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-rw-r--r--libs/graphics/sgl/SkBlitter_ARGB32.cpp465
1 files changed, 465 insertions, 0 deletions
diff --git a/libs/graphics/sgl/SkBlitter_ARGB32.cpp b/libs/graphics/sgl/SkBlitter_ARGB32.cpp
new file mode 100644
index 0000000000..66ff505417
--- /dev/null
+++ b/libs/graphics/sgl/SkBlitter_ARGB32.cpp
@@ -0,0 +1,465 @@
+#include "SkCoreBlitters.h"
+#include "SkColorPriv.h"
+#include "SkShader.h"
+#include "SkUtils.h"
+#include "SkXfermode.h"
+
+SkARGB32_Blitter::SkARGB32_Blitter(const SkBitmap& device, const SkPaint& paint) : fDevice(device)
+{
+ uint32_t color = paint.getColor();
+
+ fSrcA = SkColorGetA(color);
+ unsigned scale = SkAlpha255To256(fSrcA);
+ fSrcR = SkAlphaMul(SkColorGetR(color), scale);
+ fSrcG = SkAlphaMul(SkColorGetG(color), scale);
+ fSrcB = SkAlphaMul(SkColorGetB(color), scale);
+
+ fPMColor = SkPackARGB32(fSrcA, fSrcR, fSrcG, fSrcB);
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300 // disable warning : local variable used without having been initialized
+#pragma warning ( push )
+#pragma warning ( disable : 4701 )
+#endif
+
+void SkARGB32_Blitter::blitH(int x, int y, int width)
+{
+ SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width());
+
+ if (fSrcA == 0)
+ return;
+
+ uint32_t* device = fDevice.getAddr32(x, y);
+
+ if (fSrcA == 255)
+ {
+ sk_memset32(device, fPMColor, width);
+ }
+ else
+ {
+ uint32_t color = fPMColor;
+ unsigned dst_scale = SkAlpha255To256(255 - fSrcA);
+ uint32_t prevDst = ~device[0]; // so we always fail the test the first time
+ uint32_t result SK_INIT_TO_AVOID_WARNING;
+
+ for (int i = 0; i < width; i++)
+ {
+ uint32_t currDst = device[i];
+ if (currDst != prevDst)
+ {
+ result = color + SkAlphaMulQ(currDst, dst_scale);
+ prevDst = currDst;
+ }
+ device[i] = result;
+ }
+ }
+}
+
+void SkARGB32_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[])
+{
+ if (fSrcA == 0)
+ return;
+
+ uint32_t color = fPMColor;
+ uint32_t* device = fDevice.getAddr32(x, y);
+ unsigned opaqueMask = fSrcA; // if fSrcA is 0xFF, then we will catch the fast opaque case
+
+ for (;;)
+ {
+ int count = runs[0];
+ SkASSERT(count >= 0);
+ if (count == 0)
+ return;
+
+ unsigned aa = antialias[0];
+ if (aa)
+ {
+ if ((opaqueMask & aa) == 255)
+ sk_memset32(device, color, count);
+ else
+ {
+ uint32_t sc = SkAlphaMulQ(color, aa);
+ unsigned dst_scale = 255 - SkGetPackedA32(sc);
+
+ for (int i = 0; i < count; i++)
+ device[i] = sc + SkAlphaMulQ(device[i], dst_scale);
+ }
+ }
+ runs += count;
+ antialias += count;
+ device += count;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////////////////
+
+#define solid_8_pixels(mask, dst, color) \
+ do { \
+ if (mask & 0x80) dst[0] = color; \
+ if (mask & 0x40) dst[1] = color; \
+ if (mask & 0x20) dst[2] = color; \
+ if (mask & 0x10) dst[3] = color; \
+ if (mask & 0x08) dst[4] = color; \
+ if (mask & 0x04) dst[5] = color; \
+ if (mask & 0x02) dst[6] = color; \
+ if (mask & 0x01) dst[7] = color; \
+ } while (0)
+
+#define SK_BLITBWMASK_NAME SkARGB32_BlitBW
+#define SK_BLITBWMASK_ARGS , SkPMColor color
+#define SK_BLITBWMASK_BLIT8(mask, dst) solid_8_pixels(mask, dst, color)
+#define SK_BLITBWMASK_GETADDR getAddr32
+#define SK_BLITBWMASK_DEVTYPE uint32_t
+#include "SkBlitBWMaskTemplate.h"
+
+#define blend_8_pixels(mask, dst, sc, dst_scale) \
+ do { \
+ if (mask & 0x80) { dst[0] = sc + SkAlphaMulQ(dst[0], dst_scale); } \
+ if (mask & 0x40) { dst[1] = sc + SkAlphaMulQ(dst[1], dst_scale); } \
+ if (mask & 0x20) { dst[2] = sc + SkAlphaMulQ(dst[2], dst_scale); } \
+ if (mask & 0x10) { dst[3] = sc + SkAlphaMulQ(dst[3], dst_scale); } \
+ if (mask & 0x08) { dst[4] = sc + SkAlphaMulQ(dst[4], dst_scale); } \
+ if (mask & 0x04) { dst[5] = sc + SkAlphaMulQ(dst[5], dst_scale); } \
+ if (mask & 0x02) { dst[6] = sc + SkAlphaMulQ(dst[6], dst_scale); } \
+ if (mask & 0x01) { dst[7] = sc + SkAlphaMulQ(dst[7], dst_scale); } \
+ } while (0)
+
+#define SK_BLITBWMASK_NAME SkARGB32_BlendBW
+#define SK_BLITBWMASK_ARGS , uint32_t sc, unsigned dst_scale
+#define SK_BLITBWMASK_BLIT8(mask, dst) blend_8_pixels(mask, dst, sc, dst_scale)
+#define SK_BLITBWMASK_GETADDR getAddr32
+#define SK_BLITBWMASK_DEVTYPE uint32_t
+#include "SkBlitBWMaskTemplate.h"
+
+void SkARGB32_Blitter::blitMask(const SkMask& mask, const SkRect16& clip)
+{
+ SkASSERT(mask.fBounds.contains(clip));
+
+ if (fSrcA == 0)
+ return;
+
+ if (mask.fFormat == SkMask::kBW_Format)
+ {
+ if (fSrcA == 0xFF)
+ SkARGB32_BlitBW(fDevice, mask, clip, fPMColor);
+ else
+ SkARGB32_BlendBW(fDevice, mask, clip, fPMColor, SkAlpha255To256(255 - fSrcA));
+ return;
+ }
+
+ int x = clip.fLeft;
+ int y = clip.fTop;
+ int width = clip.width();
+ int height = clip.height();
+
+ uint32_t* device = fDevice.getAddr32(x, y);
+ const uint8_t* alpha = mask.getAddr(x, y);
+ uint32_t srcColor = fPMColor;
+
+ while (--height >= 0)
+ {
+ for (int i = width - 1; i >= 0; --i)
+ {
+ uint32_t color = srcColor;
+
+ // scale our src by the alpha value
+ {
+ int aa = alpha[i];
+ if (aa == 0)
+ continue;
+
+ if (aa == 255)
+ {
+ if (fSrcA == 255)
+ {
+ device[i] = color;
+ continue;
+ }
+ }
+ else
+ color = SkAlphaMulQ(color, SkAlpha255To256(aa));
+ }
+ device[i] = SkPMSrcOver(color, device[i]);
+ }
+ device = (uint32_t*)((char*)device + fDevice.rowBytes());
+ alpha += mask.fRowBytes;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////////////////
+
+void SkARGB32_Blitter::blitV(int x, int y, int height, SkAlpha alpha)
+{
+ if (alpha == 0 || fSrcA == 0)
+ return;
+
+ uint32_t* device = fDevice.getAddr32(x, y);
+ uint32_t color = fPMColor;
+
+ if (alpha != 255)
+ color = SkAlphaMulQ(color, SkAlpha255To256(alpha));
+
+ unsigned dst_scale = 255 - SkGetPackedA32(color);
+ uint32_t prevDst = ~device[0];
+ uint32_t result SK_INIT_TO_AVOID_WARNING;
+ uint32_t rowBytes = fDevice.rowBytes();
+
+ while (--height >= 0)
+ {
+ uint32_t dst = device[0];
+ if (dst != prevDst)
+ {
+ result = color + SkAlphaMulQ(dst, dst_scale);
+ prevDst = dst;
+ }
+ device[0] = result;
+ device = (uint32_t*)((char*)device + rowBytes);
+ }
+}
+
+void SkARGB32_Blitter::blitRect(int x, int y, int width, int height)
+{
+ SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width() && (unsigned)(y + height) <= fDevice.height());
+
+ if (fSrcA == 0)
+ return;
+
+ uint32_t* device = fDevice.getAddr32(x, y);
+ uint32_t color = fPMColor;
+
+ if (fSrcA == 255)
+ {
+ while (--height >= 0)
+ {
+ sk_memset32(device, color, width);
+ device = (uint32_t*)((char*)device + fDevice.rowBytes());
+ }
+ }
+ else
+ {
+ unsigned dst_scale = SkAlpha255To256(255 - fSrcA);
+
+ while (--height >= 0)
+ {
+ uint32_t prevDst = ~device[0];
+ uint32_t result SK_INIT_TO_AVOID_WARNING;
+
+ for (int i = 0; i < width; i++)
+ {
+ uint32_t dst = device[i];
+ if (dst != prevDst)
+ {
+ result = color + SkAlphaMulQ(dst, dst_scale);
+ prevDst = dst;
+ }
+ device[i] = result;
+ }
+ device = (uint32_t*)((char*)device + fDevice.rowBytes());
+ }
+ }
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300
+#pragma warning ( pop )
+#endif
+
+///////////////////////////////////////////////////////////////////////
+
+void SkARGB32_Black_Blitter::blitMask(const SkMask& mask, const SkRect16& clip)
+{
+ SkASSERT(mask.fBounds.contains(clip));
+
+ SkPMColor black = (SkPMColor)(SK_A32_MASK << SK_A32_SHIFT);
+
+ if (mask.fFormat == SkMask::kBW_Format)
+ {
+ SkARGB32_BlitBW(fDevice, mask, clip, black);
+ }
+ else
+ {
+ uint32_t* device = fDevice.getAddr32(clip.fLeft, clip.fTop);
+ const U8* alpha = mask.getAddr(clip.fLeft, clip.fTop);
+ unsigned width = clip.width();
+ unsigned height = clip.height();
+ unsigned deviceRB = fDevice.rowBytes() - (width << 2);
+ unsigned maskRB = mask.fRowBytes - width;
+
+ SkASSERT((int)height > 0);
+ SkASSERT((int)width > 0);
+ SkASSERT((int)deviceRB >= 0);
+ SkASSERT((int)maskRB >= 0);
+
+ do {
+ unsigned w = width;
+ do {
+ unsigned aa = *alpha++;
+ if (aa)
+ {
+ if (aa == 255)
+ *device = black;
+ else
+ *device = (aa << SK_A32_SHIFT) + SkAlphaMulQ(*device, SkAlpha255To256(255 - aa));
+ }
+ device += 1;
+ } while (--w != 0);
+ device = (uint32_t*)((char*)device + deviceRB);
+ alpha += maskRB;
+ } while (--height != 0);
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////
+
+SkARGB32_Shader_Blitter::SkARGB32_Shader_Blitter(const SkBitmap& device, const SkPaint& paint) : fDevice(device)
+{
+ fBuffer = (SkPMColor*)sk_malloc_throw(device.width() * (sizeof(SkPMColor)));
+
+ fShader = paint.getShader();
+ SkASSERT(fShader);
+ fShader->ref();
+
+ (fXfermode = paint.getXfermode())->safeRef();
+}
+
+SkARGB32_Shader_Blitter::~SkARGB32_Shader_Blitter()
+{
+ fXfermode->safeUnref();
+ fShader->unref();
+ sk_free(fBuffer);
+}
+
+void SkARGB32_Shader_Blitter::blitH(int x, int y, int width)
+{
+ SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width());
+
+ uint32_t* device = fDevice.getAddr32(x, y);
+
+ if (fXfermode == NULL && (fShader->getFlags() & SkShader::kOpaqueAlpha_Flag))
+ {
+ fShader->shadeSpan(x, y, device, width);
+ }
+ else
+ {
+ SkPMColor* span = fBuffer;
+ fShader->shadeSpan(x, y, span, width);
+ if (fXfermode)
+ fXfermode->xfer32(device, span, width, NULL);
+ else
+ {
+ for (int i = 0; i < width; i++)
+ {
+ uint32_t src = span[i];
+ if (src)
+ {
+ unsigned srcA = SkGetPackedA32(src);
+ if (srcA != 0xFF)
+ src += SkAlphaMulQ(device[i], SkAlpha255To256(255 - srcA));
+ device[i] = src;
+ }
+ }
+ }
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////////
+
+void SkARGB32_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[])
+{
+ SkASSERT(x >= 0 && y >= 0 && x < (int)fDevice.width() && y < (int)fDevice.height());
+
+ SkPMColor* span = fBuffer;
+ uint32_t* device = fDevice.getAddr32(x, y);
+ SkShader* shader = fShader;
+
+ if (fXfermode)
+ {
+ for (;;)
+ {
+ SkXfermode* xfer = fXfermode;
+
+ int count = *runs;
+ if (count == 0)
+ break;
+ int aa = *antialias;
+ if (aa)
+ {
+ shader->shadeSpan(x, y, span, count);
+ if (aa == 255)
+ xfer->xfer32(device, span, count, NULL);
+ else
+ {
+ // count is almost always 1
+ for (int i = count - 1; i >= 0; --i)
+ xfer->xfer32(&device[i], &span[i], count, antialias);
+ }
+ }
+ device += count;
+ runs += count;
+ antialias += count;
+ x += count;
+ }
+ }
+ else if (fShader->getFlags() & SkShader::kOpaqueAlpha_Flag)
+ {
+ for (;;)
+ {
+ int count = *runs;
+ if (count == 0)
+ break;
+ int aa = *antialias;
+ if (aa)
+ {
+ if (aa == 255) // cool, have the shader draw right into the device
+ shader->shadeSpan(x, y, device, count);
+ else
+ {
+ shader->shadeSpan(x, y, span, count);
+ for (int i = count - 1; i >= 0; --i)
+ {
+ if (span[i])
+ device[i] = SkBlendARGB32(span[i], device[i], aa);
+ }
+ }
+ }
+ device += count;
+ runs += count;
+ antialias += count;
+ x += count;
+ }
+ }
+ else // no xfermode but we are not opaque
+ {
+ for (;;)
+ {
+ int count = *runs;
+ if (count == 0)
+ break;
+ int aa = *antialias;
+ if (aa)
+ {
+ fShader->shadeSpan(x, y, span, count);
+ if (aa == 255)
+ {
+ for (int i = count - 1; i >= 0; --i)
+ {
+ if (span[i])
+ device[i] = SkPMSrcOver(span[i], device[i]);
+ }
+ }
+ else
+ {
+ for (int i = count - 1; i >= 0; --i)
+ {
+ if (span[i])
+ device[i] = SkBlendARGB32(span[i], device[i], aa);
+ }
+ }
+ }
+ device += count;
+ runs += count;
+ antialias += count;
+ x += count;
+ }
+ }
+}
+