diff options
Diffstat (limited to 'include/gpu/GrPaint.h')
-rw-r--r-- | include/gpu/GrPaint.h | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/include/gpu/GrPaint.h b/include/gpu/GrPaint.h index ca9ba59818..8be1d50744 100644 --- a/include/gpu/GrPaint.h +++ b/include/gpu/GrPaint.h @@ -78,11 +78,6 @@ public: bool getAllowSRGBInputs() const { return fAllowSRGBInputs; } /** - * Does one of the fragment processors need a field of distance vectors to the nearest edge? - */ - bool usesDistanceVectorField() const { return fUsesDistanceVectorField; } - - /** * Should rendering be gamma-correct, end-to-end. Causes sRGB render targets to behave * as such (with linear blending), and sRGB inputs to be filtered and decoded correctly. */ @@ -106,7 +101,6 @@ public: */ void addColorFragmentProcessor(sk_sp<GrFragmentProcessor> fp) { SkASSERT(fp); - fUsesDistanceVectorField |= fp->usesDistanceVectorField(); fColorFragmentProcessors.push_back(std::move(fp)); } @@ -115,7 +109,6 @@ public: */ void addCoverageFragmentProcessor(sk_sp<GrFragmentProcessor> fp) { SkASSERT(fp); - fUsesDistanceVectorField |= fp->usesDistanceVectorField(); fCoverageFragmentProcessors.push_back(std::move(fp)); } @@ -149,7 +142,6 @@ public: fAntiAlias = paint.fAntiAlias; fDisableOutputConversionToSRGB = paint.fDisableOutputConversionToSRGB; fAllowSRGBInputs = paint.fAllowSRGBInputs; - fUsesDistanceVectorField = paint.fUsesDistanceVectorField; fColor = paint.fColor; fColorFragmentProcessors = paint.fColorFragmentProcessors; @@ -176,7 +168,6 @@ private: bool fAntiAlias; bool fDisableOutputConversionToSRGB; bool fAllowSRGBInputs; - bool fUsesDistanceVectorField; GrColor4f fColor; }; |