diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/core/SkSurface.h | 22 | ||||
-rw-r--r-- | include/core/SkTypes.h | 11 | ||||
-rw-r--r-- | include/gpu/GrTextureProvider.h | 6 |
3 files changed, 20 insertions, 19 deletions
diff --git a/include/core/SkSurface.h b/include/core/SkSurface.h index 7a0352994a..975c80e3f0 100644 --- a/include/core/SkSurface.h +++ b/include/core/SkSurface.h @@ -31,6 +31,18 @@ class GrRenderTarget; class SK_API SkSurface : public SkRefCnt { public: /** + * Indicates whether a new surface or image should count against a cache budget. Currently this + * is only used by the GPU backend (sw-raster surfaces and images are never counted against the + * resource cache budget.) + */ + enum Budgeted { + /** The surface or image does not count against the cache budget. */ + kNo_Budgeted, + /** The surface or image counts against the cache budget. */ + kYes_Budgeted + }; + + /** * Create a new surface, using the specified pixels/rowbytes as its * backend. * @@ -123,10 +135,10 @@ public: * additional textures. */ static SkSurface* NewRenderTarget( - GrContext*, SkBudgeted, const SkImageInfo&, int sampleCount, - const SkSurfaceProps* = NULL, GrTextureStorageAllocator = GrTextureStorageAllocator()); + GrContext*, Budgeted, const SkImageInfo&, int sampleCount, const SkSurfaceProps* = NULL, + GrTextureStorageAllocator = GrTextureStorageAllocator()); - static SkSurface* NewRenderTarget(GrContext* gr, SkBudgeted b, const SkImageInfo& info) { + static SkSurface* NewRenderTarget(GrContext* gr, Budgeted b, const SkImageInfo& info) { return NewRenderTarget(gr, b, info, 0); } @@ -232,7 +244,7 @@ public: * parameter controls whether it counts against the resource budget * (currently for the gpu backend only). */ - SkImage* newImageSnapshot(SkBudgeted = SkBudgeted::kYes); + SkImage* newImageSnapshot(Budgeted = kYes_Budgeted); /** * In rare instances a client may want a unique copy of the SkSurface's contents in an image @@ -244,7 +256,7 @@ public: kNo_ForceUnique, kYes_ForceUnique }; - SkImage* newImageSnapshot(SkBudgeted, ForceUnique); + SkImage* newImageSnapshot(Budgeted, ForceUnique); /** * Though the caller could get a snapshot image explicitly, and draw that, diff --git a/include/core/SkTypes.h b/include/core/SkTypes.h index 756eae8628..4592168bd4 100644 --- a/include/core/SkTypes.h +++ b/include/core/SkTypes.h @@ -439,17 +439,6 @@ template <typename T> static inline const T& SkTPin(const T& value, const T& min return SkTMax(SkTMin(value, max), min); } - -/////////////////////////////////////////////////////////////////////////////// - -/** - * Indicates whether an allocation should count against a cache budget. - */ -enum class SkBudgeted : bool { - kNo = false, - kYes = true -}; - /////////////////////////////////////////////////////////////////////////////// /** Use to combine multiple bits in a bitmask in a type safe way. diff --git a/include/gpu/GrTextureProvider.h b/include/gpu/GrTextureProvider.h index e75589ec97..3fa359d19a 100644 --- a/include/gpu/GrTextureProvider.h +++ b/include/gpu/GrTextureProvider.h @@ -29,11 +29,11 @@ public: * implies tightly packed rows. For compressed pixel configs, this * field is ignored. */ - GrTexture* createTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted, const void* srcData, + GrTexture* createTexture(const GrSurfaceDesc& desc, bool budgeted, const void* srcData, size_t rowBytes); /** Shortcut for creating a texture with no initial data to upload. */ - GrTexture* createTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted) { + GrTexture* createTexture(const GrSurfaceDesc& desc, bool budgeted) { return this->createTexture(desc, budgeted, NULL, 0); } @@ -73,7 +73,7 @@ public: if (kApprox_ScratchTexMatch == match) { return this->createApproxTexture(desc); } else { - return this->createTexture(desc, SkBudgeted::kYes); + return this->createTexture(desc, true); } } |