diff options
Diffstat (limited to 'include/gpu/gl/GrGLFunctions.h')
-rw-r--r-- | include/gpu/gl/GrGLFunctions.h | 539 |
1 files changed, 197 insertions, 342 deletions
diff --git a/include/gpu/gl/GrGLFunctions.h b/include/gpu/gl/GrGLFunctions.h index 0a99e7f9bf..cbab026968 100644 --- a/include/gpu/gl/GrGLFunctions.h +++ b/include/gpu/gl/GrGLFunctions.h @@ -11,9 +11,6 @@ #include "GrGLConfig.h" - -extern "C" { - //////////////////////////////////////////////////////////////////////////////// /** @@ -64,352 +61,210 @@ typedef signed long int GrGLintptr; typedef signed long int GrGLsizeiptr; #endif -typedef void (GR_GL_FUNCTION_TYPE* GRGLDEBUGPROC)(GrGLenum source, - GrGLenum type, - GrGLuint id, - GrGLenum severity, - GrGLsizei length, - const GrGLchar* message, - const void* userParam); - /////////////////////////////////////////////////////////////////////////////// -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLActiveTextureProc)(GrGLenum texture); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLAttachShaderProc)(GrGLuint program, GrGLuint shader); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBeginQueryProc)(GrGLenum target, GrGLuint id); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindAttribLocationProc)(GrGLuint program, GrGLuint index, const char* name); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindBufferProc)(GrGLenum target, GrGLuint buffer); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFramebufferProc)(GrGLenum target, GrGLuint framebuffer); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindRenderbufferProc)(GrGLenum target, GrGLuint renderbuffer); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindTextureProc)(GrGLenum target, GrGLuint texture); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFragDataLocationProc)(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFragDataLocationIndexedProc)(GrGLuint program, GrGLuint colorNumber, GrGLuint index, const GrGLchar * name); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindVertexArrayProc)(GrGLuint array); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlendBarrierProc)(); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlendColorProc)(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLclampf alpha); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlendEquationProc)(GrGLenum mode); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlendFuncProc)(GrGLenum sfactor, GrGLenum dfactor); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlitFramebufferProc)(GrGLint srcX0, GrGLint srcY0, GrGLint srcX1, GrGLint srcY1, GrGLint dstX0, GrGLint dstY0, GrGLint dstX1, GrGLint dstY1, GrGLbitfield mask, GrGLenum filter); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBufferDataProc)(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* data, GrGLenum usage); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBufferSubDataProc)(GrGLenum target, GrGLintptr offset, GrGLsizeiptr size, const GrGLvoid* data); -typedef GrGLenum (GR_GL_FUNCTION_TYPE* GrGLCheckFramebufferStatusProc)(GrGLenum target); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLClearProc)(GrGLbitfield mask); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLClearColorProc)(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLclampf alpha); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLClearStencilProc)(GrGLint s); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLClientActiveTextureProc)(GrGLenum texture); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLColorMaskProc)(GrGLboolean red, GrGLboolean green, GrGLboolean blue, GrGLboolean alpha); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCompileShaderProc)(GrGLuint shader); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCompressedTexImage2DProc)(GrGLenum target, GrGLint level, GrGLenum internalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLsizei imageSize, const GrGLvoid* data); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCompressedTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLsizei imageSize, const GrGLvoid* data); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCopyTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCopyTextureCHROMIUMProc)(GrGLenum target, GrGLenum src, GrGLenum dst, GrGLint level, GrGLint format, GrGLenum type); -typedef GrGLuint (GR_GL_FUNCTION_TYPE* GrGLCreateProgramProc)(void); -typedef GrGLuint (GR_GL_FUNCTION_TYPE* GrGLCreateShaderProc)(GrGLenum type); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCullFaceProc)(GrGLenum mode); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteBuffersProc)(GrGLsizei n, const GrGLuint* buffers); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteFramebuffersProc)(GrGLsizei n, const GrGLuint *framebuffers); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteProgramProc)(GrGLuint program); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteQueriesProc)(GrGLsizei n, const GrGLuint *ids); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteRenderbuffersProc)(GrGLsizei n, const GrGLuint *renderbuffers); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteShaderProc)(GrGLuint shader); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteTexturesProc)(GrGLsizei n, const GrGLuint* textures); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteVertexArraysProc)(GrGLsizei n, const GrGLuint *arrays); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDepthMaskProc)(GrGLboolean flag); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDisableProc)(GrGLenum cap); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDisableVertexAttribArrayProc)(GrGLuint index); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawArraysProc)(GrGLenum mode, GrGLint first, GrGLsizei count); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawBufferProc)(GrGLenum mode); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawBuffersProc)(GrGLsizei n, const GrGLenum* bufs); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawElementsProc)(GrGLenum mode, GrGLsizei count, GrGLenum type, const GrGLvoid* indices); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLEnableProc)(GrGLenum cap); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLEnableVertexAttribArrayProc)(GrGLuint index); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLEndQueryProc)(GrGLenum target); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFinishProc)(); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFlushProc)(); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFlushMappedBufferRangeProc)(GrGLenum target, GrGLintptr offset, GrGLsizeiptr length); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFramebufferRenderbufferProc)(GrGLenum target, GrGLenum attachment, GrGLenum renderbuffertarget, GrGLuint renderbuffer); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFramebufferTexture2DProc)(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFramebufferTexture2DMultisampleProc)(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level, GrGLsizei samples); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFrontFaceProc)(GrGLenum mode); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenBuffersProc)(GrGLsizei n, GrGLuint* buffers); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenFramebuffersProc)(GrGLsizei n, GrGLuint *framebuffers); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenerateMipmapProc)(GrGLenum target); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenQueriesProc)(GrGLsizei n, GrGLuint *ids); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenRenderbuffersProc)(GrGLsizei n, GrGLuint *renderbuffers); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenTexturesProc)(GrGLsizei n, GrGLuint* textures); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenVertexArraysProc)(GrGLsizei n, GrGLuint *arrays); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetBufferParameterivProc)(GrGLenum target, GrGLenum pname, GrGLint* params); -typedef GrGLenum (GR_GL_FUNCTION_TYPE* GrGLGetErrorProc)(); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetFramebufferAttachmentParameterivProc)(GrGLenum target, GrGLenum attachment, GrGLenum pname, GrGLint* params); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetIntegervProc)(GrGLenum pname, GrGLint* params); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetProgramInfoLogProc)(GrGLuint program, GrGLsizei bufsize, GrGLsizei* length, char* infolog); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetProgramivProc)(GrGLuint program, GrGLenum pname, GrGLint* params); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryivProc)(GrGLenum GLtarget, GrGLenum pname, GrGLint *params); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryObjecti64vProc)(GrGLuint id, GrGLenum pname, GrGLint64 *params); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryObjectivProc)(GrGLuint id, GrGLenum pname, GrGLint *params); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryObjectui64vProc)(GrGLuint id, GrGLenum pname, GrGLuint64 *params); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryObjectuivProc)(GrGLuint id, GrGLenum pname, GrGLuint *params); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetRenderbufferParameterivProc)(GrGLenum target, GrGLenum pname, GrGLint* params); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetShaderInfoLogProc)(GrGLuint shader, GrGLsizei bufsize, GrGLsizei* length, char* infolog); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetShaderivProc)(GrGLuint shader, GrGLenum pname, GrGLint* params); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetShaderPrecisionFormatProc)(GrGLenum shadertype, GrGLenum precisiontype, GrGLint *range, GrGLint *precision); -typedef const GrGLubyte* (GR_GL_FUNCTION_TYPE* GrGLGetStringProc)(GrGLenum name); -typedef const GrGLubyte* (GR_GL_FUNCTION_TYPE* GrGLGetStringiProc)(GrGLenum name, GrGLuint index); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetTexLevelParameterivProc)(GrGLenum target, GrGLint level, GrGLenum pname, GrGLint* params); -typedef GrGLint (GR_GL_FUNCTION_TYPE* GrGLGetUniformLocationProc)(GrGLuint program, const char* name); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInsertEventMarkerProc)(GrGLsizei length, const char* marker); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateBufferDataProc)(GrGLuint buffer); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateBufferSubDataProc)(GrGLuint buffer, GrGLintptr offset, GrGLsizeiptr length); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateFramebufferProc)(GrGLenum target, GrGLsizei numAttachments, const GrGLenum *attachments); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateSubFramebufferProc)(GrGLenum target, GrGLsizei numAttachments, const GrGLenum *attachments, GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateTexImageProc)(GrGLuint texture, GrGLint level); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateTexSubImageProc)(GrGLuint texture, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint zoffset, GrGLsizei width, GrGLsizei height, GrGLsizei depth); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLLineWidthProc)(GrGLfloat width); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLLinkProgramProc)(GrGLuint program); -typedef GrGLvoid* (GR_GL_FUNCTION_TYPE* GrGLMapBufferProc)(GrGLenum target, GrGLenum access); -typedef GrGLvoid* (GR_GL_FUNCTION_TYPE* GrGLMapBufferRangeProc)(GrGLenum target, GrGLintptr offset, GrGLsizeiptr length, GrGLbitfield access); -typedef GrGLvoid* (GR_GL_FUNCTION_TYPE* GrGLMapBufferSubDataProc)(GrGLuint target, GrGLintptr offset, GrGLsizeiptr size, GrGLenum access); -typedef GrGLvoid* (GR_GL_FUNCTION_TYPE* GrGLMapTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, GrGLenum access); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPixelStoreiProc)(GrGLenum pname, GrGLint param); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPopGroupMarkerProc)(); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPushGroupMarkerProc)(GrGLsizei length, const char* marker); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLQueryCounterProc)(GrGLuint id, GrGLenum target); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLRasterSamplesProc)(GrGLuint samples, GrGLboolean fixedsamplelocations); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLReadBufferProc)(GrGLenum src); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLReadPixelsProc)(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, GrGLvoid* pixels); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLRenderbufferStorageProc)(GrGLenum target, GrGLenum internalformat, GrGLsizei width, GrGLsizei height); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLRenderbufferStorageMultisampleProc)(GrGLenum target, GrGLsizei samples, GrGLenum internalformat, GrGLsizei width, GrGLsizei height); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLResolveMultisampleFramebufferProc)(); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLScissorProc)(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindUniformLocation)(GrGLuint program, GrGLint location, const char* name); +extern "C" { + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLActiveTextureProc)(GrGLenum texture); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLAttachShaderProc)(GrGLuint program, GrGLuint shader); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBeginQueryProc)(GrGLenum target, GrGLuint id); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindAttribLocationProc)(GrGLuint program, GrGLuint index, const char* name); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindBufferProc)(GrGLenum target, GrGLuint buffer); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFramebufferProc)(GrGLenum target, GrGLuint framebuffer); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindRenderbufferProc)(GrGLenum target, GrGLuint renderbuffer); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindTextureProc)(GrGLenum target, GrGLuint texture); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFragDataLocationProc)(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFragDataLocationIndexedProc)(GrGLuint program, GrGLuint colorNumber, GrGLuint index, const GrGLchar * name); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindVertexArrayProc)(GrGLuint array); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlendBarrierProc)(); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlendColorProc)(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLclampf alpha); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlendEquationProc)(GrGLenum mode); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlendFuncProc)(GrGLenum sfactor, GrGLenum dfactor); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlitFramebufferProc)(GrGLint srcX0, GrGLint srcY0, GrGLint srcX1, GrGLint srcY1, GrGLint dstX0, GrGLint dstY0, GrGLint dstX1, GrGLint dstY1, GrGLbitfield mask, GrGLenum filter); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBufferDataProc)(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* data, GrGLenum usage); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBufferSubDataProc)(GrGLenum target, GrGLintptr offset, GrGLsizeiptr size, const GrGLvoid* data); + typedef GrGLenum (GR_GL_FUNCTION_TYPE* GrGLCheckFramebufferStatusProc)(GrGLenum target); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLClearProc)(GrGLbitfield mask); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLClearColorProc)(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLclampf alpha); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLClearStencilProc)(GrGLint s); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLClientActiveTextureProc)(GrGLenum texture); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLColorMaskProc)(GrGLboolean red, GrGLboolean green, GrGLboolean blue, GrGLboolean alpha); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCompileShaderProc)(GrGLuint shader); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCompressedTexImage2DProc)(GrGLenum target, GrGLint level, GrGLenum internalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLsizei imageSize, const GrGLvoid* data); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCompressedTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLsizei imageSize, const GrGLvoid* data); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCopyTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCopyTextureCHROMIUMProc)(GrGLenum target, GrGLenum src, GrGLenum dst, GrGLint level, GrGLint format, GrGLenum type); + typedef GrGLuint (GR_GL_FUNCTION_TYPE* GrGLCreateProgramProc)(void); + typedef GrGLuint (GR_GL_FUNCTION_TYPE* GrGLCreateShaderProc)(GrGLenum type); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCullFaceProc)(GrGLenum mode); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteBuffersProc)(GrGLsizei n, const GrGLuint* buffers); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteFramebuffersProc)(GrGLsizei n, const GrGLuint *framebuffers); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteProgramProc)(GrGLuint program); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteQueriesProc)(GrGLsizei n, const GrGLuint *ids); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteRenderbuffersProc)(GrGLsizei n, const GrGLuint *renderbuffers); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteShaderProc)(GrGLuint shader); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteTexturesProc)(GrGLsizei n, const GrGLuint* textures); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteVertexArraysProc)(GrGLsizei n, const GrGLuint *arrays); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDepthMaskProc)(GrGLboolean flag); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDisableProc)(GrGLenum cap); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDisableVertexAttribArrayProc)(GrGLuint index); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawArraysProc)(GrGLenum mode, GrGLint first, GrGLsizei count); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawBufferProc)(GrGLenum mode); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawBuffersProc)(GrGLsizei n, const GrGLenum* bufs); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawElementsProc)(GrGLenum mode, GrGLsizei count, GrGLenum type, const GrGLvoid* indices); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLEnableProc)(GrGLenum cap); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLEnableVertexAttribArrayProc)(GrGLuint index); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLEndQueryProc)(GrGLenum target); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFinishProc)(); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFlushProc)(); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFlushMappedBufferRangeProc)(GrGLenum target, GrGLintptr offset, GrGLsizeiptr length); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFramebufferRenderbufferProc)(GrGLenum target, GrGLenum attachment, GrGLenum renderbuffertarget, GrGLuint renderbuffer); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFramebufferTexture2DProc)(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFramebufferTexture2DMultisampleProc)(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level, GrGLsizei samples); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFrontFaceProc)(GrGLenum mode); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenBuffersProc)(GrGLsizei n, GrGLuint* buffers); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenFramebuffersProc)(GrGLsizei n, GrGLuint *framebuffers); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenerateMipmapProc)(GrGLenum target); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenQueriesProc)(GrGLsizei n, GrGLuint *ids); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenRenderbuffersProc)(GrGLsizei n, GrGLuint *renderbuffers); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenTexturesProc)(GrGLsizei n, GrGLuint* textures); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenVertexArraysProc)(GrGLsizei n, GrGLuint *arrays); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetBufferParameterivProc)(GrGLenum target, GrGLenum pname, GrGLint* params); + typedef GrGLenum (GR_GL_FUNCTION_TYPE* GrGLGetErrorProc)(); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetFramebufferAttachmentParameterivProc)(GrGLenum target, GrGLenum attachment, GrGLenum pname, GrGLint* params); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetIntegervProc)(GrGLenum pname, GrGLint* params); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetProgramInfoLogProc)(GrGLuint program, GrGLsizei bufsize, GrGLsizei* length, char* infolog); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetProgramivProc)(GrGLuint program, GrGLenum pname, GrGLint* params); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryivProc)(GrGLenum GLtarget, GrGLenum pname, GrGLint *params); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryObjecti64vProc)(GrGLuint id, GrGLenum pname, GrGLint64 *params); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryObjectivProc)(GrGLuint id, GrGLenum pname, GrGLint *params); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryObjectui64vProc)(GrGLuint id, GrGLenum pname, GrGLuint64 *params); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryObjectuivProc)(GrGLuint id, GrGLenum pname, GrGLuint *params); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetRenderbufferParameterivProc)(GrGLenum target, GrGLenum pname, GrGLint* params); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetShaderInfoLogProc)(GrGLuint shader, GrGLsizei bufsize, GrGLsizei* length, char* infolog); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetShaderivProc)(GrGLuint shader, GrGLenum pname, GrGLint* params); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetShaderPrecisionFormatProc)(GrGLenum shadertype, GrGLenum precisiontype, GrGLint *range, GrGLint *precision); + typedef const GrGLubyte* (GR_GL_FUNCTION_TYPE* GrGLGetStringProc)(GrGLenum name); + typedef const GrGLubyte* (GR_GL_FUNCTION_TYPE* GrGLGetStringiProc)(GrGLenum name, GrGLuint index); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetTexLevelParameterivProc)(GrGLenum target, GrGLint level, GrGLenum pname, GrGLint* params); + typedef GrGLint (GR_GL_FUNCTION_TYPE* GrGLGetUniformLocationProc)(GrGLuint program, const char* name); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInsertEventMarkerProc)(GrGLsizei length, const char* marker); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateBufferDataProc)(GrGLuint buffer); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateBufferSubDataProc)(GrGLuint buffer, GrGLintptr offset, GrGLsizeiptr length); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateFramebufferProc)(GrGLenum target, GrGLsizei numAttachments, const GrGLenum *attachments); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateSubFramebufferProc)(GrGLenum target, GrGLsizei numAttachments, const GrGLenum *attachments, GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateTexImageProc)(GrGLuint texture, GrGLint level); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateTexSubImageProc)(GrGLuint texture, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint zoffset, GrGLsizei width, GrGLsizei height, GrGLsizei depth); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLLineWidthProc)(GrGLfloat width); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLLinkProgramProc)(GrGLuint program); + typedef GrGLvoid* (GR_GL_FUNCTION_TYPE* GrGLMapBufferProc)(GrGLenum target, GrGLenum access); + typedef GrGLvoid* (GR_GL_FUNCTION_TYPE* GrGLMapBufferRangeProc)(GrGLenum target, GrGLintptr offset, GrGLsizeiptr length, GrGLbitfield access); + typedef GrGLvoid* (GR_GL_FUNCTION_TYPE* GrGLMapBufferSubDataProc)(GrGLuint target, GrGLintptr offset, GrGLsizeiptr size, GrGLenum access); + typedef GrGLvoid* (GR_GL_FUNCTION_TYPE* GrGLMapTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, GrGLenum access); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPixelStoreiProc)(GrGLenum pname, GrGLint param); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPopGroupMarkerProc)(); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPushGroupMarkerProc)(GrGLsizei length, const char* marker); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLQueryCounterProc)(GrGLuint id, GrGLenum target); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLRasterSamplesProc)(GrGLuint samples, GrGLboolean fixedsamplelocations); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLReadBufferProc)(GrGLenum src); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLReadPixelsProc)(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, GrGLvoid* pixels); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLRenderbufferStorageProc)(GrGLenum target, GrGLenum internalformat, GrGLsizei width, GrGLsizei height); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLRenderbufferStorageMultisampleProc)(GrGLenum target, GrGLsizei samples, GrGLenum internalformat, GrGLsizei width, GrGLsizei height); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLResolveMultisampleFramebufferProc)(); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLScissorProc)(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindUniformLocation)(GrGLuint program, GrGLint location, const char* name); #if GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLShaderSourceProc)(GrGLuint shader, GrGLsizei count, const char* const * str, const GrGLint* length); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLShaderSourceProc)(GrGLuint shader, GrGLsizei count, const char* const * str, const GrGLint* length); #else -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLShaderSourceProc)(GrGLuint shader, GrGLsizei count, const char** str, const GrGLint* length); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLShaderSourceProc)(GrGLuint shader, GrGLsizei count, const char** str, const GrGLint* length); #endif -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFuncProc)(GrGLenum func, GrGLint ref, GrGLuint mask); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFuncSeparateProc)(GrGLenum face, GrGLenum func, GrGLint ref, GrGLuint mask); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilMaskProc)(GrGLuint mask); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilMaskSeparateProc)(GrGLenum face, GrGLuint mask); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilOpProc)(GrGLenum fail, GrGLenum zfail, GrGLenum zpass); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilOpSeparateProc)(GrGLenum face, GrGLenum fail, GrGLenum zfail, GrGLenum zpass); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTexImage2DProc)(GrGLenum target, GrGLint level, GrGLint internalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLenum format, GrGLenum type, const GrGLvoid* pixels); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTexParameteriProc)(GrGLenum target, GrGLenum pname, GrGLint param); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTexParameterivProc)(GrGLenum target, GrGLenum pname, const GrGLint* params); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTexStorage2DProc)(GrGLenum target, GrGLsizei levels, GrGLenum internalformat, GrGLsizei width, GrGLsizei height); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDiscardFramebufferProc)(GrGLenum target, GrGLsizei numAttachments, const GrGLenum* attachments); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, const GrGLvoid* pixels); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTextureBarrierProc)(); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1fProc)(GrGLint location, GrGLfloat v0); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1iProc)(GrGLint location, GrGLint v0); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1ivProc)(GrGLint location, GrGLsizei count, const GrGLint* v); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2iProc)(GrGLint location, GrGLint v0, GrGLint v1); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2ivProc)(GrGLint location, GrGLsizei count, const GrGLint* v); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform3fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform3iProc)(GrGLint location, GrGLint v0, GrGLint v1, GrGLint v2); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform3fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform3ivProc)(GrGLint location, GrGLsizei count, const GrGLint* v); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform4fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2, GrGLfloat v3); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform4iProc)(GrGLint location, GrGLint v0, GrGLint v1, GrGLint v2, GrGLint v3); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform4fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform4ivProc)(GrGLint location, GrGLsizei count, const GrGLint* v); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniformMatrix2fvProc)(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniformMatrix3fvProc)(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniformMatrix4fvProc)(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value); -typedef GrGLboolean (GR_GL_FUNCTION_TYPE* GrGLUnmapBufferProc)(GrGLenum target); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUnmapBufferSubDataProc)(const GrGLvoid* mem); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUnmapTexSubImage2DProc)(const GrGLvoid* mem); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUseProgramProc)(GrGLuint program); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttrib1fProc)(GrGLuint indx, const GrGLfloat value); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttrib2fvProc)(GrGLuint indx, const GrGLfloat* values); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttrib3fvProc)(GrGLuint indx, const GrGLfloat* values); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttrib4fvProc)(GrGLuint indx, const GrGLfloat* values); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttribPointerProc)(GrGLuint indx, GrGLint size, GrGLenum type, GrGLboolean normalized, GrGLsizei stride, const GrGLvoid* ptr); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLViewportProc)(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height); - -/* GL_NV_path_rendering */ -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLMatrixLoadfProc)(GrGLenum matrixMode, const GrGLfloat* m); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLMatrixLoadIdentityProc)(GrGLenum); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathCommandsProc)(GrGLuint path, GrGLsizei numCommands, const GrGLubyte *commands, GrGLsizei numCoords, GrGLenum coordType, const GrGLvoid *coords); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathCoordsProc)(GrGLuint path, GrGLsizei numCoords, GrGLenum coordType, const GrGLvoid *coords); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathSubCoordsProc)(GrGLuint path, GrGLsizei coordStart, GrGLsizei numCoords, GrGLenum coordType, const GrGLvoid *coords); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathStringProc)(GrGLuint path, GrGLenum format, GrGLsizei length, const GrGLvoid *pathString); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathGlyphsProc)(GrGLuint firstPathName, GrGLenum fontTarget, const GrGLvoid *fontName, GrGLbitfield fontStyle, GrGLsizei numGlyphs, GrGLenum type, const GrGLvoid *charcodes, GrGLenum handleMissingGlyphs, GrGLuint pathParameterTemplate, GrGLfloat emScale); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathGlyphRangeProc)(GrGLuint firstPathName, GrGLenum fontTarget, const GrGLvoid *fontName, GrGLbitfield fontStyle, GrGLuint firstGlyph, GrGLsizei numGlyphs, GrGLenum handleMissingGlyphs, GrGLuint pathParameterTemplate, GrGLfloat emScale); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLWeightPathsProc)(GrGLuint resultPath, GrGLsizei numPaths, const GrGLuint paths[], const GrGLfloat weights[]); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCopyPathProc)(GrGLuint resultPath, GrGLuint srcPath); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInterpolatePathsProc)(GrGLuint resultPath, GrGLuint pathA, GrGLuint pathB, GrGLfloat weight); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTransformPathProc)(GrGLuint resultPath, GrGLuint srcPath, GrGLenum transformType, const GrGLfloat *transformValues); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathParameteriProc)(GrGLuint path, GrGLenum pname, GrGLint value); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathParameterfProc)(GrGLuint path, GrGLenum pname, GrGLfloat value); -typedef GrGLuint (GR_GL_FUNCTION_TYPE* GrGLGenPathsProc)(GrGLsizei range); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeletePathsProc)(GrGLuint path, GrGLsizei range); -typedef GrGLboolean (GR_GL_FUNCTION_TYPE* GrGLIsPathProc)(GrGLuint path); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathStencilFuncProc)(GrGLenum func, GrGLint ref, GrGLuint mask); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFillPathProc)(GrGLuint path, GrGLenum fillMode, GrGLuint mask); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilStrokePathProc)(GrGLuint path, GrGLint reference, GrGLuint mask); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum transformType, const GrGLfloat *transformValues); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLint reference, GrGLuint mask, GrGLenum transformType, const GrGLfloat *transformValues); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathTexGenProc)(GrGLenum texCoordSet, GrGLenum genMode, GrGLint components, const GrGLfloat *coeffs); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverFillPathProc)(GrGLuint path, GrGLenum coverMode); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverStrokePathProc)(GrGLuint name, GrGLenum coverMode); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat *transformValues); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat* transformValues); -// NV_path_rendering v1.2 -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilThenCoverFillPathProc)(GrGLuint path, GrGLenum fillMode, GrGLuint mask, GrGLenum coverMode); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilThenCoverStrokePathProc)(GrGLuint path, GrGLint reference, GrGLuint mask, GrGLenum coverMode); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilThenCoverFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat *transformValues); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilThenCoverStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLint reference, GrGLuint mask, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat *transformValues); -// NV_path_rendering v1.3 -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramPathFragmentInputGenProc)(GrGLuint program, GrGLint location, GrGLenum genMode, GrGLint components,const GrGLfloat *coeffs); -typedef GrGLenum (GR_GL_FUNCTION_TYPE* GrGLPathMemoryGlyphIndexArrayProc)(GrGLuint firstPathName, GrGLenum fontTarget, GrGLsizeiptr fontSize, const GrGLvoid *fontData, GrGLsizei faceIndex, GrGLuint firstGlyphIndex, GrGLsizei numGlyphs, GrGLuint pathParameterTemplate, GrGLfloat emScale); - -/* ARB_program_interface_query */ -typedef GrGLint (GR_GL_FUNCTION_TYPE* GrGLGetProgramResourceLocationProc)(GrGLuint program, GrGLenum programInterface, const GrGLchar *name); - -/* GL_NV_framebuffer_mixed_samples */ -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverageModulationProc)(GrGLenum components); - -/* ARB_draw_instanced */ -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawArraysInstancedProc)(GrGLenum mode, GrGLint first, GrGLsizei count, GrGLsizei primcount); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawElementsInstancedProc)(GrGLenum mode, GrGLsizei count, GrGLenum type, const GrGLvoid *indices, GrGLsizei primcount); - -/* ARB_instanced_arrays */ -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttribDivisorProc)(GrGLuint index, GrGLuint divisor); -// EXT_direct_state_access -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexArrayVertexAttribDivisorProc)(GrGLuint vaobj, GrGLuint index, GrGLuint divisor); - -/* NV_bindless_texture */ -typedef GrGLuint64 (GR_GL_FUNCTION_TYPE* GrGLGetTextureHandleProc)(GrGLuint texture); -typedef GrGLuint64 (GR_GL_FUNCTION_TYPE* GrGLGetTextureSamplerHandleProc)(GrGLuint texture, GrGLuint sampler); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLMakeTextureHandleResidentProc)(GrGLuint64 handle); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLMakeTextureHandleNonResidentProc)(GrGLuint64 handle); -typedef GrGLuint64 (GR_GL_FUNCTION_TYPE* GrGLGetImageHandleProc)(GrGLuint texture, GrGLint level, GrGLboolean layered, GrGLint layer, GrGLint format); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLMakeImageHandleResidentProc)(GrGLuint64 handle, GrGLenum access); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLMakeImageHandleNonResidentProc)(GrGLuint64 handle); -typedef GrGLboolean (GR_GL_FUNCTION_TYPE* GrGLIsTextureHandleResidentProc)(GrGLuint64 handle); -typedef GrGLboolean (GR_GL_FUNCTION_TYPE* GrGLIsImageHandleResidentProc)(GrGLuint64 handle); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniformHandleui64Proc)(GrGLint location, GrGLuint64 v0); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniformHandleui64vProc)(GrGLint location, GrGLsizei count, const GrGLuint64 *value); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniformHandleui64Proc)(GrGLuint program, GrGLint location, GrGLuint64 v0); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniformHandleui64vProc)(GrGLuint program, GrGLint location, GrGLsizei count, const GrGLuint64 *value); - -/* EXT_direct_state_access */ -// (In the future some of these methods may be omitted) -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTextureParameteriProc)(GrGLuint texture, GrGLenum target, GrGLenum pname, GrGLint param); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTextureParameterivProc)(GrGLuint texture, GrGLenum target, GrGLenum pname, const GrGLint *param); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTextureParameterfProc)(GrGLuint texture, GrGLenum target, GrGLenum pname, float param); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTextureParameterfvProc)(GrGLuint texture, GrGLenum target, GrGLenum pname, const float *param); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTextureImage1DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLint GrGLinternalformat, GrGLsizei width, GrGLint border, GrGLenum format, GrGLenum type, const GrGLvoid *pixels); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTextureImage2DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLint GrGLinternalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLenum format, GrGLenum type, const GrGLvoid *pixels); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTextureSubImage1DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLint xoffset, GrGLsizei width, GrGLenum format, GrGLenum type, const GrGLvoid *pixels); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTextureSubImage2DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, const GrGLvoid *pixels); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCopyTextureImage1DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLenum GrGLinternalformat, GrGLint x, GrGLint y, GrGLsizei width, GrGLint border); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCopyTextureImage2DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLenum GrGLinternalformat, GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height, GrGLint border); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCopyTextureSubImage1DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint x, GrGLint y, GrGLsizei width); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCopyTextureSubImage2DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetTextureImageProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLenum format, GrGLenum type, GrGLvoid *pixels); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetTextureParameterfvProc)(GrGLuint texture, GrGLenum target, GrGLenum pname, float *params); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetTextureParameterivProc)(GrGLuint texture, GrGLenum target, GrGLenum pname, GrGLint *params); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetTextureLevelParameterfvProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLenum pname, float *params); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetTextureLevelParameterivProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLenum pname, GrGLint *params); -// OpenGL 1.2 -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTextureImage3DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLint GrGLinternalformat, GrGLsizei width, GrGLsizei height, GrGLsizei depth, GrGLint border, GrGLenum format, GrGLenum type, const GrGLvoid *pixels); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTextureSubImage3DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint zoffset, GrGLsizei width, GrGLsizei height, GrGLsizei depth, GrGLenum format, GrGLenum type, const GrGLvoid *pixels); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCopyTextureSubImage3DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint zoffset, GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCompressedTextureImage3DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLenum GrGLinternalformat, GrGLsizei width, GrGLsizei height, GrGLsizei depth, GrGLint border, GrGLsizei imageSize, const GrGLvoid *data); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCompressedTextureImage2DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLenum GrGLinternalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLsizei imageSize, const GrGLvoid *data); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCompressedTextureImage1DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLenum GrGLinternalformat, GrGLsizei width, GrGLint border, GrGLsizei imageSize, const GrGLvoid *data); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCompressedTextureSubImage3DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint zoffset, GrGLsizei width, GrGLsizei height, GrGLsizei depth, GrGLenum format, GrGLsizei imageSize, const GrGLvoid *data); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCompressedTextureSubImage2DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLsizei imageSize, const GrGLvoid *data); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCompressedTextureSubImage1DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLint xoffset, GrGLsizei width, GrGLenum format, GrGLsizei imageSize, const GrGLvoid *data); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetCompressedTextureImageProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLvoid *img); -// OpenGL 1.5 -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLNamedBufferDataProc)(GrGLuint buffer, GrGLsizeiptr size, const GrGLvoid *data, GrGLenum usage); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLNamedBufferSubDataProc)(GrGLuint buffer, GrGLintptr offset, GrGLsizeiptr size, const GrGLvoid *data); -typedef GrGLvoid* (GR_GL_FUNCTION_TYPE* GrGLMapNamedBufferProc)(GrGLuint buffer, GrGLenum access); -typedef GrGLboolean (GR_GL_FUNCTION_TYPE* GrGLUnmapNamedBufferProc)(GrGLuint buffer); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetNamedBufferParameterivProc)(GrGLuint buffer, GrGLenum pname, GrGLint *params); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetNamedBufferPointervProc)(GrGLuint buffer, GrGLenum pname, GrGLvoid* *params); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetNamedBufferSubDataProc)(GrGLuint buffer, GrGLintptr offset, GrGLsizeiptr size, GrGLvoid *data); -// OpenGL 2.0 -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniform1fProc)(GrGLuint program, GrGLint location, float v0); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniform2fProc)(GrGLuint program, GrGLint location, float v0, float v1); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniform3fProc)(GrGLuint program, GrGLint location, float v0, float v1, float v2); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniform4fProc)(GrGLuint program, GrGLint location, float v0, float v1, float v2, float v3); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniform1iProc)(GrGLuint program, GrGLint location, GrGLint v0); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniform2iProc)(GrGLuint program, GrGLint location, GrGLint v0, GrGLint v1); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniform3iProc)(GrGLuint program, GrGLint location, GrGLint v0, GrGLint v1, GrGLint v2); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniform4iProc)(GrGLuint program, GrGLint location, GrGLint v0, GrGLint v1, GrGLint v2, GrGLint v3); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniform1fvProc)(GrGLuint program, GrGLint location, GrGLsizei count, const float *value); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniform2fvProc)(GrGLuint program, GrGLint location, GrGLsizei count, const float *value); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniform3fvProc)(GrGLuint program, GrGLint location, GrGLsizei count, const float *value); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniform4fvProc)(GrGLuint program, GrGLint location, GrGLsizei count, const float *value); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniform1ivProc)(GrGLuint program, GrGLint location, GrGLsizei count, const GrGLint *value); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniform2ivProc)(GrGLuint program, GrGLint location, GrGLsizei count, const GrGLint *value); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniform3ivProc)(GrGLuint program, GrGLint location, GrGLsizei count, const GrGLint *value); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniform4ivProc)(GrGLuint program, GrGLint location, GrGLsizei count, const GrGLint *value); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniformMatrix2fvProc)(GrGLuint program, GrGLint location, GrGLsizei count, GrGLboolean transpose, const float *value); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniformMatrix3fvProc)(GrGLuint program, GrGLint location, GrGLsizei count, GrGLboolean transpose, const float *value); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniformMatrix4fvProc)(GrGLuint program, GrGLint location, GrGLsizei count, GrGLboolean transpose, const float *value); -// OpenGL 2.1 -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniformMatrix2x3fvProc)(GrGLuint program, GrGLint location, GrGLsizei count, GrGLboolean transpose, const float *value); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniformMatrix3x2fvProc)(GrGLuint program, GrGLint location, GrGLsizei count, GrGLboolean transpose, const float *value); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniformMatrix2x4fvProc)(GrGLuint program, GrGLint location, GrGLsizei count, GrGLboolean transpose, const float *value); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniformMatrix4x2fvProc)(GrGLuint program, GrGLint location, GrGLsizei count, GrGLboolean transpose, const float *value); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniformMatrix3x4fvProc)(GrGLuint program, GrGLint location, GrGLsizei count, GrGLboolean transpose, const float *value); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramUniformMatrix4x3fvProc)(GrGLuint program, GrGLint location, GrGLsizei count, GrGLboolean transpose, const float *value); -// OpenGL 3.0 -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLNamedRenderbufferStorageProc)(GrGLuint renderbuffer, GrGLenum GrGLinternalformat, GrGLsizei width, GrGLsizei height); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetNamedRenderbufferParameterivProc)(GrGLuint renderbuffer, GrGLenum pname, GrGLint *params); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLNamedRenderbufferStorageMultisampleProc)(GrGLuint renderbuffer, GrGLsizei samples, GrGLenum GrGLinternalformat, GrGLsizei width, GrGLsizei height); -typedef GrGLenum (GR_GL_FUNCTION_TYPE* GrGLCheckNamedFramebufferStatusProc)(GrGLuint framebuffer, GrGLenum target); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLNamedFramebufferTexture1DProc)(GrGLuint framebuffer, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLNamedFramebufferTexture2DProc)(GrGLuint framebuffer, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLNamedFramebufferTexture3DProc)(GrGLuint framebuffer, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level, GrGLint zoffset); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLNamedFramebufferRenderbufferProc)(GrGLuint framebuffer, GrGLenum attachment, GrGLenum renderbuffertarget, GrGLuint renderbuffer); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetNamedFramebufferAttachmentParameterivProc)(GrGLuint framebuffer, GrGLenum attachment, GrGLenum pname, GrGLint *params); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenerateTextureMipmapProc)(GrGLuint texture, GrGLenum target); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFramebufferDrawBufferProc)(GrGLuint framebuffer, GrGLenum mode); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFramebufferDrawBuffersProc)(GrGLuint framebuffer, GrGLsizei n, const GrGLenum *bufs); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFramebufferReadBufferProc)(GrGLuint framebuffer, GrGLenum mode); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetFramebufferParameterivProc)(GrGLuint framebuffer, GrGLenum pname, GrGLint *param); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLNamedCopyBufferSubDataProc)(GrGLuint readBuffer, GrGLuint writeBuffer, GrGLintptr readOffset, GrGLintptr writeOffset, GrGLsizeiptr size); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexArrayVertexOffsetProc)(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexArrayColorOffsetProc)(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexArrayEdgeFlagOffsetProc)(GrGLuint vaobj, GrGLuint buffer, GrGLsizei stride, GrGLintptr offset); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexArrayIndexOffsetProc)(GrGLuint vaobj, GrGLuint buffer, GrGLenum type, GrGLsizei stride, GrGLintptr offset); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexArrayNormalOffsetProc)(GrGLuint vaobj, GrGLuint buffer, GrGLenum type, GrGLsizei stride, GrGLintptr offset); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexArrayTexCoordOffsetProc)(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexArrayMultiTexCoordOffsetProc)(GrGLuint vaobj, GrGLuint buffer, GrGLenum texunit, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexArrayFogCoordOffsetProc)(GrGLuint vaobj, GrGLuint buffer, GrGLenum type, GrGLsizei stride, GrGLintptr offset); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexArraySecondaryColorOffsetProc)(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexArrayVertexAttribOffsetProc)(GrGLuint vaobj, GrGLuint buffer, GrGLuint index, GrGLint size, GrGLenum type, GrGLboolean normalized, GrGLsizei stride, GrGLintptr offset); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexArrayVertexAttribIOffsetProc)(GrGLuint vaobj, GrGLuint buffer, GrGLuint index, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLEnableVertexArrayProc)(GrGLuint vaobj, GrGLenum array); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDisableVertexArrayProc)(GrGLuint vaobj, GrGLenum array); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLEnableVertexArrayAttribProc)(GrGLuint vaobj, GrGLuint index); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDisableVertexArrayAttribProc)(GrGLuint vaobj, GrGLuint index); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetVertexArrayIntegervProc)(GrGLuint vaobj, GrGLenum pname, GrGLint *param); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetVertexArrayPointervProc)(GrGLuint vaobj, GrGLenum pname, GrGLvoid **param); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetVertexArrayIntegeri_vProc)(GrGLuint vaobj, GrGLuint index, GrGLenum pname, GrGLint *param); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetVertexArrayPointeri_vProc)(GrGLuint vaobj, GrGLuint index, GrGLenum pname, GrGLvoid **param); -typedef GrGLvoid* (GR_GL_FUNCTION_TYPE* GrGLMapNamedBufferRangeProc)(GrGLuint buffer, GrGLintptr offset, GrGLsizeiptr length, GrGLbitfield access); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFlushMappedNamedBufferRangeProc)(GrGLuint buffer, GrGLintptr offset, GrGLsizeiptr length); - -/* KHR_debug */ -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDebugMessageControlProc)(GrGLenum source, GrGLenum type, GrGLenum severity, GrGLsizei count, const GrGLuint* ids, GrGLboolean enabled); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDebugMessageInsertProc)(GrGLenum source, GrGLenum type, GrGLuint id, GrGLenum severity, GrGLsizei length, const GrGLchar* buf); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDebugMessageCallbackProc)(GRGLDEBUGPROC callback, const GrGLvoid* userParam); -typedef GrGLuint (GR_GL_FUNCTION_TYPE* GrGLGetDebugMessageLogProc)(GrGLuint count, GrGLsizei bufSize, GrGLenum* sources, GrGLenum* types, GrGLuint* ids, GrGLenum* severities, GrGLsizei* lengths, GrGLchar* messageLog); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPushDebugGroupProc)(GrGLenum source, GrGLuint id, GrGLsizei length, const GrGLchar * message); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPopDebugGroupProc)(); -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLObjectLabelProc)(GrGLenum identifier, GrGLuint name, GrGLsizei length, const GrGLchar *label); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFuncProc)(GrGLenum func, GrGLint ref, GrGLuint mask); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFuncSeparateProc)(GrGLenum face, GrGLenum func, GrGLint ref, GrGLuint mask); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilMaskProc)(GrGLuint mask); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilMaskSeparateProc)(GrGLenum face, GrGLuint mask); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilOpProc)(GrGLenum fail, GrGLenum zfail, GrGLenum zpass); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilOpSeparateProc)(GrGLenum face, GrGLenum fail, GrGLenum zfail, GrGLenum zpass); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTexImage2DProc)(GrGLenum target, GrGLint level, GrGLint internalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLenum format, GrGLenum type, const GrGLvoid* pixels); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTexParameteriProc)(GrGLenum target, GrGLenum pname, GrGLint param); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTexParameterivProc)(GrGLenum target, GrGLenum pname, const GrGLint* params); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTexStorage2DProc)(GrGLenum target, GrGLsizei levels, GrGLenum internalformat, GrGLsizei width, GrGLsizei height); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDiscardFramebufferProc)(GrGLenum target, GrGLsizei numAttachments, const GrGLenum* attachments); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, const GrGLvoid* pixels); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTextureBarrierProc)(); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1fProc)(GrGLint location, GrGLfloat v0); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1iProc)(GrGLint location, GrGLint v0); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1ivProc)(GrGLint location, GrGLsizei count, const GrGLint* v); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2iProc)(GrGLint location, GrGLint v0, GrGLint v1); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2ivProc)(GrGLint location, GrGLsizei count, const GrGLint* v); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform3fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform3iProc)(GrGLint location, GrGLint v0, GrGLint v1, GrGLint v2); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform3fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform3ivProc)(GrGLint location, GrGLsizei count, const GrGLint* v); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform4fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2, GrGLfloat v3); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform4iProc)(GrGLint location, GrGLint v0, GrGLint v1, GrGLint v2, GrGLint v3); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform4fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform4ivProc)(GrGLint location, GrGLsizei count, const GrGLint* v); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniformMatrix2fvProc)(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniformMatrix3fvProc)(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniformMatrix4fvProc)(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value); + typedef GrGLboolean (GR_GL_FUNCTION_TYPE* GrGLUnmapBufferProc)(GrGLenum target); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUnmapBufferSubDataProc)(const GrGLvoid* mem); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUnmapTexSubImage2DProc)(const GrGLvoid* mem); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUseProgramProc)(GrGLuint program); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttrib1fProc)(GrGLuint indx, const GrGLfloat value); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttrib2fvProc)(GrGLuint indx, const GrGLfloat* values); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttrib3fvProc)(GrGLuint indx, const GrGLfloat* values); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttrib4fvProc)(GrGLuint indx, const GrGLfloat* values); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttribPointerProc)(GrGLuint indx, GrGLint size, GrGLenum type, GrGLboolean normalized, GrGLsizei stride, const GrGLvoid* ptr); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLViewportProc)(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height); + // Experimental: Functions for GL_NV_path_rendering. These will be + // alphabetized with the above functions once this is fully supported + // (and functions we are unlikely to use will possibly be omitted). + // EXT_direct_state_access + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLMatrixLoadfProc)(GrGLenum matrixMode, const GrGLfloat* m); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLMatrixLoadIdentityProc)(GrGLenum); + // ARB_program_interface_query + typedef GrGLint (GR_GL_FUNCTION_TYPE* GrGLGetProgramResourceLocationProc)(GrGLuint program, GrGLenum programInterface, const GrGLchar *name); + // NV_path_rendering + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathCommandsProc)(GrGLuint path, GrGLsizei numCommands, const GrGLubyte *commands, GrGLsizei numCoords, GrGLenum coordType, const GrGLvoid *coords); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathCoordsProc)(GrGLuint path, GrGLsizei numCoords, GrGLenum coordType, const GrGLvoid *coords); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathSubCoordsProc)(GrGLuint path, GrGLsizei coordStart, GrGLsizei numCoords, GrGLenum coordType, const GrGLvoid *coords); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathStringProc)(GrGLuint path, GrGLenum format, GrGLsizei length, const GrGLvoid *pathString); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathGlyphsProc)(GrGLuint firstPathName, GrGLenum fontTarget, const GrGLvoid *fontName, GrGLbitfield fontStyle, GrGLsizei numGlyphs, GrGLenum type, const GrGLvoid *charcodes, GrGLenum handleMissingGlyphs, GrGLuint pathParameterTemplate, GrGLfloat emScale); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathGlyphRangeProc)(GrGLuint firstPathName, GrGLenum fontTarget, const GrGLvoid *fontName, GrGLbitfield fontStyle, GrGLuint firstGlyph, GrGLsizei numGlyphs, GrGLenum handleMissingGlyphs, GrGLuint pathParameterTemplate, GrGLfloat emScale); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLWeightPathsProc)(GrGLuint resultPath, GrGLsizei numPaths, const GrGLuint paths[], const GrGLfloat weights[]); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCopyPathProc)(GrGLuint resultPath, GrGLuint srcPath); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInterpolatePathsProc)(GrGLuint resultPath, GrGLuint pathA, GrGLuint pathB, GrGLfloat weight); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTransformPathProc)(GrGLuint resultPath, GrGLuint srcPath, GrGLenum transformType, const GrGLfloat *transformValues); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathParameteriProc)(GrGLuint path, GrGLenum pname, GrGLint value); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathParameterfProc)(GrGLuint path, GrGLenum pname, GrGLfloat value); + typedef GrGLuint (GR_GL_FUNCTION_TYPE* GrGLGenPathsProc)(GrGLsizei range); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeletePathsProc)(GrGLuint path, GrGLsizei range); + typedef GrGLboolean (GR_GL_FUNCTION_TYPE* GrGLIsPathProc)(GrGLuint path); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathStencilFuncProc)(GrGLenum func, GrGLint ref, GrGLuint mask); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFillPathProc)(GrGLuint path, GrGLenum fillMode, GrGLuint mask); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilStrokePathProc)(GrGLuint path, GrGLint reference, GrGLuint mask); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum transformType, const GrGLfloat *transformValues); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLint reference, GrGLuint mask, GrGLenum transformType, const GrGLfloat *transformValues); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathTexGenProc)(GrGLenum texCoordSet, GrGLenum genMode, GrGLint components, const GrGLfloat *coeffs); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverFillPathProc)(GrGLuint path, GrGLenum coverMode); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverStrokePathProc)(GrGLuint name, GrGLenum coverMode); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat *transformValues); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat* transformValues); + // NV_path_rendering v1.2 + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilThenCoverFillPathProc)(GrGLuint path, GrGLenum fillMode, GrGLuint mask, GrGLenum coverMode); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilThenCoverStrokePathProc)(GrGLuint path, GrGLint reference, GrGLuint mask, GrGLenum coverMode); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilThenCoverFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat *transformValues); + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilThenCoverStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLint reference, GrGLuint mask, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat *transformValues); + // NV_path_rendering v1.3 + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramPathFragmentInputGenProc)(GrGLuint program, GrGLint location, GrGLenum genMode, GrGLint components,const GrGLfloat *coeffs); + typedef GrGLenum (GR_GL_FUNCTION_TYPE* GrGLPathMemoryGlyphIndexArrayProc)(GrGLuint firstPathName, GrGLenum fontTarget, GrGLsizeiptr fontSize, const GrGLvoid *fontData, GrGLsizei faceIndex, GrGLuint firstGlyphIndex, GrGLsizei numGlyphs, GrGLuint pathParameterTemplate, GrGLfloat emScale); + // GL_NV_framebuffer_mixed_samples + typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverageModulationProc)(GrGLenum components); } // extern "C" #endif |