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-rw-r--r--include/gpu/GrProcessor.h8
-rw-r--r--include/private/GrSurfaceProxy.h2
2 files changed, 2 insertions, 8 deletions
diff --git a/include/gpu/GrProcessor.h b/include/gpu/GrProcessor.h
index d10136846a..1816db2ea5 100644
--- a/include/gpu/GrProcessor.h
+++ b/include/gpu/GrProcessor.h
@@ -216,13 +216,7 @@ public:
*/
TextureSampler();
- TextureSampler(GrTexture*, const GrSamplerParams&);
- explicit TextureSampler(GrTexture*,
- GrSamplerParams::FilterMode = GrSamplerParams::kNone_FilterMode,
- SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode,
- GrShaderFlags visibility = kFragment_GrShaderFlag);
- void reset(GrTexture*, const GrSamplerParams&,
- GrShaderFlags visibility = kFragment_GrShaderFlag);
+ // MDB TODO: this is the last GrTexture-based reset call!
void reset(GrTexture*,
GrSamplerParams::FilterMode = GrSamplerParams::kNone_FilterMode,
SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode,
diff --git a/include/private/GrSurfaceProxy.h b/include/private/GrSurfaceProxy.h
index e438e66cad..4f0ab964d5 100644
--- a/include/private/GrSurfaceProxy.h
+++ b/include/private/GrSurfaceProxy.h
@@ -284,7 +284,7 @@ public:
GrTextureOpList* getLastTextureOpList();
/**
- * Retrieves the amount of GPU memory that will be or currently is used by this resource
+ * Retrieves the amount of GPU memory that will be or currently is used by this resource
* in bytes. It is approximate since we aren't aware of additional padding or copies made
* by the driver.
*