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-rw-r--r--include/gpu/GrConfig.h9
-rw-r--r--include/gpu/gl/GrGLFunctions.h4
2 files changed, 13 insertions, 0 deletions
diff --git a/include/gpu/GrConfig.h b/include/gpu/GrConfig.h
index cd081eff22..766212de36 100644
--- a/include/gpu/GrConfig.h
+++ b/include/gpu/GrConfig.h
@@ -375,6 +375,15 @@ inline void GrCrash(const char* msg) { GrPrintf(msg); GrAlwaysAssert(false); }
#define GR_DEFAULT_TEXTURE_CACHE_MB_LIMIT 96
#endif
+/**
+ * GR_USE_NEW_GL_SHADER_SOURCE_SIGNATURE is for compatibility with the new version
+ * of the OpenGLES2.0 headers from Khronos. glShaderSource now takes a const char * const *,
+ * instead of a const char **.
+ */
+#if !defined(GR_USE_NEW_GL_SHADER_SOURCE_SIGNATURE)
+ #define GR_USE_NEW_GL_SHADER_SOURCE_SIGNATURE 0
+#endif
+
///////////////////////////////////////////////////////////////////////////////
// tail section:
//
diff --git a/include/gpu/gl/GrGLFunctions.h b/include/gpu/gl/GrGLFunctions.h
index b0b3b16313..ceaecc6e0f 100644
--- a/include/gpu/gl/GrGLFunctions.h
+++ b/include/gpu/gl/GrGLFunctions.h
@@ -122,7 +122,11 @@ extern "C" {
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLRenderbufferStorageMultisampleCoverageProc)(GrGLenum target, GrGLsizei coverageSamples, GrGLsizei colorSamples, GrGLenum internalformat, GrGLsizei width, GrGLsizei height);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLResolveMultisampleFramebufferProc)();
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLScissorProc)(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height);
+#if GR_USE_NEW_GL_SHADER_SOURCE_SIGNATURE
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLShaderSourceProc)(GrGLuint shader, GrGLsizei count, const char* const * str, const GrGLint* length);
+#else
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLShaderSourceProc)(GrGLuint shader, GrGLsizei count, const char** str, const GrGLint* length);
+#endif
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFuncProc)(GrGLenum func, GrGLint ref, GrGLuint mask);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFuncSeparateProc)(GrGLenum face, GrGLenum func, GrGLint ref, GrGLuint mask);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilMaskProc)(GrGLuint mask);