### Return Value -true if <a href="#Matrix">Matrix</a> <a href="#SkMatrix_equal_operator_a">a</a> and <a href="#Matrix">Matrix</a> <a href="#SkMatrix_equal_operator_b">b</a> are numerically equal +true if <a href='#Matrix'>Matrix</a> <a href='#SkMatrix_equal_operator_a'>a</a> and <a href='#Matrix'>Matrix</a> <a href='#SkMatrix_equal_operator_b'>b</a> are numerically equal ### Example @@ -4208,33 +5255,34 @@ identity: a == b a.cheapEqualTo(b): true ### See Also -<a href="#SkMatrix_cheapEqualTo">cheapEqualTo</a> <a href="#SkMatrix_notequal_operator">operator!=(const SkMatrix& a, const SkMatrix& b)</a> +<a href='#SkMatrix_cheapEqualTo'>cheapEqualTo</a> <a href='#SkMatrix_notequal_operator'>operator!=(const SkMatrix& a, const SkMatrix& b)</a> --- -<a name="SkMatrix_notequal_operator"></a> +<a name='SkMatrix_notequal_operator'></a> ## operator!= -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -bool operator!=(const SkMatrix& a, const SkMatrix& b) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +bool <a href='#SkMatrix_notequal_operator'>operator!=(const SkMatrix& a, const SkMatrix& b)</a> </pre> -Compares <a href="#SkMatrix_notequal_operator_a">a</a> and <a href="#SkMatrix_notequal_operator_b">b</a>; returns true if <a href="#SkMatrix_notequal_operator_a">a</a> and <a href="#SkMatrix_notequal_operator_b">b</a> are not numerically equal. Returns false -even if sign of zero values are different. Returns true if either <a href="#Matrix">Matrix</a> -contains NaN, even if the other <a href="#Matrix">Matrix</a> also contains NaN. +Compares <a href='#SkMatrix_notequal_operator_a'>a</a> and <a href='#SkMatrix_notequal_operator_b'>b</a>; returns true if <a href='#SkMatrix_notequal_operator_a'>a</a> and <a href='#SkMatrix_notequal_operator_b'>b</a> are not numerically equal. Returns false +even if sign of zero values are different. Returns true if either <a href='#Matrix'>Matrix</a> +contains NaN, even if the other <a href='#Matrix'>Matrix</a> also contains NaN. ### Parameters -<table> <tr> <td><a name="SkMatrix_notequal_operator_a"> <code><strong>a </strong></code> </a></td> <td> -<a href="#Matrix">Matrix</a> to compare</td> - </tr> <tr> <td><a name="SkMatrix_notequal_operator_b"> <code><strong>b </strong></code> </a></td> <td> -<a href="#Matrix">Matrix</a> to compare</td> +<table> <tr> <td><a name='SkMatrix_notequal_operator_a'><code><strong>a</strong></code></a></td> + <td><a href='#Matrix'>Matrix</a> to compare</td> + </tr> + <tr> <td><a name='SkMatrix_notequal_operator_b'><code><strong>b</strong></code></a></td> + <td><a href='#Matrix'>Matrix</a> to compare</td> </tr> </table> ### Return Value -true if <a href="#Matrix">Matrix</a> <a href="#SkMatrix_notequal_operator_a">a</a> and <a href="#Matrix">Matrix</a> <a href="#SkMatrix_notequal_operator_b">b</a> are numerically not equal +true if <a href='#Matrix'>Matrix</a> <a href='#SkMatrix_notequal_operator_a'>a</a> and <a href='#Matrix'>Matrix</a> <a href='#SkMatrix_notequal_operator_b'>b</a> are numerically not equal ### Example @@ -4242,28 +5290,41 @@ true if <a href="#Matrix">Matrix</a> <a href="#SkMatrix_notequal_operator_a">a</ ### See Also -<a href="#SkMatrix_cheapEqualTo">cheapEqualTo</a> <a href="#SkMatrix_equal_operator">operator==(const SkMatrix& a, const SkMatrix& b)</a> +<a href='#SkMatrix_cheapEqualTo'>cheapEqualTo</a> <a href='#SkMatrix_equal_operator'>operator==(const SkMatrix& a, const SkMatrix& b)</a> --- -## <a name="Utility"></a> Utility +## <a name='Utility'>Utility</a> -| name | description | -| --- | --- | -| <a href="#SkMatrix_dirtyMatrixTypeCache">dirtyMatrixTypeCache</a> | sets internal cache to unknown state | -| <a href="#SkMatrix_dump">dump</a> | sends text representation using floats to standard output | -| <a href="#SkMatrix_toString">toString</a> | converts <a href="#Matrix">Matrix</a> to machine readable form | -<a name="SkMatrix_dump"></a> +<table style='border-collapse: collapse; width: 62.5em'> + <tr><th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Topic</th> +<th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Description</th></tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_dirtyMatrixTypeCache'>dirtyMatrixTypeCache</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sets internal cache to unknown state</td> + </tr> + <tr> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_dump'>dump</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>sends text representation using floats to standard output</td> + </tr> + <tr style='background-color: #f0f0f0; '> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a href='#SkMatrix_toString'>toString</a></td> + <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>converts <a href='#Matrix'>Matrix</a> to machine readable form</td> + </tr> +</table> + + +<a name='SkMatrix_dump'></a> ## dump -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void dump() const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_dump'>dump</a>() const </pre> -Writes text representation of <a href="#Matrix">Matrix</a> to standard output. Floating point values +Writes text representation of <a href='#Matrix'>Matrix</a> to standard output. Floating point values are written with limited precision; it may not be possible to reconstruct -original <a href="#Matrix">Matrix</a> from output. +original <a href='#Matrix'>Matrix</a> from output. ### Example @@ -4281,25 +5342,25 @@ matrix != nearlyEqual ### See Also -<a href="#SkMatrix_toString">toString</a> +<a href='#SkMatrix_toString'>toString</a> --- -<a name="SkMatrix_toString"></a> +<a name='SkMatrix_toString'></a> ## toString -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void toString(SkString* str) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_toString'>toString</a>(<a href='undocumented#SkString'>SkString</a>* str) const </pre> -Creates string representation of <a href="#Matrix">Matrix</a>. Floating point values +Creates string representation of <a href='#Matrix'>Matrix</a>. Floating point values are written with limited precision; it may not be possible to reconstruct -original <a href="#Matrix">Matrix</a> from output. +original <a href='#Matrix'>Matrix</a> from output. ### Parameters -<table> <tr> <td><a name="SkMatrix_toString_str"> <code><strong>str </strong></code> </a></td> <td> -storage for string representation of <a href="#Matrix">Matrix</a></td> +<table> <tr> <td><a name='SkMatrix_toString_str'><code><strong>str</strong></code></a></td> + <td>storage for string representation of <a href='#Matrix'>Matrix</a></td> </tr> </table> @@ -4319,20 +5380,20 @@ matrix != nearlyEqual ### See Also -<a href="#SkMatrix_dump">dump</a> +<a href='#SkMatrix_dump'>dump</a> --- -<a name="SkMatrix_getMinScale"></a> +<a name='SkMatrix_getMinScale'></a> ## getMinScale -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -SkScalar getMinScale() const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +<a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getMinScale'>getMinScale</a>() const </pre> -Returns the minimum scaling factor of <a href="#Matrix">Matrix</a> by decomposing the scaling and +Returns the minimum scaling factor of <a href='#Matrix'>Matrix</a> by decomposing the scaling and skewing elements. -Returns -1 if scale factor overflows or <a href="#Matrix">Matrix</a> contains perspective. +Returns -1 if scale factor overflows or <a href='#Matrix'>Matrix</a> contains perspective. ### Return Value @@ -4352,20 +5413,20 @@ matrix.getMinScale() 24 ### See Also -<a href="#SkMatrix_getMaxScale">getMaxScale</a> <a href="#SkMatrix_getMinMaxScales">getMinMaxScales</a> +<a href='#SkMatrix_getMaxScale'>getMaxScale</a> <a href='#SkMatrix_getMinMaxScales'>getMinMaxScales</a> --- -<a name="SkMatrix_getMaxScale"></a> +<a name='SkMatrix_getMaxScale'></a> ## getMaxScale -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -SkScalar getMaxScale() const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +<a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getMaxScale'>getMaxScale</a>() const </pre> -Returns the maximum scaling factor of <a href="#Matrix">Matrix</a> by decomposing the scaling and +Returns the maximum scaling factor of <a href='#Matrix'>Matrix</a> by decomposing the scaling and skewing elements. -Returns -1 if scale factor overflows or <a href="#Matrix">Matrix</a> contains perspective. +Returns -1 if scale factor overflows or <a href='#Matrix'>Matrix</a> contains perspective. ### Return Value @@ -4385,28 +5446,28 @@ matrix.getMaxScale() 42 ### See Also -<a href="#SkMatrix_getMinScale">getMinScale</a> <a href="#SkMatrix_getMinMaxScales">getMinMaxScales</a> +<a href='#SkMatrix_getMinScale'>getMinScale</a> <a href='#SkMatrix_getMinMaxScales'>getMinMaxScales</a> --- -<a name="SkMatrix_getMinMaxScales"></a> +<a name='SkMatrix_getMinMaxScales'></a> ## getMinMaxScales -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -bool SK_WARN_UNUSED_RESULT getMinMaxScales(SkScalar scaleFactors[2]) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +bool SK_WARN_UNUSED_RESULT <a href='#SkMatrix_getMinMaxScales'>getMinMaxScales</a>(<a href='undocumented#SkScalar'>SkScalar</a> scaleFactors[2]) const </pre> -Sets <a href="#SkMatrix_getMinMaxScales_scaleFactors">scaleFactors</a>[0] to the minimum scaling factor, and <a href="#SkMatrix_getMinMaxScales_scaleFactors">scaleFactors</a>[1] to the +Sets <a href='#SkMatrix_getMinMaxScales_scaleFactors'>scaleFactors</a>[0] to the minimum scaling factor, and <a href='#SkMatrix_getMinMaxScales_scaleFactors'>scaleFactors</a>[1] to the maximum scaling factor. Scaling factors are computed by decomposing -the <a href="#Matrix">Matrix</a> scaling and skewing elements. +the <a href='#Matrix'>Matrix</a> scaling and skewing elements. -Returns true if <a href="#SkMatrix_getMinMaxScales_scaleFactors">scaleFactors</a> are found; otherwise, returns false and sets -<a href="#SkMatrix_getMinMaxScales_scaleFactors">scaleFactors</a> to undefined values. +Returns true if <a href='#SkMatrix_getMinMaxScales_scaleFactors'>scaleFactors</a> are found; otherwise, returns false and sets +<a href='#SkMatrix_getMinMaxScales_scaleFactors'>scaleFactors</a> to undefined values. ### Parameters -<table> <tr> <td><a name="SkMatrix_getMinMaxScales_scaleFactors"> <code><strong>scaleFactors </strong></code> </a></td> <td> -storage for minimum and maximum scale factors</td> +<table> <tr> <td><a name='SkMatrix_getMinMaxScales_scaleFactors'><code><strong>scaleFactors</strong></code></a></td> + <td>storage for minimum and maximum scale factors</td> </tr> </table> @@ -4428,42 +5489,43 @@ matrix.getMinMaxScales() false 2 2 ### See Also -<a href="#SkMatrix_getMinScale">getMinScale</a> <a href="#SkMatrix_getMaxScale">getMaxScale</a> +<a href='#SkMatrix_getMinScale'>getMinScale</a> <a href='#SkMatrix_getMaxScale'>getMaxScale</a> --- -<a name="SkMatrix_decomposeScale"></a> +<a name='SkMatrix_decomposeScale'></a> ## decomposeScale -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -bool decomposeScale(SkSize* scale, SkMatrix* remaining = nullptr) const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +bool <a href='#SkMatrix_decomposeScale'>decomposeScale</a>(<a href='undocumented#SkSize'>SkSize</a>* scale, <a href='#SkMatrix'>SkMatrix</a>* remaining = nullptr) const </pre> -Decomposes <a href="#Matrix">Matrix</a> into <a href="#SkMatrix_decomposeScale_scale">scale</a> components and whatever remains. Returns false if -<a href="#Matrix">Matrix</a> could not be decomposed. +Decomposes <a href='#Matrix'>Matrix</a> into <a href='#SkMatrix_decomposeScale_scale'>scale</a> components and whatever remains. Returns false if +<a href='#Matrix'>Matrix</a> could not be decomposed. -Sets <a href="#SkMatrix_decomposeScale_scale">scale</a> to portion of <a href="#Matrix">Matrix</a> that scales in x and y. Sets <a href="#SkMatrix_decomposeScale_remaining">remaining</a> to <a href="#Matrix">Matrix</a> -with x and y scaling factored out. <a href="#SkMatrix_decomposeScale_remaining">remaining</a> may be passed as nullptr -to determine if <a href="#Matrix">Matrix</a> can be decomposed without computing remainder. +Sets <a href='#SkMatrix_decomposeScale_scale'>scale</a> to portion of <a href='#Matrix'>Matrix</a> that scales in x and y. Sets <a href='#SkMatrix_decomposeScale_remaining'>remaining</a> to <a href='#Matrix'>Matrix</a> +with x and y scaling factored out. <a href='#SkMatrix_decomposeScale_remaining'>remaining</a> may be passed as nullptr +to determine if <a href='#Matrix'>Matrix</a> can be decomposed without computing remainder. -Returns true if <a href="#SkMatrix_decomposeScale_scale">scale</a> components are found. <a href="#SkMatrix_decomposeScale_scale">scale</a> and <a href="#SkMatrix_decomposeScale_remaining">remaining</a> are -unchanged if <a href="#Matrix">Matrix</a> contains perspective; <a href="#SkMatrix_decomposeScale_scale">scale</a> factors are not finite, or +Returns true if <a href='#SkMatrix_decomposeScale_scale'>scale</a> components are found. <a href='#SkMatrix_decomposeScale_scale'>scale</a> and <a href='#SkMatrix_decomposeScale_remaining'>remaining</a> are +unchanged if <a href='#Matrix'>Matrix</a> contains perspective; <a href='#SkMatrix_decomposeScale_scale'>scale</a> factors are not finite, or are nearly zero. -On success<a href="#Matrix">Matrix</a> = <a href="#SkMatrix_decomposeScale_scale">scale</a> * Remaining +On success<a href='#Matrix'>Matrix</a> = <a href='#SkMatrix_decomposeScale_scale'>scale</a> * Remaining ### Parameters -<table> <tr> <td><a name="SkMatrix_decomposeScale_scale"> <code><strong>scale </strong></code> </a></td> <td> -x and y scaling factors; may be nullptr</td> - </tr> <tr> <td><a name="SkMatrix_decomposeScale_remaining"> <code><strong>remaining </strong></code> </a></td> <td> -<a href="#Matrix">Matrix</a> without scaling; may be nullptr</td> +<table> <tr> <td><a name='SkMatrix_decomposeScale_scale'><code><strong>scale</strong></code></a></td> + <td>x and y scaling factors; may be nullptr</td> + </tr> + <tr> <td><a name='SkMatrix_decomposeScale_remaining'><code><strong>remaining</strong></code></a></td> + <td><a href='#Matrix'>Matrix</a> without scaling; may be nullptr</td> </tr> </table> ### Return Value -true if <a href="#SkMatrix_decomposeScale_scale">scale</a> can be computed +true if <a href='#SkMatrix_decomposeScale_scale'>scale</a> can be computed ### Example @@ -4482,18 +5544,18 @@ success: true scale: 0.5, 0.25 ### See Also -<a href="#SkMatrix_setScale">setScale</a><sup><a href="#SkMatrix_setScale_2">[2]</a></sup> <a href="#SkMatrix_MakeScale">MakeScale</a><sup><a href="#SkMatrix_MakeScale_2">[2]</a></sup> +<a href='#SkMatrix_setScale'>setScale</a><sup><a href='#SkMatrix_setScale_2'>[2]</a></sup> <a href='#SkMatrix_MakeScale'>MakeScale</a><sup><a href='#SkMatrix_MakeScale_2'>[2]</a></sup> --- -<a name="SkMatrix_I"></a> +<a name='SkMatrix_I'></a> ## I -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -static const SkMatrix& I() +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +static const <a href='#SkMatrix'>SkMatrix</a>& I() </pre> -Returns reference to const identity <a href="#Matrix">Matrix</a>. Returned <a href="#Matrix">Matrix</a> is set to: +Returns reference to const identity <a href='#Matrix'>Matrix</a>. Returned <a href='#Matrix'>Matrix</a> is set to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | 1 0 0 | @@ -4503,7 +5565,7 @@ Returns reference to const identity <a href="#Matrix">Matrix</a>. Returned <a hr ### Return Value -const identity <a href="#Matrix">Matrix</a> +const identity <a href='#Matrix'>Matrix</a> ### Example @@ -4520,18 +5582,18 @@ m2 == m3 ### See Also -<a href="#SkMatrix_reset">reset</a> <a href="#SkMatrix_setIdentity">setIdentity</a> +<a href='#SkMatrix_reset'>reset</a> <a href='#SkMatrix_setIdentity'>setIdentity</a> --- -<a name="SkMatrix_InvalidMatrix"></a> +<a name='SkMatrix_InvalidMatrix'></a> ## InvalidMatrix -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -static const SkMatrix& InvalidMatrix() +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +static const <a href='#SkMatrix'>SkMatrix</a>& <a href='#SkMatrix_InvalidMatrix'>InvalidMatrix</a>() </pre> -Returns reference to a const <a href="#Matrix">Matrix</a> with invalid values. Returned <a href="#Matrix">Matrix</a> is set +Returns reference to a const <a href='#Matrix'>Matrix</a> with invalid values. Returned <a href='#Matrix'>Matrix</a> is set to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> @@ -4542,7 +5604,7 @@ to: ### Return Value -const invalid <a href="#Matrix">Matrix</a> +const invalid <a href='#Matrix'>Matrix</a> ### Example @@ -4558,18 +5620,18 @@ scaleX 3.40282e+38 ### See Also -SeeAlso <a href="#SkMatrix_getType">getType</a> +SeeAlso <a href='#SkMatrix_getType'>getType</a> --- -<a name="SkMatrix_Concat"></a> +<a name='SkMatrix_Concat'></a> ## Concat -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -static SkMatrix Concat(const SkMatrix& a, const SkMatrix& b) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +static <a href='#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_Concat'>Concat</a>(const <a href='#SkMatrix'>SkMatrix</a>& a, const <a href='#SkMatrix'>SkMatrix</a>& b) </pre> -Returns <a href="#Matrix">Matrix</a> <a href="#SkMatrix_Concat_a">a</a> multiplied by <a href="#Matrix">Matrix</a> <a href="#SkMatrix_Concat_b">b</a>. +Returns <a href='#Matrix'>Matrix</a> <a href='#SkMatrix_Concat_a'>a</a> multiplied by <a href='#Matrix'>Matrix</a> <a href='#SkMatrix_Concat_b'>b</a>. Given: @@ -4579,7 +5641,7 @@ a = | D E F |, b = | M N O | | G H I | | P Q R | </pre> -sets <a href="#Matrix">Matrix</a> to: +sets <a href='#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | A B C | | J K L | | AJ+BM+CP AK+BN+CQ AL+BO+CR | @@ -4589,38 +5651,39 @@ a * b = | D E F | * | M N O | = | DJ+EM+FP DK+EN+FQ DL+EO+FR | ### Parameters -<table> <tr> <td><a name="SkMatrix_Concat_a"> <code><strong>a </strong></code> </a></td> <td> -<a href="#Matrix">Matrix</a> on left side of multiply expression</td> - </tr> <tr> <td><a name="SkMatrix_Concat_b"> <code><strong>b </strong></code> </a></td> <td> -<a href="#Matrix">Matrix</a> on right side of multiply expression</td> +<table> <tr> <td><a name='SkMatrix_Concat_a'><code><strong>a</strong></code></a></td> + <td><a href='#Matrix'>Matrix</a> on left side of multiply expression</td> + </tr> + <tr> <td><a name='SkMatrix_Concat_b'><code><strong>b</strong></code></a></td> + <td><a href='#Matrix'>Matrix</a> on right side of multiply expression</td> </tr> </table> ### Return Value -<a href="#Matrix">Matrix</a> computed from <a href="#SkMatrix_Concat_a">a</a> times <a href="#SkMatrix_Concat_b">b</a> +<a href='#Matrix'>Matrix</a> computed from <a href='#SkMatrix_Concat_a'>a</a> times <a href='#SkMatrix_Concat_b'>b</a> ### Example -<div><fiddle-embed name="6b4562c7052da94f3d5b2412dca41946"><div><a href="#SkMatrix_setPolyToPoly">setPolyToPoly</a> creates perspective matrices, one the inverse of the other. +<div><fiddle-embed name="6b4562c7052da94f3d5b2412dca41946"><div><a href='#SkMatrix_setPolyToPoly'>setPolyToPoly</a> creates perspective matrices, one the inverse of the other. Multiplying the matrix by its inverse turns into an identity matrix. </div></fiddle-embed></div> ### See Also -<a href="#SkMatrix_preConcat">preConcat</a> <a href="#SkMatrix_postConcat">postConcat</a> +<a href='#SkMatrix_preConcat'>preConcat</a> <a href='#SkMatrix_postConcat'>postConcat</a> --- -<a name="SkMatrix_dirtyMatrixTypeCache"></a> +<a name='SkMatrix_dirtyMatrixTypeCache'></a> ## dirtyMatrixTypeCache -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void dirtyMatrixTypeCache() +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_dirtyMatrixTypeCache'>dirtyMatrixTypeCache</a>() </pre> Sets internal cache to unknown state. Use to force update after repeated -modifications to <a href="#Matrix">Matrix</a> element reference returned by <a href="#SkMatrix_array1_operator">operator[](int index)</a>. +modifications to <a href='#Matrix'>Matrix</a> element reference returned by <a href='#SkMatrix_array1_operator'>operator[](int index)</a>. ### Example @@ -4639,18 +5702,18 @@ after dirty cache: x = 66 ### See Also -<a href="#SkMatrix_array1_operator">operator[](int index)</a> <a href="#SkMatrix_getType">getType</a> +<a href='#SkMatrix_array1_operator'>operator[](int index)</a> <a href='#SkMatrix_getType'>getType</a> --- -<a name="SkMatrix_setScaleTranslate"></a> +<a name='SkMatrix_setScaleTranslate'></a> ## setScaleTranslate -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -void setScaleTranslate(SkScalar sx, SkScalar sy, SkScalar tx, SkScalar ty) +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +void <a href='#SkMatrix_setScaleTranslate'>setScaleTranslate</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy, <a href='undocumented#SkScalar'>SkScalar</a> tx, <a href='undocumented#SkScalar'>SkScalar</a> ty) </pre> -Initializes <a href="#Matrix">Matrix</a> with scale and translate elements. +Initializes <a href='#Matrix'>Matrix</a> with scale and translate elements. <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | sx 0 tx | @@ -4660,14 +5723,17 @@ Initializes <a href="#Matrix">Matrix</a> with scale and translate elements. ### Parameters -<table> <tr> <td><a name="SkMatrix_setScaleTranslate_sx"> <code><strong>sx </strong></code> </a></td> <td> -horizontal scale factor to store</td> - </tr> <tr> <td><a name="SkMatrix_setScaleTranslate_sy"> <code><strong>sy </strong></code> </a></td> <td> -vertical scale factor to store</td> - </tr> <tr> <td><a name="SkMatrix_setScaleTranslate_tx"> <code><strong>tx </strong></code> </a></td> <td> -horizontal translation to store</td> - </tr> <tr> <td><a name="SkMatrix_setScaleTranslate_ty"> <code><strong>ty </strong></code> </a></td> <td> -vertical translation to store</td> +<table> <tr> <td><a name='SkMatrix_setScaleTranslate_sx'><code><strong>sx</strong></code></a></td> + <td>horizontal scale factor to store</td> + </tr> + <tr> <td><a name='SkMatrix_setScaleTranslate_sy'><code><strong>sy</strong></code></a></td> + <td>vertical scale factor to store</td> + </tr> + <tr> <td><a name='SkMatrix_setScaleTranslate_tx'><code><strong>tx</strong></code></a></td> + <td>horizontal translation to store</td> + </tr> + <tr> <td><a name='SkMatrix_setScaleTranslate_ty'><code><strong>ty</strong></code></a></td> + <td>vertical translation to store</td> </tr> </table> @@ -4685,15 +5751,15 @@ vertical translation to store</td> ### See Also -<a href="#SkMatrix_setScale">setScale</a><sup><a href="#SkMatrix_setScale_2">[2]</a></sup> <a href="#SkMatrix_preTranslate">preTranslate</a> <a href="#SkMatrix_postTranslate">postTranslate</a> +<a href='#SkMatrix_setScale'>setScale</a><sup><a href='#SkMatrix_setScale_2'>[2]</a></sup> <a href='#SkMatrix_preTranslate'>preTranslate</a> <a href='#SkMatrix_postTranslate'>postTranslate</a> --- -<a name="SkMatrix_isFinite"></a> +<a name='SkMatrix_isFinite'></a> ## isFinite -<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> -bool isFinite() const +<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> +bool <a href='#SkMatrix_isFinite'>isFinite</a>() const </pre> Returns true if all elements of the matrix are finite. Returns false if any |