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-rw-r--r--include/private/SkNx_neon.h453
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diff --git a/include/private/SkNx_neon.h b/include/private/SkNx_neon.h
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+++ b/include/private/SkNx_neon.h
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+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkNx_neon_DEFINED
+#define SkNx_neon_DEFINED
+
+#include <arm_neon.h>
+
+#define SKNX_IS_FAST
+
+// ARMv8 has vrndmq_f32 to floor 4 floats. Here we emulate it:
+// - roundtrip through integers via truncation
+// - subtract 1 if that's too big (possible for negative values).
+// This restricts the domain of our inputs to a maximum somehwere around 2^31. Seems plenty big.
+static inline float32x4_t armv7_vrndmq_f32(float32x4_t v) {
+ auto roundtrip = vcvtq_f32_s32(vcvtq_s32_f32(v));
+ auto too_big = vcgtq_f32(roundtrip, v);
+ return vsubq_f32(roundtrip, (float32x4_t)vandq_u32(too_big, (uint32x4_t)vdupq_n_f32(1)));
+}
+
+// Well, this is absurd. The shifts require compile-time constant arguments.
+
+#define SHIFT8(op, v, bits) switch(bits) { \
+ case 1: return op(v, 1); case 2: return op(v, 2); case 3: return op(v, 3); \
+ case 4: return op(v, 4); case 5: return op(v, 5); case 6: return op(v, 6); \
+ case 7: return op(v, 7); \
+ } return fVec
+
+#define SHIFT16(op, v, bits) if (bits < 8) { SHIFT8(op, v, bits); } switch(bits) { \
+ case 8: return op(v, 8); case 9: return op(v, 9); \
+ case 10: return op(v, 10); case 11: return op(v, 11); case 12: return op(v, 12); \
+ case 13: return op(v, 13); case 14: return op(v, 14); case 15: return op(v, 15); \
+ } return fVec
+
+#define SHIFT32(op, v, bits) if (bits < 16) { SHIFT16(op, v, bits); } switch(bits) { \
+ case 16: return op(v, 16); case 17: return op(v, 17); case 18: return op(v, 18); \
+ case 19: return op(v, 19); case 20: return op(v, 20); case 21: return op(v, 21); \
+ case 22: return op(v, 22); case 23: return op(v, 23); case 24: return op(v, 24); \
+ case 25: return op(v, 25); case 26: return op(v, 26); case 27: return op(v, 27); \
+ case 28: return op(v, 28); case 29: return op(v, 29); case 30: return op(v, 30); \
+ case 31: return op(v, 31); } return fVec
+
+template <>
+class SkNx<2, float> {
+public:
+ SkNx(float32x2_t vec) : fVec(vec) {}
+
+ SkNx() {}
+ SkNx(float val) : fVec(vdup_n_f32(val)) {}
+ static SkNx Load(const void* ptr) { return vld1_f32((const float*)ptr); }
+ SkNx(float a, float b) { fVec = (float32x2_t) { a, b }; }
+
+ void store(void* ptr) const { vst1_f32((float*)ptr, fVec); }
+
+ SkNx invert() const {
+ float32x2_t est0 = vrecpe_f32(fVec),
+ est1 = vmul_f32(vrecps_f32(est0, fVec), est0);
+ return est1;
+ }
+
+ SkNx operator + (const SkNx& o) const { return vadd_f32(fVec, o.fVec); }
+ SkNx operator - (const SkNx& o) const { return vsub_f32(fVec, o.fVec); }
+ SkNx operator * (const SkNx& o) const { return vmul_f32(fVec, o.fVec); }
+ SkNx operator / (const SkNx& o) const {
+ #if defined(SK_CPU_ARM64)
+ return vdiv_f32(fVec, o.fVec);
+ #else
+ float32x2_t est0 = vrecpe_f32(o.fVec),
+ est1 = vmul_f32(vrecps_f32(est0, o.fVec), est0),
+ est2 = vmul_f32(vrecps_f32(est1, o.fVec), est1);
+ return vmul_f32(fVec, est2);
+ #endif
+ }
+
+ SkNx operator == (const SkNx& o) const { return vreinterpret_f32_u32(vceq_f32(fVec, o.fVec)); }
+ SkNx operator < (const SkNx& o) const { return vreinterpret_f32_u32(vclt_f32(fVec, o.fVec)); }
+ SkNx operator > (const SkNx& o) const { return vreinterpret_f32_u32(vcgt_f32(fVec, o.fVec)); }
+ SkNx operator <= (const SkNx& o) const { return vreinterpret_f32_u32(vcle_f32(fVec, o.fVec)); }
+ SkNx operator >= (const SkNx& o) const { return vreinterpret_f32_u32(vcge_f32(fVec, o.fVec)); }
+ SkNx operator != (const SkNx& o) const {
+ return vreinterpret_f32_u32(vmvn_u32(vceq_f32(fVec, o.fVec)));
+ }
+
+ static SkNx Min(const SkNx& l, const SkNx& r) { return vmin_f32(l.fVec, r.fVec); }
+ static SkNx Max(const SkNx& l, const SkNx& r) { return vmax_f32(l.fVec, r.fVec); }
+
+ SkNx rsqrt() const {
+ float32x2_t est0 = vrsqrte_f32(fVec);
+ return vmul_f32(vrsqrts_f32(fVec, vmul_f32(est0, est0)), est0);
+ }
+
+ SkNx sqrt() const {
+ #if defined(SK_CPU_ARM64)
+ return vsqrt_f32(fVec);
+ #else
+ float32x2_t est0 = vrsqrte_f32(fVec),
+ est1 = vmul_f32(vrsqrts_f32(fVec, vmul_f32(est0, est0)), est0),
+ est2 = vmul_f32(vrsqrts_f32(fVec, vmul_f32(est1, est1)), est1);
+ return vmul_f32(fVec, est2);
+ #endif
+ }
+
+ float operator[](int k) const {
+ SkASSERT(0 <= k && k < 2);
+ union { float32x2_t v; float fs[2]; } pun = {fVec};
+ return pun.fs[k&1];
+ }
+
+ bool allTrue() const {
+ auto v = vreinterpret_u32_f32(fVec);
+ return vget_lane_u32(v,0) && vget_lane_u32(v,1);
+ }
+ bool anyTrue() const {
+ auto v = vreinterpret_u32_f32(fVec);
+ return vget_lane_u32(v,0) || vget_lane_u32(v,1);
+ }
+
+ float32x2_t fVec;
+};
+
+template <>
+class SkNx<4, float> {
+public:
+ SkNx(float32x4_t vec) : fVec(vec) {}
+
+ SkNx() {}
+ SkNx(float val) : fVec(vdupq_n_f32(val)) {}
+ static SkNx Load(const void* ptr) { return vld1q_f32((const float*)ptr); }
+ SkNx(float a, float b, float c, float d) { fVec = (float32x4_t) { a, b, c, d }; }
+
+ void store(void* ptr) const { vst1q_f32((float*)ptr, fVec); }
+ SkNx invert() const {
+ float32x4_t est0 = vrecpeq_f32(fVec),
+ est1 = vmulq_f32(vrecpsq_f32(est0, fVec), est0);
+ return est1;
+ }
+
+ SkNx operator + (const SkNx& o) const { return vaddq_f32(fVec, o.fVec); }
+ SkNx operator - (const SkNx& o) const { return vsubq_f32(fVec, o.fVec); }
+ SkNx operator * (const SkNx& o) const { return vmulq_f32(fVec, o.fVec); }
+ SkNx operator / (const SkNx& o) const {
+ #if defined(SK_CPU_ARM64)
+ return vdivq_f32(fVec, o.fVec);
+ #else
+ float32x4_t est0 = vrecpeq_f32(o.fVec),
+ est1 = vmulq_f32(vrecpsq_f32(est0, o.fVec), est0),
+ est2 = vmulq_f32(vrecpsq_f32(est1, o.fVec), est1);
+ return vmulq_f32(fVec, est2);
+ #endif
+ }
+
+ SkNx operator==(const SkNx& o) const { return vreinterpretq_f32_u32(vceqq_f32(fVec, o.fVec)); }
+ SkNx operator <(const SkNx& o) const { return vreinterpretq_f32_u32(vcltq_f32(fVec, o.fVec)); }
+ SkNx operator >(const SkNx& o) const { return vreinterpretq_f32_u32(vcgtq_f32(fVec, o.fVec)); }
+ SkNx operator<=(const SkNx& o) const { return vreinterpretq_f32_u32(vcleq_f32(fVec, o.fVec)); }
+ SkNx operator>=(const SkNx& o) const { return vreinterpretq_f32_u32(vcgeq_f32(fVec, o.fVec)); }
+ SkNx operator!=(const SkNx& o) const {
+ return vreinterpretq_f32_u32(vmvnq_u32(vceqq_f32(fVec, o.fVec)));
+ }
+
+ static SkNx Min(const SkNx& l, const SkNx& r) { return vminq_f32(l.fVec, r.fVec); }
+ static SkNx Max(const SkNx& l, const SkNx& r) { return vmaxq_f32(l.fVec, r.fVec); }
+
+ SkNx abs() const { return vabsq_f32(fVec); }
+ SkNx floor() const {
+ #if defined(SK_CPU_ARM64)
+ return vrndmq_f32(fVec);
+ #else
+ return armv7_vrndmq_f32(fVec);
+ #endif
+ }
+
+
+ SkNx rsqrt() const {
+ float32x4_t est0 = vrsqrteq_f32(fVec);
+ return vmulq_f32(vrsqrtsq_f32(fVec, vmulq_f32(est0, est0)), est0);
+ }
+
+ SkNx sqrt() const {
+ #if defined(SK_CPU_ARM64)
+ return vsqrtq_f32(fVec);
+ #else
+ float32x4_t est0 = vrsqrteq_f32(fVec),
+ est1 = vmulq_f32(vrsqrtsq_f32(fVec, vmulq_f32(est0, est0)), est0),
+ est2 = vmulq_f32(vrsqrtsq_f32(fVec, vmulq_f32(est1, est1)), est1);
+ return vmulq_f32(fVec, est2);
+ #endif
+ }
+
+ float operator[](int k) const {
+ SkASSERT(0 <= k && k < 4);
+ union { float32x4_t v; float fs[4]; } pun = {fVec};
+ return pun.fs[k&3];
+ }
+
+ bool allTrue() const {
+ auto v = vreinterpretq_u32_f32(fVec);
+ return vgetq_lane_u32(v,0) && vgetq_lane_u32(v,1)
+ && vgetq_lane_u32(v,2) && vgetq_lane_u32(v,3);
+ }
+ bool anyTrue() const {
+ auto v = vreinterpretq_u32_f32(fVec);
+ return vgetq_lane_u32(v,0) || vgetq_lane_u32(v,1)
+ || vgetq_lane_u32(v,2) || vgetq_lane_u32(v,3);
+ }
+
+ SkNx thenElse(const SkNx& t, const SkNx& e) const {
+ return vbslq_f32(vreinterpretq_u32_f32(fVec), t.fVec, e.fVec);
+ }
+
+ float32x4_t fVec;
+};
+
+// It's possible that for our current use cases, representing this as
+// half a uint16x8_t might be better than representing it as a uint16x4_t.
+// It'd make conversion to Sk4b one step simpler.
+template <>
+class SkNx<4, uint16_t> {
+public:
+ SkNx(const uint16x4_t& vec) : fVec(vec) {}
+
+ SkNx() {}
+ SkNx(uint16_t val) : fVec(vdup_n_u16(val)) {}
+ static SkNx Load(const void* ptr) { return vld1_u16((const uint16_t*)ptr); }
+
+ SkNx(uint16_t a, uint16_t b, uint16_t c, uint16_t d) {
+ fVec = (uint16x4_t) { a,b,c,d };
+ }
+
+ void store(void* ptr) const { vst1_u16((uint16_t*)ptr, fVec); }
+
+ SkNx operator + (const SkNx& o) const { return vadd_u16(fVec, o.fVec); }
+ SkNx operator - (const SkNx& o) const { return vsub_u16(fVec, o.fVec); }
+ SkNx operator * (const SkNx& o) const { return vmul_u16(fVec, o.fVec); }
+
+ SkNx operator << (int bits) const { SHIFT16(vshl_n_u16, fVec, bits); }
+ SkNx operator >> (int bits) const { SHIFT16(vshr_n_u16, fVec, bits); }
+
+ static SkNx Min(const SkNx& a, const SkNx& b) { return vmin_u16(a.fVec, b.fVec); }
+
+ uint16_t operator[](int k) const {
+ SkASSERT(0 <= k && k < 4);
+ union { uint16x4_t v; uint16_t us[4]; } pun = {fVec};
+ return pun.us[k&3];
+ }
+
+ SkNx thenElse(const SkNx& t, const SkNx& e) const {
+ return vbsl_u16(fVec, t.fVec, e.fVec);
+ }
+
+ uint16x4_t fVec;
+};
+
+template <>
+class SkNx<8, uint16_t> {
+public:
+ SkNx(const uint16x8_t& vec) : fVec(vec) {}
+
+ SkNx() {}
+ SkNx(uint16_t val) : fVec(vdupq_n_u16(val)) {}
+ static SkNx Load(const void* ptr) { return vld1q_u16((const uint16_t*)ptr); }
+
+ SkNx(uint16_t a, uint16_t b, uint16_t c, uint16_t d,
+ uint16_t e, uint16_t f, uint16_t g, uint16_t h) {
+ fVec = (uint16x8_t) { a,b,c,d, e,f,g,h };
+ }
+
+ void store(void* ptr) const { vst1q_u16((uint16_t*)ptr, fVec); }
+
+ SkNx operator + (const SkNx& o) const { return vaddq_u16(fVec, o.fVec); }
+ SkNx operator - (const SkNx& o) const { return vsubq_u16(fVec, o.fVec); }
+ SkNx operator * (const SkNx& o) const { return vmulq_u16(fVec, o.fVec); }
+
+ SkNx operator << (int bits) const { SHIFT16(vshlq_n_u16, fVec, bits); }
+ SkNx operator >> (int bits) const { SHIFT16(vshrq_n_u16, fVec, bits); }
+
+ static SkNx Min(const SkNx& a, const SkNx& b) { return vminq_u16(a.fVec, b.fVec); }
+
+ uint16_t operator[](int k) const {
+ SkASSERT(0 <= k && k < 8);
+ union { uint16x8_t v; uint16_t us[8]; } pun = {fVec};
+ return pun.us[k&7];
+ }
+
+ SkNx thenElse(const SkNx& t, const SkNx& e) const {
+ return vbslq_u16(fVec, t.fVec, e.fVec);
+ }
+
+ uint16x8_t fVec;
+};
+
+template <>
+class SkNx<4, uint8_t> {
+public:
+ SkNx(const uint8x8_t& vec) : fVec(vec) {}
+
+ SkNx() {}
+ SkNx(uint8_t a, uint8_t b, uint8_t c, uint8_t d) {
+ fVec = (uint8x8_t){a,b,c,d, 0,0,0,0};
+ }
+ static SkNx Load(const void* ptr) {
+ return (uint8x8_t)vld1_dup_u32((const uint32_t*)ptr);
+ }
+ void store(void* ptr) const {
+ return vst1_lane_u32((uint32_t*)ptr, (uint32x2_t)fVec, 0);
+ }
+ uint8_t operator[](int k) const {
+ SkASSERT(0 <= k && k < 4);
+ union { uint8x8_t v; uint8_t us[8]; } pun = {fVec};
+ return pun.us[k&3];
+ }
+
+ // TODO as needed
+
+ uint8x8_t fVec;
+};
+
+template <>
+class SkNx<16, uint8_t> {
+public:
+ SkNx(const uint8x16_t& vec) : fVec(vec) {}
+
+ SkNx() {}
+ SkNx(uint8_t val) : fVec(vdupq_n_u8(val)) {}
+ static SkNx Load(const void* ptr) { return vld1q_u8((const uint8_t*)ptr); }
+
+ SkNx(uint8_t a, uint8_t b, uint8_t c, uint8_t d,
+ uint8_t e, uint8_t f, uint8_t g, uint8_t h,
+ uint8_t i, uint8_t j, uint8_t k, uint8_t l,
+ uint8_t m, uint8_t n, uint8_t o, uint8_t p) {
+ fVec = (uint8x16_t) { a,b,c,d, e,f,g,h, i,j,k,l, m,n,o,p };
+ }
+
+ void store(void* ptr) const { vst1q_u8((uint8_t*)ptr, fVec); }
+
+ SkNx saturatedAdd(const SkNx& o) const { return vqaddq_u8(fVec, o.fVec); }
+
+ SkNx operator + (const SkNx& o) const { return vaddq_u8(fVec, o.fVec); }
+ SkNx operator - (const SkNx& o) const { return vsubq_u8(fVec, o.fVec); }
+
+ static SkNx Min(const SkNx& a, const SkNx& b) { return vminq_u8(a.fVec, b.fVec); }
+ SkNx operator < (const SkNx& o) const { return vcltq_u8(fVec, o.fVec); }
+
+ uint8_t operator[](int k) const {
+ SkASSERT(0 <= k && k < 16);
+ union { uint8x16_t v; uint8_t us[16]; } pun = {fVec};
+ return pun.us[k&15];
+ }
+
+ SkNx thenElse(const SkNx& t, const SkNx& e) const {
+ return vbslq_u8(fVec, t.fVec, e.fVec);
+ }
+
+ uint8x16_t fVec;
+};
+
+template <>
+class SkNx<4, int> {
+public:
+ SkNx(const int32x4_t& vec) : fVec(vec) {}
+
+ SkNx() {}
+ SkNx(int v) {
+ fVec = vdupq_n_s32(v);
+ }
+ SkNx(int a, int b, int c, int d) {
+ fVec = (int32x4_t){a,b,c,d};
+ }
+ static SkNx Load(const void* ptr) {
+ return vld1q_s32((const int32_t*)ptr);
+ }
+ void store(void* ptr) const {
+ return vst1q_s32((int32_t*)ptr, fVec);
+ }
+ int operator[](int k) const {
+ SkASSERT(0 <= k && k < 4);
+ union { int32x4_t v; int is[4]; } pun = {fVec};
+ return pun.is[k&3];
+ }
+
+ SkNx operator + (const SkNx& o) const { return vaddq_s32(fVec, o.fVec); }
+ SkNx operator - (const SkNx& o) const { return vsubq_s32(fVec, o.fVec); }
+ SkNx operator * (const SkNx& o) const { return vmulq_s32(fVec, o.fVec); }
+
+ SkNx operator | (const SkNx& o) const { return vorrq_s32(fVec, o.fVec); }
+
+ SkNx operator << (int bits) const { SHIFT32(vshlq_n_s32, fVec, bits); }
+ SkNx operator >> (int bits) const { SHIFT32(vshrq_n_s32, fVec, bits); }
+
+ static SkNx Min(const SkNx& a, const SkNx& b) { return vminq_s32(a.fVec, b.fVec); }
+ // TODO as needed
+
+ int32x4_t fVec;
+};
+
+#undef SHIFT32
+#undef SHIFT16
+#undef SHIFT8
+
+template<> inline Sk4i SkNx_cast<int, float>(const Sk4f& src) {
+ return vcvtq_s32_f32(src.fVec);
+
+}
+template<> inline Sk4f SkNx_cast<float, int>(const Sk4i& src) {
+ return vcvtq_f32_s32(src.fVec);
+}
+
+template<> inline Sk4h SkNx_cast<uint16_t, float>(const Sk4f& src) {
+ return vqmovn_u32(vcvtq_u32_f32(src.fVec));
+}
+
+template<> inline Sk4f SkNx_cast<float, uint16_t>(const Sk4h& src) {
+ return vcvtq_f32_u32(vmovl_u16(src.fVec));
+}
+
+template<> inline Sk4b SkNx_cast<uint8_t, float>(const Sk4f& src) {
+ uint32x4_t _32 = vcvtq_u32_f32(src.fVec);
+ uint16x4_t _16 = vqmovn_u32(_32);
+ return vqmovn_u16(vcombine_u16(_16, _16));
+}
+
+template<> inline Sk4f SkNx_cast<float, uint8_t>(const Sk4b& src) {
+ uint16x8_t _16 = vmovl_u8 (src.fVec) ;
+ uint32x4_t _32 = vmovl_u16(vget_low_u16(_16));
+ return vcvtq_f32_u32(_32);
+}
+
+template<> inline Sk16b SkNx_cast<uint8_t, float>(const Sk16f& src) {
+ Sk8f ab, cd;
+ SkNx_split(src, &ab, &cd);
+
+ Sk4f a,b,c,d;
+ SkNx_split(ab, &a, &b);
+ SkNx_split(cd, &c, &d);
+ return vuzpq_u8(vuzpq_u8((uint8x16_t)vcvtq_u32_f32(a.fVec),
+ (uint8x16_t)vcvtq_u32_f32(b.fVec)).val[0],
+ vuzpq_u8((uint8x16_t)vcvtq_u32_f32(c.fVec),
+ (uint8x16_t)vcvtq_u32_f32(d.fVec)).val[0]).val[0];
+}
+
+template<> inline Sk4h SkNx_cast<uint16_t, uint8_t>(const Sk4b& src) {
+ return vget_low_u16(vmovl_u8(src.fVec));
+}
+
+template<> inline Sk4b SkNx_cast<uint8_t, uint16_t>(const Sk4h& src) {
+ return vmovn_u16(vcombine_u16(src.fVec, src.fVec));
+}
+
+#endif//SkNx_neon_DEFINED