diff options
Diffstat (limited to 'libs/graphics/sgl/SkBlitter_ARGB32.cpp')
-rw-r--r-- | libs/graphics/sgl/SkBlitter_ARGB32.cpp | 465 |
1 files changed, 465 insertions, 0 deletions
diff --git a/libs/graphics/sgl/SkBlitter_ARGB32.cpp b/libs/graphics/sgl/SkBlitter_ARGB32.cpp new file mode 100644 index 0000000000..66ff505417 --- /dev/null +++ b/libs/graphics/sgl/SkBlitter_ARGB32.cpp @@ -0,0 +1,465 @@ +#include "SkCoreBlitters.h" +#include "SkColorPriv.h" +#include "SkShader.h" +#include "SkUtils.h" +#include "SkXfermode.h" + +SkARGB32_Blitter::SkARGB32_Blitter(const SkBitmap& device, const SkPaint& paint) : fDevice(device) +{ + uint32_t color = paint.getColor(); + + fSrcA = SkColorGetA(color); + unsigned scale = SkAlpha255To256(fSrcA); + fSrcR = SkAlphaMul(SkColorGetR(color), scale); + fSrcG = SkAlphaMul(SkColorGetG(color), scale); + fSrcB = SkAlphaMul(SkColorGetB(color), scale); + + fPMColor = SkPackARGB32(fSrcA, fSrcR, fSrcG, fSrcB); +} + +#if defined _WIN32 && _MSC_VER >= 1300 // disable warning : local variable used without having been initialized +#pragma warning ( push ) +#pragma warning ( disable : 4701 ) +#endif + +void SkARGB32_Blitter::blitH(int x, int y, int width) +{ + SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width()); + + if (fSrcA == 0) + return; + + uint32_t* device = fDevice.getAddr32(x, y); + + if (fSrcA == 255) + { + sk_memset32(device, fPMColor, width); + } + else + { + uint32_t color = fPMColor; + unsigned dst_scale = SkAlpha255To256(255 - fSrcA); + uint32_t prevDst = ~device[0]; // so we always fail the test the first time + uint32_t result SK_INIT_TO_AVOID_WARNING; + + for (int i = 0; i < width; i++) + { + uint32_t currDst = device[i]; + if (currDst != prevDst) + { + result = color + SkAlphaMulQ(currDst, dst_scale); + prevDst = currDst; + } + device[i] = result; + } + } +} + +void SkARGB32_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]) +{ + if (fSrcA == 0) + return; + + uint32_t color = fPMColor; + uint32_t* device = fDevice.getAddr32(x, y); + unsigned opaqueMask = fSrcA; // if fSrcA is 0xFF, then we will catch the fast opaque case + + for (;;) + { + int count = runs[0]; + SkASSERT(count >= 0); + if (count == 0) + return; + + unsigned aa = antialias[0]; + if (aa) + { + if ((opaqueMask & aa) == 255) + sk_memset32(device, color, count); + else + { + uint32_t sc = SkAlphaMulQ(color, aa); + unsigned dst_scale = 255 - SkGetPackedA32(sc); + + for (int i = 0; i < count; i++) + device[i] = sc + SkAlphaMulQ(device[i], dst_scale); + } + } + runs += count; + antialias += count; + device += count; + } +} + +////////////////////////////////////////////////////////////////////////////////////// + +#define solid_8_pixels(mask, dst, color) \ + do { \ + if (mask & 0x80) dst[0] = color; \ + if (mask & 0x40) dst[1] = color; \ + if (mask & 0x20) dst[2] = color; \ + if (mask & 0x10) dst[3] = color; \ + if (mask & 0x08) dst[4] = color; \ + if (mask & 0x04) dst[5] = color; \ + if (mask & 0x02) dst[6] = color; \ + if (mask & 0x01) dst[7] = color; \ + } while (0) + +#define SK_BLITBWMASK_NAME SkARGB32_BlitBW +#define SK_BLITBWMASK_ARGS , SkPMColor color +#define SK_BLITBWMASK_BLIT8(mask, dst) solid_8_pixels(mask, dst, color) +#define SK_BLITBWMASK_GETADDR getAddr32 +#define SK_BLITBWMASK_DEVTYPE uint32_t +#include "SkBlitBWMaskTemplate.h" + +#define blend_8_pixels(mask, dst, sc, dst_scale) \ + do { \ + if (mask & 0x80) { dst[0] = sc + SkAlphaMulQ(dst[0], dst_scale); } \ + if (mask & 0x40) { dst[1] = sc + SkAlphaMulQ(dst[1], dst_scale); } \ + if (mask & 0x20) { dst[2] = sc + SkAlphaMulQ(dst[2], dst_scale); } \ + if (mask & 0x10) { dst[3] = sc + SkAlphaMulQ(dst[3], dst_scale); } \ + if (mask & 0x08) { dst[4] = sc + SkAlphaMulQ(dst[4], dst_scale); } \ + if (mask & 0x04) { dst[5] = sc + SkAlphaMulQ(dst[5], dst_scale); } \ + if (mask & 0x02) { dst[6] = sc + SkAlphaMulQ(dst[6], dst_scale); } \ + if (mask & 0x01) { dst[7] = sc + SkAlphaMulQ(dst[7], dst_scale); } \ + } while (0) + +#define SK_BLITBWMASK_NAME SkARGB32_BlendBW +#define SK_BLITBWMASK_ARGS , uint32_t sc, unsigned dst_scale +#define SK_BLITBWMASK_BLIT8(mask, dst) blend_8_pixels(mask, dst, sc, dst_scale) +#define SK_BLITBWMASK_GETADDR getAddr32 +#define SK_BLITBWMASK_DEVTYPE uint32_t +#include "SkBlitBWMaskTemplate.h" + +void SkARGB32_Blitter::blitMask(const SkMask& mask, const SkRect16& clip) +{ + SkASSERT(mask.fBounds.contains(clip)); + + if (fSrcA == 0) + return; + + if (mask.fFormat == SkMask::kBW_Format) + { + if (fSrcA == 0xFF) + SkARGB32_BlitBW(fDevice, mask, clip, fPMColor); + else + SkARGB32_BlendBW(fDevice, mask, clip, fPMColor, SkAlpha255To256(255 - fSrcA)); + return; + } + + int x = clip.fLeft; + int y = clip.fTop; + int width = clip.width(); + int height = clip.height(); + + uint32_t* device = fDevice.getAddr32(x, y); + const uint8_t* alpha = mask.getAddr(x, y); + uint32_t srcColor = fPMColor; + + while (--height >= 0) + { + for (int i = width - 1; i >= 0; --i) + { + uint32_t color = srcColor; + + // scale our src by the alpha value + { + int aa = alpha[i]; + if (aa == 0) + continue; + + if (aa == 255) + { + if (fSrcA == 255) + { + device[i] = color; + continue; + } + } + else + color = SkAlphaMulQ(color, SkAlpha255To256(aa)); + } + device[i] = SkPMSrcOver(color, device[i]); + } + device = (uint32_t*)((char*)device + fDevice.rowBytes()); + alpha += mask.fRowBytes; + } +} + +////////////////////////////////////////////////////////////////////////////////////// + +void SkARGB32_Blitter::blitV(int x, int y, int height, SkAlpha alpha) +{ + if (alpha == 0 || fSrcA == 0) + return; + + uint32_t* device = fDevice.getAddr32(x, y); + uint32_t color = fPMColor; + + if (alpha != 255) + color = SkAlphaMulQ(color, SkAlpha255To256(alpha)); + + unsigned dst_scale = 255 - SkGetPackedA32(color); + uint32_t prevDst = ~device[0]; + uint32_t result SK_INIT_TO_AVOID_WARNING; + uint32_t rowBytes = fDevice.rowBytes(); + + while (--height >= 0) + { + uint32_t dst = device[0]; + if (dst != prevDst) + { + result = color + SkAlphaMulQ(dst, dst_scale); + prevDst = dst; + } + device[0] = result; + device = (uint32_t*)((char*)device + rowBytes); + } +} + +void SkARGB32_Blitter::blitRect(int x, int y, int width, int height) +{ + SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width() && (unsigned)(y + height) <= fDevice.height()); + + if (fSrcA == 0) + return; + + uint32_t* device = fDevice.getAddr32(x, y); + uint32_t color = fPMColor; + + if (fSrcA == 255) + { + while (--height >= 0) + { + sk_memset32(device, color, width); + device = (uint32_t*)((char*)device + fDevice.rowBytes()); + } + } + else + { + unsigned dst_scale = SkAlpha255To256(255 - fSrcA); + + while (--height >= 0) + { + uint32_t prevDst = ~device[0]; + uint32_t result SK_INIT_TO_AVOID_WARNING; + + for (int i = 0; i < width; i++) + { + uint32_t dst = device[i]; + if (dst != prevDst) + { + result = color + SkAlphaMulQ(dst, dst_scale); + prevDst = dst; + } + device[i] = result; + } + device = (uint32_t*)((char*)device + fDevice.rowBytes()); + } + } +} + +#if defined _WIN32 && _MSC_VER >= 1300 +#pragma warning ( pop ) +#endif + +/////////////////////////////////////////////////////////////////////// + +void SkARGB32_Black_Blitter::blitMask(const SkMask& mask, const SkRect16& clip) +{ + SkASSERT(mask.fBounds.contains(clip)); + + SkPMColor black = (SkPMColor)(SK_A32_MASK << SK_A32_SHIFT); + + if (mask.fFormat == SkMask::kBW_Format) + { + SkARGB32_BlitBW(fDevice, mask, clip, black); + } + else + { + uint32_t* device = fDevice.getAddr32(clip.fLeft, clip.fTop); + const U8* alpha = mask.getAddr(clip.fLeft, clip.fTop); + unsigned width = clip.width(); + unsigned height = clip.height(); + unsigned deviceRB = fDevice.rowBytes() - (width << 2); + unsigned maskRB = mask.fRowBytes - width; + + SkASSERT((int)height > 0); + SkASSERT((int)width > 0); + SkASSERT((int)deviceRB >= 0); + SkASSERT((int)maskRB >= 0); + + do { + unsigned w = width; + do { + unsigned aa = *alpha++; + if (aa) + { + if (aa == 255) + *device = black; + else + *device = (aa << SK_A32_SHIFT) + SkAlphaMulQ(*device, SkAlpha255To256(255 - aa)); + } + device += 1; + } while (--w != 0); + device = (uint32_t*)((char*)device + deviceRB); + alpha += maskRB; + } while (--height != 0); + } +} + +////////////////////////////////////////////////////////////////////////////////////////// + +SkARGB32_Shader_Blitter::SkARGB32_Shader_Blitter(const SkBitmap& device, const SkPaint& paint) : fDevice(device) +{ + fBuffer = (SkPMColor*)sk_malloc_throw(device.width() * (sizeof(SkPMColor))); + + fShader = paint.getShader(); + SkASSERT(fShader); + fShader->ref(); + + (fXfermode = paint.getXfermode())->safeRef(); +} + +SkARGB32_Shader_Blitter::~SkARGB32_Shader_Blitter() +{ + fXfermode->safeUnref(); + fShader->unref(); + sk_free(fBuffer); +} + +void SkARGB32_Shader_Blitter::blitH(int x, int y, int width) +{ + SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width()); + + uint32_t* device = fDevice.getAddr32(x, y); + + if (fXfermode == NULL && (fShader->getFlags() & SkShader::kOpaqueAlpha_Flag)) + { + fShader->shadeSpan(x, y, device, width); + } + else + { + SkPMColor* span = fBuffer; + fShader->shadeSpan(x, y, span, width); + if (fXfermode) + fXfermode->xfer32(device, span, width, NULL); + else + { + for (int i = 0; i < width; i++) + { + uint32_t src = span[i]; + if (src) + { + unsigned srcA = SkGetPackedA32(src); + if (srcA != 0xFF) + src += SkAlphaMulQ(device[i], SkAlpha255To256(255 - srcA)); + device[i] = src; + } + } + } + } +} + +/////////////////////////////////////////////////////////////////////////////////////////////// + +void SkARGB32_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]) +{ + SkASSERT(x >= 0 && y >= 0 && x < (int)fDevice.width() && y < (int)fDevice.height()); + + SkPMColor* span = fBuffer; + uint32_t* device = fDevice.getAddr32(x, y); + SkShader* shader = fShader; + + if (fXfermode) + { + for (;;) + { + SkXfermode* xfer = fXfermode; + + int count = *runs; + if (count == 0) + break; + int aa = *antialias; + if (aa) + { + shader->shadeSpan(x, y, span, count); + if (aa == 255) + xfer->xfer32(device, span, count, NULL); + else + { + // count is almost always 1 + for (int i = count - 1; i >= 0; --i) + xfer->xfer32(&device[i], &span[i], count, antialias); + } + } + device += count; + runs += count; + antialias += count; + x += count; + } + } + else if (fShader->getFlags() & SkShader::kOpaqueAlpha_Flag) + { + for (;;) + { + int count = *runs; + if (count == 0) + break; + int aa = *antialias; + if (aa) + { + if (aa == 255) // cool, have the shader draw right into the device + shader->shadeSpan(x, y, device, count); + else + { + shader->shadeSpan(x, y, span, count); + for (int i = count - 1; i >= 0; --i) + { + if (span[i]) + device[i] = SkBlendARGB32(span[i], device[i], aa); + } + } + } + device += count; + runs += count; + antialias += count; + x += count; + } + } + else // no xfermode but we are not opaque + { + for (;;) + { + int count = *runs; + if (count == 0) + break; + int aa = *antialias; + if (aa) + { + fShader->shadeSpan(x, y, span, count); + if (aa == 255) + { + for (int i = count - 1; i >= 0; --i) + { + if (span[i]) + device[i] = SkPMSrcOver(span[i], device[i]); + } + } + else + { + for (int i = count - 1; i >= 0; --i) + { + if (span[i]) + device[i] = SkBlendARGB32(span[i], device[i], aa); + } + } + } + device += count; + runs += count; + antialias += count; + x += count; + } + } +} + |